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CREATIVITY IN
MOBILE
ADVERTISING(OR LACK THEREOF)
Mobile creative is a lot
like old people sex.
It’s dry
no one likes talking about it
and there are definitely
performance issues.
Take a look at this early mobile banner ad…
…And this one from 2015
CAN YOU SEE A
DIFFERENCE?
CLICK HERE
DOWNLOAD NOW
!
When we are honest with ourselves, we’ll have to admit that the biggest
advancement we have made in mobile creative thus far is going from “Click
here to Download now.”
We’ve taken the most ubiquitous channel in the history of the world and
treated it like an afterthought.
4%of the average brand
spend goes to mobile(HBV, 2015)
60% DIRECT
RESPONSE
BASED(HBV, 2015)
COMPLACENCY
Performance marketing isn’t a bad thing. But complacency is.
SEE!
Crap, that’s embarrassing. What do we do about it?
POWER OF
MOBILE
POWER OF
CREATIVES
Here’s a start
Then, its just a
matter of jumping
the hell in.
1%
CTRSome of the best minds of our generation are content (proud even) with this number. !
38%
ACCIDENTAL(GOLD SPOT MEDIA)
And 38% of that 1% CTR is accidental. Shhhh…
So let’s just agree that it’s not good enough.
WE
WANT
THE 99%
BREAK
THE
SYSTEM?
But…but… how do we
GOLD
STANDARD
CREATIVE?
How do we deliver
Three words:
GIVE
A
SHIT.
THE NEW
CONSUMER
Giving a shit starts with the
THE
MOBILE
CONSUMER
We check our phones
144 times a day.
For less than five
minutes
We consume content
40 times a day
19% of people even
admit to checking their
phone:
PERSON
DEVICEThe NEW Consumer is not a screen. They are a human holding one.
Device ID
0948820
San Francisco
California
USA
Earth
Steve
Likes
Cats
He’s not device ID 0948820.
His name is Steve, and:
BRAND &
PRODUCT
Give a shit about the
QUALITY
Give a shit about
Because it’s common sense.
Because it’s your creative output.
Because the NEW consumer demands it.
Because your ads will perform better.
Because putting ugly ads into the world makes us all look like assholes.
COMPOSITION
MATTERS
THOUGHTFULLY
STRATEGICALLY
CAREFULLY
Create
HALF
ASSED

TYPE
USE
No stock photos.
PIXEL
PUSHING
ACTUALLY
MATTERSDon’t be lazy.
MAKE
IT
POP!
Basically, do what YOU do as a creative.
Just do it smaller.
EXPERIENCE
Give a shit about the
EASE OF USE
UTILITY
SCALABILITY
EASE OF
USEWith the new consumer, you get one tap. Make the most of it.
UTILITYGive people something. Anything. They expect a return on their time investment
with your brand.
73% EXPECT A
VALUE
EXCHANGE
WITH BRANDS(NYU.EDU, 2014)
It could be something fantastic!
Or it could be as simple as “save money by clicking here”!
SCALABILITYThe biggest ideas now start on the smallest screen.
This is an incredible campaign. How can we leverage mobile
to make it work EVERYWHERE? That should cross your mind
every. single. time.
OK.
Let’s
recap
Moving forward we are giving a shit about the following:
THE NEW
CONSUMER
THE BRAND
& PRODUCT
QUALITY
and THE
EXPERIENCE
GOLD
STANDARD
CREATIVE
And if we can do that, then we can deliver!
Hit us up.
Want to get in on this?
www.WeAreFetch.com

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Editor's Notes

  1. Mobile Creative is a lot like being a Kardashian.…
  2. Mobile Creative is a lot like being a Kardashian.…
  3. Mobile Creative is a lot like being a Kardashian.…
  4. Mobile Creative is a lot like being a Kardashian.…
  5. Mobile Creative is a lot like being a Kardashian.…
  6. Take a look at this early mobile banner ad… And now this banner from 2015…
  7. Mobile Creative is a lot like being a Kardashian.…
  8. …All things considered, we’ve gone from “click here”…… to “download now.”……
  9. …All things considered, we’ve gone from “click here”…… to “download now.”……
  10. Everyone loves stats. Here are some really neat numbers….
  11. And over 60% of it is direct response based…
  12. ….Performance marketing isn’t a bad thing. Complacency is….
  13. open up Le Monde … you know … cuz I read French and I get this:
  14. And that’s how you get whole blogs dedicated to shitty mobile ads….
  15. …All things considered, we’ve gone from “click here”…… to “download now.”……
  16. …by not only leveraging the power of mobile but the power of creatives…
  17. … and just jump the hell in…
  18. … finding themselves content, proud even, of a 1% click through rate…
  19. …(36% of which is accidental)…
  20. …(36% of which is accidental)…
  21. … We’re here to tell you, we want more. We want the other 99%.…
  22. …So how do we break the machine?…
  23. … Gold standard creative starts with understanding …
  24. … can be summed up in three words:….Cool, give a shit, awesome. Easier said than done. So how do we do that?
  25. … can be summed up in three words:….Cool, give a shit, awesome. Easier said than done. So how do we do that?
  26. … can be summed up in three words:….Cool, give a shit, awesome. Easier said than done. So how do we do that?
  27. …Care about the consumer and understand who they are…
  28. …When we think of the PERSON and not just the device, we are no longer trapped by the screen…
  29. …We reach the other 99% if we begin to stop viewing “the mobile consumer”as “M/F, Device ID 0948820, San Francisco, CA…
  30. … His name might be Steve and he likes cats….
  31. … We can’t really dive into anything else after paying homage to the NEW consumer.…
  32. … The NEW CONSUMER wants harmony. They want QUALITY. ....…
  33. … The NEW CONSUMER wants harmony. They want QUALITY. ....…
  34. … COMPOSITION MATTERS GUYS.…
  35. ….HALF ASSED TYPE USE….
  36. ….STOCK PHOTOGRAPHY….
  37. … I would stand in front of people at Cannes and say: PIXEL PUSHING ACTUALLY MATTERS….
  38. …we’ve have heard the term “make it pop” used by some of the most creative minds ever…
  39. … The NEW CONSUMER wants harmony. They want QUALITY. ....…
  40. … This leads us here; to the place where we’ve been trying to get – The Experience..…
  41. … So let’s think a little about what these “new rules” are.....…
  42. … You can’t have multiple steps. …
  43. … Additionally, we need to consider is UTILITY......…
  44. … a laugh, a sexual thrill, a cry. …
  45. Maybe it’s creating a lazer futbol pitch….
  46. … Even if it’s “save money by clicking this ad now,” utility has to play a part.
  47. … Lastly, let’s talk about the marriage of great ideas intended for the masses.......…
  48. … Think about the applications you could have via collaboration between channels and expansion outside of mobile alone.. …
  49. …Care about the consumer and understand who they are…
  50. …Care about the consumer and understand who they are…
  51. …Care about the consumer and understand who they are…
  52. …Care about the consumer and understand who they are…