The document describes a comprehensive user experience research program conducted by Duncan Stephen at the University of Edinburgh to understand students' and staff needs and frustrations with the Learn virtual learning environment. The research included qualitative interviews, usability testing of prototypes with over 5,000 responses, and observation of students. The mixed methods approach provided insights that no single method could, such as why students were not finding mock exam papers in Learn. The research informed the redesign of Learn templates, content organization, and notifications to improve the student experience.
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Understanding what students really need from a virtual learning environment
1. Duncan Stephen
Understanding what
students really need from a
virtual learning environment
User Experience Service
The University of Edinburgh
duncanstephen.net — @DuncanBSS
→
2. Learn Foundations
A project to ensure
students and staff find
Learn easy to use
duncanstephen.net — @DuncanBSS
3. Students are frustrated by
inconsistencies across
digital systems
duncanstephen.net — @DuncanBSS
4. Answer =
“Make it consistent”
…Obviously
duncanstephen.net — @DuncanBSS
10. A semester
in the life
of students
and staff
using Learn
duncanstephen.net — @DuncanBSS
11. duncanstephen.net — @DuncanBSS
Students’ experience
Frustrations
around being
made to use
templates
Love using Learn
as a comms tool
Time consuming
to give good
feedback
Staff members’ experience
Lack of trust in
existing
templates
Overwhelmed by
notifications
Inconsistencies
around
assignments and
feedback
14. The elements of user experience
duncanstephen.net — @DuncanBSS
Conception
Completion
Diagram adapted from Jesse James Garrett: http://www.jjg.net/elements/pdf/elements.pdf
User needs and
business objectives
Functional/content
requirements
Visual design
Content design and
interface design
IA and
interaction design
Top tasks surveys with students and staff
Card sorting with students
Tree testing with students
First click testing with students
16. The elements of user experience
duncanstephen.net — @DuncanBSS
Top tasks surveys with students and staff
Card sorting with students
Tree testing with students
First click testing with students
Conception
Completion
Diagram adapted from Jesse James Garrett: http://www.jjg.net/elements/pdf/elements.pdf
User needs and
business objectives
Functional/content
requirements
Visual design
Content design and
interface design
IA and
interaction design
17. Students’ top tasks
duncanstephen.net — @DuncanBSS
Lecture slides
Lecture notes/outlines/handouts
Lecture recordings
Past exam papers
Top 3 tasks
>25% of votes
Next 4 tasks
Almost halfNext 7 tasks
Final 31 tasks 1. Lecture slides
2. Lecture notes /
outlines / handouts
3. Lecture recordings
4. Past exam papers
5. Grades
6. Reading lists / study
resources
7. Assignment deadlines
8. Assignment feedback / feed
forward
18. The elements of user experience
duncanstephen.net — @DuncanBSS
Conception
Completion
Diagram adapted from Jesse James Garrett: http://www.jjg.net/elements/pdf/elements.pdf
User needs and
business objectives
Functional/content
requirements
Visual design
Content design and
interface design
IA and
interaction design
Top tasks surveys with students and staff
Card sorting with students
Tree testing with students
First click testing with students
Ongoing usability testing
20. The elements of user experience
duncanstephen.net — @DuncanBSS
Conception
Completion
Diagram adapted from Jesse James Garrett: http://www.jjg.net/elements/pdf/elements.pdf
User needs and
business objectives
Functional/content
requirements
Visual design
Content design and
interface design
IA and
interaction design
Top tasks surveys with students and staff
Card sorting with students
Tree testing with students
First click testing with students
21. Gerry McGovern on testing a
new structure for the first time:
“You will have maybe a
60% success rate
if you do it really well.”
duncanstephen.net — @DuncanBSS
23. Worst performing task
You need to contact a teacher.
Where would you find their email address?
67% success
59% directness
duncanstephen.net — @DuncanBSS
24. The elements of user experience
duncanstephen.net — @DuncanBSS
Conception
Completion
Diagram adapted from Jesse James Garrett: http://www.jjg.net/elements/pdf/elements.pdf
User needs and
business objectives
Functional/content
requirements
Visual design
Content design and
interface design
IA and
interaction design
Top tasks surveys with students and staff
Card sorting with students
Tree testing with students
First click testing with students
25. Research has suggested that
when users get the first click
right, 87% ultimately succeed
in a task
Versus 46% who get the
first click wrong
Jeff Sauro, Getting the first click right: https://measuringu.com/first-click/
duncanstephen.net — @DuncanBSS
26. We A/B tested the
new prototype against
existing Learn courses
duncanstephen.net — @DuncanBSS
27. These results were
less positive
But we learned some really
valuable information
duncanstephen.net — @DuncanBSS
28. It’s coming up to exam time and you’d like to see
some mock exam papers. Where will you find them?
30% selected
Course materials
21% selected
Resource list
42% selected
Assessment
duncanstephen.net — @DuncanBSS
33. The elements of user experience
duncanstephen.net — @DuncanBSS
Conception
Completion
Diagram adapted from Jesse James Garrett: http://www.jjg.net/elements/pdf/elements.pdf
User needs and
business objectives
Functional/content
requirements
Content design and
interface design
IA and
interaction design
Top tasks surveys with students and staff
Card sorting with students
Tree testing with students
First click testing with students
Ongoing usability testing
35. By watching just four
students, we understood
that they don’t look for
past papers in Learn
They Google for them
duncanstephen.net — @DuncanBSS
36. Without using a mixture of
research methods, we would
never have understood this
duncanstephen.net — @DuncanBSS
37. A service design approach
duncanstephen.net — @DuncanBSS
Illustration by Megan Erin Miller:
https://blog.practicalservicedesign.com/the-difference-between-a-journey-map-and-a-service-blueprint-31a6e24c4a6c/
38. duncanstephen.net — @DuncanBSS
Illustration by Megan Erin Miller:
https://blog.practicalservicedesign.com/the-difference-between-a-journey-map-and-a-service-blueprint-31a6e24c4a6c/
Students Lecturers
School-based
learning
technologists
Learn service,
central support
We’d like to make
it easier to post
announcements We’re rolling out
enhanced
announcements
functionality!
I have an
announcement!
Not another
announcement…
39. By conducting research
across this entire ecosystem,
we are better placed to
improve students’
experience
duncanstephen.net — @DuncanBSS
40. Find out more on our blog:
edin.ac/uxlf
duncanstephen.net — @DuncanBSS