SlideShare a Scribd company logo
1 of 4
My Favorite Online Games
By Kim Buluag
3rd Favorite Game
HEROBRINE TERROR
• This game is tagged as HORROR.
• There are only 2 Characters in this Game; You
and Herobrine.
• The objective of the game is to not be caught
by Herobrine in a given amount of time.
• The Atmosphere is satisfactorily realistic but
the characters are 3-Dimensional but
pixelated.
Pros and Cons
Pros
• The atmosphere of the
game is very realistic
• The game is hard, which
makes it very chalenging
and fun
Cons
• The graphics of the
characters are not very
good
• There is no storyline at all
• The gameplay and controls
sensitivity is very low
2nd Favorite Game
Plazma Burst 2
• This game is tagged as ACTION.
• There are many characters.

More Related Content

What's hot

What's hot (10)

Spy Thriller
Spy ThrillerSpy Thriller
Spy Thriller
 
Annotated script
Annotated scriptAnnotated script
Annotated script
 
Thriller media proposal
Thriller media proposal Thriller media proposal
Thriller media proposal
 
The key uses of lighting
The key uses of lightingThe key uses of lighting
The key uses of lighting
 
Film Review Draft 1
Film Review Draft 1Film Review Draft 1
Film Review Draft 1
 
Madagascar by Juan, Agus and Isma
Madagascar by Juan, Agus and IsmaMadagascar by Juan, Agus and Isma
Madagascar by Juan, Agus and Isma
 
Ig1 task 2 analysis work sheet
Ig1 task 2 analysis work sheetIg1 task 2 analysis work sheet
Ig1 task 2 analysis work sheet
 
Neil druckmann
Neil druckmannNeil druckmann
Neil druckmann
 
Appealing photo
Appealing photoAppealing photo
Appealing photo
 
1pagedesigndocument
1pagedesigndocument1pagedesigndocument
1pagedesigndocument
 

Viewers also liked

10 Things We Know about Designing Games for Learning From Research
10 Things We Know about Designing Games for Learning From Research10 Things We Know about Designing Games for Learning From Research
10 Things We Know about Designing Games for Learning From ResearchKarl Kapp
 
Game-Planning Your Online Video Strategy (Content Marketing Institute Webcast)
Game-Planning Your Online Video Strategy (Content Marketing Institute Webcast)Game-Planning Your Online Video Strategy (Content Marketing Institute Webcast)
Game-Planning Your Online Video Strategy (Content Marketing Institute Webcast)Michael Kolowich
 
Game Theory.Pptx
Game Theory.PptxGame Theory.Pptx
Game Theory.Pptxferrisea
 
Monetization Case Study - Mortal Kombat x
Monetization Case Study - Mortal Kombat xMonetization Case Study - Mortal Kombat x
Monetization Case Study - Mortal Kombat xSun Cho
 
Killer Game Loops in Social Games
Killer Game Loops in Social GamesKiller Game Loops in Social Games
Killer Game Loops in Social GamesWooga
 
Killer Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet GamesKiller Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet GamesHenric Suuronen
 
7 Psychological Tactics Used in Games
7 Psychological Tactics Used in Games7 Psychological Tactics Used in Games
7 Psychological Tactics Used in GamesDori Adar
 
Using Social Psychology To Motivate Contributions To Online
Using Social Psychology To Motivate Contributions To OnlineUsing Social Psychology To Motivate Contributions To Online
Using Social Psychology To Motivate Contributions To OnlineMário Carranca
 

Viewers also liked (11)

10 Things We Know about Designing Games for Learning From Research
10 Things We Know about Designing Games for Learning From Research10 Things We Know about Designing Games for Learning From Research
10 Things We Know about Designing Games for Learning From Research
 
Game-Planning Your Online Video Strategy (Content Marketing Institute Webcast)
Game-Planning Your Online Video Strategy (Content Marketing Institute Webcast)Game-Planning Your Online Video Strategy (Content Marketing Institute Webcast)
Game-Planning Your Online Video Strategy (Content Marketing Institute Webcast)
 
Game theory lecture
Game theory   lectureGame theory   lecture
Game theory lecture
 
MMO Player Psychology
MMO Player PsychologyMMO Player Psychology
MMO Player Psychology
 
Game Theory.Pptx
Game Theory.PptxGame Theory.Pptx
Game Theory.Pptx
 
Monetization Case Study - Mortal Kombat x
Monetization Case Study - Mortal Kombat xMonetization Case Study - Mortal Kombat x
Monetization Case Study - Mortal Kombat x
 
Designing a Game Changer
Designing a Game ChangerDesigning a Game Changer
Designing a Game Changer
 
Killer Game Loops in Social Games
Killer Game Loops in Social GamesKiller Game Loops in Social Games
Killer Game Loops in Social Games
 
Killer Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet GamesKiller Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet Games
 
7 Psychological Tactics Used in Games
7 Psychological Tactics Used in Games7 Psychological Tactics Used in Games
7 Psychological Tactics Used in Games
 
Using Social Psychology To Motivate Contributions To Online
Using Social Psychology To Motivate Contributions To OnlineUsing Social Psychology To Motivate Contributions To Online
Using Social Psychology To Motivate Contributions To Online
 

Buluag

  • 1. My Favorite Online Games By Kim Buluag
  • 2. 3rd Favorite Game HEROBRINE TERROR • This game is tagged as HORROR. • There are only 2 Characters in this Game; You and Herobrine. • The objective of the game is to not be caught by Herobrine in a given amount of time. • The Atmosphere is satisfactorily realistic but the characters are 3-Dimensional but pixelated.
  • 3. Pros and Cons Pros • The atmosphere of the game is very realistic • The game is hard, which makes it very chalenging and fun Cons • The graphics of the characters are not very good • There is no storyline at all • The gameplay and controls sensitivity is very low
  • 4. 2nd Favorite Game Plazma Burst 2 • This game is tagged as ACTION. • There are many characters.