Good Stuff Happens in 1:1 Meetings: Why you need them and how to do them well
Manage tactile experiences in retail outlets
1. « create and manage sensory
atmosphere of outlets: some insights on
the tactile experience »
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
2. who am I ?
research engineer in EDF (Électricité de
France)
worked on acoustic and thermal assessment
of HVAC appliances (Sensory interactions) –
more widely perception of indoor
environment (1997 – 2006)
developped the sensory sciences in EDF
(trained panels + consumer tests in a specific
« comfort laboratory »
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
3. introduction
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
4. vision dominates in outlets!
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
5. vision dominates in outlets!
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
6. most of the time touching is forbidden!
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
7. most of the time touching is forbidden!
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
8. touch can heal…
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
9. … touch can harm !
Dim Mak Power Striking points of the head
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
10. touch can provide affection
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
11. beyond « I believe what I see » (StThomas)
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
12. touch in virtual reality
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
13. then came the kill’app !
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
22. but tactile experience goes beyond
haptic interactions
somesthesia has 2 senses:
the perception of tactual or proprioceptive or
gut sensations
the faculty of bodily perception; sensory
systems associated with the body; includes
skin senses and proprioception and the
internal organs
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
23. but tactile experience goes beyond
haptic interactions
somesthesia involves 6 primary qualities:
touch- pressure (including temporal
variations such as vibration)
warmth,
coolness,
pain,
itch
the position and movement of the joints
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
24. sources of tactile experience in outlets
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
25. sources of tactile experience in outlets
the experience of the products sold in the manipulation of the products (possible or
outlet not)
other persons within the outlet (clients, inter-personal contacts
vendors)
the environment of the outlet contact with the physical environment (floor,
walls, objects, furnitures…)
contact with the hygrothermal environment
the actions the client has to make in the movements within the environment (stairs,
outlet escalators, heights of the merchandising,…)
carrying « things » (products, child…) within
the environment
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
26. manipulation of the products
Heslin & Alpert (1983) ; Peck & Childers (2003) ; McNabe & Nowlis (2003) ;
Grohmann, Spangenberg & Sprott (2007) ; Shu & Peck (2007) ; Fenko,
Schifferstein, Hekkert (2009)
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
27. manipulation of the products
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
37. movements within the environment
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
38. carrying « things »
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
39. managing the tactile experience
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
40. managing the tactile experience
first of all (as usual!), define a strategy: a bad
experience in one case can be a good in
another one, depending of the strategy!
positionning (luxury, low-cost, popular, …)
type of customers and their expectations,
motivations, unwanted features,…
purposes of the tactile experience and its
interaction with other sensory dimensions
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
41. managing the tactile experience
then :
avoid / remove bad experiences
at least provide neutral experiences
enhance good experiences
… but no over-stimulations!
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
42. managing the tactile experience
multi-sensory integration :
« … the integration of information from different
sensory systems is a fundamental characteristic of
perception and cognition… »
« … the neurobiological data reviewed here suggest
that much, if not all, of neocortex is
multisensory… »
« … this necessarily forces us to reconsider the
validity of probing the brain unimodally… »
Ghazanfar & Schroeder (2006)
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
44. managing the multi-sensory experience
different mecanisms of multi-sensory
integration to use :
cross-modal transfer
complementary integration
redundant integration
perceptual conflicts (uncongruencies)
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
45. cross-modal transfer
an information on one modality is giving
information on another modality
touching an object / material in the dark giving
you information to recognize the same object in
the daylight when you see it
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
46. complementary integration
this mecanism is here to preserve the unity of
an object / material you perceive
all the sensory dimensions of a object /
material(color, touch…) creating a unified feeling
of high quality
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
47. redundant integration
when different senses are able to give
information of the same feature
sight and touch giving information on the texture /
rugosity of an object / material
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)
48. perceptual conflicts (uncongruencies)
it appears when an information given in a
modality is not confirmed by another
modality (positive or negative surprise)
give a visual impression of hardness of a material
which is not confirmed while touching the same
material
Hoo-Ha Sensorimix Festival New-York City (Nov 2009)