SlideShare a Scribd company logo
1 of 1
Download to read offline
Audio Effects Noise Gate Flange
Continuing the audio effects series, again, we all know of audio effects and what they generally are
supposed to do. They are used to manipulate audio in ways that are not available with traditional
playing and recording techniques. If you’re like me, and enjoy dabbling in audio production,
you’re probably familiar with all the basic effects and maybe some other types. Noise gate will be
one of the topics of discussion today. Noise gate, what the heck is that? If that was your first
reaction, you’re not alone. Please don’t worry; we will be demystifying this subject later on in
the article. We will also be discussing flange, which is a more standard and widely used audio effect.
So, in today’s article we will be discussing both noise gate and flange effects, how they work and
why they work the way they do.
Noise Gate
Basically, noise gate is a device or software logic that is used to manage the volume of an audio
signal, in recording studios and in sound reinforcement. They are also used by musicians, in a
portable form, to control amplification noise. At its most simple form it controls noise by only
allowing sound to pass through it at a certain set threshold. Think of it as a literal gate; when the
gate is open sound can pass, when the gate is closed no signal is allowed through. More robust noise
gate units have extra controls, I.E. attack, sustain, decay, release. This is so that you can further
control the gating of your audio. Say you’d like to have the gate applied in a hard fashion, you
would set a short attack and a short release, so on and so forth. Noise gates are often used to isolate
background noise from live recordings in order to eliminate them from the final copy.
Flange
Flange is related to the phasing effect produced by a, well, phaser effects unit. It is produced when
two identical signals are mixed together, with one of the signals time-delayed by a small and
gradually changing amount. The amount is usually equal to or less than 20 milliseconds. Peaks and
notches are produced in the combined frequency spectrum, related in a linear harmonic series. Part
of the output signal is fed back in and resonates, intensifying the peaks and notches. This effect was
originally generated with 3 three headed tape machines. Two of the tape machines would play the
signal, obviously somewhat out of synch, and the third tape machine would record the output. The
modern version of the effect is created using DSP (digital signal processing) technology.
This is the second part in my continuing series on audio effects. Today we discussed noise gate and
flange, we’ll be moving on some more advanced effects later on. I hope that this helped you all
understand the basic functionality of these two effects, ultimately making your next foray into audio
editing a bit less intimidating.
By: Jason Cole
Article Directory: http://www.articledashboard.com
Jason Cole and DiskFaktory Mastering offer great professional mastering services and information
regarding audio engineering and CD mastering in California. Get the professional mastering
information you are seeking now by visiting diskfaktory-mastering.com/evaluation.htm

More Related Content

What's hot

Sound recording glossary updated
Sound recording glossary updated Sound recording glossary updated
Sound recording glossary updated TomCrook
 
Basic principles of audio recording
Basic principles of audio recordingBasic principles of audio recording
Basic principles of audio recordingHermogenes Lomosad
 
Digital speech within 125 hz bandwidth (DS-125)
Digital speech within 125 hz bandwidth (DS-125)Digital speech within 125 hz bandwidth (DS-125)
Digital speech within 125 hz bandwidth (DS-125)Michael Lebo
 
Sound recording glossary improved
Sound recording glossary improvedSound recording glossary improved
Sound recording glossary improvedBen Atherton
 
Digital speech within 125 hz bandwidth
Digital speech within 125 hz bandwidthDigital speech within 125 hz bandwidth
Digital speech within 125 hz bandwidthAlexLuther3
 
Getting Started with B2B Podcasting: A not-too-techy guide for first-time pod...
Getting Started with B2B Podcasting: A not-too-techy guide for first-time pod...Getting Started with B2B Podcasting: A not-too-techy guide for first-time pod...
Getting Started with B2B Podcasting: A not-too-techy guide for first-time pod...Radix Communications
 
Echo Chamber Reverb and Delay Effect VST VST3 Audio Unit Plugins: Plate, Spri...
Echo Chamber Reverb and Delay Effect VST VST3 Audio Unit Plugins: Plate, Spri...Echo Chamber Reverb and Delay Effect VST VST3 Audio Unit Plugins: Plate, Spri...
Echo Chamber Reverb and Delay Effect VST VST3 Audio Unit Plugins: Plate, Spri...Syntheway Virtual Musical Instruments
 
Audacity introduction
Audacity introductionAudacity introduction
Audacity introductionGerhard Lock
 
Ableton bass sound design tutorial - How To Make Your Bass Move!
Ableton bass sound design tutorial - How To Make Your Bass Move!Ableton bass sound design tutorial - How To Make Your Bass Move!
Ableton bass sound design tutorial - How To Make Your Bass Move!BASSGORILLA
 
Analog to digital conversion
Analog to digital conversionAnalog to digital conversion
Analog to digital conversionDJShirlee
 
How to Begin Music Recording
How to Begin Music RecordingHow to Begin Music Recording
How to Begin Music Recordingwilliamlindberg
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossaryBen Atherton
 
Tom`s article
Tom`s articleTom`s article
Tom`s article952501
 

What's hot (20)

