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PROMOTION AND
INVESTMENT OPTIONS
DAILY TRAINING
Possibility of fast leveling by training daily
without spending energy.
DIFFERENT CHAT CHANNELS
Maximum communication between captains, by
country and with private chat channels.
NATIONAL TEAM
The best players of each country will be selected
according to their last season's performances and an
automatic national team will be formed. Instead of
fighting against bots, everyone will be in the fight for their
own country.
SEASON LEVEL
Both the season level and the main level
system to increase competition and
protect the players who are behind.
FRIEND INVITATIONS
Unlike other friend invitation systems,
you will also earn gift gold from the
expenses of the friends you invite.
FREE GOLD/ENERGY
For users who can't spend on the game,
watch ads, earn gold/energy system.
We have many differences from Football Rivals, which is in the «Most Played» , «Most Spending» game categories in many
countries, in terms of system and structure. The game will definitely not be an exact replica of Football Rivals.
1 Seasonal Leveling System
*Each player in the game will have 2 level systems.
One is your main character level and the other is your season level.
* Your main level will never be reset. If it's your seasonal level, it will be
reset every season.
*Your season level will determine 65%, and your main level will determine
35% of your attack power.
* The purpose of bringing this system is to add a different excitement to the
game every season and to connect the players who come from behind to the
game.
2 Unlimited Attack Opportunity
*If you don't have energy and gold in Football Rivals, there is nothing you can do by entering the
game. This causes the players to cool off from the game. It makes a big difference between those
who spend money and those who don’t.
*In Football Mates; All players will be able to press 1x unlimitedly without wasting energy. It will be
2x if you have a Silver Pass, 3x if you have a Gold Pass, and 5x if you have a Platinum Pass. Thus,
there will be an activity that you can always do in the game.
* The purpose here is to sell Premium Passes to players who do not spend money, and to ensure
that the game is constantly alive, as there is a constant activity in the game.
3 4
Defense Power
*There will be «Defense Power» instead of Glove System.
* Each player will start with a standard 100 defense power, which can be upgraded.
*When attacked with 1x, 1 will be extracted from your 100 defense and 99 will remain.
*Your defense power will be as effective as attack power in the game.
Goal and Goalkeeper System
*It will also be possible for the shot go away or to the post. Each shot will have a 5% chance to hit the
pole or go out.
* Since the game will have a defense system instead of a glove system, the goal algorithm will be
created accordingly. If your Defense strength is 99, the goalkeeper will have a 99% catch rate.
*With this system, there will be no such thing as a goal for every shot taken when 3 gloves are lost.
WHAT ARE THE DIFFERENCES FROM FOOTBALL RIVALS?
5 Daily Training
*Since the seasonal level is important in the game, each day the training will
be open at certain times and everyone will have the maximum experience
points they can get.
*Players who spend money will be able to collect maximum experience points
in a short time, while players who do not spend money will collect the same
experience points in a much longer time.
*The difference between spending money / not spending money will be TIME.
6 Real World Cup
* Playing the World Cup against bots can get boring after a point.
* The best players of each country will be selected automatically at the end of the
season and an official national team will be formed..
* The World Cup will be the most important cup of the game and there will be a Final
every 4 seasons. Matches will be spread over the seasons.
* Since there will be systemically different countries, time zones and lag, there will be
a completely different game mode instead of LIVE combat..
7 8
Character Customizing
*In the second version of Football Mates, you will be able to customize your
character, wear different jerseys and badges. With it, you will be able to
transfer your own custom jersey designs to the game.
* There will also be a skill section where each player can upgrade their
different attributes. You will be able to make your character unique with
personalized skill cards.
Gift System by Level
* There will definitely be more gifts waiting for everyone in Football Mates.
*Not everyone will receive the same gift in the game. Everyone will receive
gifts according to their level.
* The rewards received in the trophies will surely satisfy all players.
WHAT ARE THE DIFFERENCES FROM FOOTBALL RIVALS?
9 Transfer Offers
*Team captains will be able to send transfer offers to players from other
teams in exchange for «Gold».
* If the player accepts the transfer, it will be transferred to the Gold account
and a certain seasonal agreement will be made with the team. If the player
leaves this deal and leaves the team, 2x Gold will be automatically deducted
from their account.
1
0 Renting Your Account
* Are you going on vacation? Need a little rest? You will be able to rent your account
to another player for a certain amount of gold. The person you rented your account
without giving a username and password will be able to enter the game for as long as
they rent..
* Account rental will only be possible during the transfer season. It will not be
possible to rent outside of the transfer season.
1
1
1
2
Transfers Out of Transfer Season
* Except for the transfer season, players will not be able to change teams
when the cup draws are drawn or 4 weeks before the end of the league. We
will prevent this in Football Mates..
*As is currently the case with Football Rivals, players will be able to transfer
to missing teams outside of the transfer season (unless there is a trophy and
the last 4 weeks of the league).
*We want team building, captaining and staying loyal to a team to be
important and we definitely don’t want teams losing their right in cups..
Selling Accounts
*Even this is forbidden in games, it usually continues underhand. We decided to run
it legally instead of prevent this.
*You will be able to sell your account without giving Gmail and Facebook accounts..
*Who wants to buy the account pays to the company, company transfers the account
and with 10% commission, pays to you.
*A player exchange will be established. In there selling and renting will be under
company control, and will be done safely.
WHAT ARE THE DIFFERENCES FROM FOOTBALL RIVALS?
1
3
Free Gold and Energy
*Players who don’t spend money will be able to earn gold and energy with
watching ads.
*In that way the company will make money from the ads and the players who
don’t spend money will gain free energy and gold.
1
4 Advanced Chat Features
* Being able to chat only within the team and having all the chat in WP or FB groups
may not be safe and accurate at some point..
