4. How Do You Plan Your Time as a Coach
• Reactive- respond to what happened at weekend
• Proactive- plan sessions in advance
• Flexible in what you deliver
• Do you Wait to see what the players want to do
• Split into groups and discuss how you operate as a coach, be honest about what you do
there are no right or wrongs.
5. What Would a Head Coach Want in a Player?
• Decision Making - The capacity to ‘read the play’, to assess what's in front of his eyes.
• Select the right option and execute good technical & tactical decisions
• Core & Fundamental skills don’t break down under pressure….games or practice
• Good thinkers, know what they are doing
• Naturally motivated independent thinkers
• Physically fit, psychologically smart.
• Game Understanding/Management
6. Managing Limited Time with Players
• Only see the player for a few hours a week Part time/jobs priority
• Limited interaction time with them
• How do we manage that- Get the most out of our time.
• In your groups discuss your current sessions at training – the format and make up of a typical
session- no right or wrong answers
7. • Why do we Prioritise.
– 10 min discussion
• What do Coaches Prioritise.
– 10 min discussion
Managing Time as a Coach, both for YOU and YOUR Players.
8. What Effects Decisions?
Opponent
Experience of
Situation
Physical Attributes Skill Qualities
Psychological
Attributes
Team Plan Conditions Score line
Level of competition Outside influences
• How do we Prioritise.
• 10min discussion & Task
10. Alternative Approach
• Game Sense
• Games for Understanding
• Game Centred Approach
• Constraints Led Approach
All different names used for very similar concepts of using games to develop decision makers
11. Brief Statement on Games for Understanding
• Essentially, TGFU organises the teaching of invasion games programs around issues
relevant to the team/students; ensures that the practice environment closely simulates the
invasion game context; engages students as stakeholders in the learning process; and
enhances the development of positive learning outcomes such as critical thinking, problem-
solving, decision-making, better Understanding of tactical knowledge, leadership and
interpersonal skills, and more enjoyment of the games experience.
Hubball, Lambert & Hayes
12. What actually is a Game Centred Approach?
• The player is the thinker – decision maker
• The coach is the organiser– manipulates the rules & questions the players
• The Game is central to the learning
• Scoring systems are created to reward the desired outcomes
• Be prepared to deal with the unexpected
• Other factors to consider – numbers, time, rules & Questions
13. Common Misconceptions
• This approach is not about the sacrifice of technique – however due to lots of elements these
techniques maybe different – how many top sportsmen do the orthodox way – Fosbury Flop;
Cruyft Turn……Benji Marshall….Shaun Johnson
• The Coach is a bystander – really needs to observe, ask questions, manipulate the situation
14. Small Sided Games
• What’s your understanding of them
• Do you use them and if so how?
Discuss in your groups the relevance of small sided games