HELLO TOKYO
HELLO NEW YORK
HELLO HELLO
FUCK THE FACTORY
Join [agency]'s lead digital team for a sneak peek inside the factory.
ARCHAIC NON-COMPETITIVE UNSUSTAINABLE EXPLOITATION AT SCALE
MACHINES THAT REPLICATE AND FABRICATE THINGS
THE CURRENCY OF “THINGS” IS IN DECLINE
SO ANYWAY
THAT’S WHY WE MAKE GAMES
 
CREATIVITY AND TECHNOLOGY
CREATIVITY AND TECHNOLOGY
HELLO NEW YORK
 
CODE AREA
gps tdoa wps optical reco audio reco cell id pointing sms AR rfid optic code AREA billboards bottle label stadium seats re...
SOME THINGS WE’VE DONE
DISCOVERY CHANNEL
 
 
 
`````
`````
`````
`````
`````
`````
`````
`````
`````
`````
`````
`````
USE EXISTING SYSTEMS
 
PARKING WARS
 
1.4 MM players 1.04 MM viewers (1.3MM max) 5.7 MM hours 2.5 MM hours 1,300 MM pages (Facebook PW) 96MM pages (all of A&E)
1.4 MM players 1.04 MM viewers (1.3MM max) 5.7 MM hours 2.5 MM hours 1,300 MM pages (Facebook PW) 96MM pages (all of A&E)
JUST SAYING
USE EXISTING NETWORKS
 
900,000 users 1.04MM viewers users viewers
HOW WILL WE INCLUDE YOU? BACKCHANNEL.
HOW WILL WE INCLUDE YOU? BACKCHANNEL.
AUGMENT, NOT REPLACE
IN OUR COPIOUS SPARE TIME
A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE. DROP7
A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE. DROP7 best downloadable game for any phone
A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE. CROSSROADS (2006)
 
 
A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE.
TECHNOLOGY RENDERS THE WORLD IN BINARY FORMAT
TECHNOLOGY RENDERS THE WORLD IN BINARY FORMAT USE V. CONSUME
HIRE A GAME DESIGNER TO DESIGN GAMES
TAKE RESPONSIBILITY FOR THE THINGS WE MAKE
Kevin Slavin, kevin@areacodeinc.com US+212.254.5800, US+917.250.9416
Upcoming SlideShare
Loading in...5
×

CaT: Creativity and Technology: Creative Case Studies, Kevin Slavin

3,718

Published on

Kevin Slavin introduces his company and its tactics, philosophies and techniques in game development.

2 Comments
19 Likes
Statistics
Notes
  • Hi sculacity, I can't think of a better way for us to make a connection than through my powerpoint slides! I can't wait to meet you!

    Love,
    Kevin
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • interesting
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
No Downloads
Views
Total Views
3,718
On Slideshare
0
From Embeds
0
Number of Embeds
2
Actions
Shares
0
Downloads
0
Comments
2
Likes
19
Embeds 0
No embeds

No notes for slide
  • Transcript of "CaT: Creativity and Technology: Creative Case Studies, Kevin Slavin"

    1. 1. HELLO TOKYO
    2. 2. HELLO NEW YORK
    3. 3. HELLO HELLO
    4. 4. FUCK THE FACTORY
    5. 5. Join [agency]'s lead digital team for a sneak peek inside the factory.
    6. 6. ARCHAIC NON-COMPETITIVE UNSUSTAINABLE EXPLOITATION AT SCALE
    7. 7. MACHINES THAT REPLICATE AND FABRICATE THINGS
    8. 8. THE CURRENCY OF “THINGS” IS IN DECLINE
    9. 9. SO ANYWAY
    10. 10. THAT’S WHY WE MAKE GAMES
    11. 12. CREATIVITY AND TECHNOLOGY
    12. 13. CREATIVITY AND TECHNOLOGY
    13. 14. HELLO NEW YORK
    14. 16. CODE AREA
    15. 17. gps tdoa wps optical reco audio reco cell id pointing sms AR rfid optic code AREA billboards bottle label stadium seats retail graffiti coupons maxim magazine store windows static, terrestrial stickers taxis Superbowl ad dynamic, ethereal CODE cookies voip google earth spam flickr online personals facebook mp3s world of warcraft youtube
    16. 18. SOME THINGS WE’VE DONE
    17. 19. DISCOVERY CHANNEL
    18. 23. `````
    19. 24. `````
    20. 25. `````
    21. 26. `````
    22. 27. `````
    23. 28. `````
    24. 29. `````
    25. 30. `````
    26. 31. `````
    27. 32. `````
    28. 33. `````
    29. 34. `````
    30. 35. USE EXISTING SYSTEMS
    31. 37. PARKING WARS
    32. 39. 1.4 MM players 1.04 MM viewers (1.3MM max) 5.7 MM hours 2.5 MM hours 1,300 MM pages (Facebook PW) 96MM pages (all of A&E)
    33. 40. 1.4 MM players 1.04 MM viewers (1.3MM max) 5.7 MM hours 2.5 MM hours 1,300 MM pages (Facebook PW) 96MM pages (all of A&E)
    34. 41. JUST SAYING
    35. 42. USE EXISTING NETWORKS
    36. 44. 900,000 users 1.04MM viewers users viewers
    37. 45. HOW WILL WE INCLUDE YOU? BACKCHANNEL.
    38. 46. HOW WILL WE INCLUDE YOU? BACKCHANNEL.
    39. 47. AUGMENT, NOT REPLACE
    40. 48. IN OUR COPIOUS SPARE TIME
    41. 49. A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE. DROP7
    42. 50. A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE. DROP7 best downloadable game for any phone
    43. 51. A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE. CROSSROADS (2006)
    44. 54. A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE.
    45. 55. TECHNOLOGY RENDERS THE WORLD IN BINARY FORMAT
    46. 56. TECHNOLOGY RENDERS THE WORLD IN BINARY FORMAT USE V. CONSUME
    47. 57. HIRE A GAME DESIGNER TO DESIGN GAMES
    48. 58. TAKE RESPONSIBILITY FOR THE THINGS WE MAKE
    49. 59. Kevin Slavin, kevin@areacodeinc.com US+212.254.5800, US+917.250.9416

    ×