* In Football Mates, you will be able to send a private message to the player you want
and talk to the players in your own country with country chat.
* There will also be a private chat room where only captains can talk..
1
5
1
6
Invite and Gain Gold
*The players are the best advertisers. Although we have allocated a serious
advertising budget, we want players to advertise the game.
*Each player will be able to create a link to themselves on the website and
share the promotional link from social media & groups.
* If a player subscribes to the game via this link and spends, the inviting
player will earn a commission of 1% to 3% on every gold purchase of that
player..
* The player will be able to follow the invitation statistics on their website.
After the report will be released at the end of the month, the earnings will be
sent to your account as gold..
Maximum Security
*We will take all necessary security measures so that the game can be played
on all phones and on all models in the same way.
* We will prevent from the very beginning all the tricks that can disrupt the
balance in the game, such as entering the game with the old version, turning
off the animations, putting 1 account into the game from 2 different phones.
WHAT ARE THE DIFFERENCES FROM FOOTBALL RIVALS?
After negotiations with Microsoft, Amazon and Google, we agreed with Microsoft, which put us in the « Startup » category and offered all kinds of possibilities..
We will use «Microsoft Azure» in servers and «Azure Cosmos DB» in database. We will use «Microsoft Playfab» service for player statistics, gold purchase etc.
The game will be written entirely with server-based software. All transactions will be on the server and there will be no transactions on the phones. Cheat Engine
etc. programs will not be possible.
We develop the game in Unity platform with C#. We use «Photon Real Time Server» for client side.
INFRASTRUCTURE AND SOFTWARE
ACCESSIBILITY
We will have 3 different system infrastructures: America,
Europe and Asia. Access to the game from all over the
world will be easily provided with Cloud servers.
FAST
With Cloud Azure servers and
Photon Real Time
maximum speed in game,
minimum lag
DATA SECURITY
We will provide maximum data security
and speed with Micsoroft Azure Cosmos
DB Node structure.
INFRASTRUCTURE AND SOFTWARE
Developing a game first starts with a detailed project
documentation. It is not possible to be written before the
project is clear on paper.
As the software and operations team, we meet twice a week and talk
about the progress, problems and progress. It seems certain that the first
version of the game will be finished in December. We'll talk more about
the versions in the slides that follow.
STATE OF THE PROJECT
*Project documentation has been fully prepared.
* Agile Scrum training was given to the team.
*The project was created on Atlassian Jira and Trello (Project management
software) and the tasks were distributed.
*Interface designs are 90% complete.
*Server-side software architecture started to be created.
*Started with client-side software UI integrations.
*Animations not yet started.
*The Asian market is both huge and difficult for European/American
publishers to reach.
*There are bans in some countries in this market and they use their own
local game platform. Example ; QQ – Cocoa etc.
*We sold the Asian rights of our game to Beijing Ruiwo Technology for
142,000 USD and collected the first payment.
*This company will publish the game on different platforms in the Asian
market and we will have 25% revenue from the game.
PUBLICATION RIGHTS IN ASIA
The companies we have worked with before are interested in our
game from South Korea. In May, we will go first to China and
then to South Korea. Details of all these talks will be shared with
game investors in advance.
May
2024
February
2024
The game will be
opened for testing
by investors and
certain beta users.
IOS version will be
tested 15 days after
Android.
The game will take
its place on the App
Store and Google
Play and sales will
begin. First version
will open with limited
features.
Transfer offers, player
exchange, account
rental and sale,
different game modes
will be added in this
version
All the features we have
planned, all the functions
we have mentioned in
the presentation and in
the groups will be
completed with this
version.
VERSION 1.0 VERSION 2.0 VERSION 3.0 FINALE
First Android APK
World Cup, Different
messaging channels,
character creation
screen will be added
in this version.
September
2023
December
2023
March
2024
PLANNING
EVRIM LEVENT TANRIKUT
President
Project Manager
Lead Game Developer
Abdullah Baglan
In addition to the current team, 1 server-
side software developer, 1 web developer, 1
advertising and social media manager will be
recruited.
Şaban Dere
Server Admin
Product Manager
Kasım Yüksel
Server-Side Developer
Yazılımcı A
Server-Side Developer
Hakan Bağlan
Client-Side Developer
Eren Fırat
Orhun Eren Cengiz
Art
TEAM AND ORGANISATION
ABOUT ME
Evrim Levent Tanrıkut
I have been working professionally in the online game industry for 20 years. In many game companies; I
worked as a country manager, sales manager, product manager and general manager, and participated in
game panels as a speaker. I opened a stand at the China Joy game fairs held in China 6 times, and Gstar
game fairs held in Korea 5 times, and promoted the games.
To date, I have taken part in more than 30 game projects, provided consultancy services to many start-up
companies and most recently I founded Kumkuat Games.
K2Network – Knight Online / Country Manager
Games-Master – Cabal Online / Country Manager
Mgame – Hero Online / Sales and Marketing Manager
MaynGames – Karahan Online General Manager
GameTurk – General Manager ( Jadde etc. publishing of 12 games ) Silkroad Online Epin Distributor
Ntroy – Co-Founder( PDO2 etc. publishing of 6 games )
Peak Games – Head of MMO ( I was the head of MMO games under Peak Games. (Sold to Zynga for 1.8
million dollars )
Kumkuat Games – Founding General Manager / Age Of Cards (Beta Test) and Football Mates
https://www.linkedin.com/in/etanrikut
ABOUT ME
Webrazzi Game Conference Online Games Interview
ABOUT ME
News
OUR GAME STUDIO
Our game studio has been working on a PC-based Strategic
Card Game called «Age Of Cards» for about 2 years. The
game is currently available for testing on Steam Beta. Age
Of Cards; Unlike Football Mates, it is a huge project with
animations and 3D scenes. Our software team continues to
develop this project successfully.
