Cocos2D
- 2. Cocos2D Game framework ported from Python Source distributed Thin OpenGL wrapper Objective C (XCode) iOS: iPhone/iPad/iPod Touch Mac OS X
- 5. Nodes and sprites Node parent children position rotation scale Sprite : Node image
- 7. Action Move Scale Rotate Sequence Repeat CallFunc MoveBy 10 pixels / 5 sec [node runAction:action]
- 12. Player plane – vibrato effect PlayerPlane sprite MoveBy action Sequence: Up 1, down 2, up 1
- 14. Buttons – fly up/down actions PlayerPlanegoUp Angle + 5 Rotate sprite Recalc movement
- 17. Bullets - shoot Bullet node MoveBy action setPosition check if hit enemy plane
- 18. Bullets – BOOM! EnemyPlane crash Remove plane sprite Show explosion sprite Restart the game