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In many cases, the speed
with which a person can
respond, "reaction time," is
the key to assigning
liability. It is common
practice for
reconstructionists simply to
use a standard reaction time
number, such as 1.5
seconds, when analyzing a
case.
In fact, reaction time is a complicated behavior and is affected by a large number of variables.
There can be no single number that applies universally.
• Acceleration Development Rate-- The rate at which the centripetal acceleration necessary
to negotiate a horizontal curve is developed on the transition segment leading up to the
curve.
• Actual Sight Distance-- The sight distance provided by the highway as designed.
• Brake Reaction Time-- The elapsed time between recognition of an object in roadway
ahead and application of the brakes.
• Braking Distance-- The distance traveled while braking to a complete stop.
• Passing Sight Distance-- The sight distance required for drivers to feel comfortable about
making a passing maneuver.
• Pre-Maneuver Time-- The time required for a driver to process information relative to a
hazard, plot an avoidance course, and initiate the required avoidance maneuver.
• Sight Distance-- The length of roadway ahead over which an object of a specific height is
continuously visible to the driver.
• Stopping Sight Distance, (Minimum)-- The distance required for a driver to react to a
hazard in the roadway ahead and bring his/her vehicle to a complete stop. The sum of the
distance required to stop the car and the distance traveled during the break reaction time.
Why do humans make so many driving errors? The answer is that they don't. Humans have
limited information processing abilities and must rely on three fallible mental functions:
perception, attention and memory. When a driver fails to avoid an accident because the situation
exceeds these limitations, it is often called "human error." In reality, it is often the situation that
is primarily responsible, not the driver's response to it. It is a well known bias of human
judgment to commit the "fundamental attribution error," to vastly overrate human factors to
vastly underrate situation factors when trying to explain why events have occurred.
If the visual information flow is low, there may be enough mental resource to carry on all tasks
simultaneously. But attentional demands may exceed supply when:
• the flow becomes a torrent (driving fast)
• the information is low quality (poor visibility)
• resources must be focused on a particular subset of information (a car close ahead)
• the driver's capacity is lowered by age, drugs, alcohol or fatigue.
There may not be enough mental resource for all tasks. The driver then "attends" only a subset of
the available information, which is used to make decisions and to respond. All other information,
goes unnoticed or slips from memory.
In sum, information processing works like this: the information from the visual and possibly
auditory environment is detected by the senses ("preattentive" stage) while other information
may be recalled from memory. If there is too much to process, the driver attends an information
subset and the rest is ignored ("attentive stage"). Lastly, the driver makes a decision and possibly
a responses based on the attended information.
Reaction time is a surprisingly complex topic. Unfortunately, most "experts" used canned
numbers without a good appreciation for where the numbers originate, how they were obtained
or the variables that affect them. Moreover, there are several distinct classes of reaction time,
each with somewhat different properties.
Reaction Time Components
When a person responds to something s/he hears, sees or feels, the total reaction time can be
decomposed into a sequence of components.
1 Mental Processing Time
This is the time it takes for the responder to perceive that a signal has occurred and to decide
upon a response. For example, it is the time required for a driver to detect that a pedestrian is
walking across the roadway directly ahead and to decide that the brakes should be applied.
Mental processing time is itself a composite of four substages:
• Sensation: the time it takes to detect the sensory input from an object. ("There is a shape
in the road.") All things being equal, reaction time decreases with greater signal intensity
(brightness, contrast, size, loudness, etc.), foveal viewing, and better visibility conditions.
Best reaction times are also faster for auditory signals than for visual ones. This stage
likely does not result in conscious awareness.
• Perception/recognition: the time needed to recognize the meaning of the sensation. ("The
shape is a person.") This requires the application of information from memory to interpret
the sensory input. In some cases, "automatic response," this stage is very fast. In others,
"controlled response," it may take considerable time. In general, novel input slows
response, as does low signal probability, uncertainty (signal location, time or form), and
surprise.