Experienced software developers who have developed
online games for at least 4-5 years are working in our game
studio.
So don't worry, Football Mates is in good hands!
MOBILE GAME INDUSTRY
2022 Game Industry Report
The game industry, which achieved a magnificent success in 2022,
generated a total revenue of 184.4 billion dollars.
In the gaming world, where the mobile game industry dominates the
market, console games account for a 28 percent market share with $51.8
billion in revenue. Digital and physical PC games are in the 21 percent
segment with $38.2 billion in revenue. Finally, there are browser games
with 2.3 billion dollars and 1 percent market share.
The mobile gaming industry generated $92.2 billion in revenue in 2022.
This figure is expected to exceed 100 billion dollars in 2023.
FOOTBALL RIVALS STATISTICS
Football Rivals – IOS Revenue
Football Rivals' January 2023 revenue for
iOS alone is $340,000.
FOOTBALL RIVALS STATISTICS
Football Rivals – Google Revenue
Football Rivals' January 2023 revenue only
with Google is $1.23 million.
FOOTBALL RIVALS STATISTICS
Football Rivals – IOS Android Breakdown
FOOTBALL RIVALS STATISTICS
Countries that spend the most on Football Rivals.
WHY WE TAKE INVESTMENTS
Technology companies all over the world, game projects grow by receiving investment and reach their
goals. Today, it is almost as if there is no successful project that is a start-up company that does not
receive any investment in the project or company.
Yes, it is a billion-dollar market, but advertising is very important to gain a place in this market. The goal
of our investment is to create an advertising budget other than operational costs.
We are planning to launch the game on time we have specified by hiring more software developers by
investing and constantly adding new features.
Today, Green Horse Games, which develops Football Rivals, was financed by 2 investment firms (3TS
Capital, Malin-lulian), and after the success came, 66% of the company was purchased by the world giant
Mini Clip. The first investors came out with huge profits.
HOW WILL VE USE THE INVESTMENT?
All investors will invest in the official account of the company.
The entire investment will be used only for the Football Mates project in the company.
65% of the investment will be used for operational expenses and 35% for advertising.
Operational Expenses
* 1 x Lead Developer
* 2 x Server-Side Developers
* 1 x Client-Side Developer
* 1 x 2D Designer
* 1 x Server Admin
* 1 x Product Manager
* 1 x Advertising and Social Media Officer
* Server Payment
Advertisement Expenses
* Google CPC Advertisement
* Apple CPC Advertisement
* Youtube CTR Advertisement
* Facebook/Instagram Public Advertising
* Working with Youtubers
* Working with Influencers
BEFORE INVESTING
There is a risk in every investment, and there are risks in investing in Football Rivals or Kumkuat Games. We
are not in any way selling a dream or promising everyone to become a millionaire. If the game does not hold, if
it is not successful, the revenues will be correspondingly low. Please consider these as well when looking at
investment options.
It's impossible to have an immediate return on investment or make millions of dollars in the game's first
month like Football Rivals.
We are trying to minimize these with our 20 years of experience in the game industry, the groups we have, the
different features we will develop, and a solid strategy and advertisement, and to provide you with a safe
investment opportunity.
Please consider investment options with the amount you are willing to risk, with a long-term (1 year) return.
Do not use all your assets, savings to invest in this game.
INVESTMENT ASSURANCE
The investment will be credited to the official account of the company. No personal account will be used in any
way..
Before making the investment, a «Revenue Sharing and Gaming Partnership» agreement will be signed between
you and the company. This contract will be prepared by Attorney Gökhan Ahi, expert in IT and Internet law.
When the game is on sale, all data will be shared with you and you will be able to follow the sales instantly.
Before making an investment, we can arrange a face-to-face meeting in Bodrum or Istanbul, or we can have a
meeting via Whatsapp/Zoom. If you wish, you can hold a conference with our entire software and operation
team.
Football Mates will be audited by independent audit firms and reports will be shared with you. No Gold/Energy
will be sent except for sales and events. Independent audit firms will provide quarterly controls.
INVESTMENT ASSURANCE
Even if the company is sold, the name changes, the partnership structure changes, the contract signed with
you will not lose its validity.
Even if the name and logo of the game changes, the contract signed with you will not lose its validity.
If the game wins $1000 per month or $1 million per month, you will receive a share of the income according
to your share.
This contract also covers the Asian countries with which we have signed an agreement where Football Rivals
will be published. Will be available in all world, all languages.
You can transfer or sell the share you bought in the game to someone else..
Company ; 50% before the game is released, 10% after the game is released, a total of 60% will be sold. 40%
will always remain within the company.
GAME INVESTMENT MODELS
FIRST 30% SHARE
Share of Game's Net Income
Covers Only Football Mates Project
Valid from 20 April to 10 May.
A person can buy a minimum of 1%
and a maximum of 15% of shares..
Payment can be split into 3
installments.
1% Share Price is 3500
Euro
SECOND 10% SHARE
Share of Game's Net Income
Covers Only Football Mates Project
Available after the first 30% is sold.
A person can buy a minimum of 1%
and a maximum of 5% of shares.
Payment can be split into 2
installments
1% Share Price is 4000
Euro
THIRD 10% SHARE
Share of Game's Net Income
Covers Only Football Mates Project
Available after the second 10% is
sold.
A person can buy a minimum of 1%
and a maximum of 5% of shares.
Payment is taken in one go.
1% Share Price is 5000
Euro
NET INCOME
CALCULATION
TURNOVER MADE
-
GOOGLE/APPLE
COMMISSIONS
-
TAXES AND REFUNDS
*After deducting platform commissions, taxes
and refunds from the turnover of the Game,
you will earn as much as the share you
purchased from the net income.