Sound recording glossary updated
Sound recording glossary updated Sound recording glossary updated
Sound recording glossary updated
 
Week 6 assessment synths
Week 6 assessment synthsWeek 6 assessment synths
Week 6 assessment synths
 
Basic principles of audio recording
Basic principles of audio recordingBasic principles of audio recording
Basic principles of audio recording
 
Multi media unit-2.doc
Multi media unit-2.docMulti media unit-2.doc
Multi media unit-2.doc
 
Digital speech within 125 hz bandwidth (DS-125)
Digital speech within 125 hz bandwidth (DS-125)Digital speech within 125 hz bandwidth (DS-125)
Digital speech within 125 hz bandwidth (DS-125)
 
Sound recording glossary improved
Sound recording glossary improvedSound recording glossary improved
Sound recording glossary improved
 
Digital speech within 125 hz bandwidth
Digital speech within 125 hz bandwidthDigital speech within 125 hz bandwidth
Digital speech within 125 hz bandwidth
 
Getting Started with B2B Podcasting: A not-too-techy guide for first-time pod...
Getting Started with B2B Podcasting: A not-too-techy guide for first-time pod...Getting Started with B2B Podcasting: A not-too-techy guide for first-time pod...
Getting Started with B2B Podcasting: A not-too-techy guide for first-time pod...
 
Echo Chamber Reverb and Delay Effect VST VST3 Audio Unit Plugins: Plate, Spri...
Echo Chamber Reverb and Delay Effect VST VST3 Audio Unit Plugins: Plate, Spri...Echo Chamber Reverb and Delay Effect VST VST3 Audio Unit Plugins: Plate, Spri...
Echo Chamber Reverb and Delay Effect VST VST3 Audio Unit Plugins: Plate, Spri...
 
Week 5 homework modulation
Week 5 homework modulationWeek 5 homework modulation
Week 5 homework modulation
 
Advanced editing and mixing
Advanced editing and mixing Advanced editing and mixing
Advanced editing and mixing
 
Audacity introduction
Audacity introductionAudacity introduction
Audacity introduction
 
Ableton bass sound design tutorial - How To Make Your Bass Move!
Ableton bass sound design tutorial - How To Make Your Bass Move!Ableton bass sound design tutorial - How To Make Your Bass Move!
Ableton bass sound design tutorial - How To Make Your Bass Move!
 
Sample rate
Sample rateSample rate
Sample rate
 
Analog to digital conversion
Analog to digital conversionAnalog to digital conversion
Analog to digital conversion
 
How to Begin Music Recording
How to Begin Music RecordingHow to Begin Music Recording
How to Begin Music Recording
 
Ig2task1worksheet
Ig2task1worksheetIg2task1worksheet
Ig2task1worksheet
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossary
 
IG2 Task 1
IG2 Task 1 IG2 Task 1
IG2 Task 1
 
Tom`s article
Tom`s articleTom`s article
Tom`s article
 

Similar to Audio Effects Noise Gate Flange

Mastering With Samplitude
Mastering With SamplitudeMastering With Samplitude
Mastering With Samplitudeguest671f7361
 
Audio noise reduction techniques
Audio  noise  reduction  techniquesAudio  noise  reduction  techniques
Audio noise reduction techniquesMeenakshi Singhvi
 
Sound for Dummies and DJ's
Sound for Dummies and DJ'sSound for Dummies and DJ's
Sound for Dummies and DJ'sPierre Tougas
 
NOISE CANCELATION USING MATLAB
NOISE CANCELATION USING MATLABNOISE CANCELATION USING MATLAB
NOISE CANCELATION USING MATLABAniruddha Paul
 
Eq Masterclass 1
Eq Masterclass 1Eq Masterclass 1
Eq Masterclass 1deejaytony
 
Tips for live streaming a musical performance
Tips for live streaming a musical performanceTips for live streaming a musical performance
Tips for live streaming a musical performancePaul Richards
 
Introduction to music production categories of effects
Introduction to music production   categories of effectsIntroduction to music production   categories of effects
Introduction to music production categories of effectssaij07
 
Home Recording Studio Signal Chain
Home Recording Studio Signal ChainHome Recording Studio Signal Chain
Home Recording Studio Signal ChainJamieleger
 
Acoustic Sounds - Magazine Article
Acoustic Sounds - Magazine ArticleAcoustic Sounds - Magazine Article
Acoustic Sounds - Magazine Article954869
 
Audio compression 1
Audio compression 1Audio compression 1
Audio compression 1Rajat Kumar
 
PHOENIX AUDIO TECHNOLOGIES - A large Audio Signal Algorithm Portfolio
PHOENIX AUDIO TECHNOLOGIES  - A large Audio Signal Algorithm PortfolioPHOENIX AUDIO TECHNOLOGIES  - A large Audio Signal Algorithm Portfolio
PHOENIX AUDIO TECHNOLOGIES - A large Audio Signal Algorithm PortfolioHTCS LLC
 

Similar to Audio Effects Noise Gate Flange (20)