• Situational awareness: the time needed to recognize and interpret the scene, extract its
meaning and possibly extrapolate into the future. For example, once a driver recognizes a
pedestrian in the road, and combines that percept with knowledge of his own speed and
distance, then he realizes what is happening and what will happen next - the car is
heading toward the pedestrian and will possibly result in a collision unless action is
taken. As with perception/recognition, novelty slows this mental processing stage.
Selection of the wrong memory schema may result in misinterpretation.
• Response selection and programming: the time necessary to decide which if any response
to make and to mentally program the movement. ("I should steer left instead of braking.")
Response selection slows under choice reaction time when there are multiple possible
signals. Conversely, practice decreases the required time. Lastly, electrophysiological
studies show that most people exhibit preparatory muscle potentials prior to the actual
movement. In other words, the decision to respond occurs appreciably faster than any
recordable response can be observed or measured.
"Perception time," a misnomer since response selection and some aspects of situational
awareness are decision, not perception.
2. Movement Time
Once a response is selected, the responder must perform the required muscle movement. For
example, it takes time to lift the foot off the accelerator pedal, move it laterally to the brake and
then to depress the pedal.
Several factors affect movement times. In general, more complex movements require longer
movement times while practice lowers movement times. Finally the Yerkes-Dodson Law says
that high emotional arousal, which may be created by an emergency, speeds gross motor
movements but impairs fine detailed movements.
3 Device Response Time
Mechanical devices take time to engage, even after the responder has acted. For example, a
driver stepping on the brake pedal does not stop the car immediately. Instead, the stopping is a
function of physical forces, gravity and friction.
Here's a simple example. Suppose a person is driving a car at 55 mph (80.67 feet/sec) during the
day on a dry, level road. He sees a pedestrian and applies the brakes. What is the shortest
stopping distance that can reasonably be expected? Total stopping distance consists of three
components:
1. Reaction Distance. First. Suppose the reaction time is 1.5 seconds. This means that the
car will travel 1.5 x80.67 or 120.9 feet before the brakes are even applied.
2. Brake Engagement Distance. Most reaction time studies consider the response completed
at the moment the foot touches the brake pedal. However, brakes do not engage
instantaneously. There is an additional time required for the pedal to depress and for the
brakes to engage. This is variable and difficult to summarize in a single number because
it depends on urgency and braking style. In an emergency, a reasonable estimate is .3
second, adding another 24.2 feet.
3. Physical Force Distance. Once the brakes engage, the stopping distance is determined by
physical forces (D=S²/(30*f) where S is mph) as 134.4 feet.
Total Stopping Distance = 120.9 ft + 24.2 ft + 134.4 ft = 279.5 ft
Almost half the distance is created by driver reaction time. This is one reason that it is vital to
have a good estimate of speed of human response.
People brake faster when there is great urgency, when the time to collision is briefer. The driver
is travelling faster and/or the obstacle is near when first seen. While brake times generally fall
with greater urgency, there are circumstances where reaction time becomes very long when time-
to-collision is very short. The most common situation is that the driver has the option of steering
into the oncoming lane into order to avoid the obstacle. The driver then must consider alternative
responses, braking vs. steering, weigh the dangers of each response, check the left lane for
traffic, etc.
Cognitive Load
When other driving or nondriving matters consume the driver's attention, then brake time
becomes longer. For example, on a winding road, the driver must attend more to steering the car
through the turns. Another major load on attention is the use of in-car displays and cell phones.
There is no doubt that both cause delays in reaction times, with estimates ranging from 0.3 to as
high a second or more, depending on the circumstances.
Stimulus-Response Compatibility
Humans have some highly built-in connections between percepts and responses. Pairings with
high "stimulus-response compatibility" tend to be made very fast, with little need for thinking
and with low error. Low stimulus-response incompatibility usually means slow response and
high likelihood of error.
