1. St. Paul’s Catholic College
Unit G324: Advanced Portfolio in Media
Script
Name of Production: Meadows End
Group Members:
Abbie Fowler
Aaron Thomas
Joseph Gibbs
Hannah D’Souza
Scene: Shot 1
Character name: N/A
Shot type/CameraAngle: Establishing mid-shot of swings in a disserted park.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: swingscreakingin a disserted
park. Non-diegetic musicslowly starting to play as it cuts to the shot 2
Action: Swings continueswinging.
Scene: Shot 2
Character name: N/A
Shot type/CameraAngle: Closeup of pubname
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy starts being played to synchronizethe action.
Action: Swings continueswinging.
2. Scene: Shot 3
Character name: Hayden and Lily
Shot type/CameraAngle: Mid-shot
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Lily and Hayden areflirting in the bar.
Scene: Shot 4
Character name: Lily and Hayden
Shot type/CameraAngle: close up of handstogether
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Lily and Hayden areplacing their handstogether in a romantic way
Scene: Shot 5
Character name: Lily and Ace
Shot type/CameraAngle: A static close up shot will be used to convey Lily making
eye contact with Ace.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Lily makesflirtatious eye contact with Ace
3. Scene: Shot 6
Character name: Lily and Hayden
Shot type/Camera Angle: Zoomed in eye line match.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Ace looks away as Lily looks at him, which is used to show suspicion
Scene: Shot 7
Character name: Ace (only foot revealed)
Shot type/CameraAngle: ExtremeClose up will be used along with static camera
movement.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Ace gets outof car
Scene: Shot 8
Character name: Lily
Shot type/CameraAngle: Longshot of Lily willbe used as the camera pansfrom left
to right.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Lily walkingthrough the park, past the swingsfrom the establishing shot
4. Scene: Shot 9
Character name: Ace (back of head)
Shot type/CameraAngle: Broken Frameshot, eye level
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Ace walkingthrough the park, face notshown still to connotemystery and
keep the audienceinterested.
Scene: Shot 10
Character name: Lily and Hayden
Shot type/CameraAngle: Eyelevel panningacrossthe river from right to left.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Hayden on his knee proposingto Lily by the river connotingthe start of an
equilibrium.
Scene: Shot 11
Character name: Hayden
Shot type/CameraAngle: High angle shot of Hayden lookingup to Lily willfully.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Hayden proposingto Lily hopingshe’ll say yesconnoting a sense of
equilibrium in the narrative. The high angle camera shot connotes the submissiveness
of Hayden ashe’s on his knee.
5. Scene: Shot 12
Character name: Lily
Shot type/CameraAngle: Low angle eye line match of Lily looking down atHayden
as he proposesto her.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Lily given the position of a ‘strong woman’connotingdominanceof character
as she decideswhether to say yesto Hayden.
Scene: Shot 13
Character name: Lily
Shot type/Camera Angle: High angle long shot of Lily walking through the disserted
park.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Flash-forward of Lily walking through the park.
Scene: Shot 14
Character name: Lily
Shot type/CameraAngle: Eyelevel close up of Lily with the mobile phoneto her ear.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Hayden proposingto Lily hopingshe’ll say yesconnoting a sense of
equilibrium in the narrative.
6. Scene: Shot 15
Character name: Lily and Hayden at the Church scene.
Shot type/CameraAngle: Eyelevel long shot of the Churchas it slowly zoomsin to
the couple.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Churchscene where Lily and Hayden areabout to get married.
Scene: Shot 16
Character name: Hayden and Lily
Shot type/CameraAngle: Eyelevel mid-shot of Hayden and Lily.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Hayden and Lily turn to each other as they’re about to put the rings on.
Scene: Shot 17
Character name: N/A
Shot type/CameraAngle: Eyelevel close up of candleas it tilts upwards.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Hayden and Lily standingat the alter smiling at each other.
7. Scene: Shot 18
Character name: Lily and Hayden
Shot type/CameraAngle: High angle close up of Lily putting a ringon Hayden’s
finger.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Lily puttingthe weddingringon Hayden’sfinger to declare their love.
Scene: Shot 19
Character name: Ace (Antagonist)
Shot type/CameraAngle: Eyelevel mid-shot as Ace heads towardsthe door.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Ace heads towardsthe door looking at Lily and Hayden confirm their vows
with the rings.
Scene: Shot 20
Character name: Ace
Shot type/CameraAngle: Eyelevel close up of Ace turningback.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Ace turnsback to look at Lily onelast time before he leaves.
8. Scene: Shot 21
Character name: Lily
Shot type/CameraAngle: Eyeline match of Lily as she turnsaway.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Lily turnsaway from Ace connotingshe doesn’thave feelings for him.
Scene: Shot 22
Character name: Lily
Shot type/CameraAngle: Eyelevel mid-shot of Lily walking through the park again.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Lily walkingthrough the disserted park again.
Scene: Shot 23
Character name: Lily
Shot type/CameraAngle: Eyelevel close up of Lily steppinginto a puddleconnoting
tension.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Lily steppinginto a puddleasshe continuesto walk through the disserted
park.
9. Scene: Shot 24
Character name: Ace
Shot type/CameraAngle: Eyelevel tracking shot of Ace as he follows Lily in the park.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Lily being followed by Ace in the disserted park.
Scene: Shot 25
Character name: Ace
Shot type/CameraAngle: Eyelevel close up of knifein Ace’s hand.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Ace holding a knifeas he followsLily, creating a sense of shock in the audience
minds.
Scene: Shot 26
Character name: Lily
Shot type/CameraAngle: Eyelevel close up of Lily as she turnsaround
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Lily turnsaround shocked connotingthat she’s now being confronted by Ace.
10. Scene: Shot 27
Character name: Lily
Shot type/CameraAngle: Eyelevel close up of Lily as she wakes up in bed
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Non-diegeticmusicstops
playingas the diegetic sound of Lily’s heavy breathing is heard.
Action: Lily wakesup in a panic as if she just had a nightmare.
Scene: Shot 28
Character name: Mid shot of Lily as the camera tilts down to reveal Ace
Shot type/CameraAngle: Eyelevel close up of Ace turningback.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic musicstarts
again. ‘Shelter’ by Birdy is played to synchronizethe action.
Action: Camerareveals Ace in bed with Lily.
Scene: Shot 29
Character name: Lily
Shot type/CameraAngle: Eyelevel close up of Lily as she goes back to sleep.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Lily looksconfused as she goes back to sleep, connotingno disequilibrium.
11. Scene: Shot 30
Character name: Ace
Shot type/CameraAngle: Slow zoom close up to an extreme close of up Ace’s eyes as
they jolt open.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Ace’s eyes jolt open connotinghorror within the scene.
Scene: Shot 31
Character name: Ace
Shot type/CameraAngle: Eyelevel fullshot of Ace standingin the middleof a busy
street. Edited to the peoplearound movingin fast forward motion.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thenon-diegetic sound of
‘Shelter’ by Birdy is played to synchronizethe action.
Action: Ace standingin the middleof a busy street.
Scene: Shot 32
Character name: N/A
Shot type/CameraAngle: Eyelevel pointof call of the swings swingingin the park.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Thediegetic sound of the swings
in the park creaking.
Action: Swings swingingin the disserted park.