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STORYIOARD SHEET

Shot                                                       Type of    Dialogue   -   Sound   -   Camera Movement               Timing

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No.                                                           Shot
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Shot                                                          Type of   Dialogue   -   Sound   -    Camera Movement    Timing
No.                                                           Shot




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Shot                                                          Type of   Dialogue   -   Sound        Camera Movement    Timing
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STORYBOARD SHEET

Shot                                                Type of                 - Sound - Camera Movement
                                                                      Dialogue                                                           Timing




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No.                                     Shot


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    No.                                                                       Shot
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    No.                                                                       Shot'."
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                 3!*
    Shot                                                                      Type of                    Dialogue      -   Sound   -   Camera Movement                       Timing
    No.                                                                       Shot
                                           o!                                           tt   /t,             -   na loh,^l or 4Jrrlt!"r
a       I
                                rirpis
                                          (t'tu S'dr-'
                                                             
                                                                                                                  5t^ sb Ltu,slt" &r0l.r,




    Edit
l    *.t*.-*=*'l*.-E-::            { ..'rr:--.*;:" rl,.fy./ -r:+-   ,..1":
                                                                             er#,.*ir,,ffi 14::!ti:x,{

                    ..    -.:       "4,

    Shot                                                                      ,f,ype      of             Dialogue    -     Sound   -   Camera Movement                       Timing




                ffi
    No.                                                                      Shot

                                                                              1plg           r^P
                                                                                                         -    Llorr- r^P lhot             rl   Pl,oi.e FlnS'"rr
14                                                                              *                             rn4l,l,q
                                                                                                             uf -                                              0

                                                                                                         - iLrb l;+t o[ ]hot^r haut"
                                                                                                         . sour| oF lt*ei.t *t^[^                                      {-
    Edir




                                              ffi
    Shot                                                                      Type        of             Dialogue    -     Sound   -   Camera Movement                       Timing
    No.     :
                                                                                                                       lhrt ,l
                                                                              Shot
                                                                                                         -   F,'cI                      finrra oh5**!bt/'    6-sutr,l,C
                                                                                                                                                                        n
                                                             ffiffi                                                                                                     
                                                                              nicl-sxoi                       t^o"t
2b                                                            H.Y$!il
                                                              w*4
                                                                                                         - l;d,^t , tUut^t ,Ilt^qirnsLl
                                                                                                             I
                                                                                                                                                       Ahu    t   rLocr*




    Edit
                                              ffi             ffiiffi                                    htr
                                                                                                         - Sot-r} u| Gilt hfu,u1 +o ntX{rrioual
                                                                                                         Sfrr,aryr i
STORYBOARD SHEET

Shot                 Type of   Dialogue   -   Sound   -   Camera Movement   Timing
No.                  Shot

AL




Edit


Shot                 Type of   Dialogue   -   Sound   -   Camera Movement   Timing
No.                  Shot

I+


Edit


Shot                 Type of   Dialogue   -   Sound   -   Camera Movement   Timing
No.                  Shot


2.$




Edit


Shot                 Type of   Dialogue   -   Sound   -   Camera Movement   Timing
No.                  Shot

q


Edit



Shot                 Type of   Dialogue   -   Sound   -   Camera Movement   Timing
No.                  Shot

3o
       ?.tE*b   ,

          5hot
                LL

Edir
STORYBOARD SHEET

Shot           Type of      Dialogue    -   Sound       -   Camera Movement           Timing
No.            Shot
                                flarL.ra rp r,it Utlu -
                                                         "1.f ,!              .t-tt
31                           tvtrrovrt di(""        .

                                  (
       I




Edit


Shot           Type of      Dialogue   -    Sound       -   Camera Movement           Timing
No.            Shot




Edit


Shot           Type of      Dialogue   -    Sound       -   CamEia Moyement           Timing
No.            Shot         o   ove    r *routder shob r rn an
               Over      stoxding bef,ind g irl
17             Shourtder
                         $hotrlrng repleckion cil-
                O hob
                         {-hem rn the Tv.
                            . No Sorrnd                       used.
Edit       F


Shot           Type of      Dialogue   -    Sound       -   Camera Movement           Timing
No.            Shot




Edit


Shot           Type of      Dialogue   -    Sound       -   Camera Movement           Timing
No.            Shot
                      .t:
                      




