5. Many organizations & educational
institutions now allow the learners
to bring their own smartphones or
tablets to access learning
with ease.
BYOD
6. Content developers are embracing
the HTML 5 technology as it is
faster, robust as well as smarter
than Flash & is accessible
on all platforms too.
HTML 5
8. Big data analytics opens up the
possibility of creating innovative
and personalized
contents for learning,
increasing the connection with
learners.
ANALYTICS
BIG DATA
9. Geo-location enables the
content designers to develop
relevant, personalized
content based on the
learner’s geographical
location.
GEO-LOCATION
#Pokémon Go uses this.
10. Discussions, groups,
forums, events etc. on
social media/other
channels can change the
learner’s attitude,
enhance interaction
and make Learning more
effective.
SOCIAL
MOBILE LEARNING
11. RESPONSIVE DESIGN
FOR MULTI DEVICE CONSISTENCY
Responsive design makes
learning truly multi
device and gives a
consistent learning
experience on any device-
irrespective of the size.
12. Cloud brings with it the power of
unlimited storage and
uninterrupted access from
anywhere in the world-
enhancing the mobility aspect of
eLearning.
CLOUD
COMPUTING
13. Addition of game elements in
learning makes it more fun.
Mobile being a device of
choice when it comes to quick
reference, gamified learning is
a good way to engage
learners.
GAMIFIED
LEARNING
14. Mobile Learning provides
learners the access to
information or data
anytime. It opens up a
greater scope for
performance support and
subsequent increase in work
efficiency.
PERFORMANCE SUPPORT
IN WORKPLACE