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USING UNDERWATER ROBOTS TO BUILD YOUR
Delve into using underwater
robots to engage students
with hands-on problem-
solving activities. Lessons will
incorporate Common Core,
science, and engineering.
Diana CostM.Ed. NSF Master Teacher Fellow (Global
Learning Charter Public School: New Bedford, MA);
Keith Bradley (Somerset Middle School: Somerset,
Meghan Abella-Bowen (Bristol Community College:
Fall River, MA);
Darlease Monteiro (Global Learning Charter Public
School: New Bedford, MA)
Urban secondary school in New Bedford,
Title I school with over 74% of the student
population on free and reduced lunch.
Historically, only 60% of students graduating
from New Bedford move on to postsecondary
Goal increase interest in STEAM (science,
technology, engineering, arts, and math) fields.
Incorporation of engineering-based learning
(EBL) using underwater robotics will increase
student interest in reading, researching,
writing, and exploring science and engineering.
• K-12 teachers to create relevant real
world application of curriculum for
student centered learning
• EBL encourages and promotes
communication, and group ethics to
• EDP is a structured, eight-step,
systematic, open-ended process that
allows students to explore, within each
step of the design process
WHAT IS ENGINEERING-BASED
Working Toward Steam
No Interest in STEM
The Change overheard
“I wish I was still in that
engineering course. It was
so much fun and I really
felt like I was doing real
stuff. We got to decide
what to build and how it
would look. It was great!”