2. REPETITION
This is the reuse of the same or similar elements in a
design. Repetition brings unity, consistency, and
cohesiveness to a design.
Repetition can be regular or irregular, even and uneven.
It can work in two ways:
Radial – in which the elements repeat from one central point
Gradation – where the repeated elements become larger or smaller
Repetition also creates rhythm, this is the rate at which the eye can go
through a design. It relates to the flow of the design.
4. SIMILARITY
Is what elements look like and how they are grouped
together. Similarity deals with what looks the same
of similar to each other.
Similarity can be created by using the following:
Size
Colour
Shape
5. Size
Using elements at the same or similar size keeps the
consistency of the design.
6. Colour
Colour makes similar elements easy to identify and
give them dominance.
8. ANOMALY
Anomaly happens when an element is different from
all the others in a design. This allows one particular
part of the design to jump out at the audience.
10. CONSISTENCY
Consistency is used to build trust with and audience
and give strength to a design. If there is little to no
consistency then a design will become confusing and
hard to follow for the audience.