One source of many accidents is the human tendency to respond in the direction away from a
negative stimulus, such as an obstacle on a collision course. If a driver sees a car approach from
the right, for example, the overwhelming tendency will be to steer left, often resulting in the
driver steering right into the path of the oncoming vehicle. The stimulus-response capability
overrides and the driver simply cannot take the time to observe the oncoming car's trajectory and
to mentally calculate it's future position. In short, the driver must respond to where the car is
now, not where it will be at some point in the future.
Most people have experienced this phenomenon when going into a skid. The correct response is
to turn the wheel in the direction of the skid, but it takes practice and mental concentration to
avoid turning the wheel away from the skid, which is the high compatibility response.
Psychological Refractory Period
Following a response, people exhibit a "psychological refractory period." During this period,
new responses are made more slowly than if there had been no previous behavior. For example,
suppose a driver suddenly steers left and then right. The steer-right response will occur more
slowly because it immediately followed the steer-left.
Age
Although most basic research finds that older people respond slower than younger ones, the data
on older drivers' braking times are not entirely clear. One problem is that different studies have
used different definitions of older; that is, sometimes "older means 50, sometimes it could mean
70. Moreover, some studies find no slowing of reaction time with age. Instead, they conclude
that the older driver's greater experience and tendency to drive slower compensate all or in part
for the decline in motor skills.
Gender
Although the data are not clear, it seems likely that females respond slightly slower than males.
ature of the Signal
In the examples cited above, the driver detected a distinct signal such as a brake light, the
appearance of a clear obstacle in the path, etc. Some braking cues are subtler and more difficult
to detect, causing slower braking times.
One of the most difficult situations occurs when a driver must detect motion of the car
immediately ahead, its acceleration or deceleration. Accidents frequently occur because the
driver fails to notice that the car ahead has stopped and does not apply brakes until it is too late.
The general problem involves estimating time-to-collision (TTC). It is a tough problem for several
reasons. One is that it is much more difficult to judge motion toward or away from you than it is
to judge motion of something which cuts across your path. It's simply a matter of optics.
Humans, in part, sense motion by registering the movement of an object image projected on the
retina, the light-sensing portion of the eye. The movement of the object's image is much smaller
with motion toward/away than with motion cutting across the frontal plane.
Second, it is more difficult to judge motion of the object ahead if we are moving as well. The
visual system must then disentangle the retinal image motion caused by the movement of the
object ahead from the retinal image motion caused by our own "egomotion." This is far more
complex a problem than judging motion of an object when we are stationary.
Third, the normal expectation is that cars do not stop in the middle of the road. Reaction time, as
explained above, is much slower when people encounter a low probability or unexpected event.
Visibility
Reaction time increases in poor visibility. Low contrast, peripheral viewing, bad weather, etc.
slow response. Moreover, virtually all reaction time studies have been performed in high light,
photopic visibility conditions. At night in urban areas, vision operates in the mesopic range, so
there is mixed rod-cone activation. The few existing data suggest that reaction time sharply
increases as the rods become the primary photoreceptor.
On the other hand, there are some situations in which response is faster in low light. For
example, light emitting sources, such as rail-highway crossing signals or brake lights, produce
better reaction times at night. With no sun or skylight to reflect off the fixture and with a darker
background, the signal has higher contrast and greater visibility.
Response Complexity
More complex muscular responses take longer. For example, braking requires lifting the foot
from the accelerator, moving laterally to the brake pedal and then depressing. This is far more
complex than turning the steering wheel. While there have been relatively few studies of steering
reaction time, they find steering to be 0.15 to 0.3 second faster. Perception times are presumably
the same, but assuming the hands are on the steering wheel, the movement required to turn a
wheel is performed much faster than that required to move the foot from accelerator to brake
pedal.
Reaction Time At ight
The same factors affecting reaction in daylight conditions operate at night. Light level per se, has
little effect on reaction time. For example, one study found that under scotopic vision, decreasing
light levels by a factor of ten only slowed reaction time by 20-25 msec (1/40 to 1/50 second.)
