3. Inquiry leads to deeper understanding and
learning. To enable a learner to process and
internalize the concepts, facilitation and questioning
is more important than giving away the answers to
questions.
In collaborative team learning, teacher role is to
enable the discovery process so the best of each
member’s ideas/questions/knowledge comes out benefiting the
entire team.
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Learning redefined for knowledge age 3
4. Most critical skill for an effective IBL coach is to put
right questions at the right time.
Listening to conversations and questions coming out
of the team is key to this process.
Let the conflicts arise in team discovery process to find
right answer. Conflicts enable the team to come out
with hypothesis to prove or disprove.
Give ample time to explore. Giving clues and answers
must be reserved only when all other options are
exhausted completely.
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Learning redefined for knowledge age 4
5. Every child’s learning style and interactions with
others vary significantly. IBL coach must
manage these differences carefully to build a
highly motivated team that supports each other.
Everyone is equally capable of learning with in
their frame work of interest and passion. Our goal
is to let each person discover the joy of learning.
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Learning redefined for knowledge age 5
6. Activities that makes sense and fun to do increase
engagement of kids in learning.
Learning should not be a boring process or listening to
teacher all the time.
Critical thinking skills and associating “random” data
develops with right kind of questions and projects.
Use experiments, team activities and instant challenges
to promote collaboration and idea generation.
Video and animated content helps with better
understanding and easier to grasp complex concepts.
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Learning redefined for knowledge age 6
8. Bloom identified six levels within the
cognitive domain. He effectively broke
thinking down into different levels, each
building on the previous one, from the most
simple to the more abstract. Within this
structure learning at the higher levels is
dependent on having attained essential
knowledge and skills at lower levels.
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Learning redefined for knowledge age 8
9. Remembering: can the student recall or remember the information? define, duplicate, list,
memorize, recall, repeat, reproduce state
Understanding: can the student explain ideas or concepts? classify, describe, discuss, explain, identify, locate, recognize, report, select, translate, paraphrase
Applying: can the student use the information in a new way? choose,
demonstrate, dramatize, employ, illustrate, interpret, operate, schedule, sketch, solve,
use, write.
Analyzing: can the student distinguish between the different parts? appraise, compare,
contrast, criticize, differentiate, discriminate, distinguish, examine, experiment, question, test.
Evaluating: can the student justify a stand or decision? appraise, argue, defend, judge,
select, support, value, evaluate
Creating: can the student create new product or point of view? assemble, construct,
create, design, develop, formulate, write.
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Learning redefined for knowledge age 9
11. Active engagement of every single team member.
Over a period of practice, team evolves into self management in problem
solving, resolving contradictions and self reflecting.
Learners will be empowered to think on their own, generate ideas and
learn how to learn.
Individuals can self reflect on their strengths and weaknesses. With right
motivation can develop their own development targets and goals.
Will enjoy discovery/thinking process which in turn makes them life long
learners and BIG thinkers.
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Learning redefined for knowledge age 11
12. To avoid one team member figuring out everything before others
can think, have them quietly write down for 2-5 minutes and
then open up for team to discuss. Have them record results
accurately like start time and observation.
Allow the team to explore and go in the wrong direction if they
are building on each other view points. At some point give them
a data point that conflicts with their hypothesis.
Observe how one student comes up with one answer and some
one else will point different data to prove it may not be the
answer. Let the conflicts evolve and resolve on their own.
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Learning redefined for knowledge age 12
13. Let each kid explain the work they have done to the
team at every session. Most cases it would be based
on prior task on a project or research.
Be flexible if one student wants to discuss some thing
that is interesting to him/her or found it fascinating,
even if it is not a planned activity of the team.
Let every one take turns at different roles
in an instant challenge or performance.
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Learning redefined for knowledge age 13
14. Engage
Evaluate Explore
Elaborate Explain
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Learning redefined for knowledge age 14
15. When some one
Understand
Students learn to tries to make
power of
communicate their own
brainstorming
their ideas with thoughts clear
and building on
others and learn for others, often
each other
from each other. their own clarity
ideas.
gets better.
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Learning redefined for knowledge age 15
16. Success in collaborative team learning can be observed
very clearly over a period of time rather than in a
traditional test.
Methods to assess the capabilities of the team would be
different from individuals.
Select any project or task that learners need to
demonstrate all levels of Bloom taxonomy.
o Research presentations and papers.
o Solving a complex real life problem or a challenge as team.
o Instant challenges done by the team.
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Learning redefined for knowledge age 16
17. I cannot go the movie this
week, I have few
experiments to do for my
project and solve this
problem that has been
bugging me.
I got up early this
morning when I got
this great idea for my
video/project. Look
how cool this is!!!
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Learning redefined for knowledge age 17
18. Send an Email:
Satya@learning2innovate.com
Connect with us on
www.learning2innovate.com
www.facebook.com/learning2innovate
www.slideshare.net/learning2innovate
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Learning redefined for knowledge age 18