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Assignment 9 draft 2
1. ASSIGNMENT 9 :
GROUP PRESENTATION
By
Karolina Fryckowska
Donnielle Carino
Michelle Asafuadjaue
Jayde-Marie Jackson
2. Structure of Computer episode 1
Preview
Intro of Development of sub- of after
subtopic (1 topic (nearly 2 mins) break
(20
Introduction (2 mins) min) secs)
A comparison of the 1st
Recap of what was shown in the Introduction of
generation computers with the 4th
last episode on games using a how there are
and 5th generation computers in
montage of images and clips. different
detail. Presenter will go to actual
The presenter then introduces computer
technology shops like comet to
the topic of computers and what generations and
look at the latest generation
will be shown throughout the displaying the
computers. Also the presenter will
documentary using a montage of different
talk about the features of these
people using computers in generations on a
new generation computers. Whilst
various locations and clips of timeline.
In the shops the presenter will
what will be shown in the
interview one of the shop
episode.
assistants to find out which
computers are the most popular.
3. Preview
of after
break
Development of sub-topic
Presenter will talk about how computers are now
portable e.g.- laptops. Presenter will also
interview computer experts on the different things
you can do on computers and how influential it is
to society. In addition interviews will be used to
ask members of the public how much time they
spend on computers and what they mostly use it
for.
4. Preview
of after
break
Development of sub-topic
The presenter will talk about how computers have
had an effect on education and how we learn. E.g.
the introduction of interactive white boards. Statistics
of how many schools in a particular area are now
using interactive whiteboards. Also we‟ll interview
school kids and teachers and ask them how the
development of computers has changed their
learning. E.g. they no longer write out their homework
they type it up, teachers sometimes set their students
homework using computers etc.
5. Development of sub-topic
What does the evolution of computers mean for the
future of society. We‟ll take a look at how the
generation of computers is continuing to grow and
the presenter will ask members of the public what
they think the next generation of computers will
contain. Then as this is the last episode of the
evolution of technology topic there will be a montage
of clips from previous episodes to end he episode.
6. Part G - Documentary structure
Episode Two – Evolution of Games
Intro of series - 1 minutes Preview of further development - 20
Development of subtopic - 2 minutes
Quick montage and explanations of: seconds
Part 1 - Generation 1 and 2
• How the images/graphics of Introduce the next part of the topic
• Statistics
games changed e.g. black/white Generation 3 and 4
• Public interviews
to 3D • Expert interview clip
• Montage of type of games, medium
• How the platforms have Part 1 – Generation 1 and 2
and console in gen 1 +2
changed e.g. PSP and Xbox • Introduce gen 3 and 4 - montage of
• Expert interview : Positive effects and
• Risks + interviews the evolution e.g. Gameboy and
the risks - immersion, aggression +
statistics sonic
_________________________________ • Clip of interview
_________ _______________________________
Intro subtopic 2 minute
• Montage of overall episode –
examples of evolution of each
generation e.g. Pong to GTA
• Montage of game graphics,
medium and console e.g.
Pacman, UMD, Sony Ericsson
Play
• Public interviews – “Describe
this” images of different
consoles
7. Part G - Documentary structure
Episode Two – Evolution of Games
Intro of series - 1 minutes _______________________________
Quick montage and explanations of: Part 2 – Generation 3 and 4
• How the images/graphics of • Introduce gen 5 and 6 - montage of
games changed e.g. black/white the evolution e.g. GTA and Nintendo
to 3D Ds
• How the platforms have • Clip of interview
changed e.g. PSP and Xbox _______________________________
• Risks + interviews
__________________________________________
Part 2 - Generation 3 and 4
• Comparisons to 1 and 2 gen
• Public interviews
• Montage of type of games, medium
Intro subtopic 2 minute and console in gen 3+4
• Montage of overall episode – • Statistics
examples of evolution of each • Expert interview : Positive effects and
generation e.g. Pong to GTA the risks – anti-social + statistics
• Montage of game graphics, ________________________________________
medium and console e.g.
Pacman, UMD, Sony Ericsson
Play
• Public interviews – “Describe
this” images of different
consoles
8. Part G - Documentary structure
Episode Two – Evolution of Games
Intro of series - 1 minutes _______________________________
Quick montage and explanations of:
• How the images/graphics of ________________________________________ Part 3 – Generation 5 and 6
games changed e.g. black/white Part 3 - Generation 5 and 6 • Introduce gen 7 - montage of the
to 3D • Comparisons to 3 and 4 gen evolution e.g. Xbox Kinect and PSP
• How the platforms have • Montage of type of games, medium Go
changed e.g. PSP and Xbox and console in gen 3+4 • Clip of interview
• Risks + interviews • Statistics _______________________________
• Public interviews
• Research and case study on risks
• Expert interview : Positive effects and
the risks – community + statistics
_________________________________________
Intro subtopic 2 minute
• Montage of overall episode –
examples of evolution of each
generation e.g. Pong to GTA
• Montage of game graphics,
medium and console e.g.