Edir

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  • 1. ffi ,ro*L"oARD sHEEr 'i:: ffiw Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot *Sound i oiu'tgw -" (srrnrn *yiy il fsnq Bue +c' irer S'rn4- W# J C":o L" * l'rl ediu* eh* an Cqrrnen snd he r { r iends rar0v inq b$* lx} It.{t ed;u *hs piatform- flha1' Edir Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot tDiorogue j sound - Sotr,ci 4 IYcdium ootrun i,t Z S'rrc for:tsteps t Stuir $oinj * Cshero pottoul s Cfl rlns a a$ she ,U t q*e$ d*rn +he Slai r5. Edit onCI +nro'r,qh $he reni d- +!.€ {roir .:rdt"*on. Shot lt I Type of Dialogue - Sound - Camera Movement Timing No. Shot t Oi ql c gu€ f Sound + ebr tua{r' m{td a shot PULS .h er f ,:rp:***r:; ir"r -) Onj i -ii-' ., : . ,,r-;i ..1 {in ,.'-r1 Uih, i --l.i ,,j ".ri is tr*C: iri flrS * I t e{}",'U" }J sn&" Edit # C,f n"grr: i"o',, J {-x}':} {-'*f {"*f,*, 3 5 I>hU {.,t}0 1( ; 3h'r c*,q ln ;l'* llii ru {.Ai eu I i;fl h*-*r ,,-1-!..r" Shot Type of Dialogue - SouiO - CamEra Movement Timing No. Shot +D iq to q u r d Soun.,j * i: frr . i. :loe( {urr,' LIE r,Tr1 flf ti l'- Ls t i', +r'l -t Jf { heOr t&rO [oot:]',Ps t t+ft=.f rs *5'+;'J r",f ;{$ ,*:rl,^ f - ---tC{ -S}"{;,::;J Edit rl ::tf ..,r lif L_j!."^,,/- f' Turns ffrou nd gpi r.F iil -#,0..f v Shot Type of Dialogue - Sound - Camera Movement Timing # * I [1 :'J{J uq I :s:u r* -' haG,r. No. Shot r-ridt ,I'."1rir- ? it:, P,* r3 5 i{. r *nd itlr I l ShoL hg(}V'.r Cr 1:r -I :r r- -' *BF lr*cr-ni*;i' ,@e, ! v "1*i"'.4 :,:i il !i1 1, d-Cerr*ero s ho+:o il:rk, $l tth f o t r',"i:r' ir ol .lr.-,^-l"r j, Edit ln:Ultf,"' ii,ic,,;3,^ ,r: lf i ilr i ) iii..,"i 13 lh sra--
  • 2. I Shot Type of Dialogue - Sound - Camera Movement Timing ( $Sound ry - No. Shot Dio togu torrr*rrr Clos e putstl"0 r' e6rrp!-rm{$ bue r rn 6 IJP." heor her fhusiC tCtose up on far-fvl{f1,s r t pa*e [o sh** hr r r cgrlfusq Edit €xpreseio4 Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot t0iqloqu€ lso..,nd T lorwt heu r Co t rt'{* ns f/tus r'c $hck bu* fiot as toud due hl Hre disfqftc€ Edit * CorrYr'en Corrirs mft l,rrr AtKr ^Q th rouqh ih* CI&rF d/tpu. v Shot Type of Dialogue - SounA - dmera Movement Timing No. fhot - hectr F Dio togu e lxond 6 H N nridr Co r me li"s lhus r'c CIn d _slrpt"_ lhe---tt-nluc-krn o -- of he. Coor " J Edit *CorfYlen oD€nS he. P,fg$ , *g gf^-*fln d g*rs Shot Type of Dialogue - Sound - Camcra Movement Timing No. Shot Dqtogrte f aond - hecrr q hlide Corft1-e n p ut,i r nq he r shok' Ketl ?. der ri," I N*' - drg eeic sodrd ) # ahows Cq r fn e n in fter Edir hou ng€. Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot +Oiqloquelnound * hea. Irridt Cc,trrnefi' hU*t,,otT ts t Shot*s . CO rnn f n 61o r ffi Into lhe i<rfchenY 0{d Edit W all( . Oub + h&le sho&.
