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8-1
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Chapter 8, and 9
Decision Making
&
Buying and Disposing
CONSUMER
BEHAVIOR, 9e
Michael R. Solomon
8-2
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Chapter Objectives
When you finish this chapter, you should understand
why:
• Consumer decision making is a central part of
consumer behavior, but the way we evaluate and
choose products varies widely.
• A decision is actually composed of a series of
stages that results in the selection of one product
over competing options.
• Decision making is not always rational.
8-3
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Chapter Objectives (continued)
When you finish this chapter, you should understand
why:
• Our access to online sources is changing the way
we decide what to buy.
• We often fall back on well-learned “rules-of-thumb”
to make decisions.
• Consumers rely upon different decision rules when
evaluating competing options.
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
We Are Problem
Solvers
• Consumers are faced with the needs to make decisions
about products and services on a constant basis.
• Some of the decisions are very important to the consumer
and entail great effort, while others are made on virtually an
automatic or impulse basis
8-4
Consumers as Problem Solvers
• A customer purchase is a response to a problem.`
• Most consumers go through a series of steps when they make
a purchase. They are:
1. Problem recognition.
2. Information search.
3. Evaluation of alternatives.
4. Product choice.
• Learning occurs on how well the choice worked out.
• This learning affects future choices and purchases.
• Because some purchase decisions are more important than
others, the amount of effort we put into each differs.
• Sometimes the decision is almost automatic
• Sometimes the decision is one where a great deal of
thinking and analysis is required.
8-5
8-6
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Stages in Consumer Decision Making
Process
8-7
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Continuum of Buying Decision Behavior
Types of Consumer Decisions
• Extended Problem Solving
• Corresponds most closely to the traditional (rational)
decision-making perspective.
• There is a fair degree of risk – the decision we have to make
relates to our self-concept
• We use internal search and external sources. The consumer
tries to collect as much information as possible.
• Limited Problem Solving
• This is a simple, straightforward decision process.
• Buyers use simple decision rules to choose among
alternatives.
• Cognitive shortcuts are used.
• Habitual Decision Making
• These are characterized as simple automatic decisions.
• This form is characterized by automaticity where there is a
minimal effort and an absence of conscious control 8-8
8-9
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Steps In The Decision-Making
Process
1- Problem recognition
2- Information search
3- Evaluation of alternatives
4- Product choice
09/02/2022
Copyright © 2011 Pearson Education, Inc.
publishing as Prentice Hall 8-10
8-11
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Stage 1: Problem Recognition
• Occurs when consumer sees difference between current state
and ideal state we desire
• A problem can occur in two ways:
• Need recognition: actual state declines– move downward
(running out of gas)
• Need recognition can occur in several ways:
• Running out of a product.
• Buying a product that turns out to not adequately
satisfy needs.
• Developing new needs.
• Opportunity recognition: ideal state moves upward (desiring a
newer flashy car)
• often occurs when a consumer is exposed to different or
better-quality products.
8-12
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Figure 8.3 Problem Recognition
Marketing Strategy & problem
recognition
• Helping consumers recognize problems
• Influencing the desired state (advertise the benefit
of a product)
• Influencing the perception of the existing state
(trying to generate concern about an existing
state)
Activating Problem Recognition
showing you
a product
benefit you
might miss
Activating Problem Recognition
Generating concern about an
existing state
8-16
Stage 2: Information Search
Information search : the process by which we
survey the environment for appropriate data to
make a reasonable decision
• Types of Information Search-Types of search
that the consumer may undertake once a
need has been recognized include:
• Pre-purchase: an explicit search for
information
• Ongoing search: to acquire information for
possible later use and because the process
itself is pleasurable
8-17
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Framework for
Consumer Information Search
8-18
Stage 2: Information Search
•Information sources :Information sources
can roughly be broken into
• Internal search: relevant information from
long-term memory
• External search: external information
relevant to solving the problem, information
is obtained from advertisements, friends, or
just plain people-watching
• Online search: Internet search engines are
huge players when it comes to consumer
search
8-19
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Deliberate versus “Accidental” Search
• Directed learning: existing product knowledge
obtained from previous information search or
experience of alternatives
• Incidental learning: mere exposure over time to
conditioned stimuli and observations of others (This
is sometimes called low-dose advertising)
8-20
Biases in Decision-Making Process
There are biases in the decision-making process.
