Silverlight won't save your user experience - you will!

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    Notes on slide 1

    Worked in UI design for many yearsLast few years seen an explosion of interest in user experience and UI

    2 Reasons

    Here’s why

    And the others

    Perspective 3D may well be the flaming logo of the RIA generation.

    History

    XXXplaypenpic

    Platform StandardsWebLogo, Search, Contact Us, top nav, left nav...GUIFile Edit View Tools Window Help.Standards are going wayDesire to differentiateDesigned for specific types of applicationsWeb: information browsingGUI: Information working - of a particular scale.

    Perspective 3D may well be the flaming logo of the RIA generation.

    Lots to say, but not today

    See my blog for more details

    What now?

    You go to your first UI design meeting. In front of you is a blank sheet of flipchart paper.Do youChange the subject, the UI will become clear later. UI evolves at the last minute from a test harnessSay "Hey, nobody ever got sacked for copying Amazon!"Hand a Texta to the person wearing the most black in the room

    We had to change the names when use case scenarios came along.

    See my blog for more details

    Well, yes, but not what you think.

    Or task analysisOr whatever it is in your methodology

    Like buildingsWeb sites is about a series of destinations. Applications are more about the journeys (or, reducing the number of journeys)

    No, but you can draw some

    Photo from Jenson Harris presentation on Orffice 2007 re-design

    Can import your sketches into SketchflowXXX demo?Could show Flow graphTalked about on Wednesday with SketchflowNot really going to talk about today

    In the pastMany tools existAxureiRiseBalsamiqHypercardProduction toolsFlashHybridsCatalyst?Expression BlendCheck list by @tuna

    How many already do some form of usability testing?Doesn’t have to be formal

    Not just “what do you think”?

    ACTF

    Little to do with the technologyLittle to do with laying out widgetsLittle to do with drop-shadows & gradient fills.

    Visual design comes last

    By preparing for the design, by understanding user constraints, we can navigate these problems.

    I’ll be in the exhibition area

    Favorites, Groups & Events

    Silverlight won't save your user experience - you will! - Presentation Transcript