  • 3. STORYIOARD SHEET Shot Type of Dialogue - Sound - Camera Movement Timing +oitlloque jsssmd - hear No. Shot Nicle +ht w uln *-le t"'og t iq'&rn r! ct" t sho+ Etill I n llt e s0ln4 Edit kiq:n PoE i ' Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot * D ia lo,qus f sound - he*. lz Wtide { h€ T# bvz=ina trl I+,r bt ack CInd U0hl"fe lvzzj s,cre f n t sh o| th or"l s' Ca rrYs'r' Edit ho*e $r&u $fu [*u-ffr. Shot Type of Dialogue - Sound - Camera Movement Timing 4 No. :,.. Shot f Di o loq ue !so und le stetl lYee i T# btreal?q {,, ,-+r'' - t Fhou*$ Tv Ur io# -'i;'-s 't-q f' t White I v zzy Scretu1 , Edit Shot 1::::' "--*'*""""* Type of Dialogue - Sound - Camera Movement Timing No. 9"f Shot tOiquoloCIut l s@nd ,$ 14iJ fV bJv pu| s'l-#s . f- t+ ='.i r1g l.e shob {^lhen C qn-44 e n S W} rfliws L*3- tk dt$. Edit + f.ld d -mhot * shou)S C&rirr€n.Sturttrrinq P TJ rtr'F - 'HB r/ Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot tDin ue * 1Vt{ d to$ ls*nd r5 d bn$il f :rhUrrrr : {5l r fs1 {' rx ,;air,1# Edit bcrt K lrt fu hkt u ,#h,fr
  • 4. ---: ''{! Shot lt Type of Dialogue Camera, Movement Timing $ - Sound - flrcll cx{**4 | Sr*r''-i - n* #. ;r t R* No. t Shot i fojr:: lroi s''g i+or&Eoqo.ifi L-/ I i ir;"*r5 *#-fi ; ia*En i$--i,: :-"q, f' TI {}r- ili lm l: :i;'-' f5]&"l1 j" ir: * l*: v'j :-".rr';r,n,j *+rlP @* + t S t.. ;-i:-.) t fr: '3'{ '}J1,, 1: Lt*"-",'- r *r,, , : ,J kfll"r ;1t i,d L Edit irv inc frqnn ir S eq el,y;,ry Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot +D;oroqur 1s?rnd - Fa'nfo bu= riun3 n0ise coftl*w5' + f"#rnrrst fro*. ps!{}e 0l uierer )iJ* '"?i Edit fArrlUf, #*i.. fOunJ fl..,e Corn?r ol ii',rCg0r fo s e p ?hr fv <>n {roei:* Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot Edit Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot Edir Shot Type of Dialogue - Sound Camera Movement Timing -- No. Shot Edit
  • 5. STORYBOARD SHEET Shot Type of - Sound - Camera Movement Dialogue Timing ffi No.1 Shot Uo.Sot_rna, O^,,1 otjaro4,r-g C"n + d,r- ftlrL/ 3i* ktt,"g "H3.'' ei r-.q. pcen6. 'c3 I T t*" ftt Caznua 4pqn1 gW ;S o._vt<od/ Jl lhQ- 5,b iot shd-" A5 m L1 'di' nrsh c,flee { /i Shot l..'-:' Type of Dialogue - Sound - Camera Movement Timing No. ; Shot lJo c[;atog{. ThL/.t- iS Sttnd (--4 2 tw q gE, AS 'lr. H^o kccrffirlrrrel ( L/) r(} t- " ,./,' iY r**-*-* 7h q,LS frcwg (.(-uron tlte g;Clst4r"n 3}O-rirCt4l-s cr-re<- (-u4t"LJi,nfl -r-o I i,:d ry U--. t3r4- SE(JOS" fr" J") Edit LG, $Lr-6EL{ fl,3 Pr^ Co.rhe^/- SkroL s ruoducrrrl ShcL r!{rs SieU,. tl^{/r 0ern. - " 'Yi.il.1 Shot Type of Dialogue - Sound - Camera Movement. Timing No. Shot n 5 lvlovirrq su H,ffiffi.sx"ffi;3"'? ( fs3 .tt Qjeu/ Coq/eld-Sl4c1 iS gcioq tO bA J !/ s **t StrtlZc,c. .1, d, f- Edit nr] is r'lr shm Shot Type of Dialogue Sound Camera Movement Timing - - No. Shot ,tJo CL aJ|fru{., y:4tlol^tr il, :,. sig r-I} + }fd *-11 ,5 dt'n gF€- O,qs w s"u,rm.il';^t. {' rr C@.rrL Cto ee tot^$ {S"*, . UP. ",^' r" (:{ canrua, (1 v1lr,tttl.t1l4/1,t, rs *f 8,8 CJosL (rP" lu" fffijs *l {i&tri & I .l^; Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot 5U t t nO Clra)o0Ll{_. l:0=u-e-urqr t-' tU fl^.o/{ is tra sa$d q vu,e ,/ 5 i to5 qJ*{, bsd [,rrcrlticq A^r $e shsb v-tfu'e}-r;r*-. U no't {,nr$ gFi*t Weisioi
