A talk given by Fire Hose Games to the MIT GAMBIT video game lab about rapid, iterative video game prototyping. The presentation covers many tips and tricks for quickly making useful game prototypes
9. Start Prototyping Four Days, Three Prototypes Test on the fifth day, and listen to testers Mon Brainstorm Ideas Tues Prototype ideas 1 and 2 Wed Prototype ideas 2 and 3 Thurs Prototype idea 3, polish all Friday Test all Day