Pacman, UMD, Sony Ericsson
Play
• Public interviews – “Describe
this” images of different
consoles
9. Part G - Documentary structure
Episode Two – Evolution of Games
Intro of series - 1 minutes
Quick montage and explanations of: Part 4 – Generation 7
• How the images/graphics of • Next episode – phones
games changed e.g. black/white
to 3D • Montage of deferent generation
• How the platforms have of phones
changed e.g. PSP and Xbox • Quick clip of interview
• Risks + interviews __________________________________
_________________________________________
Part 4 - Generation 7
• Comparisons to 5 and 6 gen
• Montage of type of games, medium
and console in gen 3+4
• Statistics
Intro subtopic 2 minute • Public interviews
• Montage of overall episode – • Research and case study on risks
examples of evolution of each • Expert interview : Positive effects and
generation e.g. Pong to GTA the risks – virtual community,
• Montage of game graphics, aggression + statistics
medium and console e.g. _________________________________________
Pacman, UMD, Sony Ericsson
Play
• Public interviews – “Describe
this” images of different
consoles
10. EPISODE 3: EVOLUTION OF PHONES
Development of Preview
Intro of series Intro of subtopic subtopic
5 minute documentary structure
11. Full Episode
Introduce series and show clips from previous episodes
Mention focus of episode – the evolution of phones. E.g. purpose was phone calls, now includes
different technologies such as games, email and internet.
popularity and development of 1G and 2G phones. Speak to experts (eg people who work for
phone/network shops. Compare the different generations
3G phones
Development of 3G phones, differences from 1st generation. Clips of 3G phones and
functions. Speak to public and experts
4G phones. Show clips
4G/smartphones. Functions such as email and internet. Changes from 1G to 4G phones. Stats
on what people use their phones for
Concerns
Concerns about the changes in technology relating to phones.
12. Intro of series Intro of subtopic Development of subtopic Preview
• Introduce the whole • The evolution of • Development of 1st • 3G phones
series – the evolution phones generation to 4th
on technology • Clips relating to generation phones –
• Include clips from episode such as change from analogue
previous episodes people using different to digital technology
(evolution of generations of • Speak about
computers and phones. popularity and
games) development of 1G
and 2G phones. Speak
to experts (eg people
who work for
phone/network shops.
Compare the different
generations
17. How are we following OFCOM regulations
• The watershed in the UK is from 9pm to 5am
• OFCOM states that material shown before the
watershed should be suitable for young viewers.
• We feel that as we will be showing images and
clips from video games that are rated 18 some
things might not be suitable for young viewers
which is why we‟ve scheduled or documentary at
9pm.
18. Part J – TV channel
In a typical month Channel 5 reaches ¾ of
the UK population or 43 million people.
Channel 5 provides viewers with a varied mix of
programming which includes entertainment,
sport, documentaries, kids, drama, news and
films.
Channel 5's programming reaches a broad
range of audiences; starting young with
Milkshake! for young children, the likes of The
Gadget Show and blockbuster movies for young
adults, Home & Away and Neighbours appeal to
women and Europa League Football and Cricket
coverage get strong viewing shares among men. A young adult 20 – 40
In addition to these, shows such as The Hotel Adolescent 13 – 19
Middle adulthood stage 40 - 65.
Inspector do particularly well among upmarket Maturity 65 years old or older.
(ABC1) audiences.
19. Part J – TV channel
Educational documentaries
Dangerous Drivers' School 20:00 Wednesdays
How Do They Do It? 19:30 Mondays 2011
The Gadget Show 20:00 Mondays 2011
Highland Emergency 19:30 7 Dec 2011
Paul Merton's Adventures 22:00 Wednesdays 2011
Stansted: The Inside Story 20:00 Tuesdays 2011
Ice Road Truckers: Deadliest Roads 20:00 Fridays 2011
20. Time of Documentary
• 9pm in watershed as our documentary will
include case studies that show violence
which will not be suitable to a younger
audience and most if the documentaries
on channel 5 as shown around 9 therefore
we will to show it after for example The
Gadget Show.
• The audience is commonly are back from
work and are relaxing by 9 which will
allow us to have a wide audience.
21. TV Channel Research
We chose BBC3 because they BBC3 often do „seasons‟ and
target 16-34 year olds, which show documentaries relating to
includes our target audience. the season. E.G. the „dangerous
They target younger audiences pleasures‟ season included
by focusing their topics on new documentaries such as:
talent and technologies. - How drugs work
- My battle with booze
- Ready steady drink
Another season was the adult
season which included
documentaries such as:
- Baby beauty queens
Ready steady drink Glamour models; mum and me
- Underage and pregnant
- Glamour models, mum and me
- The blind me
Baby beauty queens How drugs work
22. We‟ve thought to air our documentary
on BBC3 because they show a wide
range of topics which are educational
and entertaining.
Hotter than my daughter
– entertaining makeover
show.
Kill it, cut it, use it – educates
the audience on how animals
are used to make every day
products.
23. BBC3 try to challenge the According to research BBC three are
beliefs of young people through more successful at targeting 16-34 year
some of their documentaries by olds than ITV2 and E4. They have also
basing some topics on won more wards that rival channels sky
addiction and childcare. 1, living, and ITV2.
Misbehaving Mums – Documentary Cannabis: What‟s the harm?
about pregnant women who are – Documentary about the
doing things that are putting their effects of cannabis.
unborn babies at risk.
24. Time of Documentary
• Programmes on BBC begin at 7pm
• They show programmes from 7pm until early morning
between 4 and 5 am.
• We‟ve decided to show our documentary at 9pm