The document describes 3DRSim, a 3D reconstruction simulator that uses a single image to generate 3D reconstructions of complex objects. It explores using multiple projectors and cameras with algorithms that could be applied to real world scenarios. The demo shows the simulator in action. Challenges include coming up with a pattern and algorithm to get correspondence from one image. The approach detects edges between images, corresponds each edge, and performs ray intersections. Future work includes allowing different camera configurations and more robust methods.