Prepared for the First World Congress of Play, in San Francisco. September 2013.
In the never-ending battle over screen time, some say children's use of TV, computers, mobile media and game devices disrupts and discourages play. Increasingly, though, media are being used to prompt play away from the screen, often through the intersection of digital media and physical toys or products. Especially in the realm of unstructured or semi-structured play, media have powerful potential to inspire, inform and engage young people.
Presented by David Kleeman, SVP Insights Programs and PlayVangelist, PlayCollective (www.playcollective.com)