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2D Artist/ Illustrator Resume
Lara Julia Lechner
3819 Sutton Place Blvd. Apt.1612, Winter Park, FL 32792, +1 267-773-0886
laralechner@yahoo.com, http://laralechner.daportfolio.com/
Education and Professional Training
Full Sail University 09/2015
Master of Science: Game Design expected completion: 09/2016
Winterpark, Orlando, Florida
Temple University Japan Campus
attending classes in Art and Japanese language 09/2014 - 08/2015
Minato-ku, Tokyo, Japan
University of Wales Trinity Saint David 09/2011 - 06/2014
Bachelor of Arts: Creative Computer Games Design
Swansea, Wales, UK
Work Experience
2D Artist at Zygobot 02/2016 – 09/2016
Main focus on Mobile development
Winterpark, Orlando, Florida
Software Skills General Skills
Adobe Photoshop Traditional Art Mediums
Adobe Illustrator 2D Animation
Paint Tool SAI Game Production Management
Microsoft Project Good team player
Microsoft Excel Reliability and Flexibility
Autodesk Maya Superior organizational skills
Traditional Art Mobile and Console development
Game Projects
Punga Empirium: Character Concept Artist/ UI Artist/ Animator (05/2014)
In a team of four members we completed a playable real time strategy title by the name of Punga
Imperium. The game was build in Unity with Environment and character assets created in Autodesk
Maya and Z-brush. Being responsible for UI and logo creation creative Director/ tasks included
Character Development/ Character modeling and UV texturing.
Maniac Nightmare: Character Sprite Artist/ Animator (11/2015)
Full Sail University Horror Game Jam. Top/down strategy survival horror project. Coordinator for
Artistic development of the game, task focus also included Character Design, Sprite Creation &
Animation.
Dino Tank: Character Concept Artist/ UV Artist (02/2016)
The Dino Tank project is an ongoing project at Zygobot studios. As a top down tank combat game I
have been responsible for Character Development as well as UV texturing of
level objects and terrains.

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game resume

  • 1. 2D Artist/ Illustrator Resume Lara Julia Lechner 3819 Sutton Place Blvd. Apt.1612, Winter Park, FL 32792, +1 267-773-0886 laralechner@yahoo.com, http://laralechner.daportfolio.com/ Education and Professional Training Full Sail University 09/2015 Master of Science: Game Design expected completion: 09/2016 Winterpark, Orlando, Florida Temple University Japan Campus attending classes in Art and Japanese language 09/2014 - 08/2015 Minato-ku, Tokyo, Japan University of Wales Trinity Saint David 09/2011 - 06/2014 Bachelor of Arts: Creative Computer Games Design Swansea, Wales, UK Work Experience 2D Artist at Zygobot 02/2016 – 09/2016 Main focus on Mobile development Winterpark, Orlando, Florida Software Skills General Skills Adobe Photoshop Traditional Art Mediums Adobe Illustrator 2D Animation Paint Tool SAI Game Production Management Microsoft Project Good team player Microsoft Excel Reliability and Flexibility Autodesk Maya Superior organizational skills Traditional Art Mobile and Console development Game Projects Punga Empirium: Character Concept Artist/ UI Artist/ Animator (05/2014) In a team of four members we completed a playable real time strategy title by the name of Punga Imperium. The game was build in Unity with Environment and character assets created in Autodesk Maya and Z-brush. Being responsible for UI and logo creation creative Director/ tasks included Character Development/ Character modeling and UV texturing. Maniac Nightmare: Character Sprite Artist/ Animator (11/2015) Full Sail University Horror Game Jam. Top/down strategy survival horror project. Coordinator for Artistic development of the game, task focus also included Character Design, Sprite Creation & Animation. Dino Tank: Character Concept Artist/ UV Artist (02/2016) The Dino Tank project is an ongoing project at Zygobot studios. As a top down tank combat game I have been responsible for Character Development as well as UV texturing of level objects and terrains.