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FOUNDATION
• Sound & Music 1
• Communication 2
• Built Environment 3
• Business 4
• Information Technology 5
• Design 6
DIPLOMA
Faculty of Design Innovation
• Graphic Design Technology 7
• Product Design 8
• Graphic Design 9
Faculty of Multimedia Creativity
• Games Art 10
• Interactive & Multimedia Design 11
• Creative Multimedia 12
• Sound & Music Technology 13
• Animation & Multimedia Design 14
Faculty of Communication, Media & Broadcasting
• Multimedia, Advertising & Broadcasting 15
• Broadcasting (Radio & TV) 16
• Mass Communication 17
Faculty of Architecture & the Built Environment
• Civil Engineering 18
• Architectural Technology 19
• Interior Design 20
Faculty of Fashion & Lifestyle Creativity
• Fashion & Retail Design 21
• Fashion & Apparel Design 22
• Professional Diploma in Hair Design 23
• Hair Design 24
Faculty of Business Management & Globalisation
• Business Management 25
Faculty of Information & Communication Technology
• InformationTechnology 26
Tableof Contents
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DEGREE
Faculty of Design Innovation
• Bachelor of Design (Hons) in Professional Design
(Visual Communication) 27
• Bachelor of Design (Hons) in Transport Design 28
• Bachelor of Arts (Hons) in Industrial Design 29
• Bachelor of Arts(Hons)of Creative Imaging in
Digital Photography 30
Faculty of Multimedia Creativity
• Bachelor of Arts (Hons) in Games Art Development 31
• Bachelor of Arts (Hons) in Creative Multimedia 32
• Bachelor of Arts (Hons) in Animation 33
• Bachelor of Arts (Hons) in Games Design 34
• Bachelor of Arts (Hons) in Mobile Media Production 35
• Bachelor of Arts (Hons) in Motion Graphics & Visual Effects 36
Faculty of Communication, Media & Broadcasting
• Bachelor of Arts (Hons) in Professional Communication 37
• Bachelor of Arts (Hons) in Broadcasting & Journalism 38
• Bachelor of Arts (Hons) in Digital Film & Television 39
• Bachelor of Arts (Hons) in Event Management 40
• Bachelor of Communication (Hons) in Digital Media 41
• Bachelor of Arts (Hons) Psychology with Communication 42
• Bachelor of Arts (Hons) Media Innovation & Globalisation 43
Faculty of Architecture & The Built Environment
• Bachelor of Arts in Interior Architecture 44
• Bachelor of Arts (Hons) in Urban Planning & Design 45
• Bachelor of Arts (Hons) in Landscape Architecture 46
• Bachelor of Science (Hons) of Construction Management 47
• Bachelor of Science (Architectural Studies) 48
• Bachelor of Civil Engineering 49
• Bachelor of Architecture 50
Faculty of Fashion & Lifestyle Creativity
• Bachelor of Arts (Hons) in Fashion & Retailing 51
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Faculty of Business Management & Globalisation
• Bachelor of Business Administration (Hons) 52
• Bachelor of Business (Hons) in Marketing 53
• Bachelor of Business (Hons) in International Business 54
• Bachelor of Business (Hons) in Entrepreneurship 55
• Bachelor of Business (Hons) in Accounting 56
• Bachelor of Business (Hons) in Human
Resource Management 57
• Bachelor of Public Management (Hons) 58
• Bachelor of Arts (Hons) in Sports, Health
& Fitness Management 59
• Bachelor of Business (Hons) in Hospitality Management 60
• Bachelor of Arts (Hons) in Tourism Management 61
• Bachelor of Arts (Hons) in Business &
Quality Management 62
• Bachelor of Arts (Hons) inGlobalBusinessCommunication 63
• Bachelor (Hons) in Islamic Banking and Finance 64
• Bachelor of Business (Hons) in Logistics Management 65
• Bachelor of Business (Hons) in Real Estate Finance 66
• Bachelor of Arts (Hons) inBusiness Innovation 67
• Bachelor of Business (Hons) in Banking & Finance 68
Faculty of Information & Communication Technology
• Bachelor of Computer Science (Hons) in Mobile Computing 69
• Bachelor of Science (Hons) in Games Technology 70
• Bachelor of Science (Hons) in Information Technology 71
• Bachelor of Science (Hons) in Business InformationTechnology 72
• Bachelor of Science (Hons) in Software Engineering
with Multimedia 73
• Bachelor of Science (Hons) in Electronic Commerce 74
• Bachelor of Science (Hons) in Information &
Communication Technology 75
• Bachelor of Science (Hons) in Technopreneurship 76
• Bachelor of Science (Hons) in Business Intelligence System 77
•BachelorofScience(Hons)inInformation&VisualComputing 78
• Bachelor of Computer Science (Hons) in
Cloud Computing Technology 79
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Limkokwing Sound & Music Design Academy
• Bachelor of Arts (Hons) in Recording Arts 80
POSTGRADUATE
• Master of Communication 81
•Masterof Art in International ContemporaryArt &
Design Practice 82
• Master of Art in Innovation Management 83
• Master of Business Administration in Human
Resource Management 84
• Master of Business Administration in Finance & Banking 85
• Master of Business Administration in Leisure &
Tourism Management 86
• Master of Business Administration in Sports Management 87
• Master of Business Administration in
Multimedia Management 88
• Master of Business Administration in Communication
& Public Relations 89
• Master of Business Administration in General Management 90
• Master of Business Administration in Project Management 91
• Master of Science in Software Management 92
• Master of Science in Software Engineering 93
• Master of Science in Computer Networking 94
• Master in Digital Film& Television 95
• Master in Project Management 96
• Doctor of Business Administration 97
• Doctor of Philosophy (PhD) Management 98
• Doctor of Philosophy(PhD)Creative Industries&Art Practice 99
• Doctor of Philosophy (PhD) Information System 100
LIMKOKWING EXECUTIVE LEADERSHIP COLLEGE
• Bachelor of Arts in Mass Communication • 3+0 Curtin 101
• BachelorofAppliedScience(Architectural Science)•3+0Curtin 102
• Bachelor of Arts (Hons) in Interior Architecture • 4+0 Curtin 103
•BachelorofArts(CreativeAdvertising&GraphicDesign)•3+0Curtin 104
• Bachelor of Arts (Digital Design) • 3+0 Curtin 105
A levels
• GCE A levels (Arts) 106
• GCE A levels (Science) 107
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Available in Kuala Lumpur
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JPT/BPP (U) 1000-801/36/Jld.7(28)
FOUNDATION
The Foundation in Sound & Music provides an in-
depth preparation for a diverse range of careers in the
recording industry.
Content covers professional studio production in
computer music production using industry standard
software and compositional work, as well as music
production for visual media. Media-based modules
will explore web based applications and formats and
studio and music management through both aca-
demic study and practical application.
Youwillstudymusicproductioninrecordingstudios;
elements of composition and arrangement; the music
business; web-based applications; creative music
sequencing; studio/music recording theory through
both academic study and practical application.
At the University’s Sound & Music Design Academy,
you have access to well-equipped facilities, with pro-
fessionalsoundrecordingstudios,analogueanddigital
equipment, industry standard software and IT facili-
ties, as well as editing and post production facilities.
Entry Requirement
• Pass SPM with 5 credits in any subjects; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
Semester 1
• Basic Recording
• Audio Signal Flow
• Intro to Analogue Audio
Workstations
• HumanHearing&SoundFoundation
• Music Introduction 1
• English for Music 1
• Moral Studies/Islamic Studies*
Semester 2
• Advance Analogue Recording
Application
• Microphones & Speakers
• Ear Training 1
• KeyboardHarmony1
• MusicIntroduction2
• English for Music 2
• Malaysian Studies*
Semester 3
• Digital Audio Workstation 1
• Midi Programming
• Music Introduction 3
• Keyboard Harmony 2
• Ear Training 2
• Music Appreciation
• Bahasa Malaysia*
Programme structure
* Not applicable for international students
Where will it lead?
• Diploma in Sound & Music Technology
• Bachelor of Arts (Hons) in Recording Arts
Career Opportunities
This programme can help you become a:
• Music Producer
• Music Composer
• Music Arranger
• Studio Engineer
• Lyricist
• Vocalist
• Mastering Engineer
• Sound Designer
• Foley Artist
• Live Sound Engineer
• Music Publisher
• Artist & Repertoire
• Voice Over Talent
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
1
FoundationinSound & Music
22
Foundation inCommunication
FOUNDATION
JPT/BPP (KR11106)12/14
This one year programme is designed to lay a strong
foundationforstudentspursuingadegreeincommuni-
cationandotherrelatedfields.Apartfromfundamentals
in conceptual, analytical and critical skills, students
aretaughtbasicwritingskills,computerskills,theories
in communication, marketing, advertising, design
and other expertise to prepare them for a smooth
transition into their degree programme.
The Limkokwing Foundation programme is specifi-
cally designed for students to enter University imme-
diately after high school. Equivalent to an STPM/
Yr12/‘A’ Levels qualification, students will access
Limkokwing’s wide range of undergraduate pro-
grammes upon successful completion of the
Foundation year.
Students who have completed a recognized STPM/
Yr12/‘A’ Levels or equivalent higher certificate or
diploma programme with the required subjects and
credits may be exempted from the Foundation
programme upon review of their past results or
portfolio (where applicable).
Entry Requirement
•PassSPM/OLevelswith5creditsincludingEnglish
language; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
Where will it lead?
Upon successful completion, graduates of the
Foundation in Communication can enter one of
the following degree programmes:
• BA (Hons) in Professional Communication
• BA (Hons) in Digital Film & Television
• BA (Hons) in Broadcasting & Journalism
• BA (Hons) in Event Management
• BA in Mass Communication (3+0)
• Network of Partner Universities
Semester 1
• Advanced Business English
• Human Communication
• Information Technology
• Introduction to Marketing
• Introduction to Mass Media
• Bahasa Kebangsaan A /B*
Semester 2
• Business Communication
• Introduction to Advertising
• Introduction to Social Studies
• Design Study
• Media Appreciation
• Malaysian Studies*
Semester 3
• Professional Writing
• Introduction to Management
• Creative Studies
• Intercultural Communication
• Introduction to Multimedia
• Moral / Islamic Studies*
Programme structure
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
3
FoundationinBuiltEnvironment
TheFoundationprogrammeprovidesthefundamental
knowledge and skills to those who aspire to be
involved in the field of architecture and the built envi-
ronment. It is a preparatory programme into thefield
ofarchitectureandthebuiltenvironmentpriorto con-
tinuing the tertiary level leading to a degree qualifica-
tion. The programme encompasses all aspects of cre-
ative and critical thinking through design, theory and
skill-based modules, understanding the historical
background of the built environment, mathematics,
itsapplicationsandotherrelatedaspects.Italsoserves
as a catalyst to opening a student’s mind in order to
adapt to the new field of knowledge.
The Limkokwing Foundation programme is specifi-
cally designed for students to enter University imme-
diately after high school. Equivalent to an STPM/
Yr12/‘A’ Levels qualification, students will access
Limkokwing’s wide range of undergraduate pro-
grammes upon successful completion of the
Foundation year.
The Foundation programme relies on intensive
English training that is applied through commu-
nication modules of the programme. Native English
speakerscanspendmoretimeonprofessionalwriting,
reporting, creative writing, etc.
Students who have completed a recognized STPM/
Yr12 /A’ Levels or equivalent higher certificate or
diploma programme with the required subjects and
credits may be exempted from the Foundation
programme upon review of their past results or
portfolio (where applicable).
Entry Requirement
•PassSPM/SPMV/OLevelswith5creditsincluding
English language; OR
• Any other equivalent qualifications recognized by
the Malaysian Government.
Semester 1
• Introduction to Design 1
• Drawing 1
• Foundation Mathematics 151
• Introduction to Built
Environment
• Foundation English 151
• Malaysian Studies*
Semester 2
• Introduction to Design 2
• Drawing 2
• Measurements & Applications 152
• History & Cultural Studies 1
• Foundation English 152
• Bahasa Kebangsaan A /B*
Semester 3
• Introduction to Design 3
• Drawing 3
• History & Cultural Studies 2
• Building Technology & Concepts 2
• Introduction to Project
Management
• Moral/Islamic Studies*
Programme structure
Where will it lead?
Upon successful completion, graduates of the
Foundation in Built Environment can enter one
of the following degree programmes:
• BA in Interior Architecture
• BA (Hons) in Urban Planning & Design
• BA (Hons) in Landscape Architecture
• BSc (Hons) in Facilities Management
• BSc (Hons) of Construction Management
• Bachelor of Architecture
• BA (Hons) in Interior Design (3+0)
• Bachelor of Applied Science in Architectural
Science (3+0)
• Bachelor of Science (Architectural Studies)
• Transfer to selected partner University
• Student with this foundation can directly join
Curtin degree without IELTS of 6.5
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
JPT/BPP (KR10991)01/15
FOUNDATION
4
FoundationinBusiness
JPT/BPP (KR11360) 03/15 (LUCT) / JPT/BPP (N/340/3/0003) 04/16 (LICT)
This programme has been specially designed to
prepare school leavers for the technical and theo-
retical modules of business. It is a one-year bridg-
ing programme covering a range of subjects that
form the core competencies required to pursue
a degree qualification in this industry.
The Limkokwing Foundation programme is specifi-
cally designed for students to enter University imme-
diately after high school. Equivalent to an STPM/
Yr12/‘A’ Levels qualification, students will access
Limkokwing’s wide range of undergraduate pro-
grammes upon successful completion of the
Foundation year.
Every student of the Foundation programme will
enter a stream related to their studies as they proceed
to their degree programme. They won’t have to study
subjects not related to their planned career line. Key
focus for all Foundation programmes is on develop-
ing skills in ICT, business and management skills.
The Foundation programme relies on intensive
English training that is applied through commu-
nication modules of the programme. Native English
speakerscanspendmoretimeonprofessionalwriting,
reporting, creative writing, etc.
Students who have completed a recognized STPM/
Yr12 /A’ Levels or equivalent higher certificate or
diploma programme with the required subjects and
credits may be exempted from the Foundation
programme upon review of their past results.
Entry Requirement
• Pass SPM with 5 credits including Mathematic
and English; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
Semester 1
• Principles of Accounting
• English
• Introduction to Information
Technology
• Mathematics 1
• Introduction to Business
• Bahasa Kebangsaan A /B*
Semester 2
• English & Study Skills
• Principles of Economics 1
• Fundamental of Management
• Introduction to Finance
• Public Speaking
• Moral / Islamic Studies*
Semester 3
• English & Critical Thinking
• Principles of Economics 2
• Introduction to Banking
• Fundamental of Marketing
• Malaysian Studies*
• Principles of Law
Programme structure
Where will it lead?
Upon successful completion, graduates of the
Foundation in Business can enter one of the fol-
lowing degree programmes:
• Bachelor of Business Administration (Hons)
• B Business (Hons) in Accounting
• B Business (Hons) in Marketing
• B Business (Hons) in International Business
• B Business (Hons) in Entrepreneurship
• BA (Hons) in Business & Quality
Management
• BA (Hons) in Global Business Communication
• BA (Hons) in Sports, Health & Fitness
Management
• B Business (Hons) in Tourism Management
• Bachelar of Public Management (Hons)
• B Sc (Hons) in Accounting and Finance (3+0)
• BA (Hons) in Business Management (3+0)
• BA (Hons) in Marketing (3+0)
• BA (Hons) in Tourism Management (3+0)
• BA (Hons) in International Management(3+0)
• Transfer to selected partner University
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FOUNDATION
KPT/JPS(KA8574) 01/13 (LUCT) / KPT/JPS (KA9554) 02/14 (LICT)
5
This programme is specially designed to prepare
school leavers for the technical and theoretical
modules of Information Technology. It is a one-
year programme covering a range of subjects that
form the core competencies required to pursue a
degree qualification in this industry.
The Limkokwing Foundation programme is specifi-
cally designed for students to enter University imme-
diately after high school. Equivalent to an STPM/
Year12/‘A’ Levels qualification, students will access
Limkokwing’swiderangeofundergraduateBachelor’s
Degree programmes upon successful completion of
the Foundation year.
EverystudentoftheFoundationprogrammewillenter
astreamrelatedtotheirstudiesastheyproceedtotheir
degree programme. They won’t have to study subjects
not related to their planned career line. Key focus for
all Foundation programmes is on developing skills in
ICT and creative skills.
Students will learn to use both computer hardware
and software.They will master computer technology
related to business applications for activities such as
presentations or writing reports as well as an under-
standing of technical softwares for website design,
graphic design, photo editing, publishing, multi-
media etc.
The Foundation programme relies on intensive
English training that is applied through commu-
nication modules of the programme. Native English
speakerscanspendmoretimeonprofessionalwriting,
reporting, creative writing, etc.
Students who have completed a recognized STPM/
Year12 /A’ Levels or equivalent higher certificate or
diploma programme with the required subjects and
credits may be exempted from the Foundation
programme upon review of their past results or
portfolio (where applicable).
Entry Requirement
• SPM with 5 credits in any subject including
Mathematic ; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
Semester 1
• Principles of Accounting
• English
• Introduction to Information
Technology
• Mathematics I
• Introduction to Business
• Bahasa Kebangsaan A /B*
Semester 2
• English & Study Skills
• Principles of Economics 1
• Fundamentals of Statistic
• Fundamentals of Internet
Technology
• Principles of Programming
Logic & Design
• Moral / Islamic Studies*
Semester 3
• English & Critical Thinking
• Principles of Law
• Mathematics II
• Programming Fundamentals
• Fundamentals of Multimedia
• Malaysian Studies*
Programme structure
Where will it lead?
Completion of the Foundation in Information
Technologywillprovidesuccessfulstudentsentryinto
the first year of any degree programme, in the Faculty
of Information CommunicationTechnology.
• B Sc (Hons) in Business InformationTechnology
• B Sc (Hons) in E-Commerce
• B Sc (Hons) inTechnopreneurship
• B Sc (Hons) in Business Intelligence System
• B Sc (Hons) in GamesTechnology
• B Sc (Hons) in InformationTechnology
• B Comp Sc (Hons) in Mobile Computing
• B Sc (Hons) in Software Engineering with
Multimedia
• B Sc (Hons) in Information and
CommunicationTechnology
• B Sc (Hons) in Business Information Systems (3+0)
• B Sc (Hons) in Computer Science (3+0)
• B Sc (Hons) in Computing Gaming and
Animation (3+0)
•Transfer to selected partner University
* Not applicable for international students
FoundationinInformationTechnology
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FOUNDATION
KP/JPS (KR10922) 09/14(LUCT) / JPT/BPP (R/214/3/0012) 01/16(LICT)
6
FoundationinDesign
TheFoundationinDesignisaone-yearprogramme,
which provides the essential preparation for entry
into our Degree programmes in Art, Design and
Multimedia. The programme emphasizes creative
thinking, research and drawing skills. You will
learn how to visualise ideas using different media,
whether it is drawing, photography or 3D prod-
ucts. You will develop practical skills in two and
three dimensions, explore issues of space, structure,
surface, texture, and colour. Progressively you will
experience and experiment across all areas of art and
design and later concentrate on your chosen field.
This programme is aimed at instilling in you:
• The elements and principles of design
• The skills and techniques of drawing
•Thecreativethinkingandproblemsolvingtechniques
•Theabilitytocarryoutprimaryandsecondaryresearch
•The ability to communicate ideas visually and orally
This programme emphasizes the various skills,
techniques and learning so that you will benefit in
beingagloballyaware,matureandforwardthinking
creative individual.
The Limkokwing Foundation programme is specifi-
cally designed for students to enter University imme-
diately after high school. Equivalent to an STPM/
Yr12/‘A’ Levels qualification, students will access
Limkokwing’swiderangeofundergraduateBachelor’s
Degree programmes upon successful completion of
the Foundation year.
However, it is compulsory for students enrolling
into a design or multimedia related programme to
undertake the Foundation programme unless they
have a portfolio for assessment of prior learning,
demonstrating their grasp of basic skills.
EverystudentoftheFoundationprogrammewillenter
a stream related to their studies as they proceed to
their degree programme. Foundation subject are
fixed subjects that student need to take except for
MPW subject depending on their result. Key focus
for all Foundation programmes is on developing
skills in ICT and creative skills.
Students in foundation are not expose to this level of
learning but the fundamental (basic) level such as
design studies for graphic design and they learn basic
computer graphic covering illustrator and photoshop,
not website or multimedia.
The Foundation programme relies on intensive
English training that is applied through commu-
nication modules of the programme. Native English
speakerscanspendmoretimeonprofessionalwriting,
reporting, creative writing, etc.
Students who have completed a recognized STPM/
Yr12 /A’ Levels or equivalent higher certificate or
Diploma programme with the required subjects and
credits may be exempted from the Foundation
programme upon review of their past results or
portfolio (where applicable).