• The way people adjust decisions based on the cost
of the product and the situation can be explained
using the principles of mental accounting
• Mental accounting: framing a problem in terms of
gains/losses influences our decisions (the storm and
football ticket)
• Sunk-cost fallacy: We are reluctant to waste
something we have paid for
• Loss aversion: We emphasize losses more
than gains
• We value money differently depending on its
source
How Much Search Occurs?
• As a general rule, search activity is greater when:
• The purchase is important.
• There is a need to learn more about the purchase.
• The relevant information is easily obtained and
utilized.
• Consumers differ in the amount of search they tend
to undertake, every thing being equal:
• Females search more than men.
• Younger, better-educated people search more
than others.
• Those who enjoy shopping search more.
8-21
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
How Much Search Occurs?
• Does knowing about the product will engage
us more or less in search?
• Search tends to be greatest among those
consumers who are moderately
knowledgeable about the product
• Experts use selective search.
• Novices rely on opinions of others and
“nonfunctional” attributes
8-22
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
8-23
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Amount of Information Search and
Product Knowledge
8-24
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Minolta Understands Perceived Risk
Perceived Risk
As a general rule, purchase decisions that are
perceived as risky will involve more extensive
searches
• Perceived risk:
the belief that there may be negative consequences if
you use or don’t use a product
• This may occur when:
• The product is expensive,
• Complex and hard to understand, and
• When others can see what we choose
8-25
Perceived Risk
• Types of risk
• Monetary risk: occurs when making a poor choice will have
a monetary consequence. Any purchase that costs a lot is
subject to this risk.
• Functional risk: is the risk that the product may not function
as the consumer needs.
• Physical risk: is the risk that the choice may physically
threaten the consumer.
• Social risk: is the risk that the choice will reflect poorly on
the consumer and damage his or her self-esteem or
confidence.
• Psychological risk: is the risk that one may lose self-respect
due to making a bad decision. For instance, expensive
luxury goods could cause the consumer to feel extensive
guilt.
8-26
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09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
8-28
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
An Appeal to Social Risk
Stage 3: Evaluating Alternatives
• People who engage in extended problem solving may
carefully evaluate several brands, while habitual decision
may not consider any alternatives to his normal brand
• Appropriate Alternatives:
• Awareness set
• Evoked Set – composed of those products already in
memory (the retrieval set), plus those prominent in the
retail environment
• consideration set – those are the brands the
consumer will evaluate as a solution of a particular
consumer problem-)
• Inert Set (brands the consumer aware about and
indifferent toward)
• Inept Set (actively disliked or avoided by the
consumer)
8-29
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Categorizing Products
• Product categorization is how consumers organize their beliefs
about products or services.
• This is a crucial determinant of how a product is evaluated.
• Products in a consumer’s evoked set are likely to be those that
share some similar features.
• This knowledge is represented in a consumer’s knowledge
structure (the factual knowledge about products—beliefs—and
the way these beliefs are organized in people’s minds).
• There are several levels of categorization:
• Basic level—items have much in common but a number of
alternatives exist. (typically the most useful to classify
products)
• Superordinate level—abstract concepts.
• Subordinate level—individual brands.
8-30
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
8-31
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Levels of Abstraction
8-32
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Strategic Implications
of Product Categorization
Position
a product
Position
a product
• the conception of the product relative to
other products in the consumer’s mind.
• Depend on the marketers' ability to
convince customers to consider its product
within a given category
• the conception of the product relative to
other products in the consumer’s mind.
• Depend on the marketers' ability to
convince customers to consider its product
within a given category
Identify
competit
ors
Identify
competit
ors
• Are different products substitutes
• At the abstract superordinate level, many
different products forms compete for
membership
• Are different products substitutes
• At the abstract superordinate level, many
different products forms compete for
membership
Locate
products
in a store
Locate
products
in a store
• Product categorization can affect
consumers’ expectations regarding the
places they can locate a desired product
• Product categorization can affect
consumers’ expectations regarding the
places they can locate a desired product
8-33
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
In this ad for
Sunkist
lemons, the
goal is to
illustrate
lemons as a
possible
alternative to
salt.