  • 6. Shot Type of Dialogue - Sound - Camera Movement Timing &_* No. Shot fUo cr:anopf*t , ft.o scr-rrgr_. I Po inb U t"t) 6- C*)^,=4r.e.'- nnorne-qveya/:, i S oF Rs,nO +WLil, lcc}.li/^el (3{ '/7; -: ,t,?'- -" 'J Vieur E^.r. "n tr%f,d.ry u;flu.i Shot Type of Dialogue - Sound - Camera Movement Timing o Sound { Crirt puto her .:.::::.|:l|.,;}|, No. Shot.., ..d (}-) ,. ....:., vLy earphones lo, and we hear a :: "l', : 'r.t ,,1, tong her music ' ', lri ,.t,,, :71. " 6hot o C orne ro -J:?oig rnoJernenL #*!i/j Edit V.,3 r*H ::1 ,r, ag Portor^ring g i'l {fi'ough S-tor.:r Otl ey t Shot Type of Dialogue - Sound -.Camera Movement Timing r Scxr-rd - $..> fl^rJsic, foctB *Os No. Shot -', Pctn furr'v<-rr*- (aou@,yg-;lk-' OArn, 8 ,fitqAry ShaL, b ft'nc- quea). C,^t Yldi,lrn ' 5 hob Edit tl6.i Jr* @-ffi rir:# #- {: rQJ*J Shot "t': .]4 -ryx"r" --.: Type of Dialogue - Sound - Camera lVlovement Timing No. Shot 3cu/1d '- $' s PenD e rnu> rc q Pon' C oms tn tal hen wQ s{r- e ff-,* Hne rner n €fi ter the s hoh 'f-S treU fq"tt a-& ion9 a,r "* d- Edit U"{"-:} - {H:ffiS.i{,.t" Eh oE' CT ,'t h.* .ihi, f"f Shot Typeof Dialogue - Sound - Camera Movement No. Shot.her D (i rt poin b 4 viet,t) Poin b 0o oKi '/ d own nq ttq W ro. oI tN oU iew, ,heat her fYv Eie 1 ol?o V h eqr r e altg ,$nt Edir poot si'e P E in |t,rt . bq cKg round.
  • 7. STORYBOARD SHEET Shot Type of Dialogue - Sound - Camera Movement Timing No.- Shot fti, 'hear I ooc.>f eps il F fi ,w Poinu Comero ShoL irom 5to r K era' poin E of t+l're vf e i! os )-r ) v ot he e g.i', lo Fl.*t 6e g 's th . (,^ (o n vierrl o Sr.,Spen 5( musl c' , E- CI Edit n -ve ru U. tongSnoL 1 l"+.,lt''''',5 hcr Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot h er a ?uPe."t a blr# l0 Point ol uiew. Edit ::. Shot l;: : ,: : : , ' - i Type of Dialogue - Sound - Camera Movement Timing ' Heor Fgglsrep? and-Fry,U t ilti : No. I a Shot 6;" l5 A i !l l i t, I 1/ ,ffi / dY1 nt,i: ;i itl tr; i I Poinc bte"thl"g _Coming frorn' I F th e girt $ Eru,or. .s ro.; d e,r. :fli t, op t, 1 il' v. (. 1 / ls a SusPen6e music C ' V ieul c .r, l Y 'i - 5 o COrn erq Shoir F.om hiS : ['1, Edit G F,,u,,,^ t* po int ol- vieu:' oHeorb- beof scond. Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot t) t ?rrlenb iT Shab tl0 Edit Shot :. ,'jr,'i ji Type of Dialogue - Sound - Camera Movement Timing i ffi No. ;l ;,1 i Shot Itl " : i u Foorsteps and l'wor,q brecthin 'i; -ii l i ! a' ,'1. l becon e toude./ h.ir,." I )B ''.rli '.1i:ii:i F ii.ii l_, r tr.'i ! c susPense, music becomes e te. ii Iouder. a 5 Edit o H e orb beot 5 ound "
