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CaT: Creativity and Technology: Creative Case Studies, Kevin Slavin
 

CaT: Creativity and Technology: Creative Case Studies, Kevin Slavin

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Kevin Slavin introduces his company and its tactics, philosophies and techniques in game development.

Kevin Slavin introduces his company and its tactics, philosophies and techniques in game development.

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  • Hi sculacity, I can't think of a better way for us to make a connection than through my powerpoint slides! I can't wait to meet you!

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    Kevin
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CaT: Creativity and Technology: Creative Case Studies, Kevin Slavin CaT: Creativity and Technology: Creative Case Studies, Kevin Slavin Presentation Transcript

  • HELLO TOKYO
  • HELLO NEW YORK
  • HELLO HELLO
  • FUCK THE FACTORY
  • Join [agency]'s lead digital team for a sneak peek inside the factory.
  • ARCHAIC NON-COMPETITIVE UNSUSTAINABLE EXPLOITATION AT SCALE
  • MACHINES THAT REPLICATE AND FABRICATE THINGS
  • THE CURRENCY OF “THINGS” IS IN DECLINE
  • SO ANYWAY
  • THAT’S WHY WE MAKE GAMES
  •  
  • CREATIVITY AND TECHNOLOGY
  • CREATIVITY AND TECHNOLOGY
  • HELLO NEW YORK
  •  
  • CODE AREA
  • gps tdoa wps optical reco audio reco cell id pointing sms AR rfid optic code AREA billboards bottle label stadium seats retail graffiti coupons maxim magazine store windows static, terrestrial stickers taxis Superbowl ad dynamic, ethereal CODE cookies voip google earth spam flickr online personals facebook mp3s world of warcraft youtube
  • SOME THINGS WE’VE DONE
  • DISCOVERY CHANNEL
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  • USE EXISTING SYSTEMS
  •  
  • PARKING WARS
  •  
  • 1.4 MM players 1.04 MM viewers (1.3MM max) 5.7 MM hours 2.5 MM hours 1,300 MM pages (Facebook PW) 96MM pages (all of A&E)
  • 1.4 MM players 1.04 MM viewers (1.3MM max) 5.7 MM hours 2.5 MM hours 1,300 MM pages (Facebook PW) 96MM pages (all of A&E)
  • JUST SAYING
  • USE EXISTING NETWORKS
  •  
  • 900,000 users 1.04MM viewers users viewers
  • HOW WILL WE INCLUDE YOU? BACKCHANNEL.
  • HOW WILL WE INCLUDE YOU? BACKCHANNEL.
  • AUGMENT, NOT REPLACE
  • IN OUR COPIOUS SPARE TIME
  • A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE. DROP7
  • A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE. DROP7 best downloadable game for any phone
  • A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE. CROSSROADS (2006)
  •  
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  • A FEW IDEAS OF WHAT BARON SAMEDI LOOKS LIKE.
  • TECHNOLOGY RENDERS THE WORLD IN BINARY FORMAT
  • TECHNOLOGY RENDERS THE WORLD IN BINARY FORMAT USE V. CONSUME
  • HIRE A GAME DESIGNER TO DESIGN GAMES
  • TAKE RESPONSIBILITY FOR THE THINGS WE MAKE
  • Kevin Slavin, kevin@areacodeinc.com US+212.254.5800, US+917.250.9416