8-34
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Stage 4: Evaluating Alternatives and Product Choice
How We Select from Alternatives?
• Once we assemble and evaluate relevant options
from a category, we must choose among them
• Sometimes, evaluation is made difficult due to
feature creep – more and newer features being
added to products
8-35
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Evaluative Criteria
• Evaluative criteria: dimensions used to judge merits
of competing options
• Criteria can range from functional attributes (TV
remote control) to experiential (TV sound effect)
ones
• Determinant attributes: features we use to
differentiate among our choices
• Criteria on which products differ carry more
weight
• Marketers educate consumers about (or even
invent) determinant attributes (which criteria they
should use as determinant attributes)
• Pepsi’s freshness date stamps on cans
8-36
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Information Necessary for
Recommending a New Decision Criterion
• It should point out that there are significant
differences among brands on the attribute
• It should supply the consumer with a
decision-making rule, such as if…., then
• It should convey a rule that is consistent with
how the person made the decision on prior
occasions, otherwise the recommendation
will be ignored because it requires too much
mental work
Apple iPhone TV Ads - YouTube.fv
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
BUYING,
Situational Effects On
Consumer Behavior
Situational effects on consumer behavior can be varied. A
consumption situation is defined by factors over and above
characteristics of the person and of the product that influence
the buying and/or using of products and services. Situation
effects can be behavioral or perceptual. Smart marketers
understand these influences and adapt their programs
accordingly.
9-37
9-38
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Figure 9.1 Issues Related to Purchase
and Postpurchase Activities
• A consumer’s choices are affected by many personal factors…
and the sale doesn’t end at the time of purchase
Situational Influences
• A consumption situation include a
buyer, a seller, a product, but also
many other factors, such as the reason
we want to make a purchase and how
the physical environment make us feel
• The role a person plays at any time is
partly determined by his or her
situational self-image, where the
consumer asks “Who am I right now?”
• Marketers often consider the major
contexts where a product is used and
the major users of the product.
9-39
Situational Influences
9-40
How marketers fine-tunes its segmentation strategy to usage situation
Smart marketers understand consumer emotions change from situation to
situation and tailor their efforts to coincide with situations where people are most
prone to buy, and how they communicate different product benefits and features
9-41
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Social and Physical Surroundings
• Affect a consumer’s motives for product usage and
product evaluation
• Décor, odors, temperature
• Co-consumers as product attribute
• The sheer presence or absence of co-consumers
is a product attribute
• Large numbers of people = arousal
• Interpretation of arousal: density versus crowding
• Type of customers
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
The Shopping Experience
Retailers are especially aware of the social and physical
surroundings that the consumer encounters on their shopping
trips. Decor, smells, and visual stimulation are all important to
the overall atmosphere of the store
9-42
9-43
The Shopping Experience:
Dimensions of Emotional States
Clearly our
mood can
affect the
shopping
experience
Clearly our
mood can
affect the
shopping
experience
The shopping experience is affected by how pleasant our
environment is perceived and our level of arousal during the
consumption experience
The shopping experience is affected by how pleasant our
environment is perceived and our level of arousal during the
consumption experience
9-44
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Reasons for Shopping
• shopping orientation—or their attitudes
about shopping in general.
• Shopping is an activity that can be
performed for either utilitarian
(functional or tangible) or hedonic
(pleasurable or intangible) reasons
• Hedonic shopping motives include:
• Social experiences
• Sharing of common interests
• Interpersonal attraction
• Instant status
• The thrill of the hunt
9-45
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Retailing as Theater
• Retail environments are important for attracting shoppers and
keeping them in the stores.
• Being space
• that resembles a commercial living room where consumer
can relax, be entertained, hang out with friends, etc.
Retailing as Theater
• Retail theming:
• Create imaginative environment that transport
shoppers to fantasy world or provide other kinds of
stimulation
• on four basic kinds of theming techniques:
• Landscape themes—rely on associations with
images of nature.
