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Play and Create

From a session at the Next Library 2015 conference:

"During this playful and energetic session, you will get to try various games such as Turtle Wushu, Massive Multiplayer Thumb-Wrestling and maybe the (almost) famous Danish Clapping Game. We will also engage in an intense “play jam”, where participants get together in small groups to create a game or play activity in a short amount of time. You will learn how how easy it is to start making very simple, yet very engaging games and play activities in a way that can easily be adopted in most settings.

The session is framed as a conversation about the role playfulness as a catalyst for transforming libraries"

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Play and Create

  1. 1. Play & Create Mathias Poulsen @mathiaspoulsen CounterPlay #NextLibraryPlay
  2. 2. Hi, I’m Mathias #NextLibraryPlay
  3. 3. This is what I’m most proud of: The CounterPlay Festival #NextLibraryPlay
  4. 4. We build on the claim that playfulness is important everywhere & for all people! #NextLibraryPlay
  5. 5. The Plan #NextLibraryPlay When you play, plans may change! 10.00-10.10: Introduction 10.10-10.30: Let’s Play! 10.30-10.45: A bit of background 10.45-11.15: PlayJam 11.15-11.30: Wrapping up
  6. 6. Please, interrupt me! #NextLibraryPlay
  7. 7. …because whenever I start talking about play… #NextLibraryPlay
  8. 8. …because whenever I start talking about play… #NextLibraryPlay
  9. 9. I think of this as a conversation – so let’s talk! #NextLibraryPlay
  10. 10. We will be playing & creating, but it’s not about *activities* as such #NextLibraryPlay
  11. 11. What is the role playfulness as a catalyst for transforming libraries? #NextLibraryPlay Rather, it’s about asking:
  12. 12. What is the role playfulness as a catalyst for transforming libraries? #NextLibraryPlay Think about that…
  13. 13. …while we play! #NextLibraryPlay
  14. 14. Turtle Wushu! #NextLibraryPlay By Invisible Playground
  15. 15. ”Massive Multiplayer Thumb- Wrestling” #NextLibraryPlay By art-technology- philosophy group monocrom
  16. 16. ”Massive Multiplayer Thumb-Wrestling” #NextLibraryPlay
  17. 17. Thank you for playing! #NextLibraryPlay
  18. 18. Oh, now he talks again! #NextLibraryPlay
  19. 19. My guiding question has always been: #NextLibraryPlay How do we help people to become empowered citizens, able to act & influence the world?
  20. 20. “The world faces global challenges, which require global solutions” #NextLibraryPlay
  21. 21. Why playfulness? #NextLibraryPlay
  22. 22. For years, games & learning was my primary approach to this. …in a way, I came away disappointed. #NextLibraryPlay
  23. 23. Games tend to shift focus away from what it’s all about: PEOPLE! #NextLibraryPlay
  24. 24. Playfulness is all about people! #NextLibraryPlay
  25. 25. I think playful people might be better equipped to live in this world #NextLibraryPlay
  26. 26. #NextLibraryPlay
  27. 27. "it's wrong to think of playing as the interruption of ordinary life. Consider instead playing as the underlying, always there, continuum of experience” (Richard Schechner) #NextLibraryPlay
  28. 28. What charactizes playful people? Curiosity Courage Unpredictability Empathy Imagination Resilience #NextLibraryPlay Subversiveness
  29. 29. “To play fully & imaginatively is to step sideways into another reality, between the cracks of ordinary life” (Thomas S. Henricks) #NextLibraryPlay
  30. 30. “playful behaviour and playful thought can generate radically new approaches to challenges set by the physical and social environment” (Bateson & Martin) #NextLibraryPlay
  31. 31. Playful people does not seek order or equilibrium, embrace the constant movement #NextLibraryPlay
  32. 32. “Playfulness means taking over a world to see it through the lens of play, to make it shake and laugh and crack because we play with it” (Miguel Sicart) #NextLibraryPlay
  33. 33. What does this mean – for libraries & all of us? #NextLibraryPlay
  34. 34. The most important thing is not more games or (amazing!) playgrounds or… #NextLibraryPlay
  35. 35. Internally: #NextLibraryPlay Could you embrace playfulness as a strategy in the transformation of libraries?
  36. 36. #NextLibraryPlay Externally: Could you create libraries that to an even greater extent help people become more playful?
  37. 37. #NextLibraryPlay PlayJam! “Don't make games for the community, help the community to make games for themselves” Scott Nicholson
  38. 38. #NextLibraryPlay What is a ”jam”? Make *something* in a set amount of time
  39. 39. #NextLibraryPlay The Global Game Jam ” In January 2015, we had 518 locations in 78 countries create 5,438 games in one weekend! ”
  40. 40. #NextLibraryPlay The Nordic Game Jam More than *700* participants in 2015
  41. 41. #NextLibraryPlay Play Jam Form groups of 3-4-5 people
  42. 42. #NextLibraryPlay Play Jam Create a new form of play in 30 minutes
  43. 43. #NextLibraryPlay Play Jam You can use what you have in your pockets, your bodies & the props provided.
  44. 44. #NextLibraryPlay Play Jam Design is an iterative process
  45. 45. #NextLibraryPlay Play Jam Pick one as your theme/dogma: Let’s figure that out together – what are your favorite values or principles?
  46. 46. #NextLibraryPlay Play Jam Pick one as your theme/dogma: Discovery Excitement Sensing
  47. 47. #NextLibraryPlay Play Jam Now try each others ”games”
  48. 48. #NextLibraryPlay Play Jam How was that? Thoughts? New ideas?
  49. 49. #NextLibraryPlay Time to play a final game?
  50. 50. #NextLibraryPlay Any final thoughts or comments?
  51. 51. Let’s talk! @mathiaspoulsen THANK YOU for PLAYING!
  52. 52. #NextLibraryPlay I also mentioned: • Bernie DeKoven • Brian Sutton-Smith • Copenhagen Game Collective • JS Joust • Ludocity • Miguel Sicart – ”Play Matters”