Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Using Microinteractions to get from Prototype to Product

5,446 views

Published on

Given at O'Reilly Solid 2014

Published in: Design, Business, Technology
  • Finally found a service provider which actually supplies an essay with an engaging introduction leading to the main body of the exposition Here is the site ⇒⇒⇒WRITE-MY-PAPER.net ⇐⇐⇐
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • There is a useful site for you that will help you to write a perfect and valuable essay and so on. Check out, please ⇒ www.HelpWriting.net ⇐
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • Writing a good research paper isn't easy and it's the fruit of hard work. For help you can check writing expert. Check out, please ⇒ www.WritePaper.info ⇐ I think they are the best
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • Dating for everyone is here: ❤❤❤ http://bit.ly/2u6xbL5 ❤❤❤
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • Follow the link, new dating source: ❤❤❤ http://bit.ly/36cXjBY ❤❤❤
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here

Using Microinteractions to get from Prototype to Product

  1. 1. Prototypes generally demonstrate a key feature. But a feature isn’t a product.
  2. 2. The difference between a prototype and a product? All the microinteractions.
  3. 3. dan saffer // @odannyboy #microinteractions using microinteractions to get from prototype to product
  4. 4. microinteractions are single use case pieces of functionality
  5. 5. microinteractions are contained product moments... change a setting sync your data/devices log in see what the current status is viewing a small piece of content error recovery update software/firmware connect to the internet turn a device on/off
  6. 6. Why think about microinteractions at all? Isn’t a Minimum Viable Product enough?
  7. 7. via Stephen Anderson
  8. 8. If you don’t know what happens when someone presses the On button, you don’t have a product yet.
  9. 9. Microinteractions are about conveying the quality of your product.
  10. 10. what quality brings you higher adoption (in some markets) better PR and word-of-mouth funding stronger brand customer loyalty fewer customer service issues/complaints safety
  11. 11. If microinteractions are poor, the main features, no matter how nicely done, are surrounded by pain and frustration.
  12. 12. The difference between a product you love and one you tolerate are often the microinteractions you have with it.
  13. 13. If done well, microinteractions can be signature moments that increase adoption and customer loyalty.
  14. 14. TRIGGER
  15. 15. RULES
  16. 16. FEEDBACK
  17. 17. LOOPS & MODES
  18. 18. The details are the design. Charles Eames
  19. 19. Thank you! http://microinteractions.com

×