Entry Requirement
•Pass SPM/O Levels with 5 credits including English
language and Arts; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
Semester 1
• Communication Studies
• Creative Studies 1
• Design Fundamental
• Drawing Fundamental
• Analytical Drawing
• Bahasa Kebangsaan A /B*
Semester 2
• 2 Dimensional Design
• Figure Drawing
• Creative Technologies
• Eastern Art
• Colour Studies
• Malaysian Studies *
Semester 3
• Communication Studies 2
• Advance Colour Studies
• Digital Photography
• History of Art
• Moral Studies/Islamic Studies*
Programme structure
Where will it lead?
CompletionoftheFoundationinDesignwillprovide
successful students entry into the first year of any
degree programmes in the Faculty of Design
Innovation and Faculty of Multimedia Creativity:
• B Des (Hons) in Professional Design
• BA (Hons) in Industrial Design
• BA (Hons) in Fashion & Retailing
• BA (Hons) in Brand Packaging Design
• BA (Hons) in Animation
• BA (Hons) in Creative Multimedia
• Bachelor of Arts (Design) (3+0)
• BA (Hons) in Graphic Design (3+0)
• BA (Hons) in Graphic & Web Design (3+0)
• Transfer to selected partner University
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FOUNDATION
KPT/JPS(KR10222) 04/14
7
FACULTYOFDESIGNINNOVATION
DiplomainGraphicDesignTechnology
YEAR 1
Semester 1
• Communication Studies 1
• Creative Studies 1
• Analytical Drawing
• Life Drawing 1
• Design Studies 1
• Moral / Islamic Studies*
Semester 2
• Communication
Studies 2
• Design Studies 2
• Creative Studies 2
• History of Art
• Life Drawing 2
• Photographic Studies 1
• Malaysian Studies*
YEAR 2
Semester 3
• Communication
Studies 3
• Design Studies 3
• Design History
• Computer Graphics 1
• Photography Studies 2
• Media Exploration
• BahasaKebangsaanA/B*
Semester 4
• Computer Graphics 2
• Design Studies 4
• Photography Studies 3
• Sociology and Design
• Illustration 1
YEAR 3
Semester 5
• Professional Studies
• Major Project 1
• Advertising 1
• Photography 1
• Illustration 2
• Multimedia 1
Semester 6
• Advertising 2
• Photography 2
• Illustration 3
• Multimedia 2
• Major Project 2
• Industrial Placement
Programme structure
When new creative and innovative ways to com-
municate an idea, product or service arise demand
for graphic designers in the design and advertising
industry increases.
The Diploma in Graphic Design Technology pro-
gramme is a comprehensive course designed towards
providingtherelevantskillsinacquiringknowledgeand
research, and applying them to design solutions for
industry-related projects. Our graduates are versatile,
industry savvy, multi-skilled, multi-tasking individuals
who are trained to succeed in the exciting glamorous
world of advertising and graphic design.
Students are exposed to a wide range of graphics
and visual techniques.This broad exposure enables
students to specialise in a particular discipline in
Year 3 of the programme such as illustration, pho-
tography,advertisingandmultimedia.Oncompletion
of Semester 5 they will have the added advantage
of 8 weeks of internship training in the industry
during the semester break.
At the end of the programme, they will also be able
to develop effective strategies for goal setting, time
management and to execute design concepts to a
professional standard. They will be the new gener-
ation of highly skilled, creative and innovative
global workforce!
Entry Requirement
•PassSPM/SPMV/OLevelswith3creditsincluding
Art /Engineering Drawing; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
Where will it lead?
ADiplomainGraphicDesignTechnologywillprovide
you with a number of options, such as:
• Advanced Standing into a related Limkokwing
University Degree programme.
• Advanced Standing into a related 3+0 Curtin
Universiy Degree offered at Limkokwing.
• Advanced Standing into an overseas Degree pro-
gramme from our Partner Universities.
• Straight into industry.
Career Opportunities
• Art Director
• Illustrator
• Photographer
• Desktop Publishing Specialist
• Image Touch-up Designer
• Advertising Manager
• Graphic Designer
• Packaging Designer
• Communications Designer
• Stationery Designer
• Set Designer
• Magazine or Newspaper Designer
• Web Page Designer
• Exhibition Designer
• Event Production Manager
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
JPT/BPP(R/214/4/0006) 1/16
FACULTYOFDESIGNINNOVATION
8
The Diploma in Product Design is a programme
that develops student’s capability in three-dimensional
design. We are surrounded by products - from the
watch on your wrist and the furniture in your house
to the car you drive. Product design also known as
industrial design, is a subject that allows you to
conceptualise and design new consumer electronics -
suchashandphones,audioandmultimedia products -
has created opportunities for designers who are able
to generate new, innovative and creative ideas that
can successfully compare internationally.
A product designer gives form and function to a
product. He gives a product an identity that can
communicate to the customer and provide a specific
function. Students will gain an understanding of
form and function, colour, market research and
consumer demand, new technology, material and
culturalstudies.Studentsareexposedtoawiderange
of international projects ranging from electronic
consumerproducts,furniture,lightingtotoydesign
and packaging. Students will learn to execute proj-
ects in a professional manner through presentation
sketches, research reports, visuals, computer gen-
erated 3D model and actual prototypes.
Students will also learn the technical side of man-
ufacturing and materials in order to produce
practical designs. We work with the industry to
give students practical exposure to 'live' projects
and the required skills and knowledge to enter
into the global design network.
Entry Requirement
• Pass SPM /OLevels with 3 credits; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
DiplomainProductDesign
Programme structure
YEAR 1
Semester 1
• Communication Studies 1
• Creative Studies 1
• Design Studies 1
• Analytical Drawing 1
• Life Drawing 1
• Moral / Islamic Studies*
Semester 2
• Art History
• Drawing Studies
• Technical Drawing
• Studio Project1
• Model Making 1
• Malaysian Studies*
YEAR 2
Semester 3
• Design History
• Design Trend Studies
• Computer Aided Design 1
• Studio Project 2
• Model Making 2
• BahasaKebangsaanA/B*
Semester 4
• Sociology & Design
• Presentation Technique 1
• Materials & Processes
• Studio Project 3
• Computer Rendering
• Computer Aided Design 2
YEAR 3
Semester 5
• Design Research
• Presentation Technique 2
• Professional Studies
• Studio Project 4
• Computer Aided Design 3
Semester 6
• Studio Project 5A
• Manufacturing
Technology
• Studio Project 5B
Where will it lead?
A Diploma in Product Design will provide you with a
number of options, such as:
• Advanced Standing into a related Limkokwing
University Degree programme.
• Advanced Standing into a related 3+0 Curtin
University Degree offered at Limkokwing.
• Advanced Standing into an overseas Degree pro-
gramme from our Partner Universities.
• Straight into industry.
Career Opportunities
• Consumer Product Designer
• Furniture Designer
• Automotive Styling Designer
• Toy Designer
• CAD Designer
• Jewellery Designer
• Signage Designer
• Set Designer
• Exhibition Designer
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
* Not applicable for international students
KPT/JPT (KR6100) 07/15 (LICT)
9
The Diploma in Graphic Design programme is
committed towards providing a comprehensive
course that covers the basic skills in acquiring
knowledge and research, and applying them to
design solutions for industry-related projects.
Graphic design is all around us - from books,
magazines, illustrations, television commercials and
backdrops, company logos, brochures, stationery to
packaging, signage, advertisements, web designs
and CD-ROMs.The demand for graphic designers
continues to grow as the communications industry
develops new ways to communicate an idea,
product or service.
Our diploma graduates are well versed in the graphic
design and advertising industry. Students are multi-
skilled, versatile and capable of multi-tasking and,
therefore, make a smooth transition into industry.
Students are exposed to a wide range of graphics
andvisualtechniques-drawing,illustration,desktop
publishing, photography and image manipulation
and multimedia. This broad exposure enables
students to specialise in a particular discipline in
Year 3 of the programme such as illustrations,
photography, advertising and multimedia.
Attheendoftheprogramme,studentswillbeableto
translate ideas into visual form. Their designs will
embrace creativity, originality and technical compe-
tence.Theywillbehighlyskilledandknowledgeable
in the production of computer graphics, visualising,
finished art and design. They will also be able to
develop effective strategies for goal setting, time
management and execute design concepts to a pro-
fessional standard.
Entry Requirement
SPM with 3 credits including Art Subject or its
equivalent and pass the interview / drawing test or
portfolio review for candidate who do not have Art
Subject.
Programme structure
YEAR 1
Semester 1
• Life Drawing 1
• Creative Studies 1
• Communication English 1
• Design Studies 1
• Moral / Islamic Studies*
Semester 2
• Life Drawing 2
• Creative Studies 2
• Communication English 2
• Design Studies 2
• Photographic Studies 1
• History of Art & Design 1
• Malaysian Studies*
YEAR 2
Semester 3
• Design Studies 3
• Computer Graphic 1
• History of Art & Design 2
• Illustration 1
• Photography 2
• Typography 1
• BahasaKebangsaanA/B*
Semester 4
• Advertising 1
• Computer Graphic 2
• Sociology and Design
• Illustration 2
• Typography 2
YEAR 3
Semester 5
• Professional Studies
• Advertising 2
• Corporate Image/ Identity
• Final Project 1
Semester 6
• Practical Training
• Final Project 2
Where will it lead?
A Diploma in Graphic Design will provide you with a
number of options, such as:
• Entry into Year 2 of the Limkokwing Degree in
Professional Design, Cyberjaya Campus
• Straight into industry.
Career Opportunities
• Art director
• Illustrator
• Photographer
• Desktop publishing specialist
• Image touch-up designer
• Advertising manager
• Graphic designer
• Packaging designer
• Event production manager
• Communications designer
• Stationery designer
• Set designer
• Magazine or newspaper designer
• Exhibition designer
Diploma in GraphicDesign
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FACULTYOFDESIGNINNOVATION
FACULTYOFMULTIMEDIACREATIVITY
10
KPT/JPS (KR10526) 06/14
DiplomainGamesArt
Computergamingisaphenomenonofthedigitalage.
Once regarded as an adolescent pastime, computer
gamesaretodaytheentertainmentandmediaindustry's
fastest growing segment. It has matured to become
an industry of increasing sophistication and draws
on the advancing technologies from software engi-
neering,computerprogramming,computergraphics,
animation and even artificial intelligence.
As game enthusiasts seek more challenging platforms
and environments, the industry is constantly on the
lookout for talented designers to create more exciting
new games that push the boundaries of technology
and creativity.
TheDiplomainGamesArtwillprovidecomprehensive
studies of conceptual ideas, story, character and
visualdesigndisciplines.Itwillfocusondevelopingthe
student'stechnicalandaesthetic-basedskill-setsaswell
astheabilitytocoordinategamesdevelopmentteams.
Withaprimaryfocusoncreatingvisualsforthescreen,
agamesartstudentwilllearntocreatehighlymarketable
graphics for the latest gaming platforms/consoles as
wellasforthemobile/portabledevice.Theprogramme
will provide comprehensive study of the conceptual,
story,characterandvisualdesignaspects.Itwillfocus
on developing highly marketable technical and aes-
thetic skills as well as the ability to coordinate games
development teams.
Students will examine the evolution of computer
games,theelementsthatcontributetoagame'splaya-
bility, hardware and software environments and the
visualdesign,testing,creationandmarketingofgames.
An important component of the course is the prac-
tical training students will undergo in preparation for
this competitive and highly lucrative industry.
Entry Requirement
• Pass SPM / SPMV /O Levels with 3 credits; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
Programme structure
YEAR 1
Semester 1
• Design Studies 1
• Life Drawing 1
• Creative Studies 1
• Analytical Drawing &
Color Theory
• Communication Studies 1
• Moral / Islamic Studies*
Semester 2
• Design Studies 2
• Life Drawing 2
• Creative Studies 2
• History of Art
• Photographic Studies
• Communication Studies 2
• Malaysian Studies*
YEAR 2
Semester 3
• Creative Drawing
• Digital Imaging 1
• Design Principles
• 3D Games Modeling 1
• Introduction to
Games Design
• BahasaKebangsaanA/B*
Semester 4
• Digital Imaging 2
• Animation Principles 1
• 3D Games Modeling 2
• Casual Games
Development 1
• Principles of Game
Development &
Technology
YEAR 3
Semester 5
• Imaging for Games
• Animation Principles 2
• 3D Animation for
Games
• Casual Games
Development 2
• Games Production
Semester 6
• Advanced Games
Development
• Major Project
• Professional Studies
for Games
Where will it lead?
A Diploma in Games Art will provide you with a
number of options, such as:
• Advanced Standing into a related Limkokwing
University Degree programme.
• Advanced Standing into an overseas Degree
programme from our Partner Universities.
• Straight into industry.
Career Opportunities
TheDiplomainGamesArtfeaturesacareer-relevant
concentrationinGamesArtthatallowsstudentsthis
specialisedfocusingreaterdepth.Graduateswillhave
thetrainingandskillstheyneedtocompeteforentry-
level positions in the game industry such as:
• Concept Artists
• 3D Modelers
• 3D Character Modelers
• Texture Artists
• Game Interface Designers
• Character Riggers
• 2D Game Animators
• Lighting Artists
• Pixel Artists
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FACULTYOFMULTIMEDIACREATIVITY
11
KP/JPS (KR10223) 05/14
DiplomainInteractive&MultimediaDesign
InteractiveMultimediaDesignisacareer-orientedpro-
gramme. Students will be exposed to the latest con-
cepts in the multimedia industry and will be able to
gainemploymentinkeyareasofthisgrowingindustry.
Increasingly,thecreativemultimediaindustriesrequire
fresh, creative employees who are able to multi-task
inareassuchasphotography,audio-visualtechnology,
screen production, screenwriting, animation, interac-
tivemedia, and post-production. Along with creative
and technical skills, many employers, especially in
smaller businesses, seek staff with generic business,
management and communication skills that will be
offeredinthisprogramme.Assuch,theprogramme
aims at honing the students' technical abilities and
to aid in evolving their aesthetic maturity within the
creative disciplines of design, media and art.
The programme is broad-based and specialises in
areas of interactive design for CD-ROM and DVD-
ROM, web design, digital video, and animation.
Students are able to specialise in an area of study of
their choice in the final semester.The programme is
an exploration of new and emerging media and
encompasses a diverse range of communication
platformsforvariousaudiences.Theprogrammewill
develop the students' creative and technological
skills and most importantly, the ability to apply
these skills to practical solutions and products.The
programme places great emphasis on coursework
and the use of actual industry client briefs. As stu-
dents progress, they will develop a portfolio of
work while adopting a matured work culture that
will prepare them for immediate employment or
even for a term of higher study.
Students will possess a considerable edge by gaining
experience in some of the leading multimedia com-
paniesintheregion.Itisarecurringtrendthatmany
of our students are offered employment even before
they graduate.
Entry Requirement
•Pass SPM / SPMV /O Levels with 3 credits and at
least a pass in Arts; OR
•Any other equivalent qualifications recognized by
the Malaysian Government
Where will it lead?
A Diploma in Interactive Multimedia Design will pro-
vide you with a number of options, such as:
• Advanced Standing into a related Limkokwing
University Degree programme.
• Advanced Standing into an overseas Degree pro-
gramme from our Partner Universities.
• Straight into industry.
Career Opportunities
Graduates will be equipped with a range of skills
and work practices to support employment in a
variety of new media arts and creative multimedia
industries.
Graduates will enter the industry as :
• Multimedia Designers
• Animators
• 3D Visualisers and Modelers
• Web Designers
• Producers, Art Directors
• Video Producers
• Digital Artists
Programme structure
YEAR 1
Semester 1
• Design Studies 1
• Life Drawing 1
• Creative Studies 1
• Analytical Drawing
• CommunicationStudies1
• Islamic / Moral Studies*
Semester 2
• Design Studies 2
• Life Drawing 2
• Creative Studies 2
• History of Art
• CommunicationStudies2
• Photographic Studies 1
• Malaysian Studies*
YEAR 2
Semester 3
• Digital Imaging 1
• Graphic Design 1
• Web Design
• Digital Animation 1
• Video & Sound
Visualisation
•BahasaKebangsaanA/B*
Semester 4
• Complimentary Studies 1
• Digital Imaging 2
• Graphic Design 2
• Web Technology
• Digital Animation 2
• Interactive Design 1
YEAR 3
Semester 5
• Complimentary
Studies 2
• Digital Imaging 3
• Interactive Design 2
• Multimedia Project 1
Semester 6
• Multimedia Project 2
• Professional Studies
• Complimentary
Studies 3
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
12
FACULTYOFMULTIMEDIACREATIVITY
KP/JPS (KR11669) 10/15
Diploma in Creative Multimedia
CreativeMultimediaencompassesthepost-production,
animation,webandinteractivemultimediaindustries.
The production processes and techniques of creative
multimedia are heavily used in the entertainment
industries, especially to develop special effects in
movies as motion graphics, video editing and visual
effects. It is also evident in animation for cartoon
characters and 3D games and films. Multimedia is
also presented online in the form of interactive web
pages, web design and online web games.
The course utilizes the latest multimedia software
application that is most relevant and widely used in
the creative or post-production industry. This
ensures that our graduates will be practically
equipped and able to seamlessly integrate into any
company within their chosen area of expertise.
Intermsofhardware,weensurethatwehavethemost
capable equipment to effectively run the necessary
software applications and to provide students with
the knowledge and practical usage of additional
hardware peripherals most likely to be used within
the industry worldwide.
The course is specially catered to produce graduates
for the post-production, web and multimedia
industry. Graduates are also trained to work for
web and multimedia companies specializing in
Flash Applications and Interface Design Elements.
Entry Requirement
SPM with 3 credits and pass Art Subject or portfolio
review evaluation for those who don't have Art
subject.
Where will it lead?
A Diploma in Creative Multimedia will provide you
with a number of options, such as:
• Entry into Year 2 of the Limkokwing Degree in
Creative Multimedia, Cyberjaya Campus.
• Straight into industry.
Career Opportunities
• 3D Animators
• 2D Artists
• Web Designer
• 3DTexture Artist
• Video Editors
• Multimedia Designers
Programme structure
YEAR 1
Semester 1
• Creative & Innovation
Studies
• Drawing 1
• Fundamental of Design
• Introduction to
Computer Skills
• Presentation Research
Study Skills
• English Language
Proficiency 1
Semester 2
• Visual Communication
• Photography Studies
• Design Studies 2
• Visualization Techniques
• English Language
Proficiency 2
• Islamic Studies*
YEAR 2
Semester 3
• Digital Imaging & Image
Manipulation
• Writing for Interactive
Multimedia
• Introduction to Video
• Interactive Design
• English Language
Proficiency 3
• Malaysian Studies*
Semester 4
• Web Publishing
• Digital Video Editing
• Sound Production
• 3D Animation
• 2D Animation
•BahasaKebangsaanA/B*
YEAR 3
Semester 5
• Major Project
• Entrepreneurship
Practice
• Multimedia Design
Production
Semester 6
• Industry Practice
• Project Report &
Presentation
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
13
KP/JPS (KA6818) 03/16
DiplomainSound & Music Technology
Where will it lead?
A Diploma in Sound & Music Technology will pro-
vide you with a number of options, such as:
• Advanced Standing into a related Limkokwing
University Degree programme.
• Advanced Standing into an overseas Degree pro-
gramme from our Partner Universities.
• Straight into industry.
• Bachelor of Arts (Hons) in Recording Arts year 2
Career Opportunities
The course will result in producing competent
graduatesatentry-levelpositionsinrecordingstudio,
broadcast and cable television, working on movies
and television programmes, and in corporate audio
post-production as an audio effect artist. A graduate
of the Diploma in Sound & Music Technology
typically works as:
• Acoustic Specialist
• Music Director
• Concert Manager
• Recording Producer
• Production Director
• Recording Engineering
• Music Composer & Arranger
• Broadcasting Engineering
• Sound Designer
• Film Scoring
• Live Sound Engineer
• Digital Music Producer
Music is a thriving, fast-expanding business. With
the proliferation of TV and radio stations, emer-
gence of new media and technology convergence,
the music horizons are expanding beyond traditional
perimeters.This is an exciting time of technological
changeandchallenge. Youcanbepartofthisboom-
ingindustrywhenyoushowthepotentialandpassion
for music. You are also in sync if you have a keen
interest in music technology. Students pursuing the
programmelearnessentialmoduleslikedigitalaudio
application,musicarrangementandstudioacoustics.
In the process, you acquire cutting-edge skills as
well as hands-on experience in an array of profes-
sional equipment. Another competitive advantage is
the access or exposure to other campus facilities
and new learning dimensions in the form of mass
communication, film and TV, broadcasting, mul-
timedia and advertising.