*Your earnings will be credited to your account
within 10 days after the month-end calculation
is made.
EXAMPLES OF POSSIBLE GAINS
50,000 USD MONTHLY IOS
/ GOOGLE SALE
15.000 USD COMMISSION
*2.500 USD REFUNDS
*0 USD TAX
NET REVENUE : 32.500 USD
A month-end report is prepared and
sent to the account within 10 days.
1% Share Monthly
Earning is 325 USD
* Let's say the turnover of our game is 100.00 USD per
month. We get half of this from IOS/GOOGLE and the other
half from your website with a credit card. (We will encourage
players to buy from the website with campaigns.)
*For 50,000 USD from platforms, we pay a total of 15,000
USD commission to Google and Apple. We pay a 3% credit
card commission, ie 1.500 USD, for sales from the website.
* The return rate for such games on iOS and Google is 5%.
Returns are very difficult for sales made on the website, with
an overall average of 1%.
*For your %1 stake 325 USD + 480 USD
In total you earn 805 USD per month.
* You earn income after deducting commissions and returns
on all platforms where the game generates income.
* No tax is calculated in this table. Google and Apple handle
the taxation themselves. However, according to the new
law, mobile games are not taxed until a certain turnover.
Since the company will be in Turkey and the money will
come from abroad, it is exempt from tax. Possible change in
law, VAT will be paid only for players purchasing from
Turkey in case the turnover is exceeded..
50,000 USD MONTHLY
SALES FROM THE
WEBSITE
1.500 USD CREDIT CARD
COMMISSION
*500 USD REFUNDS
*0 USD TAX
NET REVENUE : 48.000 USD
A month-end report is prepared and
sent to the account within 10 days.
1% Share Monthly
Earning is 480 USD
EXAMPLES OF POSSIBLE GAINS - 2
150.000 USD MONTHLY
IOS / GOOGLE SALE
45.000 USD COMMISSION
*7.500 USD REFUNDS
*0 USD TAX
NET REVENUE: 97,500 USD
A month-end report is prepared and
sent to the account within 10 days.
1% Share Monthly
Earning is 975 USD
* In this example, the turnover of our game is 250.00 USD
per month. We do 150,000 USD of this on mobile platforms
and 100,000 USD on our website.
* 975 USD + 960 USD for your 1% stake
In total you earn 1,935 USD per month.
100,000 USD MONTHLY
SALES FROM THE
WEBSITE
3.000 USD CREDIT CARD
COMMISSION
*1000 USD REFUNDS
*0 USD TAX
NET REVENUE: 97,500 USD
A month-end report is prepared and
sent to the account within 10 days.
1% Share Monthly
Earning is 960 USD
EXAMPLES OF POSSIBLE GAINS - 3
600.000 USD MONTHLY
IOS / GOOGLE SALES
180.000 USD COMMISSION
*30.000 USD REFUNDS
*0 USD TAX
NET REVENUE : 390.000 USD
A month-end report is prepared and
sent to the account within 10 days.
1% Share Monthly
Earning is 3.900 USD
*In this example, let's calculate that our game is successful
and its turnover is 1 Million USD per month. We do 600,000
USD of this on mobile platforms and 400,000 USD on our
website.
*3,900 USD + 3,840 USD for your 1% stake
In total, you earn 7,740 USD per month.
400.000 USD MONTHLY
SALES FROM THE
WEBSITE
12.000 USD CREDIT CARD
COMMISSION
*4000 USD REFUNDS
*0 USD TAX
NET REVENUE : 384.000 USD
A month-end report is prepared and
sent to the account within 10 days.
1% Share Monthly
Earning is 3.840 USD
IMPORTANT NOTES ABOUT INVESTMENT
The figures given are just examples. Some months the return may be 0%, some months it may be around
10%. The calculation is calculated according to the monthly average standards in such games.
All reports will be shared with you at the end of the month. In case of possible tax payment, the calculation
will be made on the remaining amount after tax is deducted. All official documents and payments will be
shared with you.
Investing in Football Mates does not give you a say in the game, free GOLD/ENERGY.
We recommend our investors not to play the game. Note that if you play the game in that case you will have
the same rights as all other players. Our company and the game will be audited by independent auditing
institutions. You need to look at this business partnership commercially.
In case of a possible delay in the publication date, no additional payment will be requested from the
investors.
COMPANY INVESTMENT MODELS
FIRST 10% SHARE
It covers all the games that will be
developed within our company.
You can become a partner in an
Official Joint Stock Company or
become a partner with an outside
contract.
When the company distributes
profits, you earn income equal to
your share price.
A person can buy a minimum of 1%
and a maximum of 5% of shares.
The payment can be divided into 3
installments.
1% Share Price is 9,000
Euro
SECOND 10% SHARE
It covers all the games that will be
developed within our company.
You can become a partner in an
Official Joint Stock Company or
become a partner with an outside
contract.
When the company distributes
profits, you earn income equal to
your share price.
A person can buy a minimum of 1%
and a maximum of 5% of shares.
The payment can be divided into 3
installments.
1% Share Price is 9,000
Euro
*It covers all the games that our company has developed
and will develop so far. The «Age Of Cards» project, which
we have been working on for the PC Steam platform for 2
years, will be available on Steam in July 2023.
*After Age Of Cards, Football Mates projects; We will
release Basketball Mates, Baseball Mates games. Using
the Football Mates game engine, we can release all other
sports games within 2-3 months of work.
* Our company will open only 20% of it to investment. More
than 20% will not make a sale. Our aim is to increase the
value of the company with the investment we will make in
the company, and to double the turnover with new games..
