2. 2
Cool
Designer
Fast and the furious PM
Designer
Database protector
Designer
Swoop and Poop
Designer
Just picking his
nose
Designer
3. 3
“We are all designers. We
manipulate the environment, the
better to serve our needs. We select
what items to own, which to
have around us. We build, buy,
arrange and restructure: all this is
a form of design.”
― Don Norman (coined the term “User Experience”)
6. Goal with this seminar
1. Give you tools to see design in another light
2. Give you tools to see details better
3. And with that you will hopefully see the world differently
6
8. The comission
• Find a communicative language for both B2B and the private market
• Give broader content to the Posten logo for letters and parcels
• Describe complicated services in the fields of logistics, electronic communications and direct advertising in a simple
but exciting way
8
9. 9
Symbols are the basis of all human understanding and
serve as vehicles of conception for all human knowledge.
Symbols facilitate understanding of the world in which
we live, thus serving as the grounds upon which we make
judgments. In this way, people use symbols not only to
make sense of the world around them, but also to identify
and cooperate in society through constitutive rhetoric.
11. 11
Three types of symbolism
• Archetypal symbols are the universal roles everyone must eventually play out in the act of consciousness
integration.
› ALL
• Conventional symbols are those symbols we encounter that have different interpretations depending on the
cultural context.
› GROUPS
• Personal symbols are those that change from person to person or dreamer to dreamer; my interpretation of a dog
in a dream may be different from that of my neighbor, especially if I interpret dogs as representing bad attitudes
and my neighbor sees them as symbols of protection.
› INDIVIDUAL
12. 12
Examples of symbols
• Words and language
Essentially every word. Metaphors, hyperbole, simile, personification, metonomy…
• Numbers
• Colors
• Concepts and archetypes
Anima/animus, trickster, hero, shadow…
• Inanimate objects
Key, ring, flag, crown, scale, arrow…
• Elements of nature
Spirits, wind, rain, sun, moon, egg, tree, seasons, stars, the earth…
• Animals
Deer, wolf, snake/dragon, eagle, spider, cow…
25. 25
Communism (negative) Communism (positive) Love
Blood Food Santa
In western countries In China Early February
Dangerous situations. Same as blood association but positive December
27. 27
Farm animal Piggy bank
Angry BirdsChristmas ham Ha(ra)m
At the grocery store In a bank or as a kid with “veckopeng”
In December If you are a muslim In traffic
Police
In anti-authority circles
28. Conclusion
• A designer should study cultures
• A designer should study symbolism
• A designer should be up to date to current events
• A designer should update his or her “mind library” all the time with above things
28
30. 30
“Be open to learn and experience new things.
Go to museums, read a book, travel, see
things like a child that tastes ice cream for
the first time, get to know new people and
find out what they like and do not like. Be
genuinely interested in people and things.”
― Farouk Mechedal 😜
36. 36
“It should not be hard for you to stop
sometimes and look into the stains of walls,
or ashes of a fire, or clouds, or mud or like
places in which … you may find really
marvelous ideas.”
― Leonardo da Vinci