• Marketscape themes—built on associations with
man-made places.
• Cyberspace themes—incorporate images of
information and communications technology.
• Mindscape themes—draw on abstract ideas and
concepts, introspection, and fantasy.
9-46
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Landscape Themes
9-47
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Bass Pro Shops
Marketscape Themes
9-48
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
the venetian hotel in las Vegas
Cyberspace Themes
9-49
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Mindscape Themes
9-50
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
9-51
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Store Image
• Store image: personality of the store
• Location + merchandise suitability +
knowledge/congeniality of sales staff
• Other intangible factors affecting overall store
evaluation:
• Interior design
• Types of customers
• Return policies
• Credit availability
9-52
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Atmospherics
BEFORE AFTER
FedEx Makeover
Atmospherics, or the “conscious designing of space and its
various dimensions to evoke certain effects in buyers.” This
could include colors, scents, and sounds.
Activity stores are a fairly new trend. They allow the consumer
to participate in the production of a good or service
9-53
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
In-Store Decision Making
• significant degree to which many purchases are
influenced by the store environment
• In-store displays are one of the major information
sources used to decide what to buy and this is
particularly true for food
• Spontaneous shopping
• Unplanned buying
• Impulse buying
• Point-of-purchase (POP) stimuli
• Salesperson influence
In-Store Decision Making
• Spontaneous shopping
occurs when a shopper suddenly decides to buy something
in the store It can take two routes:
• Unplanned buying
• means that the consumer buys something that was
not on planned purchase list.
• The reason may be due to a lack of familiarity with
the store, time pressure, or just seeing something
actually needed but had forgotten.
• Impulse buying
• occurs when the shopper experiences a sudden
urge she can’t resist.
• Impulse items: such as candy and gum
9-54
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
In-Store Decision Making
• Point-of-purchase (POP) stimuli
“A place where sales are made. On a macro-level, a point
of purchase may be a mall, market or city. On a micro-
level, retailers consider a point of purchase to be the
area surrounding the counter where customers pay. Also
known as "point of sale". “
• Can be an elaborating product display or
demonstration, or a free samples
• A well-designed store display can boost impulse
buys as much as 10%.
• Salespeople can also be influential.
9-55
Point-of-purchase (POP) Stimuli
9-56
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
The importance of POP in shopper decision
making explain why product packages
increasingly play a key role in the marketing
mix.
The Salesperson: A Lead Role in the Play
• One of the most important in-store factors is the salesperson,
who attempts to influence the buying behavior of the customer.
• This influence can be understood in terms of exchange theory
that stresses that every interaction involves an exchange of
value.
• A resource exchange is “what do I get from the salesperson?”
(such as expertise).
• A buyer/seller situation is like many other dyadic encounters
(two-person groups); it is a relationship where some agreement
must be reached about the roles of each participant. An
identity negotiation occurs.
• Salespeople differ in their interaction styles.
9-57
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
9-58
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Postpurchase Satisfaction
• Postpurchase satisfaction or dissatisfaction is
determined by attitude about a product after
purchase
• Marketers constantly on lookout for sources of
consumer dissatisfaction
• United Airlines’ “United Rising” campaign
9-59
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Quality Is What We Expect It to Be
• Expectancy Disconfirmation Model
“we form beliefs about product
performance based on prior
experience with the product or
communications about the product
that imply a certain level of quality”
• Marketers must manage
expectations
• Don’t overpromise
• When product fails,
reassure customers
with honesty
8-60
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Chapter Summary
• Decision making is a central part of
consumer behavior and decisions are made
in stages
• Decision making is not always rational
• We use rules of thumb and decision rules to
make decisions more efficiently
9-61
09/02/2022
Copyright © 2011 Pearson Education
Assignment (15 Mark)
Discuss:
• Will e-commerce eventually replace traditional brick-
and-mortar retailing? Why or why not?
• What are the benefits that traditional retail stores
provide that e-commerce cannot provide?
9-62
09/02/2022
Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
Chapter Summary
• Many factors beyond the qualities of a
product influence purchase decisions.
• People can be influenced by store image,
point-of-purchase stimuli, salespeople, and
more as they make product choices.
