CaT: Creativity and Technology: Creative Case Studies, Kevin Slavin

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Kevin Slavin introduces his company and its tactics, philosophies and techniques in game development.

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  • Hi sculacity, I can't think of a better way for us to make a connection than through my powerpoint slides! I can't wait to meet you!

    Love,
    Kevin
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  • interesting
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  • CaT: Creativity and Technology: Creative Case Studies, Kevin Slavin

    1. HELLO TOKYO
    2. HELLO NEW YORK
    3. HELLO HELLO
    4. FUCK THE FACTORY
    5. Join [agency]'s lead digital team for a sneak peek inside the factory.
    6. ARCHAIC NON-COMPETITIVE UNSUSTAINABLE EXPLOITATION AT SCALE
    7. MACHINES THAT REPLICATE AND FABRICATE THINGS
    8. THE CURRENCY OF “THINGS” IS IN DECLINE
    9. SO ANYWAY
    10. THAT’S WHY WE MAKE GAMES
    11.  
    12. CREATIVITY AND TECHNOLOGY
    13. CREATIVITY AND TECHNOLOGY
    14. HELLO NEW YORK
    15.  
    16. CODE AREA
    17. gps tdoa wps optical reco audio reco cell id pointing sms AR rfid optic code AREA billboards bottle label stadium seats retail graffiti coupons maxim magazine store windows static, terrestrial stickers taxis Superbowl ad dynamic, ethereal CODE cookies voip google earth spam flickr online personals facebook mp3s world of warcraft youtube
    18. SOME THINGS WE’VE DONE
    19. DISCOVERY CHANNEL
    20.  
    21.  
    22.  
    23. `````
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    35. USE EXISTING SYSTEMS
    36.  
    37. PARKING WARS
    38.  
    39. 1.4 MM players 1.04 MM viewers (1.3MM max) 5.7 MM hours 2.5 MM hours 1,300 MM pages (Facebook PW) 96MM pages (all of A&E)
    40. 1.4 MM players 1.04 MM viewers (1.3MM max) 5.7 MM hours 2.5 MM hours 1,300 MM pages (Facebook PW) 96MM pages (all of A&E)
    41. JUST SAYING
    42. USE EXISTING NETWORKS
    43.  
    44. 900,000 users 1.04MM viewers users viewers
    45. HOW WILL WE INCLUDE YOU? BACKCHANNEL.
    46. HOW WILL WE INCLUDE YOU? BACKCHANNEL.
    47. AUGMENT, NOT REPLACE
    48. IN OUR COPIOUS SPARE TIME
    49. A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE. DROP7
    50. A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE. DROP7 best downloadable game for any phone
    51. A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE. CROSSROADS (2006)
    52.  
    53.  
    54. A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE.
    55. TECHNOLOGY RENDERS THE WORLD IN BINARY FORMAT
    56. TECHNOLOGY RENDERS THE WORLD IN BINARY FORMAT USE V. CONSUME
    57. HIRE A GAME DESIGNER TO DESIGN GAMES
    58. TAKE RESPONSIBILITY FOR THE THINGS WE MAKE
    59. Kevin Slavin, kevin@areacodeinc.com US+212.254.5800, US+917.250.9416

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