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MUTEK_IMG 2015 // VR SALON : Volet Technologie / The Technology Track | Daniel Doornink - Video-Stitch (NL)

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MUTEK_IMG 2015 // VR SALON : Volet Technologie / The Technology Track | Daniel Doornink - Video-Stitch (NL)

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Daniel Doornink - Video-Stitch (NL)

360 degree video, binaural sound, streaming of very large files, the combination of the physical and virtual worlds: all of these challenges need to be met in VR in the production phase. Our speakers, based in Paris, Montréal and New York will share their insight and upcoming technology projects that address these issues.

Video 360, son binaural, transmission en direct de très gros fichiers, la combinaison des espaces physiques et virtuels: tous ces défis doivent être relevés en RV. Nos intervenants, venant de Paris, Montréal et New York partageront leurs projets technologiques actuels et à venir.

FÉLIX ARGUILLÈRE - AC3 - VR Studio (FR) • NICOLAS BURTEY - VideoStitch (FR) • VANDER CABALLERO - Minority Media (QC) • CASEY HANCOCK - EEVO (US) • HUGH MCGRORY - Datavized (US) • DAVID MENARD - Autodesk (QC)

► mutek.org/img/2015/vrsalon

Daniel Doornink - Video-Stitch (NL)

360 degree video, binaural sound, streaming of very large files, the combination of the physical and virtual worlds: all of these challenges need to be met in VR in the production phase. Our speakers, based in Paris, Montréal and New York will share their insight and upcoming technology projects that address these issues.

Video 360, son binaural, transmission en direct de très gros fichiers, la combinaison des espaces physiques et virtuels: tous ces défis doivent être relevés en RV. Nos intervenants, venant de Paris, Montréal et New York partageront leurs projets technologiques actuels et à venir.

FÉLIX ARGUILLÈRE - AC3 - VR Studio (FR) • NICOLAS BURTEY - VideoStitch (FR) • VANDER CABALLERO - Minority Media (QC) • CASEY HANCOCK - EEVO (US) • HUGH MCGRORY - Datavized (US) • DAVID MENARD - Autodesk (QC)

► mutek.org/img/2015/vrsalon

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MUTEK_IMG 2015 // VR SALON : Volet Technologie / The Technology Track | Daniel Doornink - Video-Stitch (NL)

  1. 1. Daan Kip,VP strategic partnerships daankip@video-stitch.com
  2. 2. Immersion into virtual reality is a perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide anengrossing total environment.
  3. 3. HellmuthKarasekintheGermanmagazineDerSpiegelwrotethatthefilm“hada particularlylastingimpact;yes,itcausedfear,terror,evenpanic."
  4. 4. CinematicVR and live streaming
  5. 5. How did we get where we are today? 2004 : our founder Nicolas created his firstpanorama photograph. It took one week tostitch a single panorama. 2007 : he wrotea thesis on panoramic photography. Startedfreelancing in this industry. 2009 : lead a largevirtual tour project in France 2010 : firstbig project with Renault 2011 : VideoStitch founded to produce 360 video 2012 : pivottofocus on software 2013 : firstpost-production 360 stitching software on the market 2015 : first360 livestitching software on the market
  6. 6. VideoStitch Studio– post-production
  7. 7. VideoStitch Studio– post-production
  8. 8. VideoStitch Vahana VR – live stitching
  9. 9. Livestreamingpipeline (ecosystem) camera rig / recording stitching software / processing encoding / hosting CDN/ delivery player / web or HMD
  10. 10. Camera segmentation low end mid range professional 2D 3D
  11. 11. Camera rig – lots of camera’s are quite a hassle
  12. 12. Delivery – large file sizes need a lot of bandwidth
  13. 13. HMD – screen resolution has to be improved
  14. 14. Taking thefirst steps in ‘being there live’
  15. 15. Thanksfor your time! Mailme at: daankip@video-stitch.com

Editor's Notes

  • - intro; tell something about videostitch, our products but begin with introducing myself
  • - why i got into VR - immersion. makes it so much fun to play around with it. felt fully immersed last year at OC1.
  • - yesterday we talked about the early days of cinema. similarities in exploring a new medium, people immersed themselves in cinemas's.
    strong reactions.
  • - mac cauley mentioned the urban myth of people running out of a movie theatre.
  • - this is how we immerse ourselves right now. again strong reactions.
  • - demoing stangers a year ago to random people, strong reaction from looking around, especially seeing the dog.
  • - mark zuckerberg also had a strong reaction on VR, buying oculus and talking about VR everywhere
  • - VR headsets becoming available to a bigger audience
  • - videostitch builds software that is used in Cinematic VR, 360 video
  • - about VS, history, paris based, SF office, 20 people fast paced growth, cool projects
  • - again: strong reaction to Vahana VR. 360 3D live stream demo at Siggraph
  • - live stream pipeline overview
  • Difference 2D and 3D (stereoscopic)m which affects the pipeline tremendously -> next slide things to take into consideration
  • Talk about shooting footage at OC2
  • Making a high-quality and stable stream is difficult

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