• Consumers evaluate their choice after
making it and this evaluation affects future
choices.
• Disposing of products is a challenge.

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  • 1. 8-1 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Chapter 8, and 9 Decision Making & Buying and Disposing CONSUMER BEHAVIOR, 9e Michael R. Solomon
  • 2. 8-2 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Chapter Objectives When you finish this chapter, you should understand why: • Consumer decision making is a central part of consumer behavior, but the way we evaluate and choose products varies widely. • A decision is actually composed of a series of stages that results in the selection of one product over competing options. • Decision making is not always rational.
  • 3. 8-3 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Chapter Objectives (continued) When you finish this chapter, you should understand why: • Our access to online sources is changing the way we decide what to buy. • We often fall back on well-learned “rules-of-thumb” to make decisions. • Consumers rely upon different decision rules when evaluating competing options.
  • 4. Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall We Are Problem Solvers • Consumers are faced with the needs to make decisions about products and services on a constant basis. • Some of the decisions are very important to the consumer and entail great effort, while others are made on virtually an automatic or impulse basis 8-4
  • 5. Consumers as Problem Solvers • A customer purchase is a response to a problem.` • Most consumers go through a series of steps when they make a purchase. They are: 1. Problem recognition. 2. Information search. 3. Evaluation of alternatives. 4. Product choice. • Learning occurs on how well the choice worked out. • This learning affects future choices and purchases. • Because some purchase decisions are more important than others, the amount of effort we put into each differs. • Sometimes the decision is almost automatic • Sometimes the decision is one where a great deal of thinking and analysis is required. 8-5
  • 6. 8-6 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Stages in Consumer Decision Making Process
  • 7. 8-7 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Continuum of Buying Decision Behavior
  • 8. Types of Consumer Decisions • Extended Problem Solving • Corresponds most closely to the traditional (rational) decision-making perspective. • There is a fair degree of risk – the decision we have to make relates to our self-concept • We use internal search and external sources. The consumer tries to collect as much information as possible. • Limited Problem Solving • This is a simple, straightforward decision process. • Buyers use simple decision rules to choose among alternatives. • Cognitive shortcuts are used. • Habitual Decision Making • These are characterized as simple automatic decisions. • This form is characterized by automaticity where there is a minimal effort and an absence of conscious control 8-8
  • 9. 8-9 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
  • 10. Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Steps In The Decision-Making Process 1- Problem recognition 2- Information search 3- Evaluation of alternatives 4- Product choice 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall 8-10
  • 11. 8-11 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Stage 1: Problem Recognition • Occurs when consumer sees difference between current state and ideal state we desire • A problem can occur in two ways: • Need recognition: actual state declines– move downward (running out of gas) • Need recognition can occur in several ways: • Running out of a product. • Buying a product that turns out to not adequately satisfy needs. • Developing new needs. • Opportunity recognition: ideal state moves upward (desiring a newer flashy car) • often occurs when a consumer is exposed to different or better-quality products.
