This is the presentation I showed on the GamificationDay 2018 in Cologne. So it is a presentation which you probably need the verbal information towards it...
15. We just need
a good social media
communication.
This gamification
thing is for kids!
No ROI in it.
Not a serious
business tool!
We just need
a good TV
campaign.
This website
thing is for kids!
No ROI in it.
Not a serious
business tool!
We just need
a good website.
This social
media thing
is for kids!
No ROI in it.
Not a serious
business tool!
1990-2000 2000 - 2010 NOW
17. THE ROLE OF CONTENT
MOTIVATION
UND
ENGAGEMENT
NEHMEN AB
UNSERE
ERWARTUNGEN
ÄNDERN SICH –
SEHR SCHNELL
WIR LEBEN IN
EINER DIGITALEN
WELT UND SIND
MIT SPIEL
AUFGEWACHSEN
19. Picture sources: Portal 2 Cover | D&D Picture | The Room Picture
First Person Puzzle Game &
Alternate Reality Game
(ARG)
Multiplayer Role Play Game mit
Narrative und Story
Digital Escape Room Game
(Adventure Puzzle Game)
+ +
GAME FRAME