Emerging Media's Impact on the Customer Experience

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  • + oatoat oatoat 2 weeks ago
    Cool! ^ ^
  • + mgcohen01 Marty Cohen 2 months ago
    Excellent presentation and very helpful- could you send please send me a copy of it (mgcohen@aol.com) thanks
  • + sejdejong sejdejong 2 months ago
    Very great presentation, can you send to my mail one copy? my mail is sejdejong@yahoo.com.br tank you very much.
  • + guest207c4 guest207c4 4 months ago
    Great presentation! Can you pls send me to natyfraccaro-at-gmail-dot-com

    Tks!
  • + rcordua rcordua 8 months ago
    Hi! very well done! can you please send me the presentation? my address is raffaella_cordua@discovery-europe.com
    thanks!
  • + Alofahamaski Alofahamaski 8 months ago
    Hi thank you for creating this presentation. I'm passionate about this subject too! Could you please send me the file to marie@ijump.co.nz

    Many thanks
  • + dedybp dedybp 9 months ago
    hi. this is great. would you share me this slides? pls kindly send it to dedy.b.pramono at gmail-dot-com thanks
  • + irisbeck irisbeck 2 years ago
    can you please send me a copy of this excelent presentation

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  • + Jane.H Jane.H 2 years ago
    Here am i again, would you please send a copy to me. Thank you!

    mingjian24@hotmail.com
  • + inirs Srinivasan Rajagopal 2 years ago
    Great slides... Can you please send me this file to mailinirs-at-yahoo-dot-com

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Emerging Media's Impact on the Customer Experience - Presentation Transcript

  1. Emerging Media's Impact on the Customer Experience
  2. “What a splendid head, yet no brain.” ~Aesop
  3. Consumers used to be people who consumed stuff. But consumers are people. People who crave good experiences.
  4. People are now empowered. Technology enables. Humanity rules.
  5. “2.0” is really about people.
  6. (Most) people don’t like unpleasant experiences.
  7. Successful digital experiences don’t happen by accident. They are designed.
  8. The “D” word. Debunking the design myth. Design isn’t just about making something pretty. Design is about creative problem solving. Everything is designed. Marketers need design. Marketers need good design. Good design doesn’t always need marketing.
  9. Everyday experiences are designed. Design is all around us.
  10. Building blocks of a successful digital experience.
  11. Examples
  12. Dell homepage moves from company centric…
  13. …To customer centric
  14. …And learns from “Dell Hell”
  15. …And learns from “Dell Hell”
  16. …And learns from “Dell Hell” Hi David. Enjoyed reading the dialogue here about keeping up with the real world versus the omnipresent school demands. Thought your talk at Loyola sounded like a good one. As you point out Jeff Jarvis and Dell are certainly integral case studies to be learned from....in the same way that we at Dell learned. Not sure there is any specific roadmap. Certainly we learn everyday from our conversations at Direct2dell; around the blogosphere; at StudioDell; in SecondLife;Michael Dell's meeting with bloggers at the Consumer Electronics show and at Dell's IdeaStorm...and all of that is leading to exciting new chapters for us as we engage direct with customers using various digital media. Should you ever want more detailed information about our journey beyond Dell hell, please let us know. Posted by: RichardatDELL
  17. And learns from “Dell Hell”
  18. Experience-O-Meter summary
  19. USA Today re-design gets social
  20. But still gets most basics right…
  21. But still gets most basics right…
  22. …Though not all features may be useful
  23. Experience-O-Meter summary
  24. Why YouTube is YouTube (hint, it’s not just the videos)
  25. Why YouTube is YouTube (hint, it’s not just the videos) 2 Community features 1 3 Open source sharing/embedding Videos that play without choosing media plavers 4 Playlists, related items and more
  26. Why YouTube is YouTube (hint, it’s not just the videos)
  27. Hey Bud, YouTube doesn’t ask me to register…
  28. Not all blogs are created equal
  29. Not all blogs are created equal
  30. Not all blogs are created equal
  31. Pause for reflection… A. Does any of this sound like marketing? B. Isn’t Marketing about selling stuff? C. Aren’t we supposed to create messages? A. Yes. This is all part of marketing. B. No. Marketing is about relationships. C. No. We’re supposed to reinforce affinity.
  32. Pause for reflection… Message Experience Conversation Relationships Affinity *Marketers need to become conversation architects
  33. Conversation Architecture in action: Twitter
  34. Multiple touch points create a “conversation ecosystem” 2 Web widgets 3 Mobile 4 Web version 1 Desktop widgets/applications 7 6 Start page / feeds Virtual words 5 Mash Ups
  35. Gratuitous analogy: Is Twitter the crocs of the web? Love them or hate them Love it or hate it Recommend them to friends Recommend it to friends Makes a statement Makes a statement Encourages community Encourages community Supported by enthusiasts Supported by enthusiasts Might like after trying Might like after trying Neither is a mediocre brand
  36. Experience-O-Meter summary OR Twitter could to become a break-through form of digital communications or implode horribly
  37. So?
  38. Marketing needs T-shaped teams
  39. …And thinking Embrace your inner-designer. …And your inner-geek. Become a “conversation architect”. Don’t just market messages. Create good experiences. Social experiences. Design conversations. …And relationships
  40. We live a life in beta ~Bruce Nussbaum, BusinessWeek

+ David ArmanoDavid Armano, 3 years ago

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