  • 12. 8-12 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Figure 8.3 Problem Recognition
  • 13. Marketing Strategy & problem recognition • Helping consumers recognize problems • Influencing the desired state (advertise the benefit of a product) • Influencing the perception of the existing state (trying to generate concern about an existing state)
  • 14. Activating Problem Recognition showing you a product benefit you might miss
  • 15. Activating Problem Recognition Generating concern about an existing state
  • 16. 8-16 Stage 2: Information Search Information search : the process by which we survey the environment for appropriate data to make a reasonable decision • Types of Information Search-Types of search that the consumer may undertake once a need has been recognized include: • Pre-purchase: an explicit search for information • Ongoing search: to acquire information for possible later use and because the process itself is pleasurable
  • 17. 8-17 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Framework for Consumer Information Search
  • 18. 8-18 Stage 2: Information Search •Information sources :Information sources can roughly be broken into • Internal search: relevant information from long-term memory • External search: external information relevant to solving the problem, information is obtained from advertisements, friends, or just plain people-watching • Online search: Internet search engines are huge players when it comes to consumer search
  • 19. 8-19 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Deliberate versus “Accidental” Search • Directed learning: existing product knowledge obtained from previous information search or experience of alternatives • Incidental learning: mere exposure over time to conditioned stimuli and observations of others (This is sometimes called low-dose advertising)
  • 20. 8-20 Biases in Decision-Making Process There are biases in the decision-making process. • The way people adjust decisions based on the cost of the product and the situation can be explained using the principles of mental accounting • Mental accounting: framing a problem in terms of gains/losses influences our decisions (the storm and football ticket) • Sunk-cost fallacy: We are reluctant to waste something we have paid for • Loss aversion: We emphasize losses more than gains • We value money differently depending on its source
  • 21. How Much Search Occurs? • As a general rule, search activity is greater when: • The purchase is important. • There is a need to learn more about the purchase. • The relevant information is easily obtained and utilized. • Consumers differ in the amount of search they tend to undertake, every thing being equal: • Females search more than men. • Younger, better-educated people search more than others. • Those who enjoy shopping search more. 8-21 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
  • 22. How Much Search Occurs? • Does knowing about the product will engage us more or less in search? • Search tends to be greatest among those consumers who are moderately knowledgeable about the product • Experts use selective search. • Novices rely on opinions of others and “nonfunctional” attributes 8-22 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
  • 23. 8-23 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Amount of Information Search and Product Knowledge
  • 24. 8-24 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Minolta Understands Perceived Risk
  • 25. Perceived Risk As a general rule, purchase decisions that are perceived as risky will involve more extensive searches • Perceived risk: the belief that there may be negative consequences if you use or don’t use a product • This may occur when: • The product is expensive, • Complex and hard to understand, and • When others can see what we choose 8-25
  • 26. Perceived Risk • Types of risk • Monetary risk: occurs when making a poor choice will have a monetary consequence. Any purchase that costs a lot is subject to this risk. • Functional risk: is the risk that the product may not function as the consumer needs. • Physical risk: is the risk that the choice may physically threaten the consumer. • Social risk: is the risk that the choice will reflect poorly on the consumer and damage his or her self-esteem or confidence. • Psychological risk: is the risk that one may lose self-respect due to making a bad decision. For instance, expensive luxury goods could cause the consumer to feel extensive guilt. 8-26
  • 27. 8-27 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
  • 28. 8-28 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall An Appeal to Social Risk
  • 29. Stage 3: Evaluating Alternatives • People who engage in extended problem solving may carefully evaluate several brands, while habitual decision may not consider any alternatives to his normal brand • Appropriate Alternatives: • Awareness set • Evoked Set – composed of those products already in memory (the retrieval set), plus those prominent in the retail environment • consideration set – those are the brands the consumer will evaluate as a solution of a particular consumer problem-) • Inert Set (brands the consumer aware about and indifferent toward) • Inept Set (actively disliked or avoided by the consumer) 8-29 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
  • 30. Categorizing Products • Product categorization is how consumers organize their beliefs about products or services. • This is a crucial determinant of how a product is evaluated. • Products in a consumer’s evoked set are likely to be those that share some similar features. • This knowledge is represented in a consumer’s knowledge structure (the factual knowledge about products—beliefs—and the way these beliefs are organized in people’s minds). • There are several levels of categorization: • Basic level—items have much in common but a number of alternatives exist. (typically the most useful to classify products) • Superordinate level—abstract concepts. • Subordinate level—individual brands. 8-30 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
  • 31. 8-31 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Levels of Abstraction
  • 32. 8-32 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Strategic Implications of Product Categorization Position a product Position a product • the conception of the product relative to other products in the consumer’s mind. • Depend on the marketers' ability to convince customers to consider its product within a given category • the conception of the product relative to other products in the consumer’s mind. • Depend on the marketers' ability to convince customers to consider its product within a given category Identify competit ors Identify competit ors • Are different products substitutes • At the abstract superordinate level, many different products forms compete for membership • Are different products substitutes • At the abstract superordinate level, many different products forms compete for membership Locate products in a store Locate products in a store • Product categorization can affect consumers’ expectations regarding the places they can locate a desired product • Product categorization can affect consumers’ expectations regarding the places they can locate a desired product
  • 33. 8-33 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall In this ad for Sunkist lemons, the goal is to illustrate lemons as a possible alternative to salt.
