SlideShare a Scribd company logo
1 of 23
OBJECTIVES
PRIMARY OBJECTIVES :
1. Study of market segmentation
2. Study of industry impact forces.
3.Study of industry ecosystem.
4. Current trends
5.Estimate market size and forecast growth
OBJECTIVES CONTD..
SECONDARY OBJECTIVES:
a)Analysing the nature of the market i.e. Whether the market is a concentrated
or fragmented market.
b)Identification of key players involved, study of individual player's profiles.
c)Competitive share analysis and study of competitive strategies adopted by
the companies.
LIMITATIONS
•A predefined statistical template cannot be applied here.
•Qualitative aspects cannot be quantified precisely.
•The report may not be relevant after a significant period of time as
market forces change with time.
LIMITATIONS CONTD..
•Market size estimations have been made based on the revenue
approach.
•Product cycle shifts have shortened my forecast period.
RESEARCH METHODOLOGY
•Combination of qualitative and quantitative research
•Duration of research was 60 days
•Primary data was collected via in-depth interviews of gaming professionals,
industry players, gamers, bloggers, developers, public forums.
•Secondary data was collected via YouTube channels, influential bloggers,
regulatory websites, already published research reports, tech magazines, gaming
websites, etc.
DATA PROCESSING & ANALYSIS
INDUSTRY INSIGHTS:
•INDUSTRY SEGMENTATION
•INDUSTRY IMPACT FORCES
•INDUSTRY ECOSYSTEM
•GROWTH POTENTIAL
•COMPETITIVE ANALYSIS
INDUSTRY
SEGMENTATION
Global Gaming
Console Market
Product Type
Age
Component
Portable TV Based Software
Hardware
Kids & Teens
Adults
North America APAC MEA Latin AmericaEurope
INDUSTRY SEGMENTATION ANALYSIS
ON THE BASIS OF PRODUCT:
• The TV based console segment holds the
majority of the market around 85%
• Better hardware, graphics, games and
content drives this segment’s growth
• The handheld segment will witness growth
owing to features such as gaming on the go,
portable entertainment, etc.
ON THE BASIS OF AGE :
• Majority of buyers for consoles will be young
adults 18 to 24 and adults 25 to 35
• Kids and teen segment will witness a
relatively slow sales growth as around 57%
of parents follow game rating system to buy
their children a console
SEGMENTATION ANALYSIS CONTD..
COMPONENT BASED SEGMENTATION:
• The software segment will continue to hold
more sales volume as software segment
consists of actual game title sales which are
huge
• The hardware segment will also witness
growth owing to various technological
developments in this field
GEOGRAPHICAL SEGMENTATION
• Asia Pacific holds the largest share of gaming
console market
• North America holds the second largest share
• Europe holds the third position
• MEA and Latin America holds the 4th & 5th
position in terms of revenue generation for
overall video game sales
INDUSTRY IMPACT FORCES
INDUSTRY ECOSYSTEM
GROWTH POTENTIAL ANALYSIS
•Analysis of market with respect to trends which are foreseen in near
future
•Include technologies, new product development, etc.
BCI
Technology
Audio/Video
Developments
Motion
Sensing Virtual
Reality
COMPETITIVE ANALYSIS
• Highly concentrated market, three players dominating the global market with their
offerings
• SONY’s prime product is the PlayStation Series (Current PS4 Pro)
• Microsoft’s prime product is the Xbox ONE
• Nintendo’s prime products involve Nintendo Switch, Wii-U and 3DS
PRODUCT COMPARISON
SONY PS4 PRO
• Most advance specs
• Higher priced 400$ price
• Exclusive game contents
MICROSOFT XBOX ONE
• Second highest in terms of
specs
• Priced at 350$ price
• Flagship game contents
NINTENDO WII-U
• Lower in specs but
backs it with portability
• Priced around 350$ /
300$
• Flagship game contents
MARKET SIZE ESTIMATE
• For estimating the market valuation I have considered: revenue of the gaming console
segment. CAGR has been estimated using the following formula
Here ending and beginning values are revenue figures. # of years is defined as difference in years. The value is
then converted into percentage by multiplying by 100.
PRODUCT LIFECYCLE ANALYSIS
• The gaming console market has witnessed launch of 3 main products
• SONY's PS4 (2013), Nintendo Wii-U (2012) and Microsoft's Xbox One
(2013)
• All three products belong to the 8th generation of gaming consoles
• But due to several technological developments particularly in the
audio-visual industry all three players have come up with mid-8.5th
Generation consoles which includes SONY's PS4 Pro(2016),
Microsoft's Xbox One S(2016) and Nintendo Switch(2017)
FINDINGS
• Gaming console industry is highly capital intensive
• Market is expected to witness a rise owing to the various driving forces such as
development of virtual reality technology, motion sensing technology and development
of audio-visual technology
• Growth may slow down due to rising competition from substitute products such as pcs,
gaming laptops, tablets and smart phones
• My market size estimates for forecast period 2017 to 2019 are USD 30.82 billion (2017),
USD 31.61 billion (2018) and USD 32.41 billion (2019). At a CAGR of 2.54%.
RECOMMENDATIONS
• Focus on new product development can help increase the sales
• Faster adoptions towards proven technological breakthrough can help the industry players to
capture larger market share in the early cycles
• Focus on online content & offline access for digital content, games, multimedia
• Strategic mergers, acquisitions and partnerships with various third party accessories
manufacturers
• Introducing backward compatibility of games
• More focus on development of exclusive flagship titles in order to compete with growing PC and
smart phone gaming market

