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The lost titans
1. The Lost Titans
A 3D client- or browser-based MMO Action-RPG
ZQGame, Inc.
2. Story Introduction
The Titan of Light, Hyperion, and the Elder Titan, Ophion, escaped from
their prison in Tartarus many eons after their defeat to the Olympians.
They fled to the realm of Ouranos and started a new world, but could
never agree who should lead. Every hundred years, they clashed in heated
one on one combat, for the right to rule the land. Ophion, remembering his
time as the first ruler of the Titans, grew frustrated at having to share the
leadership. He became a god of anger and darkness. One year ago, they
met again in battle, but Ophion decided to cheat, and brought his
strongest disciples to turn the fight in his favor. To cement his victory, he
sealed Hyperion's body away in a dark palace, and divided Hyperion's soul
into four pieces, hiding them in four secret caves.
Word of this treachery has reached the City of Light, Hyperion's capital,
and the young generation has seized upon their destiny to restore their
deity and prevent eternal darkness.
3. Positioning
• High quality:
• 3D graphics, high level of detail
• High production value, deep immersion
• Great community interaction
• Low barriers to entry:
• No monetary cost to new users
• Target consumers: simple enough for numerous
casual gamers, but enough depth for high-
spending hardcore players.
• “Pick up and play.” Low time commitment; can
be played in even small blocks of spare time.
• Doesn’t require too much concentration.
13. Instanced Dungeons
Many instanced dungeons, with quite a degree of variation.
• Casual instances with simple quests or fierce battles to challenge players.
• One-on-one boss fights and solo instances, or complex battles with
teamwork.
14. Technology highlights
Dynamic lighting and real-time shadow effects using
CSM and VSM
Multithreading dynamic recording mechanism
Batch rendering algorithm
Able to render client-quality performance and effects
using only a browser and a very small (5-10mb) plug-in
15. Process for Scaling Up
Retention / Loyalty
More complex, elite
Mainstream tasks, instanced dungeons
Like quests
Mid-level High-level
Beginners
players players
1~30days
30~90days 90~100days
Instanced Guild events & contest for
Dungeons resources; PvP & Team
PVP
16. Coming soon!
OBT in China: in April 2012
Launch in the U.S. and other English speaking
countries: in May or June 2012
17. THANK YOU!
We would be excited to make new and
lasting connections for publishing and
media partnerships.
partners@zqgame.com
http://en.zqgame.com