  • 34. 8-34 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Stage 4: Evaluating Alternatives and Product Choice How We Select from Alternatives? • Once we assemble and evaluate relevant options from a category, we must choose among them • Sometimes, evaluation is made difficult due to feature creep – more and newer features being added to products
  • 35. 8-35 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Evaluative Criteria • Evaluative criteria: dimensions used to judge merits of competing options • Criteria can range from functional attributes (TV remote control) to experiential (TV sound effect) ones • Determinant attributes: features we use to differentiate among our choices • Criteria on which products differ carry more weight • Marketers educate consumers about (or even invent) determinant attributes (which criteria they should use as determinant attributes) • Pepsi’s freshness date stamps on cans
  • 36. 8-36 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Information Necessary for Recommending a New Decision Criterion • It should point out that there are significant differences among brands on the attribute • It should supply the consumer with a decision-making rule, such as if…., then • It should convey a rule that is consistent with how the person made the decision on prior occasions, otherwise the recommendation will be ignored because it requires too much mental work Apple iPhone TV Ads - YouTube.fv
  • 37. Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall BUYING, Situational Effects On Consumer Behavior Situational effects on consumer behavior can be varied. A consumption situation is defined by factors over and above characteristics of the person and of the product that influence the buying and/or using of products and services. Situation effects can be behavioral or perceptual. Smart marketers understand these influences and adapt their programs accordingly. 9-37
  • 38. 9-38 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Figure 9.1 Issues Related to Purchase and Postpurchase Activities • A consumer’s choices are affected by many personal factors… and the sale doesn’t end at the time of purchase
  • 39. Situational Influences • A consumption situation include a buyer, a seller, a product, but also many other factors, such as the reason we want to make a purchase and how the physical environment make us feel • The role a person plays at any time is partly determined by his or her situational self-image, where the consumer asks “Who am I right now?” • Marketers often consider the major contexts where a product is used and the major users of the product. 9-39
  • 40. Situational Influences 9-40 How marketers fine-tunes its segmentation strategy to usage situation Smart marketers understand consumer emotions change from situation to situation and tailor their efforts to coincide with situations where people are most prone to buy, and how they communicate different product benefits and features
  • 41. 9-41 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Social and Physical Surroundings • Affect a consumer’s motives for product usage and product evaluation • Décor, odors, temperature • Co-consumers as product attribute • The sheer presence or absence of co-consumers is a product attribute • Large numbers of people = arousal • Interpretation of arousal: density versus crowding • Type of customers
  • 42. Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall The Shopping Experience Retailers are especially aware of the social and physical surroundings that the consumer encounters on their shopping trips. Decor, smells, and visual stimulation are all important to the overall atmosphere of the store 9-42
  • 43. 9-43 The Shopping Experience: Dimensions of Emotional States Clearly our mood can affect the shopping experience Clearly our mood can affect the shopping experience The shopping experience is affected by how pleasant our environment is perceived and our level of arousal during the consumption experience The shopping experience is affected by how pleasant our environment is perceived and our level of arousal during the consumption experience
  • 44. 9-44 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Reasons for Shopping • shopping orientation—or their attitudes about shopping in general. • Shopping is an activity that can be performed for either utilitarian (functional or tangible) or hedonic (pleasurable or intangible) reasons • Hedonic shopping motives include: • Social experiences • Sharing of common interests • Interpersonal attraction • Instant status • The thrill of the hunt
  • 45. 9-45 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Retailing as Theater • Retail environments are important for attracting shoppers and keeping them in the stores. • Being space • that resembles a commercial living room where consumer can relax, be entertained, hang out with friends, etc.
