Contenido presentado en #GetCsLatam, primera conferencia enfocada a #Skype4B y #MicrosoftTeams en latinoamerica. Presentacion hecha y dictada por Rodolfo Castro, MVP Office Apps and Services. En esta presentacion veremos la importancia de poner QoS y algunas maneras de Monitoreo para Microsoft Teams, con herramientas proporcionadas por Microsoft.
10. Rango de Puertos por Trafico
Client source
port range Protocol Media category DSCP value DSCP class
50,000–50,019 TCP/UDP Audio 46 Expedited
Forwarding (EF)
50,020–50,039 TCP/UDP Video 34 Assured
Forwarding
(AF41)
50,040–50,059 TCP/UDP Application/Desktop
Sharing
18 Assured
Forwarding
(AF21)
11. Validar DSCP
gpresult /H >gp.html HKEY_LOCAL_MACHINESoftwarePoliciesMicrosoftWindowsQoS
Name Type Data
Application Name REG_SZ Teams.exe
DSCP Value REG_SZ 46
Local IP REG_SZ *
Local IP Prefix
Length
REG_SZ *
Local Port REG_SZ 50000-50019
Protocol REG_SZ *
Remote IP REG_SZ *
Remote IP Prefix REG_SZ *
Remote Port REG_SZ *
Throttle Rate REG_SZ -1
15. Verdades no documentadas de QoS
• QoS funciona de punto a punto
• En WAN, funciona igual QoS
• Packets Inspector
• Traffic Accelerator
• En LAN funciona al 100% QoS
• SBC
• Devices, Deskphone
17. Conclusiones de QoS
• Poner QoS nos dará mejoras, no
importa lo pequeñas que puedan
ser
• Saber que no será el 100% de
nuestros streams los que tengan
QoS
• Definir bien los alcances y
métodos que funcionan en mi
ambiente.
19. Monitoring MS Teams
Call Quality Dasboard
Información Detallada de:
• Dispositivos
• Red
• Conectividad
Cuando se utiliza
• Para hacer el troubleshooting de una llamada en
particular
Informacion de toda la organización
• Voice Quality
• Server-client
• Client-Client
Cuando se utiliza
• Comprobar estado de la red
• Validar Calidad de las llamadas
• QoE
Call Analytics
20. Clasificacion en CQD
Metric Condition Explanation
Audio Degradation
Avg
> 1.0 Average Network
Mean Opinion
Score degradation
for stream.
Represents how
much the network
loss and jitter has
impacted the
quality of received
audio.
Round Trip > 500 Average network
propagation round-
trip time computed
as specified in
RFC3550 in
milliseconds.
Packet Loss Rate > 0.1 Average packet loss
rate for stream.
Jitter > 30 Average jitter for
stream in
milliseconds.
Ratio Concealed
Samples Avg
> 0.07 Average ratio of the
number of audio
frames with
concealed samples
generated by
packet loss healing
to the total number
of audio frames.
Step # Metric Condition
Classification if
Condition is True
Classification if
Condition is False
Classification if
Metric is
Unavailable Explanation
1 Video Local
Frame Loss
Percentage Avg
> 50% Poor Good Proceed to step 2 Average
percentage of
video frames lost
as displayed to
the user. This
includes frames
recovered from
network losses.
2 Video Frame Rate
Avg
< 7 Poor Good Proceed to step 3 Average frames
per second
received for a
video stream,
computed over
the duration of
the session.
3 Video Post
FECPLR
> 0.15 Poor Good Unclassified Packet loss rate
after FEC has
been applied
aggregated
across all video
streams and
codecs.
Audio Streams
Video Streams
21. Clasificacion en CQD
App Sharing Streams
VBSS Streams
Step # Metric Condition
Classification if
Condition is True
Classification if
Condition is False
Classification if
Metric is
Unavailable Explanation
1 Video Local Frame
Loss Percentage
Avg
> 50% Poor Good Proceed to step 2 Average
percentage of
video frames lost
as displayed to
the user. This
includes frames
recovered from
network losses.
2 Video Frame Rate
Avg
< 2 Poor Good Proceed to step 3 Average frames
per second
received for a
video stream,
computed over
the duration of
the session.
3 Video Post
FECPLR
> 0.15 Poor Good Unclassified Packet loss rate
after FEC has
been applied
aggregated across
all video streams
and codecs.
Metric Condition Explanation
Spoiled Tile
Percent Total
> 36 Percentage of
tiles that are
discarded instead
of being sent to a
remote peer (for
example, from the
MCU to a viewer).
Discarded (or
spoiled) tiles may
be caused by
bandwidth
restrictions
between client
and server.
AppSharing RDP
Tile Processing
Latency Average
> 400 Average latency in
milliseconds
processing tiles on
the RDP Stack at
the conferencing
server.
AppSharing
Relative OneWay
Average
> 1.75 Average relative
one-way delay
between the
endpoints in
seconds for
application
sharing streams.