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Mobile Movies with HTTP LIve Streaming (CocoaConf DC, Jun '12)

by Developer, Author at Subsequently and Furthermore, Inc. on Jul 02, 2012

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If your iOS app streams video, then you're going to be using HTTP Live Streaming. Between the serious support for it in iOS, and App Store rules mandating its use in some cases, there realistically is ...

If your iOS app streams video, then you're going to be using HTTP Live Streaming. Between the serious support for it in iOS, and App Store rules mandating its use in some cases, there realistically is no other choice. But where do you get started and what do you have to do? In this session, we'll take a holistic look at how to use HLS. We'll cover how to encode media for HLS and how to get the best results for all the clients and bitrates you might need to support, how to serve that media (and whether it makes sense to let someone else do it for you), and how to integrate the HLS stream into your app.

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  • fredopims Fred Opims Hi Chris!
    Thanks for this great document! I have a problem with mediastreamsegmenter. I'm taking my stream from a TL-SC3171 and i'm using mediastreamsegmenter with the following command mediastreamsegmenter -f /Users/yemey/Stream 10.0.1.2:1125 . But the only output i have i the following: 'Using floating point is not backward compatible to iPhone OS 4.1 or earlier devices.' After that, there is nothing . Do you any idea why ? Thank you Yemey
    1 year ago
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Mobile Movies with HTTP LIve Streaming (CocoaConf DC, Jun '12) Mobile Movies with HTTP LIve Streaming (CocoaConf DC, Jun '12) Presentation Transcript