  • 46. Retailing as Theater • Retail theming: • Create imaginative environment that transport shoppers to fantasy world or provide other kinds of stimulation • on four basic kinds of theming techniques: • Landscape themes—rely on associations with images of nature. • Marketscape themes—built on associations with man-made places. • Cyberspace themes—incorporate images of information and communications technology. • Mindscape themes—draw on abstract ideas and concepts, introspection, and fantasy. 9-46 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
  • 47. Landscape Themes 9-47 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Bass Pro Shops
  • 48. Marketscape Themes 9-48 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall the venetian hotel in las Vegas
  • 49. Cyberspace Themes 9-49 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
  • 50. Mindscape Themes 9-50 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
  • 51. 9-51 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Store Image • Store image: personality of the store • Location + merchandise suitability + knowledge/congeniality of sales staff • Other intangible factors affecting overall store evaluation: • Interior design • Types of customers • Return policies • Credit availability
  • 52. 9-52 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Atmospherics BEFORE AFTER FedEx Makeover Atmospherics, or the “conscious designing of space and its various dimensions to evoke certain effects in buyers.” This could include colors, scents, and sounds. Activity stores are a fairly new trend. They allow the consumer to participate in the production of a good or service
  • 53. 9-53 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall In-Store Decision Making • significant degree to which many purchases are influenced by the store environment • In-store displays are one of the major information sources used to decide what to buy and this is particularly true for food • Spontaneous shopping • Unplanned buying • Impulse buying • Point-of-purchase (POP) stimuli • Salesperson influence
  • 54. In-Store Decision Making • Spontaneous shopping occurs when a shopper suddenly decides to buy something in the store It can take two routes: • Unplanned buying • means that the consumer buys something that was not on planned purchase list. • The reason may be due to a lack of familiarity with the store, time pressure, or just seeing something actually needed but had forgotten. • Impulse buying • occurs when the shopper experiences a sudden urge she can’t resist. • Impulse items: such as candy and gum 9-54 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
  • 55. In-Store Decision Making • Point-of-purchase (POP) stimuli “A place where sales are made. On a macro-level, a point of purchase may be a mall, market or city. On a micro- level, retailers consider a point of purchase to be the area surrounding the counter where customers pay. Also known as "point of sale". “ • Can be an elaborating product display or demonstration, or a free samples • A well-designed store display can boost impulse buys as much as 10%. • Salespeople can also be influential. 9-55
  • 56. Point-of-purchase (POP) Stimuli 9-56 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall The importance of POP in shopper decision making explain why product packages increasingly play a key role in the marketing mix.
  • 57. The Salesperson: A Lead Role in the Play • One of the most important in-store factors is the salesperson, who attempts to influence the buying behavior of the customer. • This influence can be understood in terms of exchange theory that stresses that every interaction involves an exchange of value. • A resource exchange is “what do I get from the salesperson?” (such as expertise). • A buyer/seller situation is like many other dyadic encounters (two-person groups); it is a relationship where some agreement must be reached about the roles of each participant. An identity negotiation occurs. • Salespeople differ in their interaction styles. 9-57 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall
  • 58. 9-58 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Postpurchase Satisfaction • Postpurchase satisfaction or dissatisfaction is determined by attitude about a product after purchase • Marketers constantly on lookout for sources of consumer dissatisfaction • United Airlines’ “United Rising” campaign
  • 59. 9-59 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Quality Is What We Expect It to Be • Expectancy Disconfirmation Model “we form beliefs about product performance based on prior experience with the product or communications about the product that imply a certain level of quality” • Marketers must manage expectations • Don’t overpromise • When product fails, reassure customers with honesty
  • 60. 8-60 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Chapter Summary • Decision making is a central part of consumer behavior and decisions are made in stages • Decision making is not always rational • We use rules of thumb and decision rules to make decisions more efficiently
  • 61. 9-61 09/02/2022 Copyright © 2011 Pearson Education Assignment (15 Mark) Discuss: • Will e-commerce eventually replace traditional brick- and-mortar retailing? Why or why not? • What are the benefits that traditional retail stores provide that e-commerce cannot provide?
  • 62. 9-62 09/02/2022 Copyright © 2011 Pearson Education, Inc. publishing as Prentice Hall Chapter Summary • Many factors beyond the qualities of a product influence purchase decisions. • People can be influenced by store image, point-of-purchase stimuli, salespeople, and more as they make product choices. • Consumers evaluate their choice after making it and this evaluation affects future choices. • Disposing of products is a challenge.