2. At the end of the lesson,
100% of the students will be
able to produced audio
materials that can be used in
the classroom for teaching and
learning enhancement.
5. 1. BE ATTENTIVE.
2. ASK OPEN-ENDED
QUESTIONS.
3. ASK PROBING QUESTIONS.
4. REQUEST CLARIFICATION.
5. PARAPHRASE.
6. BE ATTUNED TO AND
REFLECT FEELINGS.
7. SUMMARIZE.
6. Is a file format
for storing
sounds
or music.
1. DIGITAL AUDIO 2. ANALOG AUDIO
CD
HARD
DRIVE
FLASH
DRIVE
DIGITAL
RECORD
ER
1.1 Audio
file
types:
MOST
COMMONLY
USED
Kept on a digital storage
such as:
1.2 Digital
Audio
Devices
1. ROM
2. WORM
3. WMRM
Operates by the used
of binary system.
Is the
representation of the
intensities of
sound waves in
diffe-rent forms.Analog Devices:
AUDIO TAPE
PLAYER
VCR RECORD
PLAYERS
7. 1. STREAMING
AUDIO
2. PODCASTING 3. INTERNET RADIO 4. DIGITAL PLAYERS
Delivers
audio signal to
computer using
the Internet.
Refers to
recorded audio
files in MP3 format
that are
distributed over
the internet.
Also called wi-fi
radios which can
give access to
thousands of
internet radio
stations.
These are the
portable electronic
gadgets used to
store and play
digital media such
as audio.
9. OF AUDIO IN THE CLASSROOM
LISTEN TO THE
EXPERTS.
CAN BE USE
FOR STUDYING.
LEARN A NEW
LANGUANGE.
USED AS
MOTIVATION TO
START A CLASS.
10. 1. Know where you want to start playing.
2. Check the volume in advance.
3. Consider the students at the back.
4. Orient learners that they would be listen to an
audio.
5. Provide alternatives when audio failed to play.
6. Use follow up activity after an audio lesson.
11. The class will be divided to
three groups and they will create
their own audio material using the
Audacity software application that
can be used for learning and
classroom environment.
12. FOR THE GROUP ACTIVITY
CRITERIA 5 3 1
TECHNICALITY The volume of the audio
material is excellent and
there is no technical
glitches.
The volume of the audio
material is good but there
is some technical glitches.
The volume of the audio
material has low volume
and there is technical
glitches.
CREATIVITY The audio material
harmoniously used
creative and unique
effects.
The audio material is
creative but the effects
are not unique.
The audio material is not
creative and it does not
used unique effects.
USABILITY The audio material is
usable, transferable, and
convenient for future use.
The audio material is
usable and can be used
for future use but not
transferable.
The audio material is for
short-term used, not
transferable and does not
for future use.
13. Tabadda, Epifania and Maria Mercedes Buenida,
Educational Technology 1. Adriana Publishing Co.
Inc. 2015
ONLINE REFERENCES
www.pinterest.com
https:www.onlinepsychologydegrees.com/wp-
content/uploads/201811/Active-
Listening_Techniques_infographics
https://www.ccl.org/wp-
content/uploads/2018/02/coaching-others-using-
active-listening
www.milesbeckler.com
www.pinclipart.com