The document discusses the key components of comics, including panels, shots, angles, stereotype characters, motion signs, emanatas, text containers, and onomatopoeias. Panels are the basic unit and can vary in shape and size. Shots determine the amount of space shown and include long shots, medium shots, and close-ups. Angles indicate the viewpoint such as high, low, or bird's eye. Stereotype characters and motion signs help convey character emotions and movement. Emanatas are visual metaphors that suggest mood. Text containers and balloons are used to display narration and dialogue. Onomatopoeias indicate sounds within the comic.
7. DEFINITION
A narrative (a story) based on
a sequence of drawings arranged in interrelated panels and
and aimed at a wide audience
using a specific code
Speech balloons/bubbles
onomatopeias
Emanatas
Motion lines, etc.
Garfield – Jim Davis
16. A.2.- SHOTS
The amount of SPACE shown in a PANEL
- Very Extreme Long Shot (Gran Plano General)
- Extreme Long Shot (Plano General) - 1
- Long Shot (Plano de Conjunto) - 2
- Medium Long Shot (Plano Americano) - 3
- Medium Shot (Plano Medio) - 4
- Medium Close-up Shot - 5
- Close-up Shot (Primer Plano) - 6
- Extreme Close-up Shot
(Primerísimo Primer Plano) - 7
- Cut in Shot (Plano de detalle)
17. Very Extreme Long Shot - GRAN PLANO GENERAL
Max Fridman – Vittorio Giardino
35. A.5.- MOTION SIGNS (SIMBOLOS CINÉTICOS)
The track of movement
- Motion Lines (Líneas Cinéticas)
- Dust Clouds (Nubes de Polvo)
- Motion Blur (Descomposición de la figura)
Mortadelo y Filemón – F. Ibañez
41. B.1.- TEXT CONTAINERS (CONTENEDORES DE TEXTO)
- Caption
- Speech balloon/ bubble
Where the voice, emotions or thoughts of a character
are shown.
Places to put the text in.
Rectangles or squares in which a narrator or a
character from the story shares special information
with readers.