10. Pinocchio Goes to Church: The religious life of avatars “ The aim of the project is to analyze the motivation of avatars and their drivers (participants as well as entrepreneurs), assuming that both groups are seeking experiences of holiness, with an added motivation among entrepreneurs from positive evaluation by other avatars.” - Jørgen Straarup and Stefan Gelfgren
15. Machinima for Leaning Machinima is the creation of films using 3D graphics software such as virtual worlds and computer games. Machinima can embody rhetorical and critical practices as well as design, composition, writing and postproduction skills.
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19. Culture Analysis (2009-Present) A term-long course for media and culture students. The project involved three groups each making a machinima film using Second Life. Fieldwork was conducted in Second Life concerning the theory component of the course, and then a film was made with a narrative concerning the same topics. The results of the student’s work can be seen here: http:// www.youtube.com/user/imoviehumlab