* In a possible company sale, you will receive a share from
the sale in proportion to your direct share.
WOULD YOU LIKE TO WIN WITH US
AND ENTER THE WORLD OF GAMES?
WHATSAPP : +905305815363
EMAIL : evrim.tanrikut@gmail.com
For all your questions, suggestions or different ideas
ADDRES :Kumkuat Food and Technology Incorporated Company
Eskicesme, Neyzen Tevfik St. No:182/C
BODRUM / MUĞLA

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About Football Mates and Investment Options.pptx

  • 2. DAILY TRAINING Possibility of fast leveling by training daily without spending energy. DIFFERENT CHAT CHANNELS Maximum communication between captains, by country and with private chat channels. NATIONAL TEAM The best players of each country will be selected according to their last season's performances and an automatic national team will be formed. Instead of fighting against bots, everyone will be in the fight for their own country. SEASON LEVEL Both the season level and the main level system to increase competition and protect the players who are behind. FRIEND INVITATIONS Unlike other friend invitation systems, you will also earn gift gold from the expenses of the friends you invite. FREE GOLD/ENERGY For users who can't spend on the game, watch ads, earn gold/energy system.
  • 3. We have many differences from Football Rivals, which is in the «Most Played» , «Most Spending» game categories in many countries, in terms of system and structure. The game will definitely not be an exact replica of Football Rivals. 1 Seasonal Leveling System *Each player in the game will have 2 level systems. One is your main character level and the other is your season level. * Your main level will never be reset. If it's your seasonal level, it will be reset every season. *Your season level will determine 65%, and your main level will determine 35% of your attack power. * The purpose of bringing this system is to add a different excitement to the game every season and to connect the players who come from behind to the game. 2 Unlimited Attack Opportunity *If you don't have energy and gold in Football Rivals, there is nothing you can do by entering the game. This causes the players to cool off from the game. It makes a big difference between those who spend money and those who don’t. *In Football Mates; All players will be able to press 1x unlimitedly without wasting energy. It will be 2x if you have a Silver Pass, 3x if you have a Gold Pass, and 5x if you have a Platinum Pass. Thus, there will be an activity that you can always do in the game. * The purpose here is to sell Premium Passes to players who do not spend money, and to ensure that the game is constantly alive, as there is a constant activity in the game. 3 4 Defense Power *There will be «Defense Power» instead of Glove System. * Each player will start with a standard 100 defense power, which can be upgraded. *When attacked with 1x, 1 will be extracted from your 100 defense and 99 will remain. *Your defense power will be as effective as attack power in the game. Goal and Goalkeeper System *It will also be possible for the shot go away or to the post. Each shot will have a 5% chance to hit the pole or go out. * Since the game will have a defense system instead of a glove system, the goal algorithm will be created accordingly. If your Defense strength is 99, the goalkeeper will have a 99% catch rate. *With this system, there will be no such thing as a goal for every shot taken when 3 gloves are lost. WHAT ARE THE DIFFERENCES FROM FOOTBALL RIVALS?
  • 4. 5 Daily Training *Since the seasonal level is important in the game, each day the training will be open at certain times and everyone will have the maximum experience points they can get. *Players who spend money will be able to collect maximum experience points in a short time, while players who do not spend money will collect the same experience points in a much longer time. *The difference between spending money / not spending money will be TIME. 6 Real World Cup * Playing the World Cup against bots can get boring after a point. * The best players of each country will be selected automatically at the end of the season and an official national team will be formed.. * The World Cup will be the most important cup of the game and there will be a Final every 4 seasons. Matches will be spread over the seasons. * Since there will be systemically different countries, time zones and lag, there will be a completely different game mode instead of LIVE combat.. 7 8 Character Customizing *In the second version of Football Mates, you will be able to customize your character, wear different jerseys and badges. With it, you will be able to transfer your own custom jersey designs to the game. * There will also be a skill section where each player can upgrade their different attributes. You will be able to make your character unique with personalized skill cards. Gift System by Level * There will definitely be more gifts waiting for everyone in Football Mates. *Not everyone will receive the same gift in the game. Everyone will receive gifts according to their level. * The rewards received in the trophies will surely satisfy all players. WHAT ARE THE DIFFERENCES FROM FOOTBALL RIVALS?
  • 5. 9 Transfer Offers *Team captains will be able to send transfer offers to players from other teams in exchange for «Gold». * If the player accepts the transfer, it will be transferred to the Gold account and a certain seasonal agreement will be made with the team. If the player leaves this deal and leaves the team, 2x Gold will be automatically deducted from their account. 1 0 Renting Your Account * Are you going on vacation? Need a little rest? You will be able to rent your account to another player for a certain amount of gold. The person you rented your account without giving a username and password will be able to enter the game for as long as they rent.. * Account rental will only be possible during the transfer season. It will not be possible to rent outside of the transfer season. 1 1 1 2 Transfers Out of Transfer Season * Except for the transfer season, players will not be able to change teams when the cup draws are drawn or 4 weeks before the end of the league. We will prevent this in Football Mates.. *As is currently the case with Football Rivals, players will be able to transfer to missing teams outside of the transfer season (unless there is a trophy and the last 4 weeks of the league). *We want team building, captaining and staying loyal to a team to be important and we definitely don’t want teams losing their right in cups.. Selling Accounts *Even this is forbidden in games, it usually continues underhand. We decided to run it legally instead of prevent this. *You will be able to sell your account without giving Gmail and Facebook accounts.. *Who wants to buy the account pays to the company, company transfers the account and with 10% commission, pays to you. *A player exchange will be established. In there selling and renting will be under company control, and will be done safely. WHAT ARE THE DIFFERENCES FROM FOOTBALL RIVALS?
