Making your Haunt Accessible
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Making your Haunt Accessible

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A presentation for Hauntcon 2012 by Chris Silvia and Glenn McKnight

A presentation for Hauntcon 2012 by Chris Silvia and Glenn McKnight

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  • Welcome to the Hauntcon 2012 session Entitled  Making your Haunt Accessible As per introductions Chris  ADD Glenn works with businesses and non profits on business strategy which includes identifying online and physical barriers that limit their growth
  • No bypass, stairs are a barrier
  • Door is wide enough and traffic flow into room adequate next between the wall and the student desks

Transcript

  • 1. Making your Haunt Accessible Its not so ScaryChristopher Silvia and Glenn McKnight
  • 2. Table of Contents• Introductions• Haunt Industry Overview• Haunts and Regulations• What is Accessibility?• What is the ADA?• What are your Legal Obligations• Economics of Inclusion• Seven Principles of Universal Design• Seven Goals of Universal Design• Observations and The Survey Says .....• Recommendations
  • 3. Our GoalThe aim of this presentation is to takesome of the fear or anxiety out of theprocess to help you plan, design andretrofit your Haunt Attractions tobe accessible for the mobility impaired,and to present a different perspectiveon the issue of ADA compliance inhopes of bringing you the benefits ofinclusion.
  • 4. Christopher Silvia Glenn McKnight
  • 5. Haunting Industry• Estimate there are between 3,000 and 5,000 haunted attractions charging admission fees to their events.• Estimate that there are over 300 amusement facilities producing some sort of Halloween event.
  • 6. Basic Regulations for Public BuildingsBuilding code Fire Inspections• Occupancy permits • Fire extinguishers• Signage • Flame Retardant Materials• Emergency Lighting • Material storage• Parking • Fire Alarms• Washrooms• Exits
  • 7. What do you thinkAccessibility is?
  • 8. Accessibility Checklist• Parking spaces• Drop off zone• Ramps• Entrances• Ticket Booth• Signage• Washrooms• Bypasses• Interior ramps• Hallways• Turns• Exits
  • 9. Haunt Industry and ComplianceAs with all public buildings, a haunted attraction must abide bythe building code requirements set down by the ADA.ExemptionsTemporary attractions can have more flexibility depending uponlocal building inspectors.Historic Buildings could get a pass with the proviso that theretrofits would impact too greatly the its designation, but its imperative to have signage at the ticket booth, entrance andwebsite stating emphatically that the haunt is not accessible.
  • 10. ADA Reality CheckThere have been relatively few ADA-relatedlawsuits only 650 in the past 5 yearsnationwide compared to the 6 millionbusinesses, 666,000 public and privateemployers and 80,000 units of state andlocal government to which the regulationsapply.
  • 11. What are your legal requirementsThe Act requires a 90-day notification be givento a business to fix whatever is not compliantbefore a lawsuit is filed.
  • 12. Legal ReprucusionsBoth existing and new facilities that do not complywith ADA regulations face fines as high as $55,000for a first offense and a $110,000 fine for anyoffense thereafter.
  • 13. Reality CheckThe law only requires that public accommodations(e.g. stores, banks, hotels, and restaurants) removearchitectural barriers in existing facilities when itis "readily achievable", i.e., it can be done "withoutmuch difficulty or expense.
  • 14. Are there extra costs?It depends if its a new haunt or a major retrofit of an existinghaunt in a old warehouseIf its a new haunt no extra costs should be incurred.Make sure the tickets, booth and website should stateemphatically which haunts are accessible. It doesnt scarepeople away. Be upfront and honest, your customers wouldappreciate it.
  • 15. It`s not all bad news Look at Compliance as an Opportunity
  • 16. Its not all cost...According to Dr. Scott Rains researcher on Tourism and theDisabled communityQuote"The total tourism expenditureattributable to this group is $8bnper year or 11% of overall tourismexpenditure."
  • 17. The Seven Principles of Universal Design
  • 18. #1 Equitable UseThe design does notdisadvantage orstigmatize any group ofusers.
