2. In Sarnout I am known as Modliszka,
imperial summoner, proud member
of Madness guild.
I heve been playing summoner for almost 2
years, firstly at US servers, then on polish TEP
(R.I.P.), and currently on pan-european New
Frontier.
I love pvp, therefore
you should meet me
everywhere battle is
going on.
3. In Everlasting Battle summoner class have been
totally reconstructed – for change log click here
Even loving pvp, you have to progress, so this
time I will present you my pve build
Before 4.03 best pve dps builds was based on
vamp + fiend, but now because of cooldown on
vamp and boost of acid spells, basis on PvE is
acid build.
4. My dps PvE build is hybrid:
And it looks like this:
link to build
5. Every hybrid needs compromise – I have
chosen single target dps for raiding. Why this
way?
1. Build is not too mana-consuming (like vamp
before 4.03) so I given up withering touch
rubies – it lowers our dmg on groups,
because Volatile Infection is not inflicting
Decomposition anymore, but VI was nerfed
anyway, because its not affected by rubies:
2. About toxic weakness, I decided to sacrifice
4 rubies, because it now affects also Howl of
Death, and 50% to dmg is a lot.
6. 3. To reach neurotoxin I’ve chosen:
because it affects both acid bolt and
vamp, and on long fights it makes a
difference.
4. just r1 – firstly because of lacking
rubies, secondly for using HoD more
often than every 8 seconds is
impossible due to lack of blood
5. just r1 – full dps need sacrifices.
Less talent points and rubies build you can
find clicking on this link
7. How to play this summoner?
During the whole battle on
target must be 3 DoTs:
Renew them when they fade out, decomposition
can be renewed earlier.
and cast
Then we spam
When there is no cd/ when we
have blood
You can also hold on 3-4
seconds (cast AB), to wait forBut our true power is
combo:
Which makes our fiend
rock
Its most effective when target have
6 debuffs from AB
8. Weaknesses of this build:
Absolutely not use it for
leveling/questing/pvp
Build is strongly based on synergies, so every
misclick causes drop of dps, sometimes significantly
Also due to synergies, build is vulnerable to movement,
every motion lowers out dps, so position wisely
Average AoE dps – do not expect topping
dps meter on groups.
Our dps is rising in time, maximum reaching in
30-50 seconds – when the fight is short, you
can easily take a look around
9. DPS PvE
Luck 120-130 %
Intelligence > 130 %
Wisdom 100-105 %
Perception 100 %
Stamina 105 %
Endurance 100 %
How to read this – from 4 first stats we chose
base one which is 100% (in this case
perception) and rest we put as % increase
The same with distribution stamina/endurance
Stat distribution
I do not present you exact
values – because it is
affected by gear.
10. To raiding best option is healer:
Nothing changed considering reincarnation skills:
But on allods I still fly with: