Getting started with stem duncan

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Getting started with stem duncan

  1. 1. Ge#ng  started  with  STEM  in  your   classroom   Patti Duncan! @yoyosciteach! Manager, Instructional Implementation!
  2. 2. Why  STEM?  
  3. 3. What  IS….  
  4. 4. How  do  we  get  started?  
  5. 5. Change  is  hard!  
  6. 6. Every  day,  students   travel  from  class  to   class,  being  exposed   to  content  in  isolated   environments  
  7. 7. They  view   learning  as   an  assembly   line…   individual   packages   without   cohesiveness  
  8. 8. They  struggle   with  seeing   concepts  as  part   of  a  whole   package.      
  9. 9. Which  makes  it   difficult  for  them   to  apply  their   learning  to  real   world  situaDons  
  10. 10. Do  We  Teach  Skills?  
  11. 11. Skills  are  not   taught….     they  are   developed  
  12. 12. How  are   skills   developed?  
  13. 13. Prac%ce   Prac%ce   Prac%ce  
  14. 14. Cut  The  Rope  
  15. 15. How  do  we   get  students   to  develop   these  skills  in   school?  
  16. 16. Plan  With  Skills  in  Mind   Engage: •  Identify different types of shelters •  Compare their home to shelters in the animal world •  Identify shelters, reasons for shelters and questions about shelters Video segment: House is a Shelter Science Journals Chart Paper Interactive Glossary words DE Exploration: Shelter and Defense
  17. 17. Get  them  to   make   observa9ons  
  18. 18. Get  them  to   ask  ques9ons  
  19. 19. Give  them   problems   to  solve  
  20. 20. Engineering  is  Elementary  
  21. 21. Knex  for  K-­‐8  math  
  22. 22. MAKE  them  figure  it  out  
  23. 23. It  doesn’t  maLer  how  you  learned,  just   make  sure  I  am  a  problem  solver!  
  24. 24. Get  them  working  together  
  25. 25. Build  collaboraDon  into  daily  rouDnes  
  26. 26. Give  them   experiences  
  27. 27. Camp  InvenDon-­‐Using  evidence  to   explain  my  decisions  and  invenDon  
  28. 28. Camp  InvenDon  teamwork  
  29. 29. Encourage   them  to  create  
  30. 30. Encourage  them  to  present/publish  
  31. 31. Compe99on  is  a  GOOD  thing  
  32. 32. Science  Olympiad  
  33. 33. Odyssey  of  the  Mind  
  34. 34. 1080  Camp-­‐Who  knew  motorsports   could  be  so  cool?  
  35. 35. 1080  Reverse  engineering  challenges  and   compeDDons  
  36. 36. 3M    Young  ScienDsts  CompeDDon  
  37. 37. Teach  them  to  FAIL  
  38. 38. Thanks!   Enjoy  your   conference!             duncanpaZ@gmail.com   duncanpaZ.wikispaces.com    

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