  • 6. 1 3 Free Gold and Energy *Players who don’t spend money will be able to earn gold and energy with watching ads. *In that way the company will make money from the ads and the players who don’t spend money will gain free energy and gold. 1 4 Advanced Chat Features * Being able to chat only within the team and having all the chat in WP or FB groups may not be safe and accurate at some point.. * In Football Mates, you will be able to send a private message to the player you want and talk to the players in your own country with country chat. * There will also be a private chat room where only captains can talk.. 1 5 1 6 Invite and Gain Gold *The players are the best advertisers. Although we have allocated a serious advertising budget, we want players to advertise the game. *Each player will be able to create a link to themselves on the website and share the promotional link from social media & groups. * If a player subscribes to the game via this link and spends, the inviting player will earn a commission of 1% to 3% on every gold purchase of that player.. * The player will be able to follow the invitation statistics on their website. After the report will be released at the end of the month, the earnings will be sent to your account as gold.. Maximum Security *We will take all necessary security measures so that the game can be played on all phones and on all models in the same way. * We will prevent from the very beginning all the tricks that can disrupt the balance in the game, such as entering the game with the old version, turning off the animations, putting 1 account into the game from 2 different phones. WHAT ARE THE DIFFERENCES FROM FOOTBALL RIVALS?
  • 7. After negotiations with Microsoft, Amazon and Google, we agreed with Microsoft, which put us in the « Startup » category and offered all kinds of possibilities.. We will use «Microsoft Azure» in servers and «Azure Cosmos DB» in database. We will use «Microsoft Playfab» service for player statistics, gold purchase etc. The game will be written entirely with server-based software. All transactions will be on the server and there will be no transactions on the phones. Cheat Engine etc. programs will not be possible. We develop the game in Unity platform with C#. We use «Photon Real Time Server» for client side. INFRASTRUCTURE AND SOFTWARE ACCESSIBILITY We will have 3 different system infrastructures: America, Europe and Asia. Access to the game from all over the world will be easily provided with Cloud servers. FAST With Cloud Azure servers and Photon Real Time maximum speed in game, minimum lag DATA SECURITY We will provide maximum data security and speed with Micsoroft Azure Cosmos DB Node structure.
  • 9. Developing a game first starts with a detailed project documentation. It is not possible to be written before the project is clear on paper. As the software and operations team, we meet twice a week and talk about the progress, problems and progress. It seems certain that the first version of the game will be finished in December. We'll talk more about the versions in the slides that follow. STATE OF THE PROJECT *Project documentation has been fully prepared. * Agile Scrum training was given to the team. *The project was created on Atlassian Jira and Trello (Project management software) and the tasks were distributed. *Interface designs are 90% complete. *Server-side software architecture started to be created. *Started with client-side software UI integrations. *Animations not yet started.
  • 10. *The Asian market is both huge and difficult for European/American publishers to reach. *There are bans in some countries in this market and they use their own local game platform. Example ; QQ – Cocoa etc. *We sold the Asian rights of our game to Beijing Ruiwo Technology for 142,000 USD and collected the first payment. *This company will publish the game on different platforms in the Asian market and we will have 25% revenue from the game. PUBLICATION RIGHTS IN ASIA The companies we have worked with before are interested in our game from South Korea. In May, we will go first to China and then to South Korea. Details of all these talks will be shared with game investors in advance.
  • 11.
  • 12.
  • 13. May 2024 February 2024 The game will be opened for testing by investors and certain beta users. IOS version will be tested 15 days after Android. The game will take its place on the App Store and Google Play and sales will begin. First version will open with limited features. Transfer offers, player exchange, account rental and sale, different game modes will be added in this version All the features we have planned, all the functions we have mentioned in the presentation and in the groups will be completed with this version. VERSION 1.0 VERSION 2.0 VERSION 3.0 FINALE First Android APK World Cup, Different messaging channels, character creation screen will be added in this version. September 2023 December 2023 March 2024 PLANNING
  • 14. EVRIM LEVENT TANRIKUT President Project Manager Lead Game Developer Abdullah Baglan In addition to the current team, 1 server- side software developer, 1 web developer, 1 advertising and social media manager will be recruited. Şaban Dere Server Admin Product Manager Kasım Yüksel Server-Side Developer Yazılımcı A Server-Side Developer Hakan Bağlan Client-Side Developer Eren Fırat Orhun Eren Cengiz Art TEAM AND ORGANISATION
  • 15. ABOUT ME Evrim Levent Tanrıkut I have been working professionally in the online game industry for 20 years. In many game companies; I worked as a country manager, sales manager, product manager and general manager, and participated in game panels as a speaker. I opened a stand at the China Joy game fairs held in China 6 times, and Gstar game fairs held in Korea 5 times, and promoted the games. To date, I have taken part in more than 30 game projects, provided consultancy services to many start-up companies and most recently I founded Kumkuat Games. K2Network – Knight Online / Country Manager Games-Master – Cabal Online / Country Manager Mgame – Hero Online / Sales and Marketing Manager MaynGames – Karahan Online General Manager GameTurk – General Manager ( Jadde etc. publishing of 12 games ) Silkroad Online Epin Distributor Ntroy – Co-Founder( PDO2 etc. publishing of 6 games ) Peak Games – Head of MMO ( I was the head of MMO games under Peak Games. (Sold to Zynga for 1.8 million dollars ) Kumkuat Games – Founding General Manager / Age Of Cards (Beta Test) and Football Mates https://www.linkedin.com/in/etanrikut
  • 16. ABOUT ME Webrazzi Game Conference Online Games Interview
  • 18. OUR GAME STUDIO Our game studio has been working on a PC-based Strategic Card Game called «Age Of Cards» for about 2 years. The game is currently available for testing on Steam Beta. Age Of Cards; Unlike Football Mates, it is a huge project with animations and 3D scenes. Our software team continues to develop this project successfully. Experienced software developers who have developed online games for at least 4-5 years are working in our game studio. So don't worry, Football Mates is in good hands!