However, there are new variables at work. For example, a light which might have low contrast
and low conspicuity during the day because the background is bright could become highly
conspicuous at night and produce faster reaction times. Always remember that contrast is what
matters: people see contrast, not light.

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How reaction time affects liability in accidents

  • 1. In many cases, the speed with which a person can respond, "reaction time," is the key to assigning liability. It is common practice for reconstructionists simply to use a standard reaction time number, such as 1.5 seconds, when analyzing a case. In fact, reaction time is a complicated behavior and is affected by a large number of variables. There can be no single number that applies universally. • Acceleration Development Rate-- The rate at which the centripetal acceleration necessary to negotiate a horizontal curve is developed on the transition segment leading up to the curve. • Actual Sight Distance-- The sight distance provided by the highway as designed. • Brake Reaction Time-- The elapsed time between recognition of an object in roadway ahead and application of the brakes. • Braking Distance-- The distance traveled while braking to a complete stop. • Passing Sight Distance-- The sight distance required for drivers to feel comfortable about making a passing maneuver. • Pre-Maneuver Time-- The time required for a driver to process information relative to a hazard, plot an avoidance course, and initiate the required avoidance maneuver. • Sight Distance-- The length of roadway ahead over which an object of a specific height is continuously visible to the driver. • Stopping Sight Distance, (Minimum)-- The distance required for a driver to react to a hazard in the roadway ahead and bring his/her vehicle to a complete stop. The sum of the distance required to stop the car and the distance traveled during the break reaction time. Why do humans make so many driving errors? The answer is that they don't. Humans have limited information processing abilities and must rely on three fallible mental functions: perception, attention and memory. When a driver fails to avoid an accident because the situation exceeds these limitations, it is often called "human error." In reality, it is often the situation that is primarily responsible, not the driver's response to it. It is a well known bias of human judgment to commit the "fundamental attribution error," to vastly overrate human factors to vastly underrate situation factors when trying to explain why events have occurred.
  • 2. If the visual information flow is low, there may be enough mental resource to carry on all tasks simultaneously. But attentional demands may exceed supply when: • the flow becomes a torrent (driving fast) • the information is low quality (poor visibility) • resources must be focused on a particular subset of information (a car close ahead) • the driver's capacity is lowered by age, drugs, alcohol or fatigue. There may not be enough mental resource for all tasks. The driver then "attends" only a subset of the available information, which is used to make decisions and to respond. All other information, goes unnoticed or slips from memory. In sum, information processing works like this: the information from the visual and possibly auditory environment is detected by the senses ("preattentive" stage) while other information may be recalled from memory. If there is too much to process, the driver attends an information subset and the rest is ignored ("attentive stage"). Lastly, the driver makes a decision and possibly a responses based on the attended information. Reaction time is a surprisingly complex topic. Unfortunately, most "experts" used canned numbers without a good appreciation for where the numbers originate, how they were obtained or the variables that affect them. Moreover, there are several distinct classes of reaction time, each with somewhat different properties. Reaction Time Components When a person responds to something s/he hears, sees or feels, the total reaction time can be decomposed into a sequence of components. 1 Mental Processing Time This is the time it takes for the responder to perceive that a signal has occurred and to decide upon a response. For example, it is the time required for a driver to detect that a pedestrian is walking across the roadway directly ahead and to decide that the brakes should be applied. Mental processing time is itself a composite of four substages:
  • 3. • Sensation: the time it takes to detect the sensory input from an object. ("There is a shape in the road.") All things being equal, reaction time decreases with greater signal intensity (brightness, contrast, size, loudness, etc.), foveal viewing, and better visibility conditions. Best reaction times are also faster for auditory signals than for visual ones. This stage likely does not result in conscious awareness. • Perception/recognition: the time needed to recognize the meaning of the sensation. ("The shape is a person.") This requires the application of information from memory to interpret the sensory input. In some cases, "automatic response," this stage is very fast. In others, "controlled response," it may take considerable time. In general, novel input slows response, as does low signal probability, uncertainty (signal location, time or form), and surprise. • Situational awareness: the time needed to recognize and interpret the scene, extract its meaning and possibly extrapolate into the future. For example, once a driver recognizes a pedestrian in the road, and combines that percept with knowledge of his own speed and distance, then he realizes what is happening and what will happen next - the car is heading toward the pedestrian and will possibly result in a collision unless action is taken. As with perception/recognition, novelty slows this mental processing stage. Selection of the wrong memory schema may result in misinterpretation. • Response selection and programming: the time necessary to decide which if any response to make and to mentally program the movement. ("I should steer left instead of braking.") Response selection slows under choice reaction time when there are multiple possible signals. Conversely, practice decreases the required time. Lastly, electrophysiological studies show that most people exhibit preparatory muscle potentials prior to the actual movement. In other words, the decision to respond occurs appreciably faster than any recordable response can be observed or measured. "Perception time," a misnomer since response selection and some aspects of situational awareness are decision, not perception. 2. Movement Time Once a response is selected, the responder must perform the required muscle movement. For example, it takes time to lift the foot off the accelerator pedal, move it laterally to the brake and then to depress the pedal. Several factors affect movement times. In general, more complex movements require longer movement times while practice lowers movement times. Finally the Yerkes-Dodson Law says that high emotional arousal, which may be created by an emergency, speeds gross motor movements but impairs fine detailed movements. 3 Device Response Time Mechanical devices take time to engage, even after the responder has acted. For example, a driver stepping on the brake pedal does not stop the car immediately. Instead, the stopping is a function of physical forces, gravity and friction.
  • 4. Here's a simple example. Suppose a person is driving a car at 55 mph (80.67 feet/sec) during the day on a dry, level road. He sees a pedestrian and applies the brakes. What is the shortest stopping distance that can reasonably be expected? Total stopping distance consists of three components: 1. Reaction Distance. First. Suppose the reaction time is 1.5 seconds. This means that the car will travel 1.5 x80.67 or 120.9 feet before the brakes are even applied. 2. Brake Engagement Distance. Most reaction time studies consider the response completed at the moment the foot touches the brake pedal. However, brakes do not engage instantaneously. There is an additional time required for the pedal to depress and for the brakes to engage. This is variable and difficult to summarize in a single number because it depends on urgency and braking style. In an emergency, a reasonable estimate is .3 second, adding another 24.2 feet. 3. Physical Force Distance. Once the brakes engage, the stopping distance is determined by physical forces (D=S²/(30*f) where S is mph) as 134.4 feet. Total Stopping Distance = 120.9 ft + 24.2 ft + 134.4 ft = 279.5 ft Almost half the distance is created by driver reaction time. This is one reason that it is vital to have a good estimate of speed of human response. People brake faster when there is great urgency, when the time to collision is briefer. The driver is travelling faster and/or the obstacle is near when first seen. While brake times generally fall with greater urgency, there are circumstances where reaction time becomes very long when time- to-collision is very short. The most common situation is that the driver has the option of steering into the oncoming lane into order to avoid the obstacle. The driver then must consider alternative responses, braking vs. steering, weigh the dangers of each response, check the left lane for traffic, etc. Cognitive Load When other driving or nondriving matters consume the driver's attention, then brake time becomes longer. For example, on a winding road, the driver must attend more to steering the car through the turns. Another major load on attention is the use of in-car displays and cell phones. There is no doubt that both cause delays in reaction times, with estimates ranging from 0.3 to as high a second or more, depending on the circumstances. Stimulus-Response Compatibility Humans have some highly built-in connections between percepts and responses. Pairings with high "stimulus-response compatibility" tend to be made very fast, with little need for thinking and with low error. Low stimulus-response incompatibility usually means slow response and high likelihood of error. One source of many accidents is the human tendency to respond in the direction away from a negative stimulus, such as an obstacle on a collision course. If a driver sees a car approach from
