I am a 3D and current student at Full Sail University pursuing a degree in Game Art.
Since a young age I have loved sculpting and painting and have done so as a hobby ever since
I love environments of a game as they tell a story without words.
I have a brand mantra and that is to create places you want to be
My brand mantra represents what I love most about making games. The environment of a game not only sets the scene but also the mood and feel of the game.
I love story telling and I believe that games are one of the best mediums to tell a story as you can get someone to literally play out the story.
I would like to convey the story you want to tell. Working to help a game designer create new worlds is a dream job for me and I love what I do.
Creating the right environment to set the mood or support what is going on in the story is crucial to getting the most out of a story.
I play games myself and spend a lot of time looking at how different development studios put their environments together. I started early playing games and have loved them ever since.
I believe in making games and specifically environments for the player. This sounds like a no brainer but a lot of games are designed around what's either easier to code or easier to create.
As a gamer myself I love when you can tell the story and environment are designed around getting the best experience.
Crafting games takes a great team and having a good team that works well together makes for great games.
I have spent many years in the Air Force working with great teams. I love working on a great team and building a sense of camaraderie.
I learn new tools and processes quickly and have a large breadth of knowledge.
Learning a new studios pipeline can be hard but I am adaptable and can learn quickly how your studio operates.