Mastering With Samplitude
Mastering With SamplitudeMastering With Samplitude
Mastering With Samplitude
 
Audio noise reduction techniques
Audio  noise  reduction  techniquesAudio  noise  reduction  techniques
Audio noise reduction techniques
 
The secerts to great sounding samples.txt
The secerts to great sounding samples.txtThe secerts to great sounding samples.txt
The secerts to great sounding samples.txt
 
The secerts to great sounding samples.txt
The secerts to great sounding samples.txtThe secerts to great sounding samples.txt
The secerts to great sounding samples.txt
 
Sound for Dummies and DJ's
Sound for Dummies and DJ'sSound for Dummies and DJ's
Sound for Dummies and DJ's
 
NOISE CANCELATION USING MATLAB
NOISE CANCELATION USING MATLABNOISE CANCELATION USING MATLAB
NOISE CANCELATION USING MATLAB
 
Report
ReportReport
Report
 
Eq Masterclass 1
Eq Masterclass 1Eq Masterclass 1
Eq Masterclass 1
 
Audio Signal Processors
Audio Signal ProcessorsAudio Signal Processors
Audio Signal Processors
 
Tips for live streaming a musical performance
Tips for live streaming a musical performanceTips for live streaming a musical performance
Tips for live streaming a musical performance
 
Introduction to music production categories of effects
Introduction to music production   categories of effectsIntroduction to music production   categories of effects
Introduction to music production categories of effects
 
brochure
brochurebrochure
brochure
 
DSP 3rd Year.pptx
DSP 3rd Year.pptxDSP 3rd Year.pptx
DSP 3rd Year.pptx
 
Article
ArticleArticle
Article
 
electronic mixer
electronic mixerelectronic mixer
electronic mixer
 
Home Recording Studio Signal Chain
Home Recording Studio Signal ChainHome Recording Studio Signal Chain
Home Recording Studio Signal Chain
 
Acoustic Sounds - Magazine Article
Acoustic Sounds - Magazine ArticleAcoustic Sounds - Magazine Article
Acoustic Sounds - Magazine Article
 
Audio compression 1
Audio compression 1Audio compression 1
Audio compression 1
 
PHOENIX AUDIO TECHNOLOGIES - A large Audio Signal Algorithm Portfolio
PHOENIX AUDIO TECHNOLOGIES  - A large Audio Signal Algorithm PortfolioPHOENIX AUDIO TECHNOLOGIES  - A large Audio Signal Algorithm Portfolio
PHOENIX AUDIO TECHNOLOGIES - A large Audio Signal Algorithm Portfolio
 
Digital audio
Digital audioDigital audio
Digital audio
 

Audio Effects Noise Gate Flange

  • 1. Audio Effects Noise Gate Flange Continuing the audio effects series, again, we all know of audio effects and what they generally are supposed to do. They are used to manipulate audio in ways that are not available with traditional playing and recording techniques. If you’re like me, and enjoy dabbling in audio production, you’re probably familiar with all the basic effects and maybe some other types. Noise gate will be one of the topics of discussion today. Noise gate, what the heck is that? If that was your first reaction, you’re not alone. Please don’t worry; we will be demystifying this subject later on in the article. We will also be discussing flange, which is a more standard and widely used audio effect. So, in today’s article we will be discussing both noise gate and flange effects, how they work and why they work the way they do. Noise Gate Basically, noise gate is a device or software logic that is used to manage the volume of an audio signal, in recording studios and in sound reinforcement. They are also used by musicians, in a portable form, to control amplification noise. At its most simple form it controls noise by only allowing sound to pass through it at a certain set threshold. Think of it as a literal gate; when the gate is open sound can pass, when the gate is closed no signal is allowed through. More robust noise gate units have extra controls, I.E. attack, sustain, decay, release. This is so that you can further control the gating of your audio. Say you’d like to have the gate applied in a hard fashion, you would set a short attack and a short release, so on and so forth. Noise gates are often used to isolate background noise from live recordings in order to eliminate them from the final copy. Flange Flange is related to the phasing effect produced by a, well, phaser effects unit. It is produced when two identical signals are mixed together, with one of the signals time-delayed by a small and gradually changing amount. The amount is usually equal to or less than 20 milliseconds. Peaks and notches are produced in the combined frequency spectrum, related in a linear harmonic series. Part of the output signal is fed back in and resonates, intensifying the peaks and notches. This effect was originally generated with 3 three headed tape machines. Two of the tape machines would play the signal, obviously somewhat out of synch, and the third tape machine would record the output. The modern version of the effect is created using DSP (digital signal processing) technology. This is the second part in my continuing series on audio effects. Today we discussed noise gate and flange, we’ll be moving on some more advanced effects later on. I hope that this helped you all understand the basic functionality of these two effects, ultimately making your next foray into audio editing a bit less intimidating. By: Jason Cole Article Directory: http://www.articledashboard.com Jason Cole and DiskFaktory Mastering offer great professional mastering services and information regarding audio engineering and CD mastering in California. Get the professional mastering information you are seeking now by visiting diskfaktory-mastering.com/evaluation.htm