UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
2015-02-12 research seminar
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New applications based on implicit,
physiology based interaction!!
Dr. Aleksander Väljamäe
Marie Sk!odowska-Curie Fellow
Decision, Emotion and Perception Lab
Department of Behavioural Sciences and Learning
Linköping University, Linköping, Sweden
&
Laboratory of psychophysiology
Department of Higher Nervous Activity and Psychophysiology
SPbSU, Saint Petersburg, Russia
&
NeuroGenetics Media Lab, CIANT, Prague, Czech Republic
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Born in Tallinn, USSR, in 1978
1996-2000 First degree (B.Sc.) – Telecommunication, Tallinn
TU, Tallinn, Estonia
2001-2003 Second degree (M.Sc.) – Telecommunication,
Chalmers University of Technology, Gothenburg, Sweden
2003-2007 Ph.D. on multisensory virtual reality – Chalmers
University of Technology, Gothenburg, Sweden
2007-2010 First postdoc – neuroscience lab SPECS,
University of Pompeu Fabra, Barcelona, Spain
2011-2012 Second postdoc – Graz BCI lab, TU Graz &
Neuropsychology Laboratory, University of Graz, Graz,
Austria
Short CV
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'Implicit, physiology based interaction
Physiological computing provides new channel to the
conventional Human Computer Interaction paradigm.
My interest is implicit interaction with multisensory media
and using it for health and art applications.
1. Subtopic one: Cinema and neuroscience: recent
research developments and future applications
2. Subtopic two: B-Reactable: multimodal tabletop system
for collaborative physiology monitoring and training
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Measuring Inter-Subject Correlation - ISC
Neurocinematics –
"The ability to measure the
effect of films on viewers’
brains with high spatial and
temporal precisions can
provide a new analytical
paradigm for assessing and
analyzing different aspects of
films, film genres, and
cinematic styles."
Hasson et al., Projections 2008
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Creating interactive narrative
!!Script-Based Interactive Narrative:
- all scenes are pre-scripted
- linear or non-linear pre-dermined branchining structure
!!Emergence-Based Interactive Narrative:
- agents autonomy (goal-directed and reactive actions)
- story is created by agents and user interaction
!!Plan-Based Interactive Narrative:
- agents autonomy
- narrative manager dynamically evaluates the actions
of agents and user and channels them towards a
coherent story
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'(A) Low arousal pleasant -> High arousal unpleasant
3 s pause between pictures 6 s pause between pictures
Patients: 22 migraineurs; age and gender matched controls: 12
Controls show positive valence supression, but patients do not
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Can enactive cinema be used in science?
Topics that can be addressed by enactive cinema:
- temporal dynamics of cognition, emotion and
perception
- unconscious processing
- decision making
- emotional synchronization, collective experience
- imaging genetics
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Conclusions / Topics for discussions
Enactive cinema might have a big potential as a
scientific tool
What are the areas of common interest:
- research questions (creating a demand)
- research methodologies (e.g. ERPs during film
presentation)
- common video databases and related infrastructure
(e.g. "narratives" engine)
- ...
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Collaborations:
- Aleksei Ossadchi, Saint Petersburg State University
- Prof. Juri D. Kropotov, Natalia Shemyakina, Institute of
Human Brain, Russian Academy of Sciences
- Prof. Daniel Västfjäll, Linköping University, Linköping,
Sweden
- Prof. Sergi Jorda, Sebastian Mealla, University of
Pompeu Fabra, Barcelona, Spain
“B-Reactable: multimodal tabletop system for collaborative
physiology monitoring and training"
https://vimeo.com/14675468
B-Reactable project: 2013-2015