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Scrum Simulation with LEGO, Agile Game

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A Multi-Team, Full-Cycle, Product-Oriented Scrum (Agile game) Simulation with LEGO Bricks. Based on the lego4scrum.com.

Lego4Scrum is teaching game is used by the Scrum trainers community worldwide including various certification classes, in-house trainings, formal business programs and team workshops.

Published in: Leadership & Management
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Scrum Simulation with LEGO, Agile Game

  1. 1. Scrum Simulation with LEGO A Multi-Team, Full-Cycle, Product-Oriented Scrum (agile game) Simulation with LEGO Bricks. Based on the lego4scrum.com @eysmont
  2. 2. UX Designer & Scrum Master Stanisław Eysmont Twitter: @eysmont @eysmont
  3. 3. Workshop rules • Share any and all ideas.
 The only bad idea is the one that isn’t shared. • No hierarchy in the room; ALL ideas are equal.
 Turn off cell phones, tablets and computers. Please! • One brake. • Time boxing. • and… Have fun! :) @eysmont
  4. 4. @eysmont
  5. 5. @eysmont Scrum Scrum is an iterative and incremental agile software development methodology for managing product development.
  6. 6. Scrum roles @eysmont Product Owner Owns „what” is desired and it’s desired Scrum Master Keeper of Scrum Proces, facilitator Scrum Team Owns „how” and „how quickly” work is delivered Stakeholders They have money :) Users They will use our product
  7. 7. @eysmont Sprint Planning Meeting “What” is to be developed? “How” it will deliver the Sprint Goal? Daily Srcum Meeting The Daily Scrum is the key inspect and adapt meeting during a Sprint. Sprint Review/Demo Meeting A Sprint Review/Demo meeting is held at the end of the Sprint to inspect the Increment. Sprint Retrospection Meeting In the Sprint Retrospective the Scrum Team revises their way of work in the past in order to make it more efficient and effective in the future. Scrum ceremonies
  8. 8. @eysmont Product Backlog Ordered list of everything that might be needed in the product. The Product Backlog defines the “What” that will be built. Sprint Backlog The Sprint Backlog is the set of Product Backlog items selected for the Sprint plus a plan for delivering the product Increment and realizing the Sprint Goal Product Increment A Sprint Review/Demo meeting is held at the end of the Sprint to inspect the Increment. Scrum artifacts
  9. 9. @eysmont Scrum process Inputs from customers, team, managers… Product Owner Produkt Backlog Scrum Team Sprint Planning Meeting Sprint Backlog 1 - 4 week sprint Scrum Master Daily Stand Up Meeting Sprint Review Sprint Retrospective Sprint and dat and team deliverable do not change Finished Work Team selects starting at top as much as it can commit to deliver by end of Sprint Prioritized list of what is required: features, bugs… Iteration
  10. 10. The Game @eysmont
  11. 11. We are going to build the city! @eysmont
  12. 12. @eysmont
  13. 13. Tools @eysmont LEGO Bricks / main tool We have up to 1800 LEGO Bricks Paper Yellow sticky notes Color Pens and Paper Other stuff Bottle, box, tape… use your creativity :)
  14. 14. Stages of the game @eysmont PRE-GAME Organizing teams Defining the Process Project chartering Building the Backlog Estimating GAME Sprint Planning Sprinting Sprint Reviewing POST-GAME Debriefing
  15. 15. Organizing Teams 4 - 7 people for the team (choose a leader) @eysmont 5 minutes Pre-game
  16. 16. I'm a Product Owner and I'm not experienced with Scrum. @eysmontPre-game
  17. 17. Project Chartering Is a statement of the scope, objectives, and participants in a project. @eysmont 10 minutes Pre-game
  18. 18. Building the Backlog The agile product backlog in Scrum is a prioritized features list, containing short descriptions of all functionality desired in the product. @eysmont 10 minutes Pre-game
  19. 19. One-story building Two-story building Town hall School Church Kindergarten River Bridge Road Intersection Pedestrian crossing Bus stop Train station Railroad tracks @eysmontPre-game Backlog
  20. 20. Estimating When the engineering team begins its estimation process, questions usually arise about requirements and user stories. @eysmont 20 minutes Pre-game
  21. 21. We are 50 minutes into the game now! (And zero things are built! Does it prove enough that estimations are wasteful?) @eysmontPre-game
  22. 22. Let's start @eysmontGame
  23. 23. @eysmontGame Sprints Up to 4 sprints Sprinting 7 minutes Reviewing 5 minutes Sprint #1 Sprint Planning 3 minutes Sprinting 7 minutes Reviewing 5 minutes Sprint #2 Sprint Planning 3 minutes Sprinting 7 minutes Reviewing 5 minutes Sprint #3 Sprint Planning 3 minutes Sprinting 7 minutes Reviewing 5 minutes Sprint #4 Sprint Planning 3 minutes
  24. 24. Debriefing Let's talk about the Lego game @eysmont 20 minutes Post-game
  25. 25. I'm proud of you! You've done it! Thank You! follow me: @eysmont pl.linkedin.com/in/stanislaweysmont Workshop was based on: lego4scrum.com

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