Entry Requirement
• Pass SPM/O Levels with 3 credits; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
Programme structure
YEAR 1
Semester 1
• Human Hearing &
Sound Foundation
• Audio Signal Flow
• Introduction to Analogue
Audio Work-stations
• English for Music 1
• Moral / Islamic Studies*
• Music Introduction 1
Semester 2
• Microphones & Speakers
• Basic Recording
• English for Music 2
• Music Introduction 2
• Music Appreciation
• Malaysian Studies*
YEAR 2
Semester 3
• Advanced Analogue
Recording Application
• Ear Training
• Bahasa Kebangsaan A/B*
• Keyboard Harmony
• Music Introduction 3
• MIDI, Synthesis &
Sampling
Semester 4
• Audio Mastering
• Audio Live Sound
• Studio Acoustics
• Music Composition &
Arrangement 1
• Advanced Digital Audio
Workstation
• Vocal Technique
YEAR 3
Semester 5
• Music Composition &
Arrangement 2
• Internship
• Career Management
Semester 6
• Sound Design
• Music Business & Law
• Audio Surround
• Audio System
Maintenance &
Computer Management
• Album Production
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FACULTYOFMULTIMEDIACREATIVITY
14
KP/JPS (KR10564) 07/14
DiplomainAnimation&MultimediaDesign
The rapid advancement of technology has made
digital animation available to the masses and the
animation industry is one of the fastest growing
industries today.The demand for digital animated
content has expanded with the development and
innovationofglobaltechnologies.Thisphenomenon
can be seen by the influx of channels of cable and
satellite digital television along with the growing
popularity of the Internet.
TheDiplomainAnimationandMultimediaDesign
is a programme developed to meet the growing
requirements and demands of animation studios
globally.Theprogrammefocusesonthedevelopment
of individual creative expression using experimen-
tal and innovative animation techniques. This is
accomplished through the melding of artistic
application of the theories of motion, timing, sto-
rytelling, and entertainment, with the use of the
most current technology required to successfully
produce content in the competitive world of 2D
and digital animation.
At its most fundamental stage, the Diploma also
builds on conventional animation methodologies
such as cell animation which was popularised by
Walt Disney. Students will develop skills in drawing
and the ability to visualise characters with a sense
of acting and motion. Drawings on cells will then
be used to dramatise the motions of humans or
animals and to provide compelling narrative structure
to their storytelling.
As an important part of the programme, story
character development is a component that will
occupyasignificantamountoftimeinitsapplication
withinthemodulesofstudy.Thiswillaffordstudents
the opportunity to hone their research skills, their
ability to construct a good story and to develop a
sense of film-directing. With an emphasis on these
core areas, students will be exposed to advanced
digital animation techniques.
Entry Requirement
•Pass SPM / SPMV /O Levels with 3 credits and at
least a pass in Arts; OR
•Anyotherequivalentqualificationsrecognizedbythe
Malaysian Government
Programme structure
YEAR 1
Semester 1
• Communication Studies 1
• Creative Studies 1
• Analytical Drawing
• Life Drawing 1
• Design Studies 1
• Moral / Islamic Studies*
Semester 2
• CommunicationStudies2
• Photographic Studies 1
• History of Art & Design
• Creative Studies 2
• Life Drawing 2
• Design Studies 2
• Malaysian Studies*
YEAR 2
Semester 3
• Communication
Studies 3
• Photographic Studies 2
• Computer Graphics 1
• Illustration 1
• Design Studies 3
• Bahasa Kebangsaan A/B*
Semester 4
• Sociology & Design
• Computer Graphics 2
• Design Studies 4
• Entrepreneurship
• Illustration 2
YEAR 3
Semester 5
• Major Project 1
• History of Animation
• Film Structure
• Animation Production
Design 1
Semester 6
• Animation Production
Design 2
• Animation
Methodology 2
• Major Project 2
Where will it lead?
ADiplomainAnimationandMultimediaDesign will
provide you with a number of options, such as:
• Advanced Standing into a related Limkokwing
University Degree programme.
• Advanced Standing into an overseas Degree pro-
gramme from our Partner Universities.
• Straight into industry.
Career Opportunities
Graduates will be equipped with a range of tradi-
tional and digital animation skills. These skillsets
can be utilised in a variety of ways such as :
• 2D Animators
• Assistant Animators or 'In-Betweeners'
• Background & Layout Artists
• Character Designers
• Storyboard Artists
• Visual Development or Inspirational Artists
• Concept Artists
• Digital Ink and Paint Artists
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FACULTYOFMULTIMEDIACREATIVITY
FACULTYOFCOMMUNICATION,MEDIA&BROADCASTING
KP/JPS (A7648) 8/16
DiplomainMultimedia,Advertising&Broadcasting
15
Programme structure
YEAR 1
Semester 1
• Media, Culture &
Society 1
• InformationTechnology
• Malaysian Studies*
Select One:
• Human Communication
• Advanced Business
English
Semester 2
• Design Study 1
• Professional Writing
• Media, Culture, Society 2
•BahasaKebangsaanA/B*
Select One:
• Introduction to
Marketing
• Introduction to
Management
YEAR 2
Semester 3
• Design Study 2
• Writing for Electronic
Media
• Introduction to
Advertising
• Moral/Islamic Studies*
Select One:
• Creative Studies
• Writing for Print
Semester 4
• Advertising Creativity
• Multimedia
Technologies 1
• Broadcast Media
Production
• Photography
Select One:
• Buyer Behavior
• Introduction to Public
Relations
YEAR 3
Semester 5
Advertising Major
• Media Planning &
Strategy
• Copywriting
• Advertising
Management
Multimedia Major
• Multimedia
Production
• Graphic Design for
Multimedia
• Multimedia
Technologies 2
Broadcasting Major
• Introduction to Screen
Studies
• Video Production 1
• Introduction to
Screenwriting
Semester 6
Select One:
• Internship or Mass
Media Research
Advertising Major
• Integrated Marketing
Communication
• Presentation Skills
• Advertising Campaign
Planning
Multimedia Major
• Multimedia Project
• Multimedia
Broadcasting
• Visualisation &
Animation
Broadcasting Major
• Video Documentary
Production
• Video Production 2
• Directing Workshop
Where will it lead?
ADiplomainMultimedia,Advertising&Broadcasting
will provide you with a number of options, such as:
• Advanced Standing into a related Limkokwing
University Degree programme.
• Advanced Standing into a related 3+0 Curtin
Universiy Degree offered at Limkokwing.
• Advanced Standing into an overseas Degree pro-
gramme from our Partner Universities.
• Straight into industry.
Career Opportunities
Agraduatecanenterindustriesinvolvedinmultimedia,
advertising, public relations, journalism, electronic
media, film and television, broadcasting, publishing
and education. He/She can be employed as:
• Audio-Visual producer
• Reporter/Broadcast Journalist
• Multimedia Producer/Writer
• Account Executive
• Public Relations Executive
• Communication Executive
• Product Executive
• Brand Executive
• Advertising Executive
• Web Designer
• Assistant Producer/Director
• Editor
• Copywriter
• Account Executive
• Media Executive
• Sub-Editor
• Art Director
• Regional Correspondent
• Scriptwriter
The programme prepares students for the highest
level of professional creative communication skills
through intensive industry practicals and creative
thinkingmodules.Inthis3-yearprogramme,students
will be exposed to three majors - Advertising,
Multimedia and Broadcasting - each area designed
to equip students with the skills and technological
know-how to contribute effectively in their chosen
careers in communication.
Entry Requirement
• Pass SPM /O Levels with 3 credits; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FACULTYOFCOMMUNICATION,MEDIA&BROADCASTING
16
KP/ JPS (KR11672) 05/16 (LICT)
Diploma inBroadcasting (Radio & TV)
YEAR 1
Semester 1
• English Language
Proficiency 1
• Creative & Innovation
Studies
• Drawing 1
• Fundamental of
Design
• Introduction to
Computer Skills
• Presentations Research
Study Skills
Semester 2
• English Language
Proficiency 2
• Introduction to
Broadcasting
• Photography Studies
• Media Writing
• Intro to Management
• Islamic Studies*
YEAR 2
Semester 3
• English Language
Proficiency 3
• Principles of
Broadcasting Technology
• Introduction to
Broadcast Writing
• Fundamental of
Camera Operation
• Radio Production
• Malaysian Studies*
Semester 4
•English Language
Proficiency 4
•Introduction to Screen
Studies
•Introduction to Screen
Writing
• Broadcast Media
Production
•TV Broadcasting
•Bahasa Kebangsaan*
YEAR 3
Semester 5
•English Language
Proficiency 5
•Entrepreneurship
Practice
•Multimedia
Broadcasting
•Sound Technology
•Studio Directing
Semester 6
• Industry Practice
• Project Report &
Presentation
Programme structure
Where will it lead?
A Diploma in Broadcasting (Radio & TV) will
provide you with a number of options, such as:
• Entry into the Limkokwing Degree in
Broadcasting & Journalism, Cyberjaya Campus.
• Straight into industry.
• Advance standing to year 2 Limkokwing pro-
grammes.
Career Opportunities
As the communication industry continues to
expand there are tremendous opportunities for
broadcasting graduates. Graduates of the Diploma
in Broadcasting (Radio & TV) programme typi-
cally work as:
• Film Director
• TV Producer
• Film Editor
• Creative Director
• Art Director
• Copywriter
• Documentary Producer
• Cameraman
• Traffic Coordinator
Broadcasting (Radio &TV) is a very large segment
of the mass media market, consisting of radio and
television stations and networks that create content
or acquire the right to broadcast taped television
and radio programs.
The Diploma in Broadcasting creates many oppor-
tunities in the exciting world of broadcasting.
Through the course content, students will become
knowledgeable about the basic developments in
the history of broadcasting.
They will understand the impact of broadcasting
and its influence on society and be familiar with
the necessary broadcasting terminology to acquire
practical skills in the various dimensions of broad-
casting such as audiences, research, regulations,
programming, screenwriting and production.
Entry requirement
• PassSPM/SPMVwith3creditsinanysubjects;OR
• Any other equivalent qualifications recognized by
the Malaysian Government
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
* Not applicable for international students
17
KPT/JPS (KA9553) 06/14 (LICT)
Diploma in Mass Communication
Theprogrammepreparesstudentsforthehighestlevel
of professional creative communication skills through
intensive industry-practical and creative-thinking
modules. In this 3 years programme, students will be
exposedtothreemajors-Advertising,Multimediaand
Broadcasting-eachareadesignedtoequipstudentswith
the skills and technological know how to contribute
effectively in their chosen careers in communication.
In this programme, students will be:
•Exposedtotheprinciplesandpracticesofcontemporary
advertising,marketingandpublicrelations,thevalueof
advertising, the role of advertising, and basic prin-
ciplesofcopywritinganddesignforvariousmedia.
• Taught to develop strong historical senses of how
mass media originated and developed into what
they are today.
• Exposed to media information technologies, industries
and media trends.
• Taught to appreciate how the media is able to
instantly inform allowing for fast assimilation of
information.
• Guided to learn of, and then develop, implement
and evaluate media relations strategies and tactics
relevant to a wide range of real life situations
• Trained to develop knowledge of the conventionsof,
and an ability to write within, a range of important
public relations genres.
Entry requirement
Pass SPM / SPMV with 3 credits in any subjects or
any other equivalent qualifications recognized by
the Malaysian Government
YEAR 1
Semester 1
• InformationTechnologies
• Media, Culture &
Society 1
• Human Communication
• Advance Business English
• Malaysian Studies*
Semester 2
•ProfessionalWriting
•DesignStudy1
•Media,Culture&Society2
•IntroductiontoMarketing
•Moral Studies/Islamic
Studies*
YEAR 2
Semester 3
• Introduction to
Advertising
• Design Study 2
• Writing for Electronic
Media
• Introduction to Print
• Bahasa Kebangsaan A/B*
Semester 4
• Advertising Creativity
• Broadcast Media
Production
• Photography
• Buyer Behavior
• Introduction to Public
Relations
YEAR 3
Semester 5
• Communication in New
Economy
• Presentation Skills
Major (Journalism):
• History of Journalism
• Media Law
• News Writing and
Reporting
Major (Public Relations):
• Public Relations
Communication
• Public Relations Writing
• Managing Publicity and
Media Relations
Semester 6
• Internship
• Desktop Publishing
Major (Journalism):
• Media Ethics
• Feature Writing
• Investigative Writing
Major (Public Relations):
• Corporate
Communication
• Public Relations
Management
• Corporate Event
Management
Programme structure
Where will it lead?
A Diploma in Mass Communication will provide
you with a number of options, such as:
• Entry into Year 2 of the Limkokwing Degree in
Professional Communication, CyberjayaCampus.
• Straight into industry.
Career Opportunities
A graduate can enter the industries involved in
advertising, public relations, journalism, electronic
media, broadcasting, publishing and education.
• Reporter/ Broadcast Journalist
• Public Relation Executive
• Advertising Executive
• Editor
• Copywriter
• Media Executive
• Art Director
• Scriptwriter
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
* Not applicable for international students
FACULTYOFCOMMUNICATION,MEDIA&BROADCASTING
18
FACULTYOFARCHITECTURE&THEBUILTENVIRONMENT
JPT/BPP(U) 1000-801/36/Jld7(1)
DiplomainCivil Engineering
The programme’s aims, objectives and learning out-
comes stress the creation of tangible outcomes in
the form of projects, assignment and case studies.
It is the individual module outlines that will focus
on the themes of leadership, social responsibility,
scholarship, community involvement, ethical val-
ues and professionalism.
Civil engineers are engaged in the planning,
design, construction, and maintenance of bridges,
buildings, foundations, dams, sanitary and solid
waste disposal systems and related environmental
considerations, highways, airport facilities, trans-
portation systems, waterways, hydroelectric instal-
lations, pipelines, coal preparation and loading
facilities, and other systems and structures.
Engineering students get a sound basic knowledge
of science and a set of core courses in humanities
and social sciences. Design is incorporated across
the Civil Engineering curriculum in the junior and
senior years with 11 courses having a design com-
ponent for a total of 19 hours of design.The design
component is completed with a capstone design
course in which student teams are responsible for
the completion of a comprehensive Civil
Engineering project which involves several Civil
Engineering disciplines with oral and written pre-
sentations of the project. In addition to design, the
Projects course includes principles of project
and/or civil engineering, cost analysis and estimat-
ing, and scheduling. Required courses and required
elective courses which include significant design
content are Hydraulic Engineering, Sanitary
Engineering, Highway Design, the required struc-
tural design elective (Structural Steel Design or
Reinforced Concrete Design), the required geot-
echnical elective (Foundation Design or
Groundwater and Seepage), the required environ-
mental elective (Advanced Sanitary or Advanced
Hydraulics), and Civil Engineering Projects. One
of the two additional electives (one CVLE and one
Technical) also must contain significant design.
Entry Requirement
• Pass SPM / O Levels with 3 credits including
Mathematics and another Science / Technical /
VocationalrelatedsubjectAndamustpassEnglish;or
• Pass certificate in related field with minimum
CGPA of 2.0; or
• Pass Vocational / Technical / Skills certificate in
related field with one year working experience in
relatedfieldoronesemesterbridgingprogramwith
minimum one credit ; or
• Any other equivalent qualification recognized by
the Malaysian Government.
Programme structure
YEAR 1
Semester 1
• Mathematics-1
• Engineering Physics-I &
LAB
• Engineering Chemistry
& LAB
• Computer Application
LAB
• Introduction to Built
Environment
• Malaysian Studies
(Degree)*
Semester 2
• Engineering Calculation
• Mathematics-1I
• Engineering Physics-II &
LAB
• Engineering Drawing
• Construction Materials
• Bahasa Kebangsaan A
DIP/DEG(Local)
• Bahasa Kebangsaan B*
DIP/DEG(International)
YEAR 2
Semester 3
• Engineering Mechanics
& LAB
• Structure Elements
• Surveying 1 & LAB
• CAD in Civil
Engineering LAB 1
• Islamic Studies/ Moral
Studies*
Semester 4
• Structural Engineering
Design 1(Concrete)
• Transportation
Engineering
• Fluid Mechanics
• Water Resource
Management
• Surveying 2 & LAB
YEAR 3
Semester 5
• Structural Engineering
Design 2 (Steel)
• Quantity Surveying
• Concrete Technology
and Construction
• Water and Wastewater
Management
• CAD in Civil
Engineering LAB 2
• Construction LAB
Semester 6
• Construction
Management
• Building Interior Design
• Urban Planning
• Final Project
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
Where will it lead?
A diploma in civil engineering will provide you
with a number of options, such as:
• Entry into Year 2 of the Limkokwing Degree in
Civil Engineering.
• Straight into industry.
Career Opportunities
• Structural Engineering
• Geotechnical Engineering
• Environmental Engineering
• Materials Engineering
• Water Resource Engineering
• Earthquake Engineering
• Coastal Engineering
FACULTYOFARCHITECTURE&THEBUILTENVIRONMENT
19
LICT [KPT/BPP(K) (KR11782) 10/15 LUCT [JPT/BPP (R/540/4/0002) 11/16
DiplomainArchitectural Technology
Where will it lead?
A Diploma in Architectural Technology will provide
you with a number of options, such as:
• Advanced Standing into a related Limkokwing
University Degree programme.
• Advanced Standing into a related 3+0 Curtin
Universiy Degree offered at Limkokwing.
• Advanced Standing into an overseas Degree pro-
gramme from our Partner Universities.
• Straight into industry.
Career Opportunities
• Architectural Assistant
• Architectural Draftperson orTechnical Assistant
• Site Supervisor
• Project Executive/ Coordinator
• CAD Draftperson
• Landscape Project Executive
The architect as a practicing professional has the
creative responsibility of designing the building that
shapes the physical environment.To understand the
diverse technological, humanistic and economical
natureofenvironmentalproblems,thearchitectmust
have a sound general education. More importantly,
the knowledge learnt must prepare him or her for
a life of continuing change in which problems to
be solved will be large and small, for every sort of
function, in every type of climate and for every
budget.The curriculum of this program is designed
to prepare students for a career that supports the
building design industry. It equips students with the
necessary technological skills and knowledge that
range from building services, building construction
and materials, technical and CAD drawings and
office practice.
Entry Requirement
• Pass SPM /O Levels with 3 credits including
English; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
Programme structure
YEAR 1
Semester 1
• Building Construction 1
• Building Structure 1
• Architecture Drawing 1
• Architecture Design 1
• Foundation English 151
• Moral / Islamic Studies*
Semester 2
• Architecture
Construction 2
• Building Materials 2
• Architecture Drawing 2
• Architecture Design 2
• Foundation English 152
• Malaysian Studies*
YEAR 2
Semester 3
• Building Construction 3
• Architecture Drawing 3
• Architecture Computing
• Architecture Design 3
• Building Services 1
• Bahasa Kebangsaan A*
Semester 4
• Building Construction 4
• Working Drawing
• Architecture Design 4
• Building Services 2
• Architecture Science
YEAR 3
Semester 5
• Architecture Techniques
• Architecture Design 5
• Architecture Theory &
Practice
• Technical Report
Writing
Semester 6
• Architecture Design 6
• Architecture & Culture
• Architecture Office
Practice
• Architecture Option
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FACULTYOFARCHITECTURE&THEBUILTENVIRONMENT
20
LICT [JPT/BPP(K) (R/214/40023) 9/16 LUCT [JPT/BPP (R/214/4/0019) 4/16
DiplomainInteriorDesign
Where will it lead?
A Diploma in Interior Design will provide you
with a number of options, such as:
• Advanced Standing into a related Limkokwing
University Degree programme.
• Advanced Standing into a related 3+0 Curtin
Universiy Degree offered at Limkokwing.
• Advanced Standing into an overseas Degree
programme from our Partner Universities.
• Straight into industry.
Career Opportunities
• Interior Designer
• Interior Design Assistant
• Project Manager Assistant
• Business Marketing Assistant
• Specialist Designer
• Light and Acoustic Consultant
• Site Supervisor
• Freelance Designer
• Columnist
• Retail Designer
• Visual Merchandizing Consultant
• Colour Consultant
Interior Design is a professional discipline. It exists
in the overall framework of the building industry
with its own area of specialty and considerations
primarily for the interior environment. Interior
Design takes into consideration basic human needs
and aspirations for living through its expressions
of style, structure, function and form. It is a highly
respected profession that responds to the needs of
the building industry and corresponds to the social
development, economic growth and prosperity of
a country.
While responding to changes in the design environ-
ment, interior design also plays a vital role in ensuring
the continual preservation of a country’s identity
and heritage. Students will begin with a thorough
training in the basic principles of building and
design, then move on to explore various areas
of specialisation.
Modules of study are centered on creating interior
spacesandenvironmentsutilisingknowledgeofhuman
behavior, psychology, environmental science and
technology.Color,texture,renderingskills,computer-
aided design, pattern, fabric and design trends are
also studied within this field.