  • 19. MOBILE GAME INDUSTRY 2022 Game Industry Report The game industry, which achieved a magnificent success in 2022, generated a total revenue of 184.4 billion dollars. In the gaming world, where the mobile game industry dominates the market, console games account for a 28 percent market share with $51.8 billion in revenue. Digital and physical PC games are in the 21 percent segment with $38.2 billion in revenue. Finally, there are browser games with 2.3 billion dollars and 1 percent market share. The mobile gaming industry generated $92.2 billion in revenue in 2022. This figure is expected to exceed 100 billion dollars in 2023.
  • 20. FOOTBALL RIVALS STATISTICS Football Rivals – IOS Revenue Football Rivals' January 2023 revenue for iOS alone is $340,000.
  • 21. FOOTBALL RIVALS STATISTICS Football Rivals – Google Revenue Football Rivals' January 2023 revenue only with Google is $1.23 million.
  • 22. FOOTBALL RIVALS STATISTICS Football Rivals – IOS Android Breakdown
  • 23. FOOTBALL RIVALS STATISTICS Countries that spend the most on Football Rivals.
  • 24. WHY WE TAKE INVESTMENTS Technology companies all over the world, game projects grow by receiving investment and reach their goals. Today, it is almost as if there is no successful project that is a start-up company that does not receive any investment in the project or company. Yes, it is a billion-dollar market, but advertising is very important to gain a place in this market. The goal of our investment is to create an advertising budget other than operational costs. We are planning to launch the game on time we have specified by hiring more software developers by investing and constantly adding new features. Today, Green Horse Games, which develops Football Rivals, was financed by 2 investment firms (3TS Capital, Malin-lulian), and after the success came, 66% of the company was purchased by the world giant Mini Clip. The first investors came out with huge profits.
  • 25. HOW WILL VE USE THE INVESTMENT? All investors will invest in the official account of the company. The entire investment will be used only for the Football Mates project in the company. 65% of the investment will be used for operational expenses and 35% for advertising. Operational Expenses * 1 x Lead Developer * 2 x Server-Side Developers * 1 x Client-Side Developer * 1 x 2D Designer * 1 x Server Admin * 1 x Product Manager * 1 x Advertising and Social Media Officer * Server Payment Advertisement Expenses * Google CPC Advertisement * Apple CPC Advertisement * Youtube CTR Advertisement * Facebook/Instagram Public Advertising * Working with Youtubers * Working with Influencers
  • 26. BEFORE INVESTING There is a risk in every investment, and there are risks in investing in Football Rivals or Kumkuat Games. We are not in any way selling a dream or promising everyone to become a millionaire. If the game does not hold, if it is not successful, the revenues will be correspondingly low. Please consider these as well when looking at investment options. It's impossible to have an immediate return on investment or make millions of dollars in the game's first month like Football Rivals. We are trying to minimize these with our 20 years of experience in the game industry, the groups we have, the different features we will develop, and a solid strategy and advertisement, and to provide you with a safe investment opportunity. Please consider investment options with the amount you are willing to risk, with a long-term (1 year) return. Do not use all your assets, savings to invest in this game.
  • 27. INVESTMENT ASSURANCE The investment will be credited to the official account of the company. No personal account will be used in any way.. Before making the investment, a «Revenue Sharing and Gaming Partnership» agreement will be signed between you and the company. This contract will be prepared by Attorney Gökhan Ahi, expert in IT and Internet law. When the game is on sale, all data will be shared with you and you will be able to follow the sales instantly. Before making an investment, we can arrange a face-to-face meeting in Bodrum or Istanbul, or we can have a meeting via Whatsapp/Zoom. If you wish, you can hold a conference with our entire software and operation team. Football Mates will be audited by independent audit firms and reports will be shared with you. No Gold/Energy will be sent except for sales and events. Independent audit firms will provide quarterly controls.
  • 28. INVESTMENT ASSURANCE Even if the company is sold, the name changes, the partnership structure changes, the contract signed with you will not lose its validity. Even if the name and logo of the game changes, the contract signed with you will not lose its validity. If the game wins $1000 per month or $1 million per month, you will receive a share of the income according to your share. This contract also covers the Asian countries with which we have signed an agreement where Football Rivals will be published. Will be available in all world, all languages. You can transfer or sell the share you bought in the game to someone else.. Company ; 50% before the game is released, 10% after the game is released, a total of 60% will be sold. 40% will always remain within the company.
  • 29. GAME INVESTMENT MODELS FIRST 30% SHARE Share of Game's Net Income Covers Only Football Mates Project Valid from 20 April to 10 May. A person can buy a minimum of 1% and a maximum of 15% of shares.. Payment can be split into 3 installments. 1% Share Price is 3500 Euro SECOND 10% SHARE Share of Game's Net Income Covers Only Football Mates Project Available after the first 30% is sold. A person can buy a minimum of 1% and a maximum of 5% of shares. Payment can be split into 2 installments 1% Share Price is 4000 Euro THIRD 10% SHARE Share of Game's Net Income Covers Only Football Mates Project Available after the second 10% is sold. A person can buy a minimum of 1% and a maximum of 5% of shares. Payment is taken in one go. 1% Share Price is 5000 Euro NET INCOME CALCULATION TURNOVER MADE - GOOGLE/APPLE COMMISSIONS - TAXES AND REFUNDS *After deducting platform commissions, taxes and refunds from the turnover of the Game, you will earn as much as the share you purchased from the net income. *Your earnings will be credited to your account within 10 days after the month-end calculation is made.