  • 8. Shot Type of Dialogue - Sound - Camera Movement Timing Shot ? c,; "t turn oround to No. / see OUer I nu - one th€r<. , ./ tb lo rl f"e's o top on ,E tk& Qi her bork and lurns orourd. (^ Wffi 5hc*tder o At, noiscs sfop /i""9 o h'etr Fo,inHq hecrr he r r!1)5ic F, i . s Edit Snob' " C o rhr ro slot Shous s l-t/u- r e;,*rl'"'il:Hr-: to09 qlt eS t,r>crl., sh e hqs uoplr.er Shot -Type of Dialogue - Sound - Camera Movement Timing No. Shot c rtid shof shoucing $i rt |4 id rrg iniO h r hou se $ol e . + shoE uHeor her motiC Etill Pta$ing tn her eors" Edit oHeqr ruEbtiT tnth€ 4- Ca,ryr. FonS -loltoWj bqcKg.ou^d" t hk *e d,ron Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot o t'lo 5 oun d , Jusb diqetic I'{ e d iurr Eo,nd r^ the bocrq.%*d q uchite she toKes "[.e.Jqcre] Sho b CFF. cHid or tonq $trct ostd Edit afiit< $et tH m" Livjno r@m. J Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot )q Mlie,ii I ong ' dioetic Sound tn ths bacrdg.ornd *j*[,-Hil sl'ro b e shour gi kitChe n. rl Pi"g tnto lh.t Edir Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot TV q oe s Nvzzq r,tlilh D tr.lidg whitevnoi$e sorild da.o 1q *-* shob tn. n 1t ,lt d, r C arn€rq ghowing }1l. U 6ing q U..l id e Ehot +, T " Edir
  • 9. Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot ,tun1 sl.,t oF tV, T.v thrhs tol 2-l tlsrlH oh. sh& , Johrfl ol Uofirr^ or'SLrgh^ SLot^rU1 lrro[ sa,rranihq . fla, c,t*o"rlw- ftaxl.tnt, *o lld* Edit $lc;v^ T,V, "o $ffi Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot'." - Llprr, LP ,'l 1.v Sore0n' (,ioS( }L - Sat "rtr i' Wowruan ,,r S*rtrmal"( 'hrlP 'u'u". 'rNt',= l^P , tvoF.^,h onn(n ttr1. 1,v Jtf Lt'+' Edit 3!* Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot o! tt /t, - na loh,^l or 4Jrrlt!"r a I rirpis (t'tu S'dr-' 5t^ sb Ltu,slt" &r0l.r, Edit l *.t*.-*=*'l*.-E-:: { ..'rr:--.*;:" rl,.fy./ -r:+- ,..1": er#,.*ir,,ffi 14::!ti:x,{ .. -.: "4, Shot ,f,ype of Dialogue - Sound - Camera Movement Timing ffi No. Shot 1plg r^P - Llorr- r^P lhot rl Pl,oi.e FlnS'"rr 14 * rn4l,l,q uf - 0 - iLrb l;+t o[ ]hot^r haut" . sour| oF lt*ei.t *t^[^ {- Edir ffi Shot Type of Dialogue - Sound - Camera Movement Timing No. : lhrt ,l Shot - F,'cI finrra oh5**!bt/' 6-sutr,l,C n ffiffi nicl-sxoi t^o"t 2b H.Y$!il w*4 - l;d,^t , tUut^t ,Ilt^qirnsLl I Ahu t rLocr* Edit ffi ffiiffi htr - Sot-r} u| Gilt hfu,u1 +o ntX{rrioual Sfrr,aryr i
  • 10. STORYBOARD SHEET Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot AL Edit Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot I+ Edit Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot 2.$ Edit Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot q Edit Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot 3o ?.tE*b , 5hot LL Edir
  • 11. STORYBOARD SHEET Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot flarL.ra rp r,it Utlu - "1.f ,! .t-tt 31 tvtrrovrt di("" . ( I Edit Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot Edit Shot Type of Dialogue - Sound - CamEia Moyement Timing No. Shot o ove r *routder shob r rn an Over stoxding bef,ind g irl 17 Shourtder $hotrlrng repleckion cil- O hob {-hem rn the Tv. . No Sorrnd used. Edit F Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot Edit Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot .t: Edir