More Related Content

What's hot

Zenith hdtv marketing strategy
Zenith hdtv marketing strategyZenith hdtv marketing strategy
Zenith hdtv marketing strategyrohitsaxena13
 
Under Armour Digital Transformation
Under Armour Digital TransformationUnder Armour Digital Transformation
Under Armour Digital TransformationSeben Gole
 
Absolut Vodka Brand Audit
Absolut Vodka Brand AuditAbsolut Vodka Brand Audit
Absolut Vodka Brand Auditmahar44
 
Live Commerce - Zia Daniell Widger
Live Commerce - Zia Daniell WidgerLive Commerce - Zia Daniell Widger
Live Commerce - Zia Daniell WidgereCommerce Institute
 
Marketing projet on nike air jordan
Marketing projet on nike air jordanMarketing projet on nike air jordan
Marketing projet on nike air jordanChandan Chaurasia
 
Strategy Analysis of NETFLIX
Strategy Analysis of NETFLIXStrategy Analysis of NETFLIX
Strategy Analysis of NETFLIXAbhishek Sao
 
Budweiser Presentation
Budweiser PresentationBudweiser Presentation
Budweiser Presentationfrancisfoo
 
Johnnie Walker Brand Audit
Johnnie Walker Brand AuditJohnnie Walker Brand Audit
Johnnie Walker Brand AuditRob Noble
 
Nike, The Innovation Machine
Nike, The Innovation MachineNike, The Innovation Machine
Nike, The Innovation MachineHelixa
 
NBC Digital Strategy Final Presentation
NBC Digital Strategy Final PresentationNBC Digital Strategy Final Presentation
NBC Digital Strategy Final PresentationNick Becharas
 
The fashion channel case
The fashion channel caseThe fashion channel case
The fashion channel casedf dfsd
 
Black & Decker 1990 Strategy (MBA Case)
Black & Decker 1990 Strategy (MBA Case)Black & Decker 1990 Strategy (MBA Case)
Black & Decker 1990 Strategy (MBA Case)Seth Sparks
 
Strategy and Innovation for Nintendo
Strategy and Innovation for NintendoStrategy and Innovation for Nintendo
Strategy and Innovation for NintendoMathieu Lacaze
 
Integrated Marketing Communications Plan - Game of Thrones
Integrated Marketing Communications Plan - Game of ThronesIntegrated Marketing Communications Plan - Game of Thrones
Integrated Marketing Communications Plan - Game of Thronessara_blue
 
Information Systems Management COMP1646
Information Systems Management COMP1646Information Systems Management COMP1646
Information Systems Management COMP1646Shane Min Zaw
 
Five forces model cellphone industry
Five forces model   cellphone industryFive forces model   cellphone industry
Five forces model cellphone industryUmer Saeed
 
Harvard Business Case Study Colgate-Palmolive
Harvard Business Case Study Colgate-PalmoliveHarvard Business Case Study Colgate-Palmolive
Harvard Business Case Study Colgate-PalmoliveShubham Gautam
 

What's hot (20)

Zenith hdtv marketing strategy
Zenith hdtv marketing strategyZenith hdtv marketing strategy
Zenith hdtv marketing strategy
 
Netflix: Brand Analysis
Netflix: Brand AnalysisNetflix: Brand Analysis
Netflix: Brand Analysis
 
Under Armour Digital Transformation
Under Armour Digital TransformationUnder Armour Digital Transformation
Under Armour Digital Transformation
 
Absolut Vodka Brand Audit
Absolut Vodka Brand AuditAbsolut Vodka Brand Audit
Absolut Vodka Brand Audit
 
Live Commerce - Zia Daniell Widger
Live Commerce - Zia Daniell WidgerLive Commerce - Zia Daniell Widger
Live Commerce - Zia Daniell Widger
 
VANS CASE STUDY
VANS CASE STUDYVANS CASE STUDY
VANS CASE STUDY
 
Netflix from a CMO Perspective
Netflix from a CMO PerspectiveNetflix from a CMO Perspective
Netflix from a CMO Perspective
 
Marketing projet on nike air jordan
Marketing projet on nike air jordanMarketing projet on nike air jordan
Marketing projet on nike air jordan
 
Strategy Analysis of NETFLIX
Strategy Analysis of NETFLIXStrategy Analysis of NETFLIX
Strategy Analysis of NETFLIX
 
Budweiser Presentation
Budweiser PresentationBudweiser Presentation
Budweiser Presentation
 
Johnnie Walker Brand Audit
Johnnie Walker Brand AuditJohnnie Walker Brand Audit
Johnnie Walker Brand Audit
 
Nike, The Innovation Machine
Nike, The Innovation MachineNike, The Innovation Machine
Nike, The Innovation Machine
 
NBC Digital Strategy Final Presentation
NBC Digital Strategy Final PresentationNBC Digital Strategy Final Presentation
NBC Digital Strategy Final Presentation
 
The fashion channel case
The fashion channel caseThe fashion channel case
The fashion channel case
 
Black & Decker 1990 Strategy (MBA Case)
Black & Decker 1990 Strategy (MBA Case)Black & Decker 1990 Strategy (MBA Case)
Black & Decker 1990 Strategy (MBA Case)
 
Strategy and Innovation for Nintendo
Strategy and Innovation for NintendoStrategy and Innovation for Nintendo
Strategy and Innovation for Nintendo
 
Integrated Marketing Communications Plan - Game of Thrones
Integrated Marketing Communications Plan - Game of ThronesIntegrated Marketing Communications Plan - Game of Thrones
Integrated Marketing Communications Plan - Game of Thrones
 
Information Systems Management COMP1646
Information Systems Management COMP1646Information Systems Management COMP1646
Information Systems Management COMP1646
 
Five forces model cellphone industry
Five forces model   cellphone industryFive forces model   cellphone industry
Five forces model cellphone industry
 
Harvard Business Case Study Colgate-Palmolive
Harvard Business Case Study Colgate-PalmoliveHarvard Business Case Study Colgate-Palmolive
Harvard Business Case Study Colgate-Palmolive
 

Similar to Global gaming console market ppt

Global Social Gaming Market is Estimated to Reach $36.7 Billion by 2024, Says...
Global Social Gaming Market is Estimated to Reach $36.7 Billion by 2024, Says...Global Social Gaming Market is Estimated to Reach $36.7 Billion by 2024, Says...
Global Social Gaming Market is Estimated to Reach $36.7 Billion by 2024, Says...Priya sharma
 
Assassin s creed-3---liberation (2)
Assassin s creed-3---liberation (2)Assassin s creed-3---liberation (2)
Assassin s creed-3---liberation (2)Maciek Strzyzewski
 
Strategy nintendo uebs
Strategy nintendo uebsStrategy nintendo uebs
Strategy nintendo uebsJoshua Mann
 
Sony presenttion !
Sony presenttion ! Sony presenttion !
Sony presenttion ! Hetal Mistry
 
Assassin s creed-3---liberation
Assassin s creed-3---liberationAssassin s creed-3---liberation
Assassin s creed-3---liberationPatricia Fernandes
 