    1. Silverlight won't save your User Experience - You Will!
      Shane Morris
      User Experience Evangelist
      Microsoft Australia
      ARC304
    2. Take Away #1
      User Experience Design starts long before the drop-shadows and rounded corners
    3. Why all this interest in User Experience (UX)?
    4. Why all this interest in UX?
      Differentiated experiences
      Capability of platform and tools
    5. Capability of Platform and Tools
    6. “With great power there must also come – great responsibility!”
      Stan Lee
    7. Silverlight won’t save your user experience.
    8. Dropping Our Standards
    9. 2 things used to constrain our ability to get ourselves in trouble
      Platform capability
      Platform standards
    10. Platform Capability
      The Web
      3270 with pictures
      Graphical User Interfaces(GUI’s)
      Platform performance
      Difficulty of coding
      wikipedia.org/3270
    11. Platform Standards
      Web
      Logo, Search, Contact Us, top nav, left nav...
      GUI
      File, Edit, View, Tools, Window Help...
    12. 3 Ingredients for Failure
      Awesome power
      No standards
      Boss that says we need a more up-to-date user experience.
    13. Quiz
      The boss says we need a more up-to-date user experience
      Do you:
      Hire a user experience designer immediately
      Ask "What users?"
      Brush up your resume
    14. What Users?
    15. User Research
      User Profile
      User
      Task
      Environment
      Platform
      Persona's
      http://www.usability.gov/analyze/personas.html
    16. What is your User Experience?
      You don't need a UI to define your user experience
      User Goals
      Business Goals
      Usability Goals
      Design Goals
      Attitude statement
      When people use this application, they feel...
    17. Lonely Planet Surface Concept
    18. Quickbooksvs XERO
      http://blog.xero.com/2008/12/bank-reconciliation/
    19. Quickbooksvs XERO
      http://blog.xero.com/2008/12/bank-reconciliation/
    20. Eventually you Have to Design Something...
    21. Quiz
      You go to your first UI design meeting. In front of you is a blank sheet of flipchart paper.
      Do you:
      Change the subject: the required UI will become clear later.
      Say "Hey, nobody ever got sacked for copying Amazon!"
      Hand a Texta to the person wearing the most black in the room
    22. Your First Design
      Activity Scenarios
    23. Lonely Planet Surface Concept
    24. Matt and Kate in Sydney
      Matt and Kate have finally made it through immigration at Sydney airport. They've been planning their South American trip for months - it's finally here!
      But first they have to suffer through the usual two hour wait in the airport before departure. Matt thinks quickly - 'let's get a coffee!' They wander around scanning the usual airport shops, looking for a Gloria Jean's. There are sunglasses shops, duty free of course, a newsagent...
      Suddenly Kate notices a cool looking store sporting a big blue Lonely Planet logo.
      "Oh my God! I didn't know there were Lonely Planet stores! Let's check it out!"
      While planning the trip, Kate was a regular visitor to lonelyplanet.com. She has registered a Lonely Planet profile, and the South America guidebook that they've been thumbing through for the last 4 months is in her bag. Kate has even stored her favourite South American destinations on lonelyplanet.com, and has posted a bunch of questions on Thorntree about the best romantic spots in Buenos Aires.
      Matt has been less involved in the planning. He knows the Lonely Planet brand, but just associates them with guidebooks.
      As they walk into the store, they can see not only Lonely Planet products, but also Crumpler, Teva, Northface and a bunch of other travel related brands. Kate is immediately attracted to the wall of books, while Matt notices a group of people leaning over a display screen in the middle of the store.
      Matt watches a young boy flick through images of New Zealand on the tabletop screen using his hands. Behind the photos is a map of the Queenstown area of New Zealand.
      Over at the book shelf, Kate notices a sticker on the back of the Buenos Aires city guide. The sticker says “Place me on our Microsoft Surface to learn more!” She grabs Argentina, Peru, and Buenos Aires and takes them over to Matt.
      Lonely Planet Scenario
    25. Take Away #2
      Your first user experience design doesn’t have a user interface.
    26. Can I draw something now?
      OK, I’ve written my Activity Scenarios
    27. Task Analysis
    28. Applications Break At The Joins
    29. Workflow Diagram
      Create ‘Customer’
      Create ‘Policy Claim’
      New
      New
      Who is calling?
      What do they want?
      New Inquiry
      Finish Call
      Act on request
      Existing
      Existing
      Identify ‘Customer’
      Identify ‘Policy Claim’
      The Hiser Group
    30. Workflow Diagrams
      Are
      A map of the main user steps that make up a task
      High-level
      A way to start thinking about how to break tasks up in the user interface
      A way to focus on flow between functions, not just the functions
    31. Workflow Diagrams
      Are
      Are not
      A map of the main user steps that make up a task
      High-level
      A way to start thinking about how to break tasks up in the user interface
      A way to focus on flow between functions, not just the functions
      A site map
      A diagram of the screens/pages in an application
      A diagram of every possible path and action
    32. Workflow Diagram
      Create ‘Customer’
      Create ‘Policy Claim’
      New
      New
      Who is calling?
      What do they want?
      New Inquiry
      Finish Call
      Act on request
      Existing
      Existing
      Identify ‘Customer’
      Identify ‘Policy Claim’
      The Hiser Group
    33. Creating Workflow Diagrams
      Start by creating one workflow diagram for each activity scenario / task.
      Avoid the temptation to incorporate other scenarios/functions at this stage.
      Keep it high-level!
      Once you have a first-pass, try to simplify the diagram.
      (By combining steps, for example.)
      Once you have a few, try to combine related diagrams into one, more abstract diagram.
    34. Workflow diagramming in action
    35. Workflow diagram syntax
      No set rules
      Keep it simple
      User action 1
      Decision
      Y
      N
      Condition
      User action 2
      Entry/Exit point
      Optional
      Usually enough
    36. Workflow diagram
      Interpolate
      SetParameters
      Retouch
      Images
      SelectNodes
      Plan SpecialEffect
      RecordCompositeto Film
      Scan inFilm Rolls
      Convert &
      Manipulate
      Tape
      BuildFlowgraph
      Composite
      Convert &ManipulateTape
      ArrangeElements onLightbox
      Preview
      Preparation
      Planning
      Implementation
      Completion
      The Hiser Group
    37. Examine your workflow diagrams for:
      Groupings of related functions
      Suggests screens, pages or panels
      Avoid ‘one screen/page per workflow diagram box’.
      Key flows between activities
      And therefore flows between screens/pages
      Clues to the overall Interaction model
      Hub-based / Document Centric?
      Wizard-based?
      Combination?
    38. For the Record
      Other types of task analysis
      GOMS
      HTA
      Etc.
    39. Can I build some screens now?
      OK I have workflow diagrams
    40. Paper Prototyping
    41. Paper Prototyping
      FAST DESIGN
    42. Paper Prototyping
      Pros
      No technical skill required
      Not intimidating
      Clearly unfinished
      Necessarily high-level
      Low investment
      Cons
      Become unwieldy with lots of content
      Awkward to show subtle interactions
      Not as portable
    43. Digital Prototyping
    44. Prototyping problems:
      Required specific skills
      Too much implementation detail
      Wasn’t agile enough
      Everything interpreted through the prototyper’s eyes
      Throw-away
      Many of these problems are resolved
    45. Then the miracle happens
    46. Quiz
      OK, you’ve got a user interface design. What is the best way to ensure your user interface is usable?
      Hire a user experience consultant
      Get Quality Assurance involved
      Get an expert user to review the user interface
      None of the above, the users will tell us if there are any problems
    47. Usability Testing
    48. Usability Testing
      http://www.portfoliodesign.net/clients/case_study/monster_mob_usability_testing.asp?nav=marketing>
    49. Usability Testing
      Give users tasks to perform
      Get them to think aloud
      Don’t interfere
      Know what constitutes success
      Consider getting a neutral party to test
      You don’t have to have a ‘usability lab’
      You don’t need large numbers of users
    50. Usability Testing Bonus
      Project buy-in
    51. Take Away #3
      Fail early, and fail often.
    52. What We've Been Talking About
      User Profiling
      User Experience Goals
      Activity Scenarios
      Workflow Diagramming
      Paper Prototyping
      Usability Testing
    53. User Centred Design
    54. User Centred Design
      Users
    55. Progressive Refinement
    56. 3 Ingredients for Failure
      Awesome power
      No standards
      Boss that says we need a more up-to-date user experience.
    57. 3 Takeaways
      User Experience Design starts long before the drop-shadows and rounded corners
      Your first user experience design doesn’t have a user interface
      Fail early, and fail often
    58. question & answer
    59. Required Slide
      Speakers,
      please list the Breakout Sessions, TLC Interactive Theaters and Labs that are related to your session.
      Related Content
      WUX212 Panel Discussion - Designers & Developers How We Do It In the Real World
      Wednesday 3:45pm
    60. shanemo@microsoft.comblogs.mdsn.com/shanemoixd101.com@shanemo
      Thank you
    61. Required Slide
      © 2009 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries.
      The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.

    + Shane MorrisShane Morris, 2 months ago

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