  • 19. #2 Flexibility in UseThe designaccommodates awide range ofindividual preferencesand abilities.
  • 20. #3  Simple, Intuitive UseUse of the design iseasy to understand,regardless of theusers experience,knowledge,language skills, orcurrentconcentrationlevel.
  • 21. # 4. Perceptible Information:The designcommunicatesnecessaryinformationregardless ofambientconditions or theusers sensory
  • 22. #5. Tolerance for ErrorThe designminimizeshazards andthe adverseconsequencesof accidental orunintendedactions.
  • 23. #6. Low Physical EffortThe design canbe usedefficiently andcomfortably, andwith a minimumof fatigue.
  • 24. #7. Size and Space for       Approach & UseAppropriate sizeand space isprovided forapproach, reach,manipulation, anduse, regardless ofthe users bodysize, posture, or
  • 25. 7 Goals of Universal Design
  • 26. Seven Goals of Universal Design• Body fit - accommodating a wide a range of body sizes and abilities• Comfort - keeping demands within desirable limits of body function and perception• Awareness - insuring that critical information for use is easily perceived• Understanding - making methods of operation and use intuitive, clear and unambiguous 
  • 27. Seven Goals of Universal Design• Social integration - treating all groups with dignity and respect • Personalization - incorporating opportunities for choice and the expression of individual preferences• Appropriateness - respecting and reinforcing cultural values and the social and environmental context of any design project.
  • 28. ObservationsPhysical Design and Layout
  • 29. Scary Haunts:Not in the Good Way Problem Areas
  • 30. Parking: Wall of Shame• No reserved Handicaped parking spaces• Insufficient marked spaces• No extra width for ramp drop down• No curb cuts• Illegal parking of cars in designated spots
  • 31. Entrances: We caught one!• Make sure you have a bypass entrance which is barrier free entrance.• In this case the turnstyle is a nice feature for crowd control but can pose serious problems for those in a wheelchair
  • 32. Entrance: Watch your Step, Duh......
  • 33. Different LevelsSometimes different levelsare just unavoidable.
  • 34. HallwaysObviously hallways can be abig issue.• Width• Props• Lighting• Sharp objects• Injuries• Scares• Turns
  • 35. Compliant HauntsDoing it right can still be scary
  • 36. LightingGood lighting provides safety features and sets themood without compromisingthe experienceIt provides the margin of errorto provide adequate safety toavoid tripping hazards
  • 37. BypassesBypasses are perfectly acceptable as long as its under80% of your attraction.I dont want to pay to see an attraction and end up beingled through 15 bypasses.Theme your bypass areas.Bypass areas should be themed or at least blacked out.Having to pass through a work, or break area as abypass completely removes the guest from theatmosphere and suspended belief that you worked sohard to achieve in your haunt.
  • 38. Accessible ParkingAccessible Parking does notnecessarily mean next to the mainentrance.A level appropriately spaced parkingspot is more important than itsproximity to the front door.Space for wheelchair van lifts as wellas enough room to enter and exitvehicles with a wheelchair are amust.
  • 39. Bathrooms
  • 40. Recommendations
  • 41. Communication StrategyHave correct information when contacted about accessibility.• Website• Phone• On Site
  • 42. Contact ADADisability and Business Technical AssistanceCenters at (800) 949-4232 (voice and TTY)The U.S. Architectural and TransportationBarriers Compliance Board, or Access Board, maybe contacted at (800) 872-2253 (voice) or (800)993-2822 (TTY)The Disability Rights Education and DefenseFund ADA Hotline is open for ADA technicalassistance at (800) 466-4232 (voice and TTY).
  • 43. Next Steps (haha)Visit the Haunt Accessibility Websitehttp://www.hauntaccessibility.com-ADA Guidelines and moreDownload the Slideshow at SLIDESHARE.NETADD URLComplete the online survey(checklist)http://hauntaccessibility.com/checklist/
  • 44. Contact InfoChristopher SilviaEmail csilvia9@cox.netGlenn McKnightEmail mcknight.glenn@gmail.comScott Rains, Seven Principles and Seven Goals of Universal Designhttp://www.slideshare.net/srains/universal-design-the-seven-principles
  • 45. Special Thanks Leonard Pickel,Guidance, encouragement and compassion