Case Stydy of Stratigic Management for Nintendo
Case Stydy of Stratigic Management for NintendoCase Stydy of Stratigic Management for Nintendo
Case Stydy of Stratigic Management for NintendoSorawit Yuenyongvithayakul
 
CompTIA A+ Chapter 11 Essay Examples
CompTIA A+ Chapter 11 Essay ExamplesCompTIA A+ Chapter 11 Essay Examples
CompTIA A+ Chapter 11 Essay ExamplesJennifer Baker
 
BIG,Emotiv Systems
BIG,Emotiv SystemsBIG,Emotiv Systems
BIG,Emotiv SystemsYogesh Garg
 
Consumer electronics market
Consumer electronics marketConsumer electronics market
Consumer electronics marketAmilybuston1
 
Industry Analysis
Industry AnalysisIndustry Analysis
Industry AnalysisPeter Zhang
 
307 lon regular assignment 1 sony robin lajou
307 lon regular assignment 1 sony robin lajou307 lon regular assignment 1 sony robin lajou
307 lon regular assignment 1 sony robin lajourobinlajou66
 
Media Studies Video games Minecraft 12 03 19
Media Studies Video games Minecraft 12 03 19Media Studies Video games Minecraft 12 03 19
Media Studies Video games Minecraft 12 03 19Yvonne44
 
Gaming: What do consumers desire from FIFA 18?
Gaming: What do consumers desire from FIFA 18?Gaming: What do consumers desire from FIFA 18?
Gaming: What do consumers desire from FIFA 18?Target Research
 
Xbox in china - Microsoft
Xbox in china  - MicrosoftXbox in china  - Microsoft
Xbox in china - Microsoftmrcanuto
 
Sony eyetoy final_report
Sony eyetoy final_reportSony eyetoy final_report
Sony eyetoy final_reportfrankliu0617
 

Similar to Global gaming console market ppt (20)

Global Social Gaming Market is Estimated to Reach $36.7 Billion by 2024, Says...
Global Social Gaming Market is Estimated to Reach $36.7 Billion by 2024, Says...Global Social Gaming Market is Estimated to Reach $36.7 Billion by 2024, Says...
Global Social Gaming Market is Estimated to Reach $36.7 Billion by 2024, Says...
 
Assassin s creed-3---liberation (2)
Assassin s creed-3---liberation (2)Assassin s creed-3---liberation (2)
Assassin s creed-3---liberation (2)
 
Anshar Studios Analysis
Anshar Studios AnalysisAnshar Studios Analysis
Anshar Studios Analysis
 
Strategy nintendo uebs
Strategy nintendo uebsStrategy nintendo uebs
Strategy nintendo uebs
 
Brand
BrandBrand
Brand
 
Global Digital Gaming Market (2018-2023)
Global Digital Gaming Market (2018-2023)Global Digital Gaming Market (2018-2023)
Global Digital Gaming Market (2018-2023)
 
Sony presenttion !
Sony presenttion ! Sony presenttion !
Sony presenttion !
 
Assassin s creed-3---liberation
Assassin s creed-3---liberationAssassin s creed-3---liberation
Assassin s creed-3---liberation
 
Case Stydy of Stratigic Management for Nintendo
Case Stydy of Stratigic Management for NintendoCase Stydy of Stratigic Management for Nintendo
Case Stydy of Stratigic Management for Nintendo
 
CompTIA A+ Chapter 11 Essay Examples
CompTIA A+ Chapter 11 Essay ExamplesCompTIA A+ Chapter 11 Essay Examples
CompTIA A+ Chapter 11 Essay Examples
 
BIG,Emotiv Systems
BIG,Emotiv SystemsBIG,Emotiv Systems
BIG,Emotiv Systems
 
Consumer electronics market
Consumer electronics marketConsumer electronics market
Consumer electronics market
 
Industry Analysis
Industry AnalysisIndustry Analysis
Industry Analysis
 
307 lon regular assignment 1 sony robin lajou
307 lon regular assignment 1 sony robin lajou307 lon regular assignment 1 sony robin lajou
307 lon regular assignment 1 sony robin lajou
 
Media Studies Video games Minecraft 12 03 19
Media Studies Video games Minecraft 12 03 19Media Studies Video games Minecraft 12 03 19
Media Studies Video games Minecraft 12 03 19
 
Gaming: What do consumers desire from FIFA 18?
Gaming: What do consumers desire from FIFA 18?Gaming: What do consumers desire from FIFA 18?
Gaming: What do consumers desire from FIFA 18?
 
Xbox in china - Microsoft
Xbox in china  - MicrosoftXbox in china  - Microsoft
Xbox in china - Microsoft
 
Ubisoft Strategy
Ubisoft StrategyUbisoft Strategy
Ubisoft Strategy
 
Virtual Reality Market
Virtual Reality MarketVirtual Reality Market
Virtual Reality Market
 
Sony eyetoy final_report
Sony eyetoy final_reportSony eyetoy final_report
Sony eyetoy final_report
 

Recently uploaded

The Impact of Digital Technologies
The Impact of Digital Technologies The Impact of Digital Technologies
The Impact of Digital Technologies bruguardarib
 
DIGITAL MARKETING COURSE IN BTM -Influencer Marketing Strategy
DIGITAL MARKETING COURSE IN BTM -Influencer Marketing StrategyDIGITAL MARKETING COURSE IN BTM -Influencer Marketing Strategy
DIGITAL MARKETING COURSE IN BTM -Influencer Marketing StrategySouvikRay24
 
定制(ULV毕业证书)拉文大学毕业证成绩单原版一比一
定制(ULV毕业证书)拉文大学毕业证成绩单原版一比一定制(ULV毕业证书)拉文大学毕业证成绩单原版一比一
定制(ULV毕业证书)拉文大学毕业证成绩单原版一比一s SS
 
Inbound Marekting 2.0 - The Paradigm Shift in Marketing | Axon Garside
Inbound Marekting 2.0 - The Paradigm Shift in Marketing | Axon GarsideInbound Marekting 2.0 - The Paradigm Shift in Marketing | Axon Garside
Inbound Marekting 2.0 - The Paradigm Shift in Marketing | Axon Garsiderobwhite630290
 
McDonald's: A Journey Through Time (PPT)
McDonald's: A Journey Through Time (PPT)McDonald's: A Journey Through Time (PPT)
McDonald's: A Journey Through Time (PPT)DEVARAJV16
 
Best Persuasive selling skills presentation.pptx
Best Persuasive selling skills  presentation.pptxBest Persuasive selling skills  presentation.pptx
Best Persuasive selling skills presentation.pptxMasterPhil1
 
Jai Institute for Parenting Program Guide
Jai Institute for Parenting Program GuideJai Institute for Parenting Program Guide
Jai Institute for Parenting Program Guidekiva6
 
What are the 4 characteristics of CTAs that convert?
What are the 4 characteristics of CTAs that convert?What are the 4 characteristics of CTAs that convert?
What are the 4 characteristics of CTAs that convert?Juan Pineda
 
Local SEO Domination: Put your business at the forefront of local searches!
Local SEO Domination:  Put your business at the forefront of local searches!Local SEO Domination:  Put your business at the forefront of local searches!
Local SEO Domination: Put your business at the forefront of local searches!dstvtechnician
 
DGR_Digital Advertising Strategies for a Cookieless World_Presentation.pdf
DGR_Digital Advertising Strategies for a Cookieless World_Presentation.pdfDGR_Digital Advertising Strategies for a Cookieless World_Presentation.pdf
DGR_Digital Advertising Strategies for a Cookieless World_Presentation.pdfDemandbase
 
The Skin Games 2024 25 - Sponsorship Deck
The Skin Games 2024 25 - Sponsorship DeckThe Skin Games 2024 25 - Sponsorship Deck
The Skin Games 2024 25 - Sponsorship DeckToluwanimi Balogun
 
Digital Marketing Spotlight: Lifecycle Advertising Strategies.pdf
Digital Marketing Spotlight: Lifecycle Advertising Strategies.pdfDigital Marketing Spotlight: Lifecycle Advertising Strategies.pdf
Digital Marketing Spotlight: Lifecycle Advertising Strategies.pdfDemandbase
 
BrightonSEO - Addressing SEO & CX - CMDL - Apr 24 .pptx
BrightonSEO -  Addressing SEO & CX - CMDL - Apr 24 .pptxBrightonSEO -  Addressing SEO & CX - CMDL - Apr 24 .pptx
BrightonSEO - Addressing SEO & CX - CMDL - Apr 24 .pptxcollette15
 
Call Girls in Lajpat Nagar Delhi 💯Call Us 🔝8264348440🔝
Call Girls in Lajpat Nagar Delhi 💯Call Us 🔝8264348440🔝Call Girls in Lajpat Nagar Delhi 💯Call Us 🔝8264348440🔝
Call Girls in Lajpat Nagar Delhi 💯Call Us 🔝8264348440🔝soniya singh
 
DIGITAL MARKETING STRATEGY_INFOGRAPHIC IMAGE.pdf
DIGITAL MARKETING STRATEGY_INFOGRAPHIC IMAGE.pdfDIGITAL MARKETING STRATEGY_INFOGRAPHIC IMAGE.pdf
DIGITAL MARKETING STRATEGY_INFOGRAPHIC IMAGE.pdfmayanksharma0441
 
Forecast of Content Marketing through AI
Forecast of Content Marketing through AIForecast of Content Marketing through AI
Forecast of Content Marketing through AIRinky
 
Cost-effective tactics for navigating CPC surges
Cost-effective tactics for navigating CPC surgesCost-effective tactics for navigating CPC surges
Cost-effective tactics for navigating CPC surgesPushON Ltd
 
Influencer Marketing Power point presentation
Influencer Marketing  Power point presentationInfluencer Marketing  Power point presentation
Influencer Marketing Power point presentationdgtivemarketingagenc
 
How To Utilize Calculated Properties in your HubSpot Setup
How To Utilize Calculated Properties in your HubSpot SetupHow To Utilize Calculated Properties in your HubSpot Setup
How To Utilize Calculated Properties in your HubSpot Setupssuser4571da
 
VIP Call Girls In Green Park 9654467111 Escorts Service
VIP Call Girls In Green Park 9654467111 Escorts ServiceVIP Call Girls In Green Park 9654467111 Escorts Service
VIP Call Girls In Green Park 9654467111 Escorts ServiceSapana Sha
 

Recently uploaded (20)

The Impact of Digital Technologies
The Impact of Digital Technologies The Impact of Digital Technologies
The Impact of Digital Technologies
 
DIGITAL MARKETING COURSE IN BTM -Influencer Marketing Strategy
DIGITAL MARKETING COURSE IN BTM -Influencer Marketing StrategyDIGITAL MARKETING COURSE IN BTM -Influencer Marketing Strategy
DIGITAL MARKETING COURSE IN BTM -Influencer Marketing Strategy
 
定制(ULV毕业证书)拉文大学毕业证成绩单原版一比一
定制(ULV毕业证书)拉文大学毕业证成绩单原版一比一定制(ULV毕业证书)拉文大学毕业证成绩单原版一比一
定制(ULV毕业证书)拉文大学毕业证成绩单原版一比一
 
Inbound Marekting 2.0 - The Paradigm Shift in Marketing | Axon Garside
Inbound Marekting 2.0 - The Paradigm Shift in Marketing | Axon GarsideInbound Marekting 2.0 - The Paradigm Shift in Marketing | Axon Garside
Inbound Marekting 2.0 - The Paradigm Shift in Marketing | Axon Garside
 
McDonald's: A Journey Through Time (PPT)
McDonald's: A Journey Through Time (PPT)McDonald's: A Journey Through Time (PPT)
McDonald's: A Journey Through Time (PPT)
 
Best Persuasive selling skills presentation.pptx
Best Persuasive selling skills  presentation.pptxBest Persuasive selling skills  presentation.pptx
Best Persuasive selling skills presentation.pptx
 
Jai Institute for Parenting Program Guide
Jai Institute for Parenting Program GuideJai Institute for Parenting Program Guide
Jai Institute for Parenting Program Guide
 
What are the 4 characteristics of CTAs that convert?
What are the 4 characteristics of CTAs that convert?What are the 4 characteristics of CTAs that convert?
What are the 4 characteristics of CTAs that convert?
 
Local SEO Domination: Put your business at the forefront of local searches!
Local SEO Domination:  Put your business at the forefront of local searches!Local SEO Domination:  Put your business at the forefront of local searches!
Local SEO Domination: Put your business at the forefront of local searches!
 
DGR_Digital Advertising Strategies for a Cookieless World_Presentation.pdf
DGR_Digital Advertising Strategies for a Cookieless World_Presentation.pdfDGR_Digital Advertising Strategies for a Cookieless World_Presentation.pdf
DGR_Digital Advertising Strategies for a Cookieless World_Presentation.pdf
 
The Skin Games 2024 25 - Sponsorship Deck
The Skin Games 2024 25 - Sponsorship DeckThe Skin Games 2024 25 - Sponsorship Deck
The Skin Games 2024 25 - Sponsorship Deck
 
Digital Marketing Spotlight: Lifecycle Advertising Strategies.pdf
Digital Marketing Spotlight: Lifecycle Advertising Strategies.pdfDigital Marketing Spotlight: Lifecycle Advertising Strategies.pdf
Digital Marketing Spotlight: Lifecycle Advertising Strategies.pdf
 
BrightonSEO - Addressing SEO & CX - CMDL - Apr 24 .pptx
BrightonSEO -  Addressing SEO & CX - CMDL - Apr 24 .pptxBrightonSEO -  Addressing SEO & CX - CMDL - Apr 24 .pptx
BrightonSEO - Addressing SEO & CX - CMDL - Apr 24 .pptx
 
Call Girls in Lajpat Nagar Delhi 💯Call Us 🔝8264348440🔝
Call Girls in Lajpat Nagar Delhi 💯Call Us 🔝8264348440🔝Call Girls in Lajpat Nagar Delhi 💯Call Us 🔝8264348440🔝
Call Girls in Lajpat Nagar Delhi 💯Call Us 🔝8264348440🔝
 
DIGITAL MARKETING STRATEGY_INFOGRAPHIC IMAGE.pdf
DIGITAL MARKETING STRATEGY_INFOGRAPHIC IMAGE.pdfDIGITAL MARKETING STRATEGY_INFOGRAPHIC IMAGE.pdf
DIGITAL MARKETING STRATEGY_INFOGRAPHIC IMAGE.pdf
 
Forecast of Content Marketing through AI
Forecast of Content Marketing through AIForecast of Content Marketing through AI
Forecast of Content Marketing through AI
 
Cost-effective tactics for navigating CPC surges
Cost-effective tactics for navigating CPC surgesCost-effective tactics for navigating CPC surges
Cost-effective tactics for navigating CPC surges
 
Influencer Marketing Power point presentation
Influencer Marketing  Power point presentationInfluencer Marketing  Power point presentation
Influencer Marketing Power point presentation
 
How To Utilize Calculated Properties in your HubSpot Setup
How To Utilize Calculated Properties in your HubSpot SetupHow To Utilize Calculated Properties in your HubSpot Setup
How To Utilize Calculated Properties in your HubSpot Setup
 
VIP Call Girls In Green Park 9654467111 Escorts Service
VIP Call Girls In Green Park 9654467111 Escorts ServiceVIP Call Girls In Green Park 9654467111 Escorts Service
VIP Call Girls In Green Park 9654467111 Escorts Service
 

Global gaming console market ppt

  • 1.
  • 2. OBJECTIVES PRIMARY OBJECTIVES : 1. Study of market segmentation 2. Study of industry impact forces. 3.Study of industry ecosystem. 4. Current trends 5.Estimate market size and forecast growth
  • 3. OBJECTIVES CONTD.. SECONDARY OBJECTIVES: a)Analysing the nature of the market i.e. Whether the market is a concentrated or fragmented market. b)Identification of key players involved, study of individual player's profiles. c)Competitive share analysis and study of competitive strategies adopted by the companies.
  • 4. LIMITATIONS •A predefined statistical template cannot be applied here. •Qualitative aspects cannot be quantified precisely. •The report may not be relevant after a significant period of time as market forces change with time.
  • 5. LIMITATIONS CONTD.. •Market size estimations have been made based on the revenue approach. •Product cycle shifts have shortened my forecast period.
  • 6. RESEARCH METHODOLOGY •Combination of qualitative and quantitative research •Duration of research was 60 days •Primary data was collected via in-depth interviews of gaming professionals, industry players, gamers, bloggers, developers, public forums. •Secondary data was collected via YouTube channels, influential bloggers, regulatory websites, already published research reports, tech magazines, gaming websites, etc.
  • 7. DATA PROCESSING & ANALYSIS INDUSTRY INSIGHTS: •INDUSTRY SEGMENTATION •INDUSTRY IMPACT FORCES •INDUSTRY ECOSYSTEM •GROWTH POTENTIAL •COMPETITIVE ANALYSIS
  • 8. INDUSTRY SEGMENTATION Global Gaming Console Market Product Type Age Component Portable TV Based Software Hardware Kids & Teens Adults North America APAC MEA Latin AmericaEurope
  • 9. INDUSTRY SEGMENTATION ANALYSIS ON THE BASIS OF PRODUCT: • The TV based console segment holds the majority of the market around 85% • Better hardware, graphics, games and content drives this segment’s growth • The handheld segment will witness growth owing to features such as gaming on the go, portable entertainment, etc. ON THE BASIS OF AGE : • Majority of buyers for consoles will be young adults 18 to 24 and adults 25 to 35 • Kids and teen segment will witness a relatively slow sales growth as around 57% of parents follow game rating system to buy their children a console
  • 10. SEGMENTATION ANALYSIS CONTD.. COMPONENT BASED SEGMENTATION: • The software segment will continue to hold more sales volume as software segment consists of actual game title sales which are huge • The hardware segment will also witness growth owing to various technological developments in this field GEOGRAPHICAL SEGMENTATION • Asia Pacific holds the largest share of gaming console market • North America holds the second largest share • Europe holds the third position • MEA and Latin America holds the 4th & 5th position in terms of revenue generation for overall video game sales
  • 13.
  • 14. GROWTH POTENTIAL ANALYSIS •Analysis of market with respect to trends which are foreseen in near future •Include technologies, new product development, etc.
  • 16. COMPETITIVE ANALYSIS • Highly concentrated market, three players dominating the global market with their offerings • SONY’s prime product is the PlayStation Series (Current PS4 Pro) • Microsoft’s prime product is the Xbox ONE • Nintendo’s prime products involve Nintendo Switch, Wii-U and 3DS
  • 17.
  • 18. PRODUCT COMPARISON SONY PS4 PRO • Most advance specs • Higher priced 400$ price • Exclusive game contents MICROSOFT XBOX ONE • Second highest in terms of specs • Priced at 350$ price • Flagship game contents NINTENDO WII-U • Lower in specs but backs it with portability • Priced around 350$ / 300$ • Flagship game contents
  • 19. MARKET SIZE ESTIMATE • For estimating the market valuation I have considered: revenue of the gaming console segment. CAGR has been estimated using the following formula Here ending and beginning values are revenue figures. # of years is defined as difference in years. The value is then converted into percentage by multiplying by 100.
  • 20.
  • 21. PRODUCT LIFECYCLE ANALYSIS • The gaming console market has witnessed launch of 3 main products • SONY's PS4 (2013), Nintendo Wii-U (2012) and Microsoft's Xbox One (2013) • All three products belong to the 8th generation of gaming consoles • But due to several technological developments particularly in the audio-visual industry all three players have come up with mid-8.5th Generation consoles which includes SONY's PS4 Pro(2016), Microsoft's Xbox One S(2016) and Nintendo Switch(2017)
  • 22. FINDINGS • Gaming console industry is highly capital intensive • Market is expected to witness a rise owing to the various driving forces such as development of virtual reality technology, motion sensing technology and development of audio-visual technology • Growth may slow down due to rising competition from substitute products such as pcs, gaming laptops, tablets and smart phones • My market size estimates for forecast period 2017 to 2019 are USD 30.82 billion (2017), USD 31.61 billion (2018) and USD 32.41 billion (2019). At a CAGR of 2.54%.
  • 23. RECOMMENDATIONS • Focus on new product development can help increase the sales • Faster adoptions towards proven technological breakthrough can help the industry players to capture larger market share in the early cycles • Focus on online content & offline access for digital content, games, multimedia • Strategic mergers, acquisitions and partnerships with various third party accessories manufacturers • Introducing backward compatibility of games • More focus on development of exclusive flagship titles in order to compete with growing PC and smart phone gaming market