Entry Requirement
• Pass SPM /O Levels with 3 credits including
English; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
Programme structure
YEAR 1
Semester 1
• Introduction to Design 1
• Drawing 1
• History & Culture 1
• Measurement &
Application 152
• Creative Studies
• General English
• Moral / Islamic Studies*
Semester 2
• Design 2
• Drawing 2
• History & Culture 2
• Intro to Building Science
& Construction
• Building Materials 152
• CommunicationStudies1
• BahasaKebangsaanA/B*
YEAR 2
Semester 3
• Design 3
• Drawing 3
• History & Culture 3
• Building Construction
• CADD 1
• Foundation English 151
• Malaysian Studies*
Semester 4
• Design 4
• Drawing 4
• History & Culture 4
• Technical Studies 1
• CADD 2
• Foundation English 152
• Professional Practice 221
YEAR 3
Semester 5
• Practicuum Experience
Semester 6
• Communication
Principles 111
• Design 5
• Technical Studies 2
• Furniture Design 5
• Professional
Practice 222
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FACULTYOFFASHION&LIFESTYLECREATIVITY
KPT/JPS(KR10529) 06/14
DiplomainFashion&RetailDesign
21
The Diploma in Fashion & Retail Design is a pro-
gramme that develops students’ capability in the
international fashion and retail industry. Fashion is an
international industry which demands talented
designerswhoareabletoinnovateanddevelopcreative
designs that can compete in the global market.
The Fashion & Retail Design programme responds
tothedirectneedsoftheglobalindustry.Thediploma
emphasises innovation and creativity in Fashion &
Retail Design while providing students the technical
knowledge necessary for a successful entry into the
fashion industry. That is, to produce graduates who
haveanall-roundtalentinthefashionindustry–from
fashion design, manufacturing and retail design to
merchandisingandfashionmanagement.Studentsare
also exposed to fashion photography and journalism
as an extra advantage.
Thethree-yearprogrammeensuresstudentswillobtain
a firm foundation in research, design methods and
practicalskillsindrawing,communicationsandfashion
photography. In the 2nd year of the programme, stu-
dents work with industry on live projects and are
exposed to fashion management and merchandising.
In the program, the students are introduced to the
skills of construction in sewing, flat pattern drafting
and illustration. Field trips to showrooms, museums
and factories help to broaden the knowledge of the
fashion industry, as do special projects and lectures
by guest speakers. In the final year, students begin to
specialise and develop an area of expertise. Whilst
most of the graduates go on to become fashion
designers, others have decided to move into fashion
management and merchandising.
The programme is very hands-on and students are
expectedtomaketheirowngarmentscollection.This
includes all designs worn to create a statement about
the individual. It incorporates all the production acti-
vitieswhichincludethemanipulationandexperimen-
tation of textiles and trims to generate ideas that will
then be translated into three-dimensional form
through pattern drafting and/or draping and sewing.
Entry Requirement
• Pass SPM /O Levels with 3 credits; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
Programme structure
YEAR 1
Semester 1
• Life Drawing 1
• Creative Studies 1
• Communication Studies 1
• Design Studies 1
• Analytical Drawing 1
• Moral / Islamic Studies*
Semester 2
• Communication Studies 2
• Pattern Drafting & Sewing
Technique 1
• Fashion Design 1
• Fashion History
• Photography 1
• Figure Drawing
• Malaysian Studies*
YEAR 2
Semester 3
• Fashion Design 2
• Pattern Drafting & Sewing
Technique 2
• Fashion Illustration
• Business & Management
Studies
• BahasaKebangsaanA/B*
Semester 4
• Retail Design
• Fashion Design 3
• Pattern Drafting &
Sewing Technique 3
• Presentation Techniques 1
YEAR 3
Semester 5
• Event Management
• Fashion Design 4
• Pattern Drafting &
Sewing Technique 4
• Garment Drapping
• Presentation Techniques 2
• Industrial Placement
Semester 6
• Fashion Design 5
• Pattern Drafting &
Sewing Technique 5
Where will it lead?
A Diploma in Fashion & Retail Design will provide
you with a number of options, such as:
• Advanced Standing into a related Limkokwing
University Degree programme.
• Advanced Standing into an overseas Degree pro-
gramme from our Partner Universities.
• Straight into industry.
Career Opportunities
A graduate with the Diploma in Fashion & Retail
Design can work as:
• Fashion Designer
• Costume Designer
• Fashion Merchandiser
• Fashion Buyer
• Fashion Illustrator
• Fashion Promoter
• Marketing Consultant
• Retail Manager
* Not applicable for international students
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FACULTYOFFASHION&LIFESTYLECREATIVITY
22
KPT/JPS(KA8597) 7/13 (LICT)
Diploma in Fashion & Apparel Design (Available in Kuching)
The Diploma in Fashion & Apparel Design
emphasizes the innovation and creativity in fashion
design while providing students the technical
knowledge necessary for a successful entry into the
fashion industry. In the program, the students are
introduced to the basic skills of construction in
sewing, flat pattern drafting and illustration.
Fashion design is the applied art dedicated to the
design of apparel and lifestyle accessories. Fashion
and Apparel Design incorporates all the production
activities involved in the development and manu-
factureofapparelitemsformen,womenandchildren.
Theseincludethemanipulationandexperimentation
of textiles to generate ideas that will then be trans-
lated into three-dimensional form through pattern
drafting and/or draping and sewing.
Field trips to showrooms, museums that help to
broaden the knowledge of the fashion industry
(special projects and lectures by guest speakers).
By examining their own work and the work of their
peers students learn to think critically about design.
Studentsmoveontothedevelopmentofcollections
in fashion shows and competitions. Business prac-
tices, marketing, and client relations are studied to
provide students with a realistic view of the world of
business.
Entry Requirement
• SPM with 3 credits or its equivalent and pass the
Art Subject or drawing test/ colour blind test
Programme structure
YEAR 1
Semester 1
• Creative & Innovation
Studies
• Drawing 1
• Fundamental of Design
• Introduction to
Computer Skill
• Presentation Research
Study Skills
• English Language
Proficiency 1
Semester 2
• Intro to Fashion &
Apparel Design
• Introduction to Fashion &
Apparel Industry
• Figure Drawing, Fashion
& Apparel Design
• Textile Studies
• English Language
Proficiency 2
• Moral/ Islamic Studies*
YEAR 2
Semester 3
• Principles of
Entrepreneurship
• Business Planning
Semester 4
• Pattern Drafting & Sewing
Techniques 1
• Fashion&ApparelDesign1
• Fashion & Apparel
Illustration
• Fashion & Apparel History
• English Language
Proficiency 3
YEAR 3
Semester 5
• Pattern Drafting &
Sewing Techniques 2
• Fashion & Apparel
Design 2
• Fashion & Apparel
Marketing
• Fashion & Apparel
Production
• English Language
Proficiency 4
• Bahasa Kebangsaan A/B*
Semester 6
• Industrial Training
• Project Report
Where will it lead?
A Diploma in Fashion & Apparel Design will provide
you with a number of options, such as:
• Entry into Year 2 of the Limkokwing Degree in
Fashion & Retailing Design, Cyberjaya Campus.
• Straight into industry.
Career Opportunities
• Patternmaker
• Product Developer
• Fashion & Production Supervisor
• Quality Supervisor
• Design Room Assistant
• Sample Hand
• Assistant Designer
• Fashion Designer and Entrepreneur
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
* Not applicable for international students
Professional Diploma in Hair Design
Globally, most of the industries especially film, televi-
sion, fashion, public relations and publishing are on
the lookout for talented professional hair designers.
This course is a flexible and affordable pathway that
develops talent and grooms students into polished
professionals who can communicate well and work
with confidence. It covers all aspects of hair services,
and it has various combinations and creativity
involvedwhichhelpsstudentstovisualizeanddesign.
The course is conducted in three stages, gradually
building the students to become a professional hair
designer. During the foundation level, students will
be exposure to all aspects of hair design which also
include Occupational Health & Safety. Moving on
to the intermediate level, the student is now a junior
stylist. During this stage, students are able to weave
their way through advanced styling techniques and
gain in depth knowledge of hair technology in a pro-
fessional environment.
During the Professional level, students will learn to
managetheirownsalonasprofessionalandconfident
hair designers while gaining entrepreneurial insights
that give an added advantage to become successful
entrepreneurs.
Entry requirement
•Pass SPM/O Level
•Any other equivalent qualifications recognized by
the Malaysia Government.
*Only available for local students
Programme structure
Level 1 – Foundation
• Foundation of Cutting
• Foundation of Perming
• Fundamental of Color
• Styling & Setting
• Hair Care & Treatment
• Occupational Health &
Safety
• English Communication
Skills 1
• Make Up 1
Level 2 – Intermediate
• Intermediate Cutting
• Intermediate Perming
• Intermediate Color
• Up Do Creation
• Fashion Styling
• Straightening &
Relaxing
• English Communication
Skills 2
• Make Up 2
Level 3 – Professional
• Advance Cutting
• Advance Perming
• Color Correction
• Black Hair Styling
• Hair Show Project &
Photo Shoot
• Salon Management
• English Communication
Skills 3
• Make Up 3
Career Opportunities
Graduates of the course can take up a job as:
• Hair Designer
• Personal Make-Up Artist
• Bridal Make-Up Artist
• Professional Stage Make-Up Artist
23
*Each Level is a 3-month course.
FACULTYOFFASHION&LIFESTYLECREATIVITY
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
* Not applicable for international students
24
FACULTYOFFASHION&LIFESTYLECREATIVITY
KPT/BPP(U)1000-801/36/Jld 1(37)
Diploma in Hair Design
The hair design industry is a fast expanding and
lucrative industry. As the population is becoming
more affluent and sophisticated, the consumer
demands greater professionalism and creativity in
the area of hair design. In Malaysia, however, the
training of hair designers has not grown in tandem
with the pace set by the rest of the world. There is
high demand as well as career prospects for talented
designers.
The programme is designed to help students make
a seamless transition into industry. They will enjoy
close rapport with working professionals and learn
from their experience and expertise. Students will
interact with industry on a daily basis through the
lecturers and tutors who teach on the course. Visits
to salons and prominent suppliers will make their
industry experience current.
The graduates of this programme will be technical-
ly, professionally and creatively poised to achieve
lasting success in this demanding but rewarding
hair design environment.
Entry Requirement
• Pass SPM/O Level with 3 credits; OR
• Any other equivalent qualifications recognized
by the Malaysia Government
Programme structure
YEAR 1
Semester 1
•Creative and Innovation
Studies
•Introduction to
Computer Skills
•English Language
Proficiency 1
•Fundamental of Design
•Drawing 1
•Presentation Research
Study Skills
•Communication - Malay
Language 1
•Malaysian Studies 2
Semester 2
• English Language
Proficiency 2
•Hair Design 1
•Hair Techniques 1
•Salon Management 1
•History of Art
•Decision Making Skills
•Thinking Skills
•Entrepreneurship
•BahasaKebangsaan A
YEAR 2
Semester 3
• English Language
Proficiency 3
•Hair Design 2
•Hair Techniques 2
•Salon Management 2
•History Fashion
•Constitution and Society
of Malaysia
•Comparison of Religions
•Comparison of Ethics
Semester 4
• English Language
Proficiency 4
•Hair Design 3
•Salon Management 3
•Hair Techniques 3
•Community Services
•Co-curriculum
•Work Sociology and
Malaysian Industry
YEAR 3
Semester 5
• Entrepreneurship
Practice
•Final Project
•Fashion Photography 1
Semester 6
• Industry Practice
•Project Report &
Presentation
Career Opportunities
• Hair Designer
• Fashion TV Producer
• Fashion Editor
• Fashion Director
• Fashion Show Producer
• Fashion Buyer
• Technical Manager
• Brand Manager
• Public Relations Director
• Marketing Director
• Salon Manager
• Entrepreneur
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FACULTYOFBUSINESSMANAGEMENT&GLOBALISATION
25
JPT/BPP (U)1000-801/36/JLD 1(28)
Diploma in Business Management
Studentsacquireafirmgrasponbusinessstrategiesin
which they get to develop a knowledge in business
disciplines and knowledge concepts and learn to use
them as thinking tools of analysis for different busi-
ness situations.
It enables the student to acquire thorough under-
standing of various business environment, functions
and operations as well as important skills and knowl-
edge in which they learn and adapt analytical, plan-
ning, communication and operating skills which can
be applied to various complex business situations.
Entry requirement
•3 Credits in SPM/’O’ Level or its equivalent
Programme structure
Year 1
•Introduction to Business
Management
•Computer Application
in Business
•Principle of Marketing
•Presentation Research
Study Skills
•English Language
Proficiency 1
•Principle of Economics
•Bahasa Kebangsaan
•English Language
Proficiency 2
•Introduction to Finance
•Business Mathematics
•Concept of
Organization
•Principle of Accounting
•Fundamental of
Internet Technologies
•Islamic Studies
Year 2
•Human Resource
Management
•Business Statistics
•English Language
Proficiency 3
•Organization Behavior
•Leadership Skill &
Competency
•Malaysian Studies
•Business Law
•Small Business
Management
•English Language
Proficiency 4
•Cost Accounting
•Business
Communication
Year 3
• Marketing Research
•Operation Management
•Corporate Finance
•Public Relation
•Entrepreneurship
Practice
•Industry Training
•Project Report &
Presentation
Career Opportunities
Career opportunities are almost limitless as they
would be well groomed to meet industry
demands. Among them are:
• Operations Management Executive
• Business Planning Consultant
• Management Trainee
• Business Executive
• Manager
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FACULTYOFINFORMATION&COMMUNICATIONTECHNOLOGY
26
JPT/BPP (U)1000-801/36/JLD 1(28)
Diploma in Information Technology
Information technology is a label that has two
meanings. In the broadest sense, we often use
“information technology” interchangeably with
“computer technology”. Diploma programs that
prepare students to meet the technology needs of
business, government, healthcare, schools, and
other kinds of organizations. IT’s emphasis is on the
technology itself more than on the information it
conveys. IT is a new and rapidly growing discipline,
which started as a grass roots response to the practi-
cal, everyday needs of business and other organiza-
tions. Today, organizations of every kind are
dependent on information technology. They need
to have the appropriate systems in place.Those sys-
tems must work properly and be secure.
Professionals must upgrade, maintain, and replace
them as appropriate. The people who work
throughout an organization require support from
IT staff that thoroughly understands computer sys-
tems and are committed to solving whatever com-
puter-related problems they might have. Graduates
of information technology programs address these
needs.
Entry Requirement
• 3 Credits in SPM/’O’ Level or its equivalent
Programme structure
YEAR 1
•Mathematics 1
•Introduction to
Computer
•Introduction to Business
Management
•Principles of Economics
•Principles of Marketing
•English Language
Proficiency 1
•Islamic Studies OR
Moral Studies
•Fundamental of
Internet Technologies
•Principle of
Programming Logic &
Design
•Fundamental of
Information
Technologies
•Introduction to Finance
•Principles of Accounting
•English Language
Proficiency 1
YEAR 2
•Mathematics ll
•C++ Programming
•Introduction to
Database
•Introduction to
Information System
•English Language
Proficiency 3
•Malaysia Studies
•Introduction to Data
Communication
•Introduction to JAVA
Programming
•Operating System
•Human Computer
Interaction
•Probability & Statistics
•English Language
Proficiency 4
YEAR 3
• Entrepreneurship
Practice
•Leadership Skills &
Competencies
•Major Project
•PC Maintenance
•Bahasa Kebangsaan
•Industry Practice
•Project Report &
Presentation
Career Opportunities
IT programs exist to produce graduates who possess
the right combination of knowledge and practical,
hands-on expertise to take care of both an organiza-
tion’s information technology and the people who
use it. IT specialists assume responsibility for select-
ing hardware and software products appropriate for
an organization, integrating those products with
organizational needs and infrastructure, and
installing, customizing and maintaining those appli-
cations for the organization’s computer users.
Examples of these responsibilities include the instal-
lation of networks; network administration and
security; the design of web pages; the development
of multimedia resources; the installation of commu-
nication components; the oversight of email prod-
ucts; and the planning and management of the tech-
nology life-cycle by which an organization’s technol-
ogy is maintained, upgraded, and replaced.
Career opportunities exist are:
• IT Executive
• System Engineer
• Software Technologist
• Applications Engineer
• Network Architect
• Network Engineer
• System Analyst
• System Builder
• Programmer Database Administrator
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
FACULTYOFDESIGNINNOVATION
KPT/JPS (KR9394) 10/13
BachelorofDesign(Hons)in
ProfessionalDesign(Visual Communication)
TheBachelorofDesign(Hons)inProfessionalDesign
isathree-yearhonoursdegreedesignedtoprogressively
develop students’ creative potential in conceptualising
and innovative technical skills as they progress. In
thefirsttwoyears,studentswillacquirethenecessary
fundamentalknowledgeandskillsofagraphicdesigner
with direct exposure to the industry in the areas of
corporate communications, multimedia and illus-
tration. In the second half of Year 2, students will
gain eleven weeks of practical industry experience.
In the final year, students will specialise and develop
deeper knowledge in an area of their choice, which
includesadvertisingandmultimediawithsupporting
subjectsinanimation,Webtechnologyandmarketing.
Equipped with entrepreneurship and design man-
agement knowledge, our graduates will enter the
industry with confidence to succeed. They will
take on the challenge to develop their careers at a
global level.
Entry requirement
•PassSTPM/ALevelswithminimum2principals;OR
•PassFoundation/Matriculationprogrammeinrelated
field; OR
• Any other equivalent qualifications recognized by
the Malaysian Government
StudentswitharecognisedDiplomaintherelevantfield
willbegivencreditexemptionsbasedonpastresultsand
portfolio review (where applicable).
Programme structure
Year 1
Semester 1
• Design Heritage 1
• Visual Problem Solving
• Illustration 1
• Photography 1
• Digital Imaging 1
• Design Principles 1
Select One:
• Malaysian Studies
• Co-Curriculum 1
Semester 2
• Design Principles 2
• Digital Imaging 2
• Design Heritage 2
• Typography 1
• Illustration 2
• Photography 2
Select One:
• Moral Studies
• Islamic Studies
• Co-Curriculum 2
Year 2
Semester 3
• Graphic Design 1
• Sociology & Design
• Typography 2
• Illustration 3
• Screen Design
• Directed Elective 1
Select One:
• Bahasa Kebangsaan A /B
• Co-Curriculum 3
Semester 4
• Graphic Design 2
• Design Management
Principles 1
• Typography 3
• Marketing
• Directed Elective 2
• Free Elective
• Global Classroom
Year 3
Semester 5
• Design Management
Principles 2
• Graphic Design 3
• Design Analysis
• Directed Elective 3
• Internship
Semester 6
• Final Project
• Design Cultures &
Ideas
• Professional Studies
• Entrepreneurship
Career Opportunities
Asthecommunicationsindustrycontinuestoexpand,
therearetremendousopportunitiesforgraphicdesign
graduates. Graduates typically work as:
• Art Director
• Design manager
• Illustrator, photographer
• Desktop publishing specialist
• Image touch-up designer
• Advertising manager
• Graphic designer
• Packaging designer
• Event production manager
• Communications designer
• Stationery designer
• Set designer
• Magazine or newspaper designer
• Web page designer
• Exhibition designer
• Multimedia designer.
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
27
FACULTYOFDESIGNINNOVATION
28
JPT/BPP(U) 1000-801/4/Jld 6(30)
BachelorofDesign(Hons)in Transport Design
The Bachelor of Design (Hons) inTransport Design
istheonlyTransportDesigncourseinMalaysiasofar.
The program develops individuals who are able to
introduce new innovations and creative approach to
allformsoftransportationincludingair,rail,roadandsea.
Thisprogramfocusesonpracticalissuesthatwillenable
youtocreatedesirableyetefficienttransportationofthe
future. You can enroll and focus on different streams
that cover personal use or public transportation design.
In the syllabus, students will address current major
issuesthatwillshapethefutureintransportationdesign.
Therearevariousspecializationsfrommotorcycles,cars,
andevendesignforpublictransportaswellascommer-
cial vehicles and custom vehicles.
This program is set for 3 years with a compulsory
Foundation in Design. As this is an art and design
based program, the Foundation year is vital to imbed
strong introductory visual skills such as manual draw-
ing, sketching; technical aspects such as form and
color;andtheorycomponentssuchashistoryandcre-
ative thinking.
In the first year, students will be exposed to sufficient
basics about both 2D and 3D design skills, as well as
how to work with scaled models derived from trans-
portation design concepts. Theory and analysis skills
willalsostrengthendesignwork.Also,studentswillbe
exposed to packaging and ergonomic requirements
for the best design solutions. In the second year, stu-
dents will focus on their special interests projects.The
delivery will be conducted in such a way that it is
directlyrelatedtoergonomicsandknowledgeofengi-
neeringconstruction.Inthefinalyearstudentswillbe
exposed to collaborative projects with industry.There
is the opportunity to apply for a professional experi-
ence that may include an industry internship.
This program will be taught through conventional
teaching and learning approach; there will be theory
classes in forms of lectures and paper assignments,
practical demonstrations and 3D work submissions.
Therewillalsobetutorialsandcoachingformoststu-
dio based projects. Students will be engaged with
individual as well as group work. At any point of
time, students will be required to do presentations in
critic sessions.
Entry requirement
•PassSTPM/ALevelswithminimum2principals:or
•Pass Foundation in Art and Design with minimum
CGPA of 2.0; or
•Pass Diploma with minimum CGPA of 2.0; or
•Any other equivalent qualifications recognized by
the Malaysian Government.
•Submit portfolio or drawings for students who does
not have Arts subject.
