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Welcome to Aurora! 
President: Amber Gordon 
Vice President: Robert McLaughlin 
Faculty Advisor: Dr. Jim Harris
What is Aurora GDC? 
● Aurora is multifaceted. We: 
○ Teach about the game dev. process 
■ Different roles in the industry 
■ Guest speakers 
■ Documentation 
○ Develop video games 
■ Training Group 
■ Team Projects
In the past... 
● What have we accomplished? 
○ We’ve helped facilitate the creation of 
many video games 
■ 20+ video games were on display at 
the showcase 
● Attended conferences 
○ SIEGECON (Atlanta) 
○ GDC (San Francisco) 
● Attended Global Game Jams
How do our meetings 
work? 
● Articles of the Week 
○ Gives us insight into the industry 
● Checkpoint Presentations/ Peer Reviews 
○ Allows the club to see your progress/ give 
you helpful feedback 
● Guest Speakers 
● Showcase
Who can join? 
● Aurora Game Development Club is open to 
all GSU Students, regardless of major 
● However, it is recommended that youhave 
an interest in: 
○ Programming 
○ Art 
○ Design 
○ Sound 
● Don’t be deterred, it’s easy to learn!
Training Group 
● Lead by Robby 
● Introduces you to GameMaker 
○ Drag and Drop functionality 
● All new members must participate in training 
group first! 
● Robby’s comments
Why a training group? 
● Provides you with an introduction to the 
design process 
● Allows you to see what facet of game dev 
you like the most 
● Prepares you for team projects next 
semester 
● Shows the club that you are driven and 
committed 
● Some of our best games have come from 
the training group!
Team Projects 
● How does it work? 
○ Each team is an indie dev. studio! 
○ Follows along the same design process 
as training group 
○ Roles may include: 
■ Project Lead 
■ Artist 
■ Audio Engineer 
■ Writers and Designers 
■ Programmers 
*Members are not limited to just one role.
Project Leads 
● There will be a Project Lead for each team 
● Leads are responsible for: 
○ Delegating tasks 
○ Facilitating and ensuring the completion of 
a project 
○ Representing the project 
● Good forethought and planning are key to 
not being bogged down later on in the 
semester!
What are the goals? 
● To gain invaluable experience in game dev. 
● To have effectively created a video game 
experience for the AGDC Showcase 
○ It may not be polished… 
○ It may have a bug or two… 
○ It may not have come out exactly how you 
envisioned it… 
○ But it’s your video game creation! 
■ And other people will get to experience 
something that you made!
Club Dues 
● What do dues go towards? 
● How much are dues? 
● Different ways to pay 
● Members should have their dues paid by 
September 15, the beginning of the project 
cycle
Looking ahead... 
● General Game Jam/Meet & Greet 
○ This weekend: August 29 - 30 
● Project Lead Applications due Sunday! 
○ You can bring them to the game jam 
● Next Monday: no meeting due to Labor Day 
● Georgia Fall Game Jam 2014 - SPSU 
○ September 26-28 
○ Jam’s theme: Health and Well-being 
○ May still be free admission tickets left!
Returning Members 
● Project Lead applications 
● Being a resource to the new members
General Game Jam 
● What is a Game Jam? 
● Why do we do it? 
○ Allows members to prototype new game 
ideas 
○ Gives you a chance to get to know other 
members in the club
Questions? 
● Feel free to contact us: 
● Amber 
○ ag03916@georgiasouthern.edu 
○ (770) 265-8504 
● Robby 
○ 156052@gmail.com 
○ Website 
○ www.auroraGSU.com

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Intro to Aurora Presentation.pptx

  • 1. Welcome to Aurora! President: Amber Gordon Vice President: Robert McLaughlin Faculty Advisor: Dr. Jim Harris
  • 2.
  • 3.
  • 4.
  • 5. What is Aurora GDC? ● Aurora is multifaceted. We: ○ Teach about the game dev. process ■ Different roles in the industry ■ Guest speakers ■ Documentation ○ Develop video games ■ Training Group ■ Team Projects
  • 6. In the past... ● What have we accomplished? ○ We’ve helped facilitate the creation of many video games ■ 20+ video games were on display at the showcase ● Attended conferences ○ SIEGECON (Atlanta) ○ GDC (San Francisco) ● Attended Global Game Jams
  • 7. How do our meetings work? ● Articles of the Week ○ Gives us insight into the industry ● Checkpoint Presentations/ Peer Reviews ○ Allows the club to see your progress/ give you helpful feedback ● Guest Speakers ● Showcase
  • 8. Who can join? ● Aurora Game Development Club is open to all GSU Students, regardless of major ● However, it is recommended that youhave an interest in: ○ Programming ○ Art ○ Design ○ Sound ● Don’t be deterred, it’s easy to learn!
  • 9. Training Group ● Lead by Robby ● Introduces you to GameMaker ○ Drag and Drop functionality ● All new members must participate in training group first! ● Robby’s comments
  • 10. Why a training group? ● Provides you with an introduction to the design process ● Allows you to see what facet of game dev you like the most ● Prepares you for team projects next semester ● Shows the club that you are driven and committed ● Some of our best games have come from the training group!
  • 11. Team Projects ● How does it work? ○ Each team is an indie dev. studio! ○ Follows along the same design process as training group ○ Roles may include: ■ Project Lead ■ Artist ■ Audio Engineer ■ Writers and Designers ■ Programmers *Members are not limited to just one role.
  • 12. Project Leads ● There will be a Project Lead for each team ● Leads are responsible for: ○ Delegating tasks ○ Facilitating and ensuring the completion of a project ○ Representing the project ● Good forethought and planning are key to not being bogged down later on in the semester!
  • 13. What are the goals? ● To gain invaluable experience in game dev. ● To have effectively created a video game experience for the AGDC Showcase ○ It may not be polished… ○ It may have a bug or two… ○ It may not have come out exactly how you envisioned it… ○ But it’s your video game creation! ■ And other people will get to experience something that you made!
  • 14. Club Dues ● What do dues go towards? ● How much are dues? ● Different ways to pay ● Members should have their dues paid by September 15, the beginning of the project cycle
  • 15. Looking ahead... ● General Game Jam/Meet & Greet ○ This weekend: August 29 - 30 ● Project Lead Applications due Sunday! ○ You can bring them to the game jam ● Next Monday: no meeting due to Labor Day ● Georgia Fall Game Jam 2014 - SPSU ○ September 26-28 ○ Jam’s theme: Health and Well-being ○ May still be free admission tickets left!
  • 16. Returning Members ● Project Lead applications ● Being a resource to the new members
  • 17. General Game Jam ● What is a Game Jam? ● Why do we do it? ○ Allows members to prototype new game ideas ○ Gives you a chance to get to know other members in the club
  • 18. Questions? ● Feel free to contact us: ● Amber ○ ag03916@georgiasouthern.edu ○ (770) 265-8504 ● Robby ○ 156052@gmail.com ○ Website ○ www.auroraGSU.com