1. 2nd Outside Edit.
Where I changed the pitch and sound of the voice.
When this button is green it means it’s
selected and just replays the selected
area.
2. For this audio, I used the ReaPunch Effect, by changing the Formant Shift and increasing it the voice ended up sounding quite squeaky and
extremely high pitched. I changed the voice from quite deep to the highest I could get it. The overall effect is like the opposite of how it first
sounded. I also changed the volume so it would be a bit quieter.
The boxes above indicate what audio you are
on. The light grey one is the one I was editing.
You have to make sure you select the right
one or it will edit the wrong one.
I then rendered the selected
audio.