  • 5. the right, for example, the overwhelming tendency will be to steer left, often resulting in the driver steering right into the path of the oncoming vehicle. The stimulus-response capability overrides and the driver simply cannot take the time to observe the oncoming car's trajectory and to mentally calculate it's future position. In short, the driver must respond to where the car is now, not where it will be at some point in the future. Most people have experienced this phenomenon when going into a skid. The correct response is to turn the wheel in the direction of the skid, but it takes practice and mental concentration to avoid turning the wheel away from the skid, which is the high compatibility response. Psychological Refractory Period Following a response, people exhibit a "psychological refractory period." During this period, new responses are made more slowly than if there had been no previous behavior. For example, suppose a driver suddenly steers left and then right. The steer-right response will occur more slowly because it immediately followed the steer-left. Age Although most basic research finds that older people respond slower than younger ones, the data on older drivers' braking times are not entirely clear. One problem is that different studies have used different definitions of older; that is, sometimes "older means 50, sometimes it could mean 70. Moreover, some studies find no slowing of reaction time with age. Instead, they conclude that the older driver's greater experience and tendency to drive slower compensate all or in part for the decline in motor skills. Gender Although the data are not clear, it seems likely that females respond slightly slower than males. ature of the Signal In the examples cited above, the driver detected a distinct signal such as a brake light, the appearance of a clear obstacle in the path, etc. Some braking cues are subtler and more difficult to detect, causing slower braking times. One of the most difficult situations occurs when a driver must detect motion of the car immediately ahead, its acceleration or deceleration. Accidents frequently occur because the driver fails to notice that the car ahead has stopped and does not apply brakes until it is too late. The general problem involves estimating time-to-collision (TTC). It is a tough problem for several reasons. One is that it is much more difficult to judge motion toward or away from you than it is to judge motion of something which cuts across your path. It's simply a matter of optics. Humans, in part, sense motion by registering the movement of an object image projected on the retina, the light-sensing portion of the eye. The movement of the object's image is much smaller with motion toward/away than with motion cutting across the frontal plane.
  • 6. Second, it is more difficult to judge motion of the object ahead if we are moving as well. The visual system must then disentangle the retinal image motion caused by the movement of the object ahead from the retinal image motion caused by our own "egomotion." This is far more complex a problem than judging motion of an object when we are stationary. Third, the normal expectation is that cars do not stop in the middle of the road. Reaction time, as explained above, is much slower when people encounter a low probability or unexpected event. Visibility Reaction time increases in poor visibility. Low contrast, peripheral viewing, bad weather, etc. slow response. Moreover, virtually all reaction time studies have been performed in high light, photopic visibility conditions. At night in urban areas, vision operates in the mesopic range, so there is mixed rod-cone activation. The few existing data suggest that reaction time sharply increases as the rods become the primary photoreceptor. On the other hand, there are some situations in which response is faster in low light. For example, light emitting sources, such as rail-highway crossing signals or brake lights, produce better reaction times at night. With no sun or skylight to reflect off the fixture and with a darker background, the signal has higher contrast and greater visibility. Response Complexity More complex muscular responses take longer. For example, braking requires lifting the foot from the accelerator, moving laterally to the brake pedal and then depressing. This is far more complex than turning the steering wheel. While there have been relatively few studies of steering reaction time, they find steering to be 0.15 to 0.3 second faster. Perception times are presumably the same, but assuming the hands are on the steering wheel, the movement required to turn a wheel is performed much faster than that required to move the foot from accelerator to brake pedal. Reaction Time At ight The same factors affecting reaction in daylight conditions operate at night. Light level per se, has little effect on reaction time. For example, one study found that under scotopic vision, decreasing light levels by a factor of ten only slowed reaction time by 20-25 msec (1/40 to 1/50 second.) However, there are new variables at work. For example, a light which might have low contrast and low conspicuity during the day because the background is bright could become highly conspicuous at night and produce faster reaction times. Always remember that contrast is what matters: people see contrast, not light.