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Getting started with stem duncan

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Transcript

  • 1. Ge#ng  started  with  STEM  in  your   classroom   Patti Duncan! @yoyosciteach! Manager, Instructional Implementation!
  • 2. Why  STEM?  
  • 3. What  IS….  
  • 4. How  do  we  get  started?  
  • 5. Change  is  hard!  
  • 6. Every  day,  students   travel  from  class  to   class,  being  exposed   to  content  in  isolated   environments  
  • 7. They  view   learning  as   an  assembly   line…   individual   packages   without   cohesiveness  
  • 8. They  struggle   with  seeing   concepts  as  part   of  a  whole   package.      
  • 9. Which  makes  it   difficult  for  them   to  apply  their   learning  to  real   world  situaDons  
  • 10. Do  We  Teach  Skills?  
  • 11. Skills  are  not   taught….     they  are   developed  
  • 12. How  are   skills   developed?  
  • 13. Prac%ce   Prac%ce   Prac%ce  
  • 14. Cut  The  Rope  
  • 15. How  do  we   get  students   to  develop   these  skills  in   school?  
  • 16. Plan  With  Skills  in  Mind   Engage: •  Identify different types of shelters •  Compare their home to shelters in the animal world •  Identify shelters, reasons for shelters and questions about shelters Video segment: House is a Shelter Science Journals Chart Paper Interactive Glossary words DE Exploration: Shelter and Defense
  • 17. Get  them  to   make   observa9ons  
  • 18. Get  them  to   ask  ques9ons  
  • 19. Give  them   problems   to  solve  
  • 20. Engineering  is  Elementary  
  • 21. Knex  for  K-­‐8  math  
  • 22. MAKE  them  figure  it  out  
  • 23. It  doesn’t  maLer  how  you  learned,  just   make  sure  I  am  a  problem  solver!  
  • 24. Get  them  working  together  
  • 25. Build  collaboraDon  into  daily  rouDnes  
  • 26. Give  them   experiences  
  • 27. Camp  InvenDon-­‐Using  evidence  to   explain  my  decisions  and  invenDon  
  • 28. Camp  InvenDon  teamwork  
  • 29. Encourage   them  to  create  
  • 30. Encourage  them  to  present/publish  
  • 31. Compe99on  is  a  GOOD  thing  
  • 32. Science  Olympiad  
  • 33. Odyssey  of  the  Mind  
  • 34. 1080  Camp-­‐Who  knew  motorsports   could  be  so  cool?  
  • 35. 1080  Reverse  engineering  challenges  and   compeDDons  
  • 36. 3M    Young  ScienDsts  CompeDDon  
  • 37. Teach  them  to  FAIL  
  • 38. Thanks!   Enjoy  your   conference!             duncanpaZ@gmail.com   duncanpaZ.wikispaces.com