This is a very first chapter of Computer Games Development Course and in this, chapter We will try to find out the answer to these questions
What are the significant milestones in the history of electronic game development?
■ Who are the pioneers in game development, and how did they contribute to the industry?
■ How did the game industry evolve from coin-operated electromechanical and mainframe computer games of the ’60s to today’s console, personal computer, online, and mobile industries?
■ What factors contributed to the video game slump of the early ’80s?
■ Why did certain game companies and game titles succeed during game development history—and why did some fail miserably?
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Computer Games Development Chapter 1
1. COMPUTER GAMES DEVELOPMENT
LECTURE 1
Umair Shafique (Gold Medalist)
Lecturer @UoSLyallpur
MS (Project Management) Scholar from CIIT
M.Sc. (Information Technology) from University
of Gujrat
B.Ed. from Virtual University of Pakistan
Contact Details:
Email: umairg92@gmail.com
Web: http://umairshafique.com
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4. Key Chapter Questions
■ What are the significant milestones in the history of electronic game development?
■ Who are the pioneers in game development, and how did they contribute to the industry?
■ How did the game industry evolve from coin operated electromechanical and mainframe
computer games of the ’60s to today’s console, personal computer, online, and mobile
industries?
■ What factors contributed to the video game slump of the early ’80s?
■ Why did certain game companies and game titles succeed during game development
history—and why did some fail miserably?
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6. Game Industry Origins
• SEGA
◦ SEGA, is a Japanese multinational video game developer and
publisher headquartered in Tokyo, Japan, with offices around the
world.
• Atari
◦ The original Atari, Inc., founded in Sunnyvale, California in 1972
Nolan Bushnell and Ted Dabney, was a pioneer in arcade games,
home video game consoles, and home computers.
• Magnavox
◦ Magnavox produced the Odyssey, the world's first home video
game console toy.
◦ Magnavox is the brand name worn by a line of products now
made by Funai under license from trademark owner Philips.
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7. Game Industry Origins
• Nintendo
◦ Nintendo Co., Ltd. is a Japanese multinational consumer
electronics and video game company headquartered in
Kyoto.
• Coleco
◦ Coleco Industries, Inc. was an American company
in 1932 by Maurice Greenberg as The Connecticut
Company.
• Activision
◦ Activision Publishing, Inc. is an American video game
publisher. It was founded on October 1, 1979[5] and was
the world's first independent developer and distributor of
video games for gaming consoles.
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8. The Arcade Phenomenon
The First Cabinets
Computer Space Pong
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10. The Arcade Phenomenon
Arcade Screen Evolution
Space Invaders XeviousCentipede
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11. The Birth of Console Games
Atari VCS/2600 Mattel Intellivision Colecovision
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12. The Video Game Slump
• Temporary decline
• Oversupply
• Lack of innovation
• Competitive pricing
• Personal computer revolution
• Console arcade games
• Economics (coin-op)
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13. A New Golden Age
Nintendo Entertainment
System (NES)
SEGA Master
System (SMS)
Sony
PlayStation
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15. The Personal Computer
Revolution
IBM (International
Business Machine)
was not made for gaming
Apple II was made
with the player in mind
Commodore 64 competed
successfully with Apple
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16. Multiplayer Meets
the Online Elite
• PLATO
• MUDs
• CompuServe
• QuantumLink (AOL)
• GEnie
• LