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State of the Art
Let’s Play!
Urban Dictionnary: Hummm
Urban Social Gaming
A Revisited Standard
Urban Social Gaming
A Revisited Standard
Centre de Recerca i Innovaci´o de Catalunya, CRIC, Barcelona
Sitges, June 27-28th, 2013
Y. Richard CRIC Brainstorming 1 / 6
State of the Art
Let’s Play!
Urban Dictionnary: Hummm
Urban Social Gaming
A Revisited Standard
Outline
State of the Art
Let’s Play!
Urban Dictionnary: Hummm
Y. Richard CRIC Brainstorming 2 / 6
State of the Art
Let’s Play!
Urban Dictionnary: Hummm
Urban Social Gaming
A Revisited Standard
State of the Art
What is currently USG!
Role playing games with rules, characters, items, etc. played on a long time
period. Adding & using augmented reality contents and feedback from the
device sensors. Games needing a lot of interactions with the device user
interface.
What is not actually USG!
Simple like the games you were playing in the recreation areas when you were
child and in a limited times, with a real physical dynamics. The game get you
moving. The game reconnect people to the places they inhabit!
What we propose!
A geolocalization game platform, cloud computing arbited, with simple
geometric rules & highly configurable. We do not care about sensors,
augmented reality, touch interaction, etc.. We only care about the capability of
the device, to process in real time, localisation informations coming from all the
players, for the visual rendering and orientation of the game.
Y. Richard CRIC Brainstorming 3 / 6
State of the Art
Let’s Play!
Urban Dictionnary: Hummm
Urban Social Gaming
A Revisited Standard
E.g. Capture the Flag
The Players Teams & Flags Delaunay Triangulation
Automatic or Assisted Game Configuration
Number of Teams
Team Partition based on Spatial Distribution
Polygon Mesh
...
Y. Richard CRIC Brainstorming 4 / 6
State of the Art
Let’s Play!
Urban Dictionnary: Hummm
Urban Social Gaming
A Revisited Standard
E.g. Capture the Flag
Concept play: Groups of Delaunay
triangulation, playing against each
others
Some Basic Rules
Green triangle bigger than Red. Red
triangle keep the flag.
Red triangle inside than Green.The 3
Red players leave the game.
Y. Richard CRIC Brainstorming 5 / 6
State of the Art
Let’s Play!
Urban Dictionnary: Hummm
Urban Social Gaming
A Revisited Standard
Hummm
Seems too simple, too easy
Why you can’t find it on the net? Why it is not yet available? Would you play???
Possibilities
• No space limitation, neither locomotion modes
• Lost device signal : not an issue & can be integrated as a strategy
• Make the geometric rules designable & configurable
• Make the game bankable for the winning team (e.g. 1 euro per player to join the game)
Short term Objective
Make a Buzz & Sell the platform to a Major Social Network company.
Links
• Location-based game http://en.wikipedia.org/wiki/Location-based game
• List of notable geosocial games http://geosocialgames.com/list-of-gsgs
• Dissertation on Location-based Games http://www.pervasivegames.blogspot.com.es
• The Mobile City project and urban gaming
De Lange-The-Mobile-City-project-and-urban-gaming Second Nature 2009.pdf
Y. Richard CRIC Brainstorming 6 / 6

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Urban Social Gaming Pitch

  • 1. State of the Art Let’s Play! Urban Dictionnary: Hummm Urban Social Gaming A Revisited Standard Urban Social Gaming A Revisited Standard Centre de Recerca i Innovaci´o de Catalunya, CRIC, Barcelona Sitges, June 27-28th, 2013 Y. Richard CRIC Brainstorming 1 / 6
  • 2. State of the Art Let’s Play! Urban Dictionnary: Hummm Urban Social Gaming A Revisited Standard Outline State of the Art Let’s Play! Urban Dictionnary: Hummm Y. Richard CRIC Brainstorming 2 / 6
  • 3. State of the Art Let’s Play! Urban Dictionnary: Hummm Urban Social Gaming A Revisited Standard State of the Art What is currently USG! Role playing games with rules, characters, items, etc. played on a long time period. Adding & using augmented reality contents and feedback from the device sensors. Games needing a lot of interactions with the device user interface. What is not actually USG! Simple like the games you were playing in the recreation areas when you were child and in a limited times, with a real physical dynamics. The game get you moving. The game reconnect people to the places they inhabit! What we propose! A geolocalization game platform, cloud computing arbited, with simple geometric rules & highly configurable. We do not care about sensors, augmented reality, touch interaction, etc.. We only care about the capability of the device, to process in real time, localisation informations coming from all the players, for the visual rendering and orientation of the game. Y. Richard CRIC Brainstorming 3 / 6
  • 4. State of the Art Let’s Play! Urban Dictionnary: Hummm Urban Social Gaming A Revisited Standard E.g. Capture the Flag The Players Teams & Flags Delaunay Triangulation Automatic or Assisted Game Configuration Number of Teams Team Partition based on Spatial Distribution Polygon Mesh ... Y. Richard CRIC Brainstorming 4 / 6
  • 5. State of the Art Let’s Play! Urban Dictionnary: Hummm Urban Social Gaming A Revisited Standard E.g. Capture the Flag Concept play: Groups of Delaunay triangulation, playing against each others Some Basic Rules Green triangle bigger than Red. Red triangle keep the flag. Red triangle inside than Green.The 3 Red players leave the game. Y. Richard CRIC Brainstorming 5 / 6
  • 6. State of the Art Let’s Play! Urban Dictionnary: Hummm Urban Social Gaming A Revisited Standard Hummm Seems too simple, too easy Why you can’t find it on the net? Why it is not yet available? Would you play??? Possibilities • No space limitation, neither locomotion modes • Lost device signal : not an issue & can be integrated as a strategy • Make the geometric rules designable & configurable • Make the game bankable for the winning team (e.g. 1 euro per player to join the game) Short term Objective Make a Buzz & Sell the platform to a Major Social Network company. Links • Location-based game http://en.wikipedia.org/wiki/Location-based game • List of notable geosocial games http://geosocialgames.com/list-of-gsgs • Dissertation on Location-based Games http://www.pervasivegames.blogspot.com.es • The Mobile City project and urban gaming De Lange-The-Mobile-City-project-and-urban-gaming Second Nature 2009.pdf Y. Richard CRIC Brainstorming 6 / 6