  • 30. EXAMPLES OF POSSIBLE GAINS 50,000 USD MONTHLY IOS / GOOGLE SALE 15.000 USD COMMISSION *2.500 USD REFUNDS *0 USD TAX NET REVENUE : 32.500 USD A month-end report is prepared and sent to the account within 10 days. 1% Share Monthly Earning is 325 USD * Let's say the turnover of our game is 100.00 USD per month. We get half of this from IOS/GOOGLE and the other half from your website with a credit card. (We will encourage players to buy from the website with campaigns.) *For 50,000 USD from platforms, we pay a total of 15,000 USD commission to Google and Apple. We pay a 3% credit card commission, ie 1.500 USD, for sales from the website. * The return rate for such games on iOS and Google is 5%. Returns are very difficult for sales made on the website, with an overall average of 1%. *For your %1 stake 325 USD + 480 USD In total you earn 805 USD per month. * You earn income after deducting commissions and returns on all platforms where the game generates income. * No tax is calculated in this table. Google and Apple handle the taxation themselves. However, according to the new law, mobile games are not taxed until a certain turnover. Since the company will be in Turkey and the money will come from abroad, it is exempt from tax. Possible change in law, VAT will be paid only for players purchasing from Turkey in case the turnover is exceeded.. 50,000 USD MONTHLY SALES FROM THE WEBSITE 1.500 USD CREDIT CARD COMMISSION *500 USD REFUNDS *0 USD TAX NET REVENUE : 48.000 USD A month-end report is prepared and sent to the account within 10 days. 1% Share Monthly Earning is 480 USD
  • 31. EXAMPLES OF POSSIBLE GAINS - 2 150.000 USD MONTHLY IOS / GOOGLE SALE 45.000 USD COMMISSION *7.500 USD REFUNDS *0 USD TAX NET REVENUE: 97,500 USD A month-end report is prepared and sent to the account within 10 days. 1% Share Monthly Earning is 975 USD * In this example, the turnover of our game is 250.00 USD per month. We do 150,000 USD of this on mobile platforms and 100,000 USD on our website. * 975 USD + 960 USD for your 1% stake In total you earn 1,935 USD per month. 100,000 USD MONTHLY SALES FROM THE WEBSITE 3.000 USD CREDIT CARD COMMISSION *1000 USD REFUNDS *0 USD TAX NET REVENUE: 97,500 USD A month-end report is prepared and sent to the account within 10 days. 1% Share Monthly Earning is 960 USD
  • 32. EXAMPLES OF POSSIBLE GAINS - 3 600.000 USD MONTHLY IOS / GOOGLE SALES 180.000 USD COMMISSION *30.000 USD REFUNDS *0 USD TAX NET REVENUE : 390.000 USD A month-end report is prepared and sent to the account within 10 days. 1% Share Monthly Earning is 3.900 USD *In this example, let's calculate that our game is successful and its turnover is 1 Million USD per month. We do 600,000 USD of this on mobile platforms and 400,000 USD on our website. *3,900 USD + 3,840 USD for your 1% stake In total, you earn 7,740 USD per month. 400.000 USD MONTHLY SALES FROM THE WEBSITE 12.000 USD CREDIT CARD COMMISSION *4000 USD REFUNDS *0 USD TAX NET REVENUE : 384.000 USD A month-end report is prepared and sent to the account within 10 days. 1% Share Monthly Earning is 3.840 USD
  • 33. IMPORTANT NOTES ABOUT INVESTMENT The figures given are just examples. Some months the return may be 0%, some months it may be around 10%. The calculation is calculated according to the monthly average standards in such games. All reports will be shared with you at the end of the month. In case of possible tax payment, the calculation will be made on the remaining amount after tax is deducted. All official documents and payments will be shared with you. Investing in Football Mates does not give you a say in the game, free GOLD/ENERGY. We recommend our investors not to play the game. Note that if you play the game in that case you will have the same rights as all other players. Our company and the game will be audited by independent auditing institutions. You need to look at this business partnership commercially. In case of a possible delay in the publication date, no additional payment will be requested from the investors.
  • 34. COMPANY INVESTMENT MODELS FIRST 10% SHARE It covers all the games that will be developed within our company. You can become a partner in an Official Joint Stock Company or become a partner with an outside contract. When the company distributes profits, you earn income equal to your share price. A person can buy a minimum of 1% and a maximum of 5% of shares. The payment can be divided into 3 installments. 1% Share Price is 9,000 Euro SECOND 10% SHARE It covers all the games that will be developed within our company. You can become a partner in an Official Joint Stock Company or become a partner with an outside contract. When the company distributes profits, you earn income equal to your share price. A person can buy a minimum of 1% and a maximum of 5% of shares. The payment can be divided into 3 installments. 1% Share Price is 9,000 Euro *It covers all the games that our company has developed and will develop so far. The «Age Of Cards» project, which we have been working on for the PC Steam platform for 2 years, will be available on Steam in July 2023. *After Age Of Cards, Football Mates projects; We will release Basketball Mates, Baseball Mates games. Using the Football Mates game engine, we can release all other sports games within 2-3 months of work. * Our company will open only 20% of it to investment. More than 20% will not make a sale. Our aim is to increase the value of the company with the investment we will make in the company, and to double the turnover with new games.. * In a possible company sale, you will receive a share from the sale in proportion to your direct share.
  • 35. WOULD YOU LIKE TO WIN WITH US AND ENTER THE WORLD OF GAMES? WHATSAPP : +905305815363 EMAIL : evrim.tanrikut@gmail.com For all your questions, suggestions or different ideas ADDRES :Kumkuat Food and Technology Incorporated Company Eskicesme, Neyzen Tevfik St. No:182/C BODRUM / MUĞLA