MCC316/616 Radio Project<br />Week 12<br />Mixing in Audition<br />Michael Done<br />
Mixing in Audition<br />3 Sad Truths About Mixing(that will eventually make you happy) <br />Sound Design: Creating Audio ...
3 Sad Truths About Mixing(that will one day make you happy) <br />“The only way to end up with good audio   is to start of...
Sound Design: Audio Scenarios<br />Noisy city street<br />Sense of tension/drama/uneasiness<br />
Mixing Music & SFX under Voice<br />Enhancement vs Distraction<br />Relative Loudness<br />Placement and duration<br />Mix...
Damage Control: 1Approaches to Some Common Problems<br />Low or inconsistent levels<br />Hard limiting<br />Normalising<br...
Damage Control: 1 Low or inconsistent levels Hard Limiting<br />
Damage Control: 1 Low or inconsistent levels Normalising<br />
Damage Control: 1 Low or inconsistent levels  De-hissing<br />
Damage Control: 2Approaches to Some Common Problems<br />Unwanted background hum and noise<br />Spectral Frequency Analysi...
Damage Control: 2 Unwanted background hum and noise Spectral Frequency Analysis Tool<br />
Damage Control: 2 Unwanted background hum and noise Parametric EQ Effect<br />
Damage Control: 2 Unwanted background hum and noise Noise Reduction Effect<br />
Damage Control: 3Approaches to Some Common Problems<br />The letter “P” (and other explosions)<br />Am“P”utate<br />Flatte...
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Using Adobe Audition to edit audio productions

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Using Adobe Audition to edit and correct audio productions

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Transcript of "Using Adobe Audition to edit audio productions"

  1. 1. MCC316/616 Radio Project<br />Week 12<br />Mixing in Audition<br />Michael Done<br />
  2. 2. Mixing in Audition<br />3 Sad Truths About Mixing(that will eventually make you happy) <br />Sound Design: Creating Audio Scenarios<br />Mixing Music and SFX under Voice<br />Damage Control: <br />Approaches to Some Common Problems<br />
  3. 3. 3 Sad Truths About Mixing(that will one day make you happy) <br />“The only way to end up with good audio is to start off with good audio”<br />“Mix” is spelt M-I-X, notF-I-X<br />“Extracting the egg from a baked cake is hard!”<br />
  4. 4. Sound Design: Audio Scenarios<br />Noisy city street<br />Sense of tension/drama/uneasiness<br />
  5. 5. Mixing Music & SFX under Voice<br />Enhancement vs Distraction<br />Relative Loudness<br />Placement and duration<br />Mixing and Fading In / Out<br />Continuity in Voice Track<br />
  6. 6. Damage Control: 1Approaches to Some Common Problems<br />Low or inconsistent levels<br />Hard limiting<br />Normalising<br />De-hissing<br />
  7. 7. Damage Control: 1 Low or inconsistent levels Hard Limiting<br />
  8. 8. Damage Control: 1 Low or inconsistent levels Normalising<br />
  9. 9. Damage Control: 1 Low or inconsistent levels De-hissing<br />
  10. 10. Damage Control: 2Approaches to Some Common Problems<br />Unwanted background hum and noise<br />Spectral Frequency Analysis Tool<br />Parametric EQ Effect<br />Noise Reduction Effect<br />
  11. 11. Damage Control: 2 Unwanted background hum and noise Spectral Frequency Analysis Tool<br />
  12. 12. Damage Control: 2 Unwanted background hum and noise Parametric EQ Effect<br />
  13. 13. Damage Control: 2 Unwanted background hum and noise Noise Reduction Effect<br />
  14. 14. Damage Control: 3Approaches to Some Common Problems<br />The letter “P” (and other explosions)<br />Am“P”utate<br />Flatten<br />Fade in <br />

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