Programme structure
Year 1
Semester 1
• ExperimentalConstruction
• Workshop Technology 1
• Transport Design 1
• History of Design
• 2D Computer Aided
Design
• Form and Color Studies
• Ethnic Relations (Local
student)
Malaysian Studies
(International student)
Semester 2
• Transport Innovation
• Workshop Technology 2
• Transport Design 2
• Rendering Techniques
• 3D Computer Aided
Design
• Materials & Processes
• Islamic Civilization and
Asian Civilization (Local
student)
Communication Malay
Language 3
(International student)
Year 2
Semester 3
• Vehicle Interiors 1
• Digital Modeling 1
• Integrated Transport
Design 1
• HumanFactorsinDesign
• AutomotiveDesignHistory
• Bahasa Kebangsaan A
or Creative & Innovation
Skills (local student)
• Creative&InnovationSkills
(International student)
Semester 4
• Vehicle Interiors 2
• Digital Modeling 2
• Integrated Transport
Design 2
• Transport Engineering
• Professional Practice
(Transport)
• Global Classroom
• Work Sociology and
Malaysian Industry
Year 3
Semester 5
• Internship
• Academic Writing
• Global Classroom
All student - Choose one
• Community Services
• Co-curricular
Semester 6
• BDes Transport Design
Project
• Self-Selected Transport
Project
• Thesis
• Design & Business
Strategy
Career Opportunities
Graduates will have the ability to be absorbed into
a wide range of positions in the transport industry
all over the world. They would fit well in custom
designs industry if not in mainstream mass pro-
duction facilities. The program is designed to give
you the expertise and understanding to work as a
designer in the wider creative transport industry
that include new areas of transportation such as
hybrids and personal mobility devices. Apart from
that, conventional transportation such as motor-
cycles, off-roads, trucks, vehicles for construction
and interior designs would still be the main focus.
*Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
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Prospectus

  • 1.
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8. FOUNDATION • Sound & Music 1 • Communication 2 • Built Environment 3 • Business 4 • Information Technology 5 • Design 6 DIPLOMA Faculty of Design Innovation • Graphic Design Technology 7 • Product Design 8 • Graphic Design 9 Faculty of Multimedia Creativity • Games Art 10 • Interactive & Multimedia Design 11 • Creative Multimedia 12 • Sound & Music Technology 13 • Animation & Multimedia Design 14 Faculty of Communication, Media & Broadcasting • Multimedia, Advertising & Broadcasting 15 • Broadcasting (Radio & TV) 16 • Mass Communication 17 Faculty of Architecture & the Built Environment • Civil Engineering 18 • Architectural Technology 19 • Interior Design 20 Faculty of Fashion & Lifestyle Creativity • Fashion & Retail Design 21 • Fashion & Apparel Design 22 • Professional Diploma in Hair Design 23 • Hair Design 24 Faculty of Business Management & Globalisation • Business Management 25 Faculty of Information & Communication Technology • InformationTechnology 26 Tableof Contents Available in Kuala Lumpur Available in Kuala Lumpur & Borneo Available in Kuala Lumpur Available in Kuala Lumpur & Borneo Available in Kuala Lumpur & Borneo Available in Kuala Lumpur & Borneo Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur & Borneo Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur & Borneo Available in Kuala Lumpur Available in Kuala Lumpur Available in Borneo Available in Kuala Lumpur Available in Kuala Lumpur & Borneo Available in Kuala Lumpur & Borneo Available in Kuala Lumpur Available in Borneo Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur
  • 9. DEGREE Faculty of Design Innovation • Bachelor of Design (Hons) in Professional Design (Visual Communication) 27 • Bachelor of Design (Hons) in Transport Design 28 • Bachelor of Arts (Hons) in Industrial Design 29 • Bachelor of Arts(Hons)of Creative Imaging in Digital Photography 30 Faculty of Multimedia Creativity • Bachelor of Arts (Hons) in Games Art Development 31 • Bachelor of Arts (Hons) in Creative Multimedia 32 • Bachelor of Arts (Hons) in Animation 33 • Bachelor of Arts (Hons) in Games Design 34 • Bachelor of Arts (Hons) in Mobile Media Production 35 • Bachelor of Arts (Hons) in Motion Graphics & Visual Effects 36 Faculty of Communication, Media & Broadcasting • Bachelor of Arts (Hons) in Professional Communication 37 • Bachelor of Arts (Hons) in Broadcasting & Journalism 38 • Bachelor of Arts (Hons) in Digital Film & Television 39 • Bachelor of Arts (Hons) in Event Management 40 • Bachelor of Communication (Hons) in Digital Media 41 • Bachelor of Arts (Hons) Psychology with Communication 42 • Bachelor of Arts (Hons) Media Innovation & Globalisation 43 Faculty of Architecture & The Built Environment • Bachelor of Arts in Interior Architecture 44 • Bachelor of Arts (Hons) in Urban Planning & Design 45 • Bachelor of Arts (Hons) in Landscape Architecture 46 • Bachelor of Science (Hons) of Construction Management 47 • Bachelor of Science (Architectural Studies) 48 • Bachelor of Civil Engineering 49 • Bachelor of Architecture 50 Faculty of Fashion & Lifestyle Creativity • Bachelor of Arts (Hons) in Fashion & Retailing 51 Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur
  • 10. Faculty of Business Management & Globalisation • Bachelor of Business Administration (Hons) 52 • Bachelor of Business (Hons) in Marketing 53 • Bachelor of Business (Hons) in International Business 54 • Bachelor of Business (Hons) in Entrepreneurship 55 • Bachelor of Business (Hons) in Accounting 56 • Bachelor of Business (Hons) in Human Resource Management 57 • Bachelor of Public Management (Hons) 58 • Bachelor of Arts (Hons) in Sports, Health & Fitness Management 59 • Bachelor of Business (Hons) in Hospitality Management 60 • Bachelor of Arts (Hons) in Tourism Management 61 • Bachelor of Arts (Hons) in Business & Quality Management 62 • Bachelor of Arts (Hons) inGlobalBusinessCommunication 63 • Bachelor (Hons) in Islamic Banking and Finance 64 • Bachelor of Business (Hons) in Logistics Management 65 • Bachelor of Business (Hons) in Real Estate Finance 66 • Bachelor of Arts (Hons) inBusiness Innovation 67 • Bachelor of Business (Hons) in Banking & Finance 68 Faculty of Information & Communication Technology • Bachelor of Computer Science (Hons) in Mobile Computing 69 • Bachelor of Science (Hons) in Games Technology 70 • Bachelor of Science (Hons) in Information Technology 71 • Bachelor of Science (Hons) in Business InformationTechnology 72 • Bachelor of Science (Hons) in Software Engineering with Multimedia 73 • Bachelor of Science (Hons) in Electronic Commerce 74 • Bachelor of Science (Hons) in Information & Communication Technology 75 • Bachelor of Science (Hons) in Technopreneurship 76 • Bachelor of Science (Hons) in Business Intelligence System 77 •BachelorofScience(Hons)inInformation&VisualComputing 78 • Bachelor of Computer Science (Hons) in Cloud Computing Technology 79 Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur
  • 11. Limkokwing Sound & Music Design Academy • Bachelor of Arts (Hons) in Recording Arts 80 POSTGRADUATE • Master of Communication 81 •Masterof Art in International ContemporaryArt & Design Practice 82 • Master of Art in Innovation Management 83 • Master of Business Administration in Human Resource Management 84 • Master of Business Administration in Finance & Banking 85 • Master of Business Administration in Leisure & Tourism Management 86 • Master of Business Administration in Sports Management 87 • Master of Business Administration in Multimedia Management 88 • Master of Business Administration in Communication & Public Relations 89 • Master of Business Administration in General Management 90 • Master of Business Administration in Project Management 91 • Master of Science in Software Management 92 • Master of Science in Software Engineering 93 • Master of Science in Computer Networking 94 • Master in Digital Film& Television 95 • Master in Project Management 96 • Doctor of Business Administration 97 • Doctor of Philosophy (PhD) Management 98 • Doctor of Philosophy(PhD)Creative Industries&Art Practice 99 • Doctor of Philosophy (PhD) Information System 100 LIMKOKWING EXECUTIVE LEADERSHIP COLLEGE • Bachelor of Arts in Mass Communication • 3+0 Curtin 101 • BachelorofAppliedScience(Architectural Science)•3+0Curtin 102 • Bachelor of Arts (Hons) in Interior Architecture • 4+0 Curtin 103 •BachelorofArts(CreativeAdvertising&GraphicDesign)•3+0Curtin 104 • Bachelor of Arts (Digital Design) • 3+0 Curtin 105 A levels • GCE A levels (Arts) 106 • GCE A levels (Science) 107 Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur Available in Kuala Lumpur
  • 12. JPT/BPP (U) 1000-801/36/Jld.7(28) FOUNDATION The Foundation in Sound & Music provides an in- depth preparation for a diverse range of careers in the recording industry. Content covers professional studio production in computer music production using industry standard software and compositional work, as well as music production for visual media. Media-based modules will explore web based applications and formats and studio and music management through both aca- demic study and practical application. Youwillstudymusicproductioninrecordingstudios; elements of composition and arrangement; the music business; web-based applications; creative music sequencing; studio/music recording theory through both academic study and practical application. At the University’s Sound & Music Design Academy, you have access to well-equipped facilities, with pro- fessionalsoundrecordingstudios,analogueanddigital equipment, industry standard software and IT facili- ties, as well as editing and post production facilities. Entry Requirement • Pass SPM with 5 credits in any subjects; OR • Any other equivalent qualifications recognized by the Malaysian Government Semester 1 • Basic Recording • Audio Signal Flow • Intro to Analogue Audio Workstations • HumanHearing&SoundFoundation • Music Introduction 1 • English for Music 1 • Moral Studies/Islamic Studies* Semester 2 • Advance Analogue Recording Application • Microphones & Speakers • Ear Training 1 • KeyboardHarmony1 • MusicIntroduction2 • English for Music 2 • Malaysian Studies* Semester 3 • Digital Audio Workstation 1 • Midi Programming • Music Introduction 3 • Keyboard Harmony 2 • Ear Training 2 • Music Appreciation • Bahasa Malaysia* Programme structure * Not applicable for international students Where will it lead? • Diploma in Sound & Music Technology • Bachelor of Arts (Hons) in Recording Arts Career Opportunities This programme can help you become a: • Music Producer • Music Composer • Music Arranger • Studio Engineer • Lyricist • Vocalist • Mastering Engineer • Sound Designer • Foley Artist • Live Sound Engineer • Music Publisher • Artist & Repertoire • Voice Over Talent *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. 1 FoundationinSound & Music
  • 13. 22 Foundation inCommunication FOUNDATION JPT/BPP (KR11106)12/14 This one year programme is designed to lay a strong foundationforstudentspursuingadegreeincommuni- cationandotherrelatedfields.Apartfromfundamentals in conceptual, analytical and critical skills, students aretaughtbasicwritingskills,computerskills,theories in communication, marketing, advertising, design and other expertise to prepare them for a smooth transition into their degree programme. The Limkokwing Foundation programme is specifi- cally designed for students to enter University imme- diately after high school. Equivalent to an STPM/ Yr12/‘A’ Levels qualification, students will access Limkokwing’s wide range of undergraduate pro- grammes upon successful completion of the Foundation year. Students who have completed a recognized STPM/ Yr12/‘A’ Levels or equivalent higher certificate or diploma programme with the required subjects and credits may be exempted from the Foundation programme upon review of their past results or portfolio (where applicable). Entry Requirement •PassSPM/OLevelswith5creditsincludingEnglish language; OR • Any other equivalent qualifications recognized by the Malaysian Government Where will it lead? Upon successful completion, graduates of the Foundation in Communication can enter one of the following degree programmes: • BA (Hons) in Professional Communication • BA (Hons) in Digital Film & Television • BA (Hons) in Broadcasting & Journalism • BA (Hons) in Event Management • BA in Mass Communication (3+0) • Network of Partner Universities Semester 1 • Advanced Business English • Human Communication • Information Technology • Introduction to Marketing • Introduction to Mass Media • Bahasa Kebangsaan A /B* Semester 2 • Business Communication • Introduction to Advertising • Introduction to Social Studies • Design Study • Media Appreciation • Malaysian Studies* Semester 3 • Professional Writing • Introduction to Management • Creative Studies • Intercultural Communication • Introduction to Multimedia • Moral / Islamic Studies* Programme structure * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
  • 14. 3 FoundationinBuiltEnvironment TheFoundationprogrammeprovidesthefundamental knowledge and skills to those who aspire to be involved in the field of architecture and the built envi- ronment. It is a preparatory programme into thefield ofarchitectureandthebuiltenvironmentpriorto con- tinuing the tertiary level leading to a degree qualifica- tion. The programme encompasses all aspects of cre- ative and critical thinking through design, theory and skill-based modules, understanding the historical background of the built environment, mathematics, itsapplicationsandotherrelatedaspects.Italsoserves as a catalyst to opening a student’s mind in order to adapt to the new field of knowledge. The Limkokwing Foundation programme is specifi- cally designed for students to enter University imme- diately after high school. Equivalent to an STPM/ Yr12/‘A’ Levels qualification, students will access Limkokwing’s wide range of undergraduate pro- grammes upon successful completion of the Foundation year. The Foundation programme relies on intensive English training that is applied through commu- nication modules of the programme. Native English speakerscanspendmoretimeonprofessionalwriting, reporting, creative writing, etc. Students who have completed a recognized STPM/ Yr12 /A’ Levels or equivalent higher certificate or diploma programme with the required subjects and credits may be exempted from the Foundation programme upon review of their past results or portfolio (where applicable). Entry Requirement •PassSPM/SPMV/OLevelswith5creditsincluding English language; OR • Any other equivalent qualifications recognized by the Malaysian Government. Semester 1 • Introduction to Design 1 • Drawing 1 • Foundation Mathematics 151 • Introduction to Built Environment • Foundation English 151 • Malaysian Studies* Semester 2 • Introduction to Design 2 • Drawing 2 • Measurements & Applications 152 • History & Cultural Studies 1 • Foundation English 152 • Bahasa Kebangsaan A /B* Semester 3 • Introduction to Design 3 • Drawing 3 • History & Cultural Studies 2 • Building Technology & Concepts 2 • Introduction to Project Management • Moral/Islamic Studies* Programme structure Where will it lead? Upon successful completion, graduates of the Foundation in Built Environment can enter one of the following degree programmes: • BA in Interior Architecture • BA (Hons) in Urban Planning & Design • BA (Hons) in Landscape Architecture • BSc (Hons) in Facilities Management • BSc (Hons) of Construction Management • Bachelor of Architecture • BA (Hons) in Interior Design (3+0) • Bachelor of Applied Science in Architectural Science (3+0) • Bachelor of Science (Architectural Studies) • Transfer to selected partner University • Student with this foundation can directly join Curtin degree without IELTS of 6.5 * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. JPT/BPP (KR10991)01/15 FOUNDATION
  • 15. 4 FoundationinBusiness JPT/BPP (KR11360) 03/15 (LUCT) / JPT/BPP (N/340/3/0003) 04/16 (LICT) This programme has been specially designed to prepare school leavers for the technical and theo- retical modules of business. It is a one-year bridg- ing programme covering a range of subjects that form the core competencies required to pursue a degree qualification in this industry. The Limkokwing Foundation programme is specifi- cally designed for students to enter University imme- diately after high school. Equivalent to an STPM/ Yr12/‘A’ Levels qualification, students will access Limkokwing’s wide range of undergraduate pro- grammes upon successful completion of the Foundation year. Every student of the Foundation programme will enter a stream related to their studies as they proceed to their degree programme. They won’t have to study subjects not related to their planned career line. Key focus for all Foundation programmes is on develop- ing skills in ICT, business and management skills. The Foundation programme relies on intensive English training that is applied through commu- nication modules of the programme. Native English speakerscanspendmoretimeonprofessionalwriting, reporting, creative writing, etc. Students who have completed a recognized STPM/ Yr12 /A’ Levels or equivalent higher certificate or diploma programme with the required subjects and credits may be exempted from the Foundation programme upon review of their past results. Entry Requirement • Pass SPM with 5 credits including Mathematic and English; OR • Any other equivalent qualifications recognized by the Malaysian Government Semester 1 • Principles of Accounting • English • Introduction to Information Technology • Mathematics 1 • Introduction to Business • Bahasa Kebangsaan A /B* Semester 2 • English & Study Skills • Principles of Economics 1 • Fundamental of Management • Introduction to Finance • Public Speaking • Moral / Islamic Studies* Semester 3 • English & Critical Thinking • Principles of Economics 2 • Introduction to Banking • Fundamental of Marketing • Malaysian Studies* • Principles of Law Programme structure Where will it lead? Upon successful completion, graduates of the Foundation in Business can enter one of the fol- lowing degree programmes: • Bachelor of Business Administration (Hons) • B Business (Hons) in Accounting • B Business (Hons) in Marketing • B Business (Hons) in International Business • B Business (Hons) in Entrepreneurship • BA (Hons) in Business & Quality Management • BA (Hons) in Global Business Communication • BA (Hons) in Sports, Health & Fitness Management • B Business (Hons) in Tourism Management • Bachelar of Public Management (Hons) • B Sc (Hons) in Accounting and Finance (3+0) • BA (Hons) in Business Management (3+0) • BA (Hons) in Marketing (3+0) • BA (Hons) in Tourism Management (3+0) • BA (Hons) in International Management(3+0) • Transfer to selected partner University * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. FOUNDATION
  • 16. KPT/JPS(KA8574) 01/13 (LUCT) / KPT/JPS (KA9554) 02/14 (LICT) 5 This programme is specially designed to prepare school leavers for the technical and theoretical modules of Information Technology. It is a one- year programme covering a range of subjects that form the core competencies required to pursue a degree qualification in this industry. The Limkokwing Foundation programme is specifi- cally designed for students to enter University imme- diately after high school. Equivalent to an STPM/ Year12/‘A’ Levels qualification, students will access Limkokwing’swiderangeofundergraduateBachelor’s Degree programmes upon successful completion of the Foundation year. EverystudentoftheFoundationprogrammewillenter astreamrelatedtotheirstudiesastheyproceedtotheir degree programme. They won’t have to study subjects not related to their planned career line. Key focus for all Foundation programmes is on developing skills in ICT and creative skills. Students will learn to use both computer hardware and software.They will master computer technology related to business applications for activities such as presentations or writing reports as well as an under- standing of technical softwares for website design, graphic design, photo editing, publishing, multi- media etc. The Foundation programme relies on intensive English training that is applied through commu- nication modules of the programme. Native English speakerscanspendmoretimeonprofessionalwriting, reporting, creative writing, etc. Students who have completed a recognized STPM/ Year12 /A’ Levels or equivalent higher certificate or diploma programme with the required subjects and credits may be exempted from the Foundation programme upon review of their past results or portfolio (where applicable). Entry Requirement • SPM with 5 credits in any subject including Mathematic ; OR • Any other equivalent qualifications recognized by the Malaysian Government Semester 1 • Principles of Accounting • English • Introduction to Information Technology • Mathematics I • Introduction to Business • Bahasa Kebangsaan A /B* Semester 2 • English & Study Skills • Principles of Economics 1 • Fundamentals of Statistic • Fundamentals of Internet Technology • Principles of Programming Logic & Design • Moral / Islamic Studies* Semester 3 • English & Critical Thinking • Principles of Law • Mathematics II • Programming Fundamentals • Fundamentals of Multimedia • Malaysian Studies* Programme structure Where will it lead? Completion of the Foundation in Information Technologywillprovidesuccessfulstudentsentryinto the first year of any degree programme, in the Faculty of Information CommunicationTechnology. • B Sc (Hons) in Business InformationTechnology • B Sc (Hons) in E-Commerce • B Sc (Hons) inTechnopreneurship • B Sc (Hons) in Business Intelligence System • B Sc (Hons) in GamesTechnology • B Sc (Hons) in InformationTechnology • B Comp Sc (Hons) in Mobile Computing • B Sc (Hons) in Software Engineering with Multimedia • B Sc (Hons) in Information and CommunicationTechnology • B Sc (Hons) in Business Information Systems (3+0) • B Sc (Hons) in Computer Science (3+0) • B Sc (Hons) in Computing Gaming and Animation (3+0) •Transfer to selected partner University * Not applicable for international students FoundationinInformationTechnology *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. FOUNDATION
  • 17. KP/JPS (KR10922) 09/14(LUCT) / JPT/BPP (R/214/3/0012) 01/16(LICT) 6 FoundationinDesign TheFoundationinDesignisaone-yearprogramme, which provides the essential preparation for entry into our Degree programmes in Art, Design and Multimedia. The programme emphasizes creative thinking, research and drawing skills. You will learn how to visualise ideas using different media, whether it is drawing, photography or 3D prod- ucts. You will develop practical skills in two and three dimensions, explore issues of space, structure, surface, texture, and colour. Progressively you will experience and experiment across all areas of art and design and later concentrate on your chosen field. This programme is aimed at instilling in you: • The elements and principles of design • The skills and techniques of drawing •Thecreativethinkingandproblemsolvingtechniques •Theabilitytocarryoutprimaryandsecondaryresearch •The ability to communicate ideas visually and orally This programme emphasizes the various skills, techniques and learning so that you will benefit in beingagloballyaware,matureandforwardthinking creative individual. The Limkokwing Foundation programme is specifi- cally designed for students to enter University imme- diately after high school. Equivalent to an STPM/ Yr12/‘A’ Levels qualification, students will access Limkokwing’swiderangeofundergraduateBachelor’s Degree programmes upon successful completion of the Foundation year. However, it is compulsory for students enrolling into a design or multimedia related programme to undertake the Foundation programme unless they have a portfolio for assessment of prior learning, demonstrating their grasp of basic skills. EverystudentoftheFoundationprogrammewillenter a stream related to their studies as they proceed to their degree programme. Foundation subject are fixed subjects that student need to take except for MPW subject depending on their result. Key focus for all Foundation programmes is on developing skills in ICT and creative skills. Students in foundation are not expose to this level of learning but the fundamental (basic) level such as design studies for graphic design and they learn basic computer graphic covering illustrator and photoshop, not website or multimedia. The Foundation programme relies on intensive English training that is applied through commu- nication modules of the programme. Native English speakerscanspendmoretimeonprofessionalwriting, reporting, creative writing, etc. Students who have completed a recognized STPM/ Yr12 /A’ Levels or equivalent higher certificate or Diploma programme with the required subjects and credits may be exempted from the Foundation programme upon review of their past results or portfolio (where applicable). Entry Requirement •Pass SPM/O Levels with 5 credits including English language and Arts; OR • Any other equivalent qualifications recognized by the Malaysian Government Semester 1 • Communication Studies • Creative Studies 1 • Design Fundamental • Drawing Fundamental • Analytical Drawing • Bahasa Kebangsaan A /B* Semester 2 • 2 Dimensional Design • Figure Drawing • Creative Technologies • Eastern Art • Colour Studies • Malaysian Studies * Semester 3 • Communication Studies 2 • Advance Colour Studies • Digital Photography • History of Art • Moral Studies/Islamic Studies* Programme structure Where will it lead? CompletionoftheFoundationinDesignwillprovide successful students entry into the first year of any degree programmes in the Faculty of Design Innovation and Faculty of Multimedia Creativity: • B Des (Hons) in Professional Design • BA (Hons) in Industrial Design • BA (Hons) in Fashion & Retailing • BA (Hons) in Brand Packaging Design • BA (Hons) in Animation • BA (Hons) in Creative Multimedia • Bachelor of Arts (Design) (3+0) • BA (Hons) in Graphic Design (3+0) • BA (Hons) in Graphic & Web Design (3+0) • Transfer to selected partner University * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. FOUNDATION
  • 18. KPT/JPS(KR10222) 04/14 7 FACULTYOFDESIGNINNOVATION DiplomainGraphicDesignTechnology YEAR 1 Semester 1 • Communication Studies 1 • Creative Studies 1 • Analytical Drawing • Life Drawing 1 • Design Studies 1 • Moral / Islamic Studies* Semester 2 • Communication Studies 2 • Design Studies 2 • Creative Studies 2 • History of Art • Life Drawing 2 • Photographic Studies 1 • Malaysian Studies* YEAR 2 Semester 3 • Communication Studies 3 • Design Studies 3 • Design History • Computer Graphics 1 • Photography Studies 2 • Media Exploration • BahasaKebangsaanA/B* Semester 4 • Computer Graphics 2 • Design Studies 4 • Photography Studies 3 • Sociology and Design • Illustration 1 YEAR 3 Semester 5 • Professional Studies • Major Project 1 • Advertising 1 • Photography 1 • Illustration 2 • Multimedia 1 Semester 6 • Advertising 2 • Photography 2 • Illustration 3 • Multimedia 2 • Major Project 2 • Industrial Placement Programme structure When new creative and innovative ways to com- municate an idea, product or service arise demand for graphic designers in the design and advertising industry increases. The Diploma in Graphic Design Technology pro- gramme is a comprehensive course designed towards providingtherelevantskillsinacquiringknowledgeand research, and applying them to design solutions for industry-related projects. Our graduates are versatile, industry savvy, multi-skilled, multi-tasking individuals who are trained to succeed in the exciting glamorous world of advertising and graphic design. Students are exposed to a wide range of graphics and visual techniques.This broad exposure enables students to specialise in a particular discipline in Year 3 of the programme such as illustration, pho- tography,advertisingandmultimedia.Oncompletion of Semester 5 they will have the added advantage of 8 weeks of internship training in the industry during the semester break. At the end of the programme, they will also be able to develop effective strategies for goal setting, time management and to execute design concepts to a professional standard. They will be the new gener- ation of highly skilled, creative and innovative global workforce! Entry Requirement •PassSPM/SPMV/OLevelswith3creditsincluding Art /Engineering Drawing; OR • Any other equivalent qualifications recognized by the Malaysian Government Where will it lead? ADiplomainGraphicDesignTechnologywillprovide you with a number of options, such as: • Advanced Standing into a related Limkokwing University Degree programme. • Advanced Standing into a related 3+0 Curtin Universiy Degree offered at Limkokwing. • Advanced Standing into an overseas Degree pro- gramme from our Partner Universities. • Straight into industry. Career Opportunities • Art Director • Illustrator • Photographer • Desktop Publishing Specialist • Image Touch-up Designer • Advertising Manager • Graphic Designer • Packaging Designer • Communications Designer • Stationery Designer • Set Designer • Magazine or Newspaper Designer • Web Page Designer • Exhibition Designer • Event Production Manager * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
  • 19. JPT/BPP(R/214/4/0006) 1/16 FACULTYOFDESIGNINNOVATION 8 The Diploma in Product Design is a programme that develops student’s capability in three-dimensional design. We are surrounded by products - from the watch on your wrist and the furniture in your house to the car you drive. Product design also known as industrial design, is a subject that allows you to conceptualise and design new consumer electronics - suchashandphones,audioandmultimedia products - has created opportunities for designers who are able to generate new, innovative and creative ideas that can successfully compare internationally. A product designer gives form and function to a product. He gives a product an identity that can communicate to the customer and provide a specific function. Students will gain an understanding of form and function, colour, market research and consumer demand, new technology, material and culturalstudies.Studentsareexposedtoawiderange of international projects ranging from electronic consumerproducts,furniture,lightingtotoydesign and packaging. Students will learn to execute proj- ects in a professional manner through presentation sketches, research reports, visuals, computer gen- erated 3D model and actual prototypes. Students will also learn the technical side of man- ufacturing and materials in order to produce practical designs. We work with the industry to give students practical exposure to 'live' projects and the required skills and knowledge to enter into the global design network. Entry Requirement • Pass SPM /OLevels with 3 credits; OR • Any other equivalent qualifications recognized by the Malaysian Government DiplomainProductDesign Programme structure YEAR 1 Semester 1 • Communication Studies 1 • Creative Studies 1 • Design Studies 1 • Analytical Drawing 1 • Life Drawing 1 • Moral / Islamic Studies* Semester 2 • Art History • Drawing Studies • Technical Drawing • Studio Project1 • Model Making 1 • Malaysian Studies* YEAR 2 Semester 3 • Design History • Design Trend Studies • Computer Aided Design 1 • Studio Project 2 • Model Making 2 • BahasaKebangsaanA/B* Semester 4 • Sociology & Design • Presentation Technique 1 • Materials & Processes • Studio Project 3 • Computer Rendering • Computer Aided Design 2 YEAR 3 Semester 5 • Design Research • Presentation Technique 2 • Professional Studies • Studio Project 4 • Computer Aided Design 3 Semester 6 • Studio Project 5A • Manufacturing Technology • Studio Project 5B Where will it lead? A Diploma in Product Design will provide you with a number of options, such as: • Advanced Standing into a related Limkokwing University Degree programme. • Advanced Standing into a related 3+0 Curtin University Degree offered at Limkokwing. • Advanced Standing into an overseas Degree pro- gramme from our Partner Universities. • Straight into industry. Career Opportunities • Consumer Product Designer • Furniture Designer • Automotive Styling Designer • Toy Designer • CAD Designer • Jewellery Designer • Signage Designer • Set Designer • Exhibition Designer *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. * Not applicable for international students
  • 20. KPT/JPT (KR6100) 07/15 (LICT) 9 The Diploma in Graphic Design programme is committed towards providing a comprehensive course that covers the basic skills in acquiring knowledge and research, and applying them to design solutions for industry-related projects. Graphic design is all around us - from books, magazines, illustrations, television commercials and backdrops, company logos, brochures, stationery to packaging, signage, advertisements, web designs and CD-ROMs.The demand for graphic designers continues to grow as the communications industry develops new ways to communicate an idea, product or service. Our diploma graduates are well versed in the graphic design and advertising industry. Students are multi- skilled, versatile and capable of multi-tasking and, therefore, make a smooth transition into industry. Students are exposed to a wide range of graphics andvisualtechniques-drawing,illustration,desktop publishing, photography and image manipulation and multimedia. This broad exposure enables students to specialise in a particular discipline in Year 3 of the programme such as illustrations, photography, advertising and multimedia. Attheendoftheprogramme,studentswillbeableto translate ideas into visual form. Their designs will embrace creativity, originality and technical compe- tence.Theywillbehighlyskilledandknowledgeable in the production of computer graphics, visualising, finished art and design. They will also be able to develop effective strategies for goal setting, time management and execute design concepts to a pro- fessional standard. Entry Requirement SPM with 3 credits including Art Subject or its equivalent and pass the interview / drawing test or portfolio review for candidate who do not have Art Subject. Programme structure YEAR 1 Semester 1 • Life Drawing 1 • Creative Studies 1 • Communication English 1 • Design Studies 1 • Moral / Islamic Studies* Semester 2 • Life Drawing 2 • Creative Studies 2 • Communication English 2 • Design Studies 2 • Photographic Studies 1 • History of Art & Design 1 • Malaysian Studies* YEAR 2 Semester 3 • Design Studies 3 • Computer Graphic 1 • History of Art & Design 2 • Illustration 1 • Photography 2 • Typography 1 • BahasaKebangsaanA/B* Semester 4 • Advertising 1 • Computer Graphic 2 • Sociology and Design • Illustration 2 • Typography 2 YEAR 3 Semester 5 • Professional Studies • Advertising 2 • Corporate Image/ Identity • Final Project 1 Semester 6 • Practical Training • Final Project 2 Where will it lead? A Diploma in Graphic Design will provide you with a number of options, such as: • Entry into Year 2 of the Limkokwing Degree in Professional Design, Cyberjaya Campus • Straight into industry. Career Opportunities • Art director • Illustrator • Photographer • Desktop publishing specialist • Image touch-up designer • Advertising manager • Graphic designer • Packaging designer • Event production manager • Communications designer • Stationery designer • Set designer • Magazine or newspaper designer • Exhibition designer Diploma in GraphicDesign * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. FACULTYOFDESIGNINNOVATION
  • 21. FACULTYOFMULTIMEDIACREATIVITY 10 KPT/JPS (KR10526) 06/14 DiplomainGamesArt Computergamingisaphenomenonofthedigitalage. Once regarded as an adolescent pastime, computer gamesaretodaytheentertainmentandmediaindustry's fastest growing segment. It has matured to become an industry of increasing sophistication and draws on the advancing technologies from software engi- neering,computerprogramming,computergraphics, animation and even artificial intelligence. As game enthusiasts seek more challenging platforms and environments, the industry is constantly on the lookout for talented designers to create more exciting new games that push the boundaries of technology and creativity. TheDiplomainGamesArtwillprovidecomprehensive studies of conceptual ideas, story, character and visualdesigndisciplines.Itwillfocusondevelopingthe student'stechnicalandaesthetic-basedskill-setsaswell astheabilitytocoordinategamesdevelopmentteams. Withaprimaryfocusoncreatingvisualsforthescreen, agamesartstudentwilllearntocreatehighlymarketable graphics for the latest gaming platforms/consoles as wellasforthemobile/portabledevice.Theprogramme will provide comprehensive study of the conceptual, story,characterandvisualdesignaspects.Itwillfocus on developing highly marketable technical and aes- thetic skills as well as the ability to coordinate games development teams. Students will examine the evolution of computer games,theelementsthatcontributetoagame'splaya- bility, hardware and software environments and the visualdesign,testing,creationandmarketingofgames. An important component of the course is the prac- tical training students will undergo in preparation for this competitive and highly lucrative industry. Entry Requirement • Pass SPM / SPMV /O Levels with 3 credits; OR • Any other equivalent qualifications recognized by the Malaysian Government Programme structure YEAR 1 Semester 1 • Design Studies 1 • Life Drawing 1 • Creative Studies 1 • Analytical Drawing & Color Theory • Communication Studies 1 • Moral / Islamic Studies* Semester 2 • Design Studies 2 • Life Drawing 2 • Creative Studies 2 • History of Art • Photographic Studies • Communication Studies 2 • Malaysian Studies* YEAR 2 Semester 3 • Creative Drawing • Digital Imaging 1 • Design Principles • 3D Games Modeling 1 • Introduction to Games Design • BahasaKebangsaanA/B* Semester 4 • Digital Imaging 2 • Animation Principles 1 • 3D Games Modeling 2 • Casual Games Development 1 • Principles of Game Development & Technology YEAR 3 Semester 5 • Imaging for Games • Animation Principles 2 • 3D Animation for Games • Casual Games Development 2 • Games Production Semester 6 • Advanced Games Development • Major Project • Professional Studies for Games Where will it lead? A Diploma in Games Art will provide you with a number of options, such as: • Advanced Standing into a related Limkokwing University Degree programme. • Advanced Standing into an overseas Degree programme from our Partner Universities. • Straight into industry. Career Opportunities TheDiplomainGamesArtfeaturesacareer-relevant concentrationinGamesArtthatallowsstudentsthis specialisedfocusingreaterdepth.Graduateswillhave thetrainingandskillstheyneedtocompeteforentry- level positions in the game industry such as: • Concept Artists • 3D Modelers • 3D Character Modelers • Texture Artists • Game Interface Designers • Character Riggers • 2D Game Animators • Lighting Artists • Pixel Artists * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
  • 22. FACULTYOFMULTIMEDIACREATIVITY 11 KP/JPS (KR10223) 05/14 DiplomainInteractive&MultimediaDesign InteractiveMultimediaDesignisacareer-orientedpro- gramme. Students will be exposed to the latest con- cepts in the multimedia industry and will be able to gainemploymentinkeyareasofthisgrowingindustry. Increasingly,thecreativemultimediaindustriesrequire fresh, creative employees who are able to multi-task inareassuchasphotography,audio-visualtechnology, screen production, screenwriting, animation, interac- tivemedia, and post-production. Along with creative and technical skills, many employers, especially in smaller businesses, seek staff with generic business, management and communication skills that will be offeredinthisprogramme.Assuch,theprogramme aims at honing the students' technical abilities and to aid in evolving their aesthetic maturity within the creative disciplines of design, media and art. The programme is broad-based and specialises in areas of interactive design for CD-ROM and DVD- ROM, web design, digital video, and animation. Students are able to specialise in an area of study of their choice in the final semester.The programme is an exploration of new and emerging media and encompasses a diverse range of communication platformsforvariousaudiences.Theprogrammewill develop the students' creative and technological skills and most importantly, the ability to apply these skills to practical solutions and products.The programme places great emphasis on coursework and the use of actual industry client briefs. As stu- dents progress, they will develop a portfolio of work while adopting a matured work culture that will prepare them for immediate employment or even for a term of higher study. Students will possess a considerable edge by gaining experience in some of the leading multimedia com- paniesintheregion.Itisarecurringtrendthatmany of our students are offered employment even before they graduate. Entry Requirement •Pass SPM / SPMV /O Levels with 3 credits and at least a pass in Arts; OR •Any other equivalent qualifications recognized by the Malaysian Government Where will it lead? A Diploma in Interactive Multimedia Design will pro- vide you with a number of options, such as: • Advanced Standing into a related Limkokwing University Degree programme. • Advanced Standing into an overseas Degree pro- gramme from our Partner Universities. • Straight into industry. Career Opportunities Graduates will be equipped with a range of skills and work practices to support employment in a variety of new media arts and creative multimedia industries. Graduates will enter the industry as : • Multimedia Designers • Animators • 3D Visualisers and Modelers • Web Designers • Producers, Art Directors • Video Producers • Digital Artists Programme structure YEAR 1 Semester 1 • Design Studies 1 • Life Drawing 1 • Creative Studies 1 • Analytical Drawing • CommunicationStudies1 • Islamic / Moral Studies* Semester 2 • Design Studies 2 • Life Drawing 2 • Creative Studies 2 • History of Art • CommunicationStudies2 • Photographic Studies 1 • Malaysian Studies* YEAR 2 Semester 3 • Digital Imaging 1 • Graphic Design 1 • Web Design • Digital Animation 1 • Video & Sound Visualisation •BahasaKebangsaanA/B* Semester 4 • Complimentary Studies 1 • Digital Imaging 2 • Graphic Design 2 • Web Technology • Digital Animation 2 • Interactive Design 1 YEAR 3 Semester 5 • Complimentary Studies 2 • Digital Imaging 3 • Interactive Design 2 • Multimedia Project 1 Semester 6 • Multimedia Project 2 • Professional Studies • Complimentary Studies 3 * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
  • 23. 12 FACULTYOFMULTIMEDIACREATIVITY KP/JPS (KR11669) 10/15 Diploma in Creative Multimedia CreativeMultimediaencompassesthepost-production, animation,webandinteractivemultimediaindustries. The production processes and techniques of creative multimedia are heavily used in the entertainment industries, especially to develop special effects in movies as motion graphics, video editing and visual effects. It is also evident in animation for cartoon characters and 3D games and films. Multimedia is also presented online in the form of interactive web pages, web design and online web games. The course utilizes the latest multimedia software application that is most relevant and widely used in the creative or post-production industry. This ensures that our graduates will be practically equipped and able to seamlessly integrate into any company within their chosen area of expertise. Intermsofhardware,weensurethatwehavethemost capable equipment to effectively run the necessary software applications and to provide students with the knowledge and practical usage of additional hardware peripherals most likely to be used within the industry worldwide. The course is specially catered to produce graduates for the post-production, web and multimedia industry. Graduates are also trained to work for web and multimedia companies specializing in Flash Applications and Interface Design Elements. Entry Requirement SPM with 3 credits and pass Art Subject or portfolio review evaluation for those who don't have Art subject. Where will it lead? A Diploma in Creative Multimedia will provide you with a number of options, such as: • Entry into Year 2 of the Limkokwing Degree in Creative Multimedia, Cyberjaya Campus. • Straight into industry. Career Opportunities • 3D Animators • 2D Artists • Web Designer • 3DTexture Artist • Video Editors • Multimedia Designers Programme structure YEAR 1 Semester 1 • Creative & Innovation Studies • Drawing 1 • Fundamental of Design • Introduction to Computer Skills • Presentation Research Study Skills • English Language Proficiency 1 Semester 2 • Visual Communication • Photography Studies • Design Studies 2 • Visualization Techniques • English Language Proficiency 2 • Islamic Studies* YEAR 2 Semester 3 • Digital Imaging & Image Manipulation • Writing for Interactive Multimedia • Introduction to Video • Interactive Design • English Language Proficiency 3 • Malaysian Studies* Semester 4 • Web Publishing • Digital Video Editing • Sound Production • 3D Animation • 2D Animation •BahasaKebangsaanA/B* YEAR 3 Semester 5 • Major Project • Entrepreneurship Practice • Multimedia Design Production Semester 6 • Industry Practice • Project Report & Presentation * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
  • 24. 13 KP/JPS (KA6818) 03/16 DiplomainSound & Music Technology Where will it lead? A Diploma in Sound & Music Technology will pro- vide you with a number of options, such as: • Advanced Standing into a related Limkokwing University Degree programme. • Advanced Standing into an overseas Degree pro- gramme from our Partner Universities. • Straight into industry. • Bachelor of Arts (Hons) in Recording Arts year 2 Career Opportunities The course will result in producing competent graduatesatentry-levelpositionsinrecordingstudio, broadcast and cable television, working on movies and television programmes, and in corporate audio post-production as an audio effect artist. A graduate of the Diploma in Sound & Music Technology typically works as: • Acoustic Specialist • Music Director • Concert Manager • Recording Producer • Production Director • Recording Engineering • Music Composer & Arranger • Broadcasting Engineering • Sound Designer • Film Scoring • Live Sound Engineer • Digital Music Producer Music is a thriving, fast-expanding business. With the proliferation of TV and radio stations, emer- gence of new media and technology convergence, the music horizons are expanding beyond traditional perimeters.This is an exciting time of technological changeandchallenge. Youcanbepartofthisboom- ingindustrywhenyoushowthepotentialandpassion for music. You are also in sync if you have a keen interest in music technology. Students pursuing the programmelearnessentialmoduleslikedigitalaudio application,musicarrangementandstudioacoustics. In the process, you acquire cutting-edge skills as well as hands-on experience in an array of profes- sional equipment. Another competitive advantage is the access or exposure to other campus facilities and new learning dimensions in the form of mass communication, film and TV, broadcasting, mul- timedia and advertising. Entry Requirement • Pass SPM/O Levels with 3 credits; OR • Any other equivalent qualifications recognized by the Malaysian Government Programme structure YEAR 1 Semester 1 • Human Hearing & Sound Foundation • Audio Signal Flow • Introduction to Analogue Audio Work-stations • English for Music 1 • Moral / Islamic Studies* • Music Introduction 1 Semester 2 • Microphones & Speakers • Basic Recording • English for Music 2 • Music Introduction 2 • Music Appreciation • Malaysian Studies* YEAR 2 Semester 3 • Advanced Analogue Recording Application • Ear Training • Bahasa Kebangsaan A/B* • Keyboard Harmony • Music Introduction 3 • MIDI, Synthesis & Sampling Semester 4 • Audio Mastering • Audio Live Sound • Studio Acoustics • Music Composition & Arrangement 1 • Advanced Digital Audio Workstation • Vocal Technique YEAR 3 Semester 5 • Music Composition & Arrangement 2 • Internship • Career Management Semester 6 • Sound Design • Music Business & Law • Audio Surround • Audio System Maintenance & Computer Management • Album Production * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. FACULTYOFMULTIMEDIACREATIVITY
  • 25. 14 KP/JPS (KR10564) 07/14 DiplomainAnimation&MultimediaDesign The rapid advancement of technology has made digital animation available to the masses and the animation industry is one of the fastest growing industries today.The demand for digital animated content has expanded with the development and innovationofglobaltechnologies.Thisphenomenon can be seen by the influx of channels of cable and satellite digital television along with the growing popularity of the Internet. TheDiplomainAnimationandMultimediaDesign is a programme developed to meet the growing requirements and demands of animation studios globally.Theprogrammefocusesonthedevelopment of individual creative expression using experimen- tal and innovative animation techniques. This is accomplished through the melding of artistic application of the theories of motion, timing, sto- rytelling, and entertainment, with the use of the most current technology required to successfully produce content in the competitive world of 2D and digital animation. At its most fundamental stage, the Diploma also builds on conventional animation methodologies such as cell animation which was popularised by Walt Disney. Students will develop skills in drawing and the ability to visualise characters with a sense of acting and motion. Drawings on cells will then be used to dramatise the motions of humans or animals and to provide compelling narrative structure to their storytelling. As an important part of the programme, story character development is a component that will occupyasignificantamountoftimeinitsapplication withinthemodulesofstudy.Thiswillaffordstudents the opportunity to hone their research skills, their ability to construct a good story and to develop a sense of film-directing. With an emphasis on these core areas, students will be exposed to advanced digital animation techniques. Entry Requirement •Pass SPM / SPMV /O Levels with 3 credits and at least a pass in Arts; OR •Anyotherequivalentqualificationsrecognizedbythe Malaysian Government Programme structure YEAR 1 Semester 1 • Communication Studies 1 • Creative Studies 1 • Analytical Drawing • Life Drawing 1 • Design Studies 1 • Moral / Islamic Studies* Semester 2 • CommunicationStudies2 • Photographic Studies 1 • History of Art & Design • Creative Studies 2 • Life Drawing 2 • Design Studies 2 • Malaysian Studies* YEAR 2 Semester 3 • Communication Studies 3 • Photographic Studies 2 • Computer Graphics 1 • Illustration 1 • Design Studies 3 • Bahasa Kebangsaan A/B* Semester 4 • Sociology & Design • Computer Graphics 2 • Design Studies 4 • Entrepreneurship • Illustration 2 YEAR 3 Semester 5 • Major Project 1 • History of Animation • Film Structure • Animation Production Design 1 Semester 6 • Animation Production Design 2 • Animation Methodology 2 • Major Project 2 Where will it lead? ADiplomainAnimationandMultimediaDesign will provide you with a number of options, such as: • Advanced Standing into a related Limkokwing University Degree programme. • Advanced Standing into an overseas Degree pro- gramme from our Partner Universities. • Straight into industry. Career Opportunities Graduates will be equipped with a range of tradi- tional and digital animation skills. These skillsets can be utilised in a variety of ways such as : • 2D Animators • Assistant Animators or 'In-Betweeners' • Background & Layout Artists • Character Designers • Storyboard Artists • Visual Development or Inspirational Artists • Concept Artists • Digital Ink and Paint Artists * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. FACULTYOFMULTIMEDIACREATIVITY
  • 26. FACULTYOFCOMMUNICATION,MEDIA&BROADCASTING KP/JPS (A7648) 8/16 DiplomainMultimedia,Advertising&Broadcasting 15 Programme structure YEAR 1 Semester 1 • Media, Culture & Society 1 • InformationTechnology • Malaysian Studies* Select One: • Human Communication • Advanced Business English Semester 2 • Design Study 1 • Professional Writing • Media, Culture, Society 2 •BahasaKebangsaanA/B* Select One: • Introduction to Marketing • Introduction to Management YEAR 2 Semester 3 • Design Study 2 • Writing for Electronic Media • Introduction to Advertising • Moral/Islamic Studies* Select One: • Creative Studies • Writing for Print Semester 4 • Advertising Creativity • Multimedia Technologies 1 • Broadcast Media Production • Photography Select One: • Buyer Behavior • Introduction to Public Relations YEAR 3 Semester 5 Advertising Major • Media Planning & Strategy • Copywriting • Advertising Management Multimedia Major • Multimedia Production • Graphic Design for Multimedia • Multimedia Technologies 2 Broadcasting Major • Introduction to Screen Studies • Video Production 1 • Introduction to Screenwriting Semester 6 Select One: • Internship or Mass Media Research Advertising Major • Integrated Marketing Communication • Presentation Skills • Advertising Campaign Planning Multimedia Major • Multimedia Project • Multimedia Broadcasting • Visualisation & Animation Broadcasting Major • Video Documentary Production • Video Production 2 • Directing Workshop Where will it lead? ADiplomainMultimedia,Advertising&Broadcasting will provide you with a number of options, such as: • Advanced Standing into a related Limkokwing University Degree programme. • Advanced Standing into a related 3+0 Curtin Universiy Degree offered at Limkokwing. • Advanced Standing into an overseas Degree pro- gramme from our Partner Universities. • Straight into industry. Career Opportunities Agraduatecanenterindustriesinvolvedinmultimedia, advertising, public relations, journalism, electronic media, film and television, broadcasting, publishing and education. He/She can be employed as: • Audio-Visual producer • Reporter/Broadcast Journalist • Multimedia Producer/Writer • Account Executive • Public Relations Executive • Communication Executive • Product Executive • Brand Executive • Advertising Executive • Web Designer • Assistant Producer/Director • Editor • Copywriter • Account Executive • Media Executive • Sub-Editor • Art Director • Regional Correspondent • Scriptwriter The programme prepares students for the highest level of professional creative communication skills through intensive industry practicals and creative thinkingmodules.Inthis3-yearprogramme,students will be exposed to three majors - Advertising, Multimedia and Broadcasting - each area designed to equip students with the skills and technological know-how to contribute effectively in their chosen careers in communication. Entry Requirement • Pass SPM /O Levels with 3 credits; OR • Any other equivalent qualifications recognized by the Malaysian Government * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
  • 27. FACULTYOFCOMMUNICATION,MEDIA&BROADCASTING 16 KP/ JPS (KR11672) 05/16 (LICT) Diploma inBroadcasting (Radio & TV) YEAR 1 Semester 1 • English Language Proficiency 1 • Creative & Innovation Studies • Drawing 1 • Fundamental of Design • Introduction to Computer Skills • Presentations Research Study Skills Semester 2 • English Language Proficiency 2 • Introduction to Broadcasting • Photography Studies • Media Writing • Intro to Management • Islamic Studies* YEAR 2 Semester 3 • English Language Proficiency 3 • Principles of Broadcasting Technology • Introduction to Broadcast Writing • Fundamental of Camera Operation • Radio Production • Malaysian Studies* Semester 4 •English Language Proficiency 4 •Introduction to Screen Studies •Introduction to Screen Writing • Broadcast Media Production •TV Broadcasting •Bahasa Kebangsaan* YEAR 3 Semester 5 •English Language Proficiency 5 •Entrepreneurship Practice •Multimedia Broadcasting •Sound Technology •Studio Directing Semester 6 • Industry Practice • Project Report & Presentation Programme structure Where will it lead? A Diploma in Broadcasting (Radio & TV) will provide you with a number of options, such as: • Entry into the Limkokwing Degree in Broadcasting & Journalism, Cyberjaya Campus. • Straight into industry. • Advance standing to year 2 Limkokwing pro- grammes. Career Opportunities As the communication industry continues to expand there are tremendous opportunities for broadcasting graduates. Graduates of the Diploma in Broadcasting (Radio & TV) programme typi- cally work as: • Film Director • TV Producer • Film Editor • Creative Director • Art Director • Copywriter • Documentary Producer • Cameraman • Traffic Coordinator Broadcasting (Radio &TV) is a very large segment of the mass media market, consisting of radio and television stations and networks that create content or acquire the right to broadcast taped television and radio programs. The Diploma in Broadcasting creates many oppor- tunities in the exciting world of broadcasting. Through the course content, students will become knowledgeable about the basic developments in the history of broadcasting. They will understand the impact of broadcasting and its influence on society and be familiar with the necessary broadcasting terminology to acquire practical skills in the various dimensions of broad- casting such as audiences, research, regulations, programming, screenwriting and production. Entry requirement • PassSPM/SPMVwith3creditsinanysubjects;OR • Any other equivalent qualifications recognized by the Malaysian Government *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. * Not applicable for international students
  • 28. 17 KPT/JPS (KA9553) 06/14 (LICT) Diploma in Mass Communication Theprogrammepreparesstudentsforthehighestlevel of professional creative communication skills through intensive industry-practical and creative-thinking modules. In this 3 years programme, students will be exposedtothreemajors-Advertising,Multimediaand Broadcasting-eachareadesignedtoequipstudentswith the skills and technological know how to contribute effectively in their chosen careers in communication. In this programme, students will be: •Exposedtotheprinciplesandpracticesofcontemporary advertising,marketingandpublicrelations,thevalueof advertising, the role of advertising, and basic prin- ciplesofcopywritinganddesignforvariousmedia. • Taught to develop strong historical senses of how mass media originated and developed into what they are today. • Exposed to media information technologies, industries and media trends. • Taught to appreciate how the media is able to instantly inform allowing for fast assimilation of information. • Guided to learn of, and then develop, implement and evaluate media relations strategies and tactics relevant to a wide range of real life situations • Trained to develop knowledge of the conventionsof, and an ability to write within, a range of important public relations genres. Entry requirement Pass SPM / SPMV with 3 credits in any subjects or any other equivalent qualifications recognized by the Malaysian Government YEAR 1 Semester 1 • InformationTechnologies • Media, Culture & Society 1 • Human Communication • Advance Business English • Malaysian Studies* Semester 2 •ProfessionalWriting •DesignStudy1 •Media,Culture&Society2 •IntroductiontoMarketing •Moral Studies/Islamic Studies* YEAR 2 Semester 3 • Introduction to Advertising • Design Study 2 • Writing for Electronic Media • Introduction to Print • Bahasa Kebangsaan A/B* Semester 4 • Advertising Creativity • Broadcast Media Production • Photography • Buyer Behavior • Introduction to Public Relations YEAR 3 Semester 5 • Communication in New Economy • Presentation Skills Major (Journalism): • History of Journalism • Media Law • News Writing and Reporting Major (Public Relations): • Public Relations Communication • Public Relations Writing • Managing Publicity and Media Relations Semester 6 • Internship • Desktop Publishing Major (Journalism): • Media Ethics • Feature Writing • Investigative Writing Major (Public Relations): • Corporate Communication • Public Relations Management • Corporate Event Management Programme structure Where will it lead? A Diploma in Mass Communication will provide you with a number of options, such as: • Entry into Year 2 of the Limkokwing Degree in Professional Communication, CyberjayaCampus. • Straight into industry. Career Opportunities A graduate can enter the industries involved in advertising, public relations, journalism, electronic media, broadcasting, publishing and education. • Reporter/ Broadcast Journalist • Public Relation Executive • Advertising Executive • Editor • Copywriter • Media Executive • Art Director • Scriptwriter *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. * Not applicable for international students FACULTYOFCOMMUNICATION,MEDIA&BROADCASTING
  • 29. 18 FACULTYOFARCHITECTURE&THEBUILTENVIRONMENT JPT/BPP(U) 1000-801/36/Jld7(1) DiplomainCivil Engineering The programme’s aims, objectives and learning out- comes stress the creation of tangible outcomes in the form of projects, assignment and case studies. It is the individual module outlines that will focus on the themes of leadership, social responsibility, scholarship, community involvement, ethical val- ues and professionalism. Civil engineers are engaged in the planning, design, construction, and maintenance of bridges, buildings, foundations, dams, sanitary and solid waste disposal systems and related environmental considerations, highways, airport facilities, trans- portation systems, waterways, hydroelectric instal- lations, pipelines, coal preparation and loading facilities, and other systems and structures. Engineering students get a sound basic knowledge of science and a set of core courses in humanities and social sciences. Design is incorporated across the Civil Engineering curriculum in the junior and senior years with 11 courses having a design com- ponent for a total of 19 hours of design.The design component is completed with a capstone design course in which student teams are responsible for the completion of a comprehensive Civil Engineering project which involves several Civil Engineering disciplines with oral and written pre- sentations of the project. In addition to design, the Projects course includes principles of project and/or civil engineering, cost analysis and estimat- ing, and scheduling. Required courses and required elective courses which include significant design content are Hydraulic Engineering, Sanitary Engineering, Highway Design, the required struc- tural design elective (Structural Steel Design or Reinforced Concrete Design), the required geot- echnical elective (Foundation Design or Groundwater and Seepage), the required environ- mental elective (Advanced Sanitary or Advanced Hydraulics), and Civil Engineering Projects. One of the two additional electives (one CVLE and one Technical) also must contain significant design. Entry Requirement • Pass SPM / O Levels with 3 credits including Mathematics and another Science / Technical / VocationalrelatedsubjectAndamustpassEnglish;or • Pass certificate in related field with minimum CGPA of 2.0; or • Pass Vocational / Technical / Skills certificate in related field with one year working experience in relatedfieldoronesemesterbridgingprogramwith minimum one credit ; or • Any other equivalent qualification recognized by the Malaysian Government. Programme structure YEAR 1 Semester 1 • Mathematics-1 • Engineering Physics-I & LAB • Engineering Chemistry & LAB • Computer Application LAB • Introduction to Built Environment • Malaysian Studies (Degree)* Semester 2 • Engineering Calculation • Mathematics-1I • Engineering Physics-II & LAB • Engineering Drawing • Construction Materials • Bahasa Kebangsaan A DIP/DEG(Local) • Bahasa Kebangsaan B* DIP/DEG(International) YEAR 2 Semester 3 • Engineering Mechanics & LAB • Structure Elements • Surveying 1 & LAB • CAD in Civil Engineering LAB 1 • Islamic Studies/ Moral Studies* Semester 4 • Structural Engineering Design 1(Concrete) • Transportation Engineering • Fluid Mechanics • Water Resource Management • Surveying 2 & LAB YEAR 3 Semester 5 • Structural Engineering Design 2 (Steel) • Quantity Surveying • Concrete Technology and Construction • Water and Wastewater Management • CAD in Civil Engineering LAB 2 • Construction LAB Semester 6 • Construction Management • Building Interior Design • Urban Planning • Final Project * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. Where will it lead? A diploma in civil engineering will provide you with a number of options, such as: • Entry into Year 2 of the Limkokwing Degree in Civil Engineering. • Straight into industry. Career Opportunities • Structural Engineering • Geotechnical Engineering • Environmental Engineering • Materials Engineering • Water Resource Engineering • Earthquake Engineering • Coastal Engineering
  • 30. FACULTYOFARCHITECTURE&THEBUILTENVIRONMENT 19 LICT [KPT/BPP(K) (KR11782) 10/15 LUCT [JPT/BPP (R/540/4/0002) 11/16 DiplomainArchitectural Technology Where will it lead? A Diploma in Architectural Technology will provide you with a number of options, such as: • Advanced Standing into a related Limkokwing University Degree programme. • Advanced Standing into a related 3+0 Curtin Universiy Degree offered at Limkokwing. • Advanced Standing into an overseas Degree pro- gramme from our Partner Universities. • Straight into industry. Career Opportunities • Architectural Assistant • Architectural Draftperson orTechnical Assistant • Site Supervisor • Project Executive/ Coordinator • CAD Draftperson • Landscape Project Executive The architect as a practicing professional has the creative responsibility of designing the building that shapes the physical environment.To understand the diverse technological, humanistic and economical natureofenvironmentalproblems,thearchitectmust have a sound general education. More importantly, the knowledge learnt must prepare him or her for a life of continuing change in which problems to be solved will be large and small, for every sort of function, in every type of climate and for every budget.The curriculum of this program is designed to prepare students for a career that supports the building design industry. It equips students with the necessary technological skills and knowledge that range from building services, building construction and materials, technical and CAD drawings and office practice. Entry Requirement • Pass SPM /O Levels with 3 credits including English; OR • Any other equivalent qualifications recognized by the Malaysian Government Programme structure YEAR 1 Semester 1 • Building Construction 1 • Building Structure 1 • Architecture Drawing 1 • Architecture Design 1 • Foundation English 151 • Moral / Islamic Studies* Semester 2 • Architecture Construction 2 • Building Materials 2 • Architecture Drawing 2 • Architecture Design 2 • Foundation English 152 • Malaysian Studies* YEAR 2 Semester 3 • Building Construction 3 • Architecture Drawing 3 • Architecture Computing • Architecture Design 3 • Building Services 1 • Bahasa Kebangsaan A* Semester 4 • Building Construction 4 • Working Drawing • Architecture Design 4 • Building Services 2 • Architecture Science YEAR 3 Semester 5 • Architecture Techniques • Architecture Design 5 • Architecture Theory & Practice • Technical Report Writing Semester 6 • Architecture Design 6 • Architecture & Culture • Architecture Office Practice • Architecture Option * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
  • 31. FACULTYOFARCHITECTURE&THEBUILTENVIRONMENT 20 LICT [JPT/BPP(K) (R/214/40023) 9/16 LUCT [JPT/BPP (R/214/4/0019) 4/16 DiplomainInteriorDesign Where will it lead? A Diploma in Interior Design will provide you with a number of options, such as: • Advanced Standing into a related Limkokwing University Degree programme. • Advanced Standing into a related 3+0 Curtin Universiy Degree offered at Limkokwing. • Advanced Standing into an overseas Degree programme from our Partner Universities. • Straight into industry. Career Opportunities • Interior Designer • Interior Design Assistant • Project Manager Assistant • Business Marketing Assistant • Specialist Designer • Light and Acoustic Consultant • Site Supervisor • Freelance Designer • Columnist • Retail Designer • Visual Merchandizing Consultant • Colour Consultant Interior Design is a professional discipline. It exists in the overall framework of the building industry with its own area of specialty and considerations primarily for the interior environment. Interior Design takes into consideration basic human needs and aspirations for living through its expressions of style, structure, function and form. It is a highly respected profession that responds to the needs of the building industry and corresponds to the social development, economic growth and prosperity of a country. While responding to changes in the design environ- ment, interior design also plays a vital role in ensuring the continual preservation of a country’s identity and heritage. Students will begin with a thorough training in the basic principles of building and design, then move on to explore various areas of specialisation. Modules of study are centered on creating interior spacesandenvironmentsutilisingknowledgeofhuman behavior, psychology, environmental science and technology.Color,texture,renderingskills,computer- aided design, pattern, fabric and design trends are also studied within this field. Entry Requirement • Pass SPM /O Levels with 3 credits including English; OR • Any other equivalent qualifications recognized by the Malaysian Government Programme structure YEAR 1 Semester 1 • Introduction to Design 1 • Drawing 1 • History & Culture 1 • Measurement & Application 152 • Creative Studies • General English • Moral / Islamic Studies* Semester 2 • Design 2 • Drawing 2 • History & Culture 2 • Intro to Building Science & Construction • Building Materials 152 • CommunicationStudies1 • BahasaKebangsaanA/B* YEAR 2 Semester 3 • Design 3 • Drawing 3 • History & Culture 3 • Building Construction • CADD 1 • Foundation English 151 • Malaysian Studies* Semester 4 • Design 4 • Drawing 4 • History & Culture 4 • Technical Studies 1 • CADD 2 • Foundation English 152 • Professional Practice 221 YEAR 3 Semester 5 • Practicuum Experience Semester 6 • Communication Principles 111 • Design 5 • Technical Studies 2 • Furniture Design 5 • Professional Practice 222 * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
  • 32. FACULTYOFFASHION&LIFESTYLECREATIVITY KPT/JPS(KR10529) 06/14 DiplomainFashion&RetailDesign 21 The Diploma in Fashion & Retail Design is a pro- gramme that develops students’ capability in the international fashion and retail industry. Fashion is an international industry which demands talented designerswhoareabletoinnovateanddevelopcreative designs that can compete in the global market. The Fashion & Retail Design programme responds tothedirectneedsoftheglobalindustry.Thediploma emphasises innovation and creativity in Fashion & Retail Design while providing students the technical knowledge necessary for a successful entry into the fashion industry. That is, to produce graduates who haveanall-roundtalentinthefashionindustry–from fashion design, manufacturing and retail design to merchandisingandfashionmanagement.Studentsare also exposed to fashion photography and journalism as an extra advantage. Thethree-yearprogrammeensuresstudentswillobtain a firm foundation in research, design methods and practicalskillsindrawing,communicationsandfashion photography. In the 2nd year of the programme, stu- dents work with industry on live projects and are exposed to fashion management and merchandising. In the program, the students are introduced to the skills of construction in sewing, flat pattern drafting and illustration. Field trips to showrooms, museums and factories help to broaden the knowledge of the fashion industry, as do special projects and lectures by guest speakers. In the final year, students begin to specialise and develop an area of expertise. Whilst most of the graduates go on to become fashion designers, others have decided to move into fashion management and merchandising. The programme is very hands-on and students are expectedtomaketheirowngarmentscollection.This includes all designs worn to create a statement about the individual. It incorporates all the production acti- vitieswhichincludethemanipulationandexperimen- tation of textiles and trims to generate ideas that will then be translated into three-dimensional form through pattern drafting and/or draping and sewing. Entry Requirement • Pass SPM /O Levels with 3 credits; OR • Any other equivalent qualifications recognized by the Malaysian Government Programme structure YEAR 1 Semester 1 • Life Drawing 1 • Creative Studies 1 • Communication Studies 1 • Design Studies 1 • Analytical Drawing 1 • Moral / Islamic Studies* Semester 2 • Communication Studies 2 • Pattern Drafting & Sewing Technique 1 • Fashion Design 1 • Fashion History • Photography 1 • Figure Drawing • Malaysian Studies* YEAR 2 Semester 3 • Fashion Design 2 • Pattern Drafting & Sewing Technique 2 • Fashion Illustration • Business & Management Studies • BahasaKebangsaanA/B* Semester 4 • Retail Design • Fashion Design 3 • Pattern Drafting & Sewing Technique 3 • Presentation Techniques 1 YEAR 3 Semester 5 • Event Management • Fashion Design 4 • Pattern Drafting & Sewing Technique 4 • Garment Drapping • Presentation Techniques 2 • Industrial Placement Semester 6 • Fashion Design 5 • Pattern Drafting & Sewing Technique 5 Where will it lead? A Diploma in Fashion & Retail Design will provide you with a number of options, such as: • Advanced Standing into a related Limkokwing University Degree programme. • Advanced Standing into an overseas Degree pro- gramme from our Partner Universities. • Straight into industry. Career Opportunities A graduate with the Diploma in Fashion & Retail Design can work as: • Fashion Designer • Costume Designer • Fashion Merchandiser • Fashion Buyer • Fashion Illustrator • Fashion Promoter • Marketing Consultant • Retail Manager * Not applicable for international students *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
  • 33. FACULTYOFFASHION&LIFESTYLECREATIVITY 22 KPT/JPS(KA8597) 7/13 (LICT) Diploma in Fashion & Apparel Design (Available in Kuching) The Diploma in Fashion & Apparel Design emphasizes the innovation and creativity in fashion design while providing students the technical knowledge necessary for a successful entry into the fashion industry. In the program, the students are introduced to the basic skills of construction in sewing, flat pattern drafting and illustration. Fashion design is the applied art dedicated to the design of apparel and lifestyle accessories. Fashion and Apparel Design incorporates all the production activities involved in the development and manu- factureofapparelitemsformen,womenandchildren. Theseincludethemanipulationandexperimentation of textiles to generate ideas that will then be trans- lated into three-dimensional form through pattern drafting and/or draping and sewing. Field trips to showrooms, museums that help to broaden the knowledge of the fashion industry (special projects and lectures by guest speakers). By examining their own work and the work of their peers students learn to think critically about design. Studentsmoveontothedevelopmentofcollections in fashion shows and competitions. Business prac- tices, marketing, and client relations are studied to provide students with a realistic view of the world of business. Entry Requirement • SPM with 3 credits or its equivalent and pass the Art Subject or drawing test/ colour blind test Programme structure YEAR 1 Semester 1 • Creative & Innovation Studies • Drawing 1 • Fundamental of Design • Introduction to Computer Skill • Presentation Research Study Skills • English Language Proficiency 1 Semester 2 • Intro to Fashion & Apparel Design • Introduction to Fashion & Apparel Industry • Figure Drawing, Fashion & Apparel Design • Textile Studies • English Language Proficiency 2 • Moral/ Islamic Studies* YEAR 2 Semester 3 • Principles of Entrepreneurship • Business Planning Semester 4 • Pattern Drafting & Sewing Techniques 1 • Fashion&ApparelDesign1 • Fashion & Apparel Illustration • Fashion & Apparel History • English Language Proficiency 3 YEAR 3 Semester 5 • Pattern Drafting & Sewing Techniques 2 • Fashion & Apparel Design 2 • Fashion & Apparel Marketing • Fashion & Apparel Production • English Language Proficiency 4 • Bahasa Kebangsaan A/B* Semester 6 • Industrial Training • Project Report Where will it lead? A Diploma in Fashion & Apparel Design will provide you with a number of options, such as: • Entry into Year 2 of the Limkokwing Degree in Fashion & Retailing Design, Cyberjaya Campus. • Straight into industry. Career Opportunities • Patternmaker • Product Developer • Fashion & Production Supervisor • Quality Supervisor • Design Room Assistant • Sample Hand • Assistant Designer • Fashion Designer and Entrepreneur *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. * Not applicable for international students
  • 34. Professional Diploma in Hair Design Globally, most of the industries especially film, televi- sion, fashion, public relations and publishing are on the lookout for talented professional hair designers. This course is a flexible and affordable pathway that develops talent and grooms students into polished professionals who can communicate well and work with confidence. It covers all aspects of hair services, and it has various combinations and creativity involvedwhichhelpsstudentstovisualizeanddesign. The course is conducted in three stages, gradually building the students to become a professional hair designer. During the foundation level, students will be exposure to all aspects of hair design which also include Occupational Health & Safety. Moving on to the intermediate level, the student is now a junior stylist. During this stage, students are able to weave their way through advanced styling techniques and gain in depth knowledge of hair technology in a pro- fessional environment. During the Professional level, students will learn to managetheirownsalonasprofessionalandconfident hair designers while gaining entrepreneurial insights that give an added advantage to become successful entrepreneurs. Entry requirement •Pass SPM/O Level •Any other equivalent qualifications recognized by the Malaysia Government. *Only available for local students Programme structure Level 1 – Foundation • Foundation of Cutting • Foundation of Perming • Fundamental of Color • Styling & Setting • Hair Care & Treatment • Occupational Health & Safety • English Communication Skills 1 • Make Up 1 Level 2 – Intermediate • Intermediate Cutting • Intermediate Perming • Intermediate Color • Up Do Creation • Fashion Styling • Straightening & Relaxing • English Communication Skills 2 • Make Up 2 Level 3 – Professional • Advance Cutting • Advance Perming • Color Correction • Black Hair Styling • Hair Show Project & Photo Shoot • Salon Management • English Communication Skills 3 • Make Up 3 Career Opportunities Graduates of the course can take up a job as: • Hair Designer • Personal Make-Up Artist • Bridal Make-Up Artist • Professional Stage Make-Up Artist 23 *Each Level is a 3-month course. FACULTYOFFASHION&LIFESTYLECREATIVITY *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. * Not applicable for international students
  • 35. 24 FACULTYOFFASHION&LIFESTYLECREATIVITY KPT/BPP(U)1000-801/36/Jld 1(37) Diploma in Hair Design The hair design industry is a fast expanding and lucrative industry. As the population is becoming more affluent and sophisticated, the consumer demands greater professionalism and creativity in the area of hair design. In Malaysia, however, the training of hair designers has not grown in tandem with the pace set by the rest of the world. There is high demand as well as career prospects for talented designers. The programme is designed to help students make a seamless transition into industry. They will enjoy close rapport with working professionals and learn from their experience and expertise. Students will interact with industry on a daily basis through the lecturers and tutors who teach on the course. Visits to salons and prominent suppliers will make their industry experience current. The graduates of this programme will be technical- ly, professionally and creatively poised to achieve lasting success in this demanding but rewarding hair design environment. Entry Requirement • Pass SPM/O Level with 3 credits; OR • Any other equivalent qualifications recognized by the Malaysia Government Programme structure YEAR 1 Semester 1 •Creative and Innovation Studies •Introduction to Computer Skills •English Language Proficiency 1 •Fundamental of Design •Drawing 1 •Presentation Research Study Skills •Communication - Malay Language 1 •Malaysian Studies 2 Semester 2 • English Language Proficiency 2 •Hair Design 1 •Hair Techniques 1 •Salon Management 1 •History of Art •Decision Making Skills •Thinking Skills •Entrepreneurship •BahasaKebangsaan A YEAR 2 Semester 3 • English Language Proficiency 3 •Hair Design 2 •Hair Techniques 2 •Salon Management 2 •History Fashion •Constitution and Society of Malaysia •Comparison of Religions •Comparison of Ethics Semester 4 • English Language Proficiency 4 •Hair Design 3 •Salon Management 3 •Hair Techniques 3 •Community Services •Co-curriculum •Work Sociology and Malaysian Industry YEAR 3 Semester 5 • Entrepreneurship Practice •Final Project •Fashion Photography 1 Semester 6 • Industry Practice •Project Report & Presentation Career Opportunities • Hair Designer • Fashion TV Producer • Fashion Editor • Fashion Director • Fashion Show Producer • Fashion Buyer • Technical Manager • Brand Manager • Public Relations Director • Marketing Director • Salon Manager • Entrepreneur *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
  • 36. FACULTYOFBUSINESSMANAGEMENT&GLOBALISATION 25 JPT/BPP (U)1000-801/36/JLD 1(28) Diploma in Business Management Studentsacquireafirmgrasponbusinessstrategiesin which they get to develop a knowledge in business disciplines and knowledge concepts and learn to use them as thinking tools of analysis for different busi- ness situations. It enables the student to acquire thorough under- standing of various business environment, functions and operations as well as important skills and knowl- edge in which they learn and adapt analytical, plan- ning, communication and operating skills which can be applied to various complex business situations. Entry requirement •3 Credits in SPM/’O’ Level or its equivalent Programme structure Year 1 •Introduction to Business Management •Computer Application in Business •Principle of Marketing •Presentation Research Study Skills •English Language Proficiency 1 •Principle of Economics •Bahasa Kebangsaan •English Language Proficiency 2 •Introduction to Finance •Business Mathematics •Concept of Organization •Principle of Accounting •Fundamental of Internet Technologies •Islamic Studies Year 2 •Human Resource Management •Business Statistics •English Language Proficiency 3 •Organization Behavior •Leadership Skill & Competency •Malaysian Studies •Business Law •Small Business Management •English Language Proficiency 4 •Cost Accounting •Business Communication Year 3 • Marketing Research •Operation Management •Corporate Finance •Public Relation •Entrepreneurship Practice •Industry Training •Project Report & Presentation Career Opportunities Career opportunities are almost limitless as they would be well groomed to meet industry demands. Among them are: • Operations Management Executive • Business Planning Consultant • Management Trainee • Business Executive • Manager *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
  • 37. FACULTYOFINFORMATION&COMMUNICATIONTECHNOLOGY 26 JPT/BPP (U)1000-801/36/JLD 1(28) Diploma in Information Technology Information technology is a label that has two meanings. In the broadest sense, we often use “information technology” interchangeably with “computer technology”. Diploma programs that prepare students to meet the technology needs of business, government, healthcare, schools, and other kinds of organizations. IT’s emphasis is on the technology itself more than on the information it conveys. IT is a new and rapidly growing discipline, which started as a grass roots response to the practi- cal, everyday needs of business and other organiza- tions. Today, organizations of every kind are dependent on information technology. They need to have the appropriate systems in place.Those sys- tems must work properly and be secure. Professionals must upgrade, maintain, and replace them as appropriate. The people who work throughout an organization require support from IT staff that thoroughly understands computer sys- tems and are committed to solving whatever com- puter-related problems they might have. Graduates of information technology programs address these needs. Entry Requirement • 3 Credits in SPM/’O’ Level or its equivalent Programme structure YEAR 1 •Mathematics 1 •Introduction to Computer •Introduction to Business Management •Principles of Economics •Principles of Marketing •English Language Proficiency 1 •Islamic Studies OR Moral Studies •Fundamental of Internet Technologies •Principle of Programming Logic & Design •Fundamental of Information Technologies •Introduction to Finance •Principles of Accounting •English Language Proficiency 1 YEAR 2 •Mathematics ll •C++ Programming •Introduction to Database •Introduction to Information System •English Language Proficiency 3 •Malaysia Studies •Introduction to Data Communication •Introduction to JAVA Programming •Operating System •Human Computer Interaction •Probability & Statistics •English Language Proficiency 4 YEAR 3 • Entrepreneurship Practice •Leadership Skills & Competencies •Major Project •PC Maintenance •Bahasa Kebangsaan •Industry Practice •Project Report & Presentation Career Opportunities IT programs exist to produce graduates who possess the right combination of knowledge and practical, hands-on expertise to take care of both an organiza- tion’s information technology and the people who use it. IT specialists assume responsibility for select- ing hardware and software products appropriate for an organization, integrating those products with organizational needs and infrastructure, and installing, customizing and maintaining those appli- cations for the organization’s computer users. Examples of these responsibilities include the instal- lation of networks; network administration and security; the design of web pages; the development of multimedia resources; the installation of commu- nication components; the oversight of email prod- ucts; and the planning and management of the tech- nology life-cycle by which an organization’s technol- ogy is maintained, upgraded, and replaced. Career opportunities exist are: • IT Executive • System Engineer • Software Technologist • Applications Engineer • Network Architect • Network Engineer • System Analyst • System Builder • Programmer Database Administrator *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.
  • 38. FACULTYOFDESIGNINNOVATION KPT/JPS (KR9394) 10/13 BachelorofDesign(Hons)in ProfessionalDesign(Visual Communication) TheBachelorofDesign(Hons)inProfessionalDesign isathree-yearhonoursdegreedesignedtoprogressively develop students’ creative potential in conceptualising and innovative technical skills as they progress. In thefirsttwoyears,studentswillacquirethenecessary fundamentalknowledgeandskillsofagraphicdesigner with direct exposure to the industry in the areas of corporate communications, multimedia and illus- tration. In the second half of Year 2, students will gain eleven weeks of practical industry experience. In the final year, students will specialise and develop deeper knowledge in an area of their choice, which includesadvertisingandmultimediawithsupporting subjectsinanimation,Webtechnologyandmarketing. Equipped with entrepreneurship and design man- agement knowledge, our graduates will enter the industry with confidence to succeed. They will take on the challenge to develop their careers at a global level. Entry requirement •PassSTPM/ALevelswithminimum2principals;OR •PassFoundation/Matriculationprogrammeinrelated field; OR • Any other equivalent qualifications recognized by the Malaysian Government StudentswitharecognisedDiplomaintherelevantfield willbegivencreditexemptionsbasedonpastresultsand portfolio review (where applicable). Programme structure Year 1 Semester 1 • Design Heritage 1 • Visual Problem Solving • Illustration 1 • Photography 1 • Digital Imaging 1 • Design Principles 1 Select One: • Malaysian Studies • Co-Curriculum 1 Semester 2 • Design Principles 2 • Digital Imaging 2 • Design Heritage 2 • Typography 1 • Illustration 2 • Photography 2 Select One: • Moral Studies • Islamic Studies • Co-Curriculum 2 Year 2 Semester 3 • Graphic Design 1 • Sociology & Design • Typography 2 • Illustration 3 • Screen Design • Directed Elective 1 Select One: • Bahasa Kebangsaan A /B • Co-Curriculum 3 Semester 4 • Graphic Design 2 • Design Management Principles 1 • Typography 3 • Marketing • Directed Elective 2 • Free Elective • Global Classroom Year 3 Semester 5 • Design Management Principles 2 • Graphic Design 3 • Design Analysis • Directed Elective 3 • Internship Semester 6 • Final Project • Design Cultures & Ideas • Professional Studies • Entrepreneurship Career Opportunities Asthecommunicationsindustrycontinuestoexpand, therearetremendousopportunitiesforgraphicdesign graduates. Graduates typically work as: • Art Director • Design manager • Illustrator, photographer • Desktop publishing specialist • Image touch-up designer • Advertising manager • Graphic designer • Packaging designer • Event production manager • Communications designer • Stationery designer • Set designer • Magazine or newspaper designer • Web page designer • Exhibition designer • Multimedia designer. *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement. 27
  • 39. FACULTYOFDESIGNINNOVATION 28 JPT/BPP(U) 1000-801/4/Jld 6(30) BachelorofDesign(Hons)in Transport Design The Bachelor of Design (Hons) inTransport Design istheonlyTransportDesigncourseinMalaysiasofar. The program develops individuals who are able to introduce new innovations and creative approach to allformsoftransportationincludingair,rail,roadandsea. Thisprogramfocusesonpracticalissuesthatwillenable youtocreatedesirableyetefficienttransportationofthe future. You can enroll and focus on different streams that cover personal use or public transportation design. In the syllabus, students will address current major issuesthatwillshapethefutureintransportationdesign. Therearevariousspecializationsfrommotorcycles,cars, andevendesignforpublictransportaswellascommer- cial vehicles and custom vehicles. This program is set for 3 years with a compulsory Foundation in Design. As this is an art and design based program, the Foundation year is vital to imbed strong introductory visual skills such as manual draw- ing, sketching; technical aspects such as form and color;andtheorycomponentssuchashistoryandcre- ative thinking. In the first year, students will be exposed to sufficient basics about both 2D and 3D design skills, as well as how to work with scaled models derived from trans- portation design concepts. Theory and analysis skills willalsostrengthendesignwork.Also,studentswillbe exposed to packaging and ergonomic requirements for the best design solutions. In the second year, stu- dents will focus on their special interests projects.The delivery will be conducted in such a way that it is directlyrelatedtoergonomicsandknowledgeofengi- neeringconstruction.Inthefinalyearstudentswillbe exposed to collaborative projects with industry.There is the opportunity to apply for a professional experi- ence that may include an industry internship. This program will be taught through conventional teaching and learning approach; there will be theory classes in forms of lectures and paper assignments, practical demonstrations and 3D work submissions. Therewillalsobetutorialsandcoachingformoststu- dio based projects. Students will be engaged with individual as well as group work. At any point of time, students will be required to do presentations in critic sessions. Entry requirement •PassSTPM/ALevelswithminimum2principals:or •Pass Foundation in Art and Design with minimum CGPA of 2.0; or •Pass Diploma with minimum CGPA of 2.0; or •Any other equivalent qualifications recognized by the Malaysian Government. •Submit portfolio or drawings for students who does not have Arts subject. Programme structure Year 1 Semester 1 • ExperimentalConstruction • Workshop Technology 1 • Transport Design 1 • History of Design • 2D Computer Aided Design • Form and Color Studies • Ethnic Relations (Local student) Malaysian Studies (International student) Semester 2 • Transport Innovation • Workshop Technology 2 • Transport Design 2 • Rendering Techniques • 3D Computer Aided Design • Materials & Processes • Islamic Civilization and Asian Civilization (Local student) Communication Malay Language 3 (International student) Year 2 Semester 3 • Vehicle Interiors 1 • Digital Modeling 1 • Integrated Transport Design 1 • HumanFactorsinDesign • AutomotiveDesignHistory • Bahasa Kebangsaan A or Creative & Innovation Skills (local student) • Creative&InnovationSkills (International student) Semester 4 • Vehicle Interiors 2 • Digital Modeling 2 • Integrated Transport Design 2 • Transport Engineering • Professional Practice (Transport) • Global Classroom • Work Sociology and Malaysian Industry Year 3 Semester 5 • Internship • Academic Writing • Global Classroom All student - Choose one • Community Services • Co-curricular Semester 6 • BDes Transport Design Project • Self-Selected Transport Project • Thesis • Design & Business Strategy Career Opportunities Graduates will have the ability to be absorbed into a wide range of positions in the transport industry all over the world. They would fit well in custom designs industry if not in mainstream mass pro- duction facilities. The program is designed to give you the expertise and understanding to work as a designer in the wider creative transport industry that include new areas of transportation such as hybrids and personal mobility devices. Apart from that, conventional transportation such as motor- cycles, off-roads, trucks, vehicles for construction and interior designs would still be the main focus. *Mata Pelajaran Umum (MPU) subjects will be introduced from February 2014 onwards as part of government requirement.