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Uncharted 2: Among Thieves
Ever since the Playstation 3’s launch, Sony has tried time and again to find a “killer app” for its
system, a game both marketable and profitable to convince people to bank on their console as the
lead choice this generation; Killzone 2 brought incredibly detailed graphics to the FPS genre, but
didn’t make a lasting impression beyond the big budget visuals to pry players away from Halo;
Metal Gear Solid 4 served as proper closure for fans of the stealth action series, but wasn’t
enough to lure in long-time skeptics to check out the finale; LittleBigPlanet reached critical
acclaim for its charming characters and innovative user-based content, but the heavily marketed
do-it-yourself game hasn’t reached beyond cult status.
Then there was Uncharted: Drake’s Fortune, an original series by Naughty Dog that gave early
adopters the first real look at what Sony’s system could do. The game featured tight controls,
smart writing, and colorful visuals that were said to only utilize 30% of the PS3’s horsepower. It
left a satisfying experience that also had people wondering what a maxed out PS3 game was
capable of.
It seems like perfect timing, then, that Uncharted 2 has arrived in the wake of a slimmer, cheaper
PS3, almost serving as the next runner-up to compete for Sony’s mascot spot. With the promise
of using 100% of the PS3’s power as well as claiming to deliver the equivalent of a summer
blockbuster movie (despite releasing in the Fall), would Drake’s second adventure be journey
that players around the world must be obliged to partake in?
In a word: Yes. In two words: Hell Yes.

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Uncharted 2: Among Thieves Review - A Must Play PS3 Game

  • 1. Uncharted 2: Among Thieves Ever since the Playstation 3’s launch, Sony has tried time and again to find a “killer app” for its system, a game both marketable and profitable to convince people to bank on their console as the lead choice this generation; Killzone 2 brought incredibly detailed graphics to the FPS genre, but didn’t make a lasting impression beyond the big budget visuals to pry players away from Halo; Metal Gear Solid 4 served as proper closure for fans of the stealth action series, but wasn’t enough to lure in long-time skeptics to check out the finale; LittleBigPlanet reached critical acclaim for its charming characters and innovative user-based content, but the heavily marketed do-it-yourself game hasn’t reached beyond cult status. Then there was Uncharted: Drake’s Fortune, an original series by Naughty Dog that gave early adopters the first real look at what Sony’s system could do. The game featured tight controls, smart writing, and colorful visuals that were said to only utilize 30% of the PS3’s horsepower. It left a satisfying experience that also had people wondering what a maxed out PS3 game was capable of. It seems like perfect timing, then, that Uncharted 2 has arrived in the wake of a slimmer, cheaper PS3, almost serving as the next runner-up to compete for Sony’s mascot spot. With the promise of using 100% of the PS3’s power as well as claiming to deliver the equivalent of a summer blockbuster movie (despite releasing in the Fall), would Drake’s second adventure be journey that players around the world must be obliged to partake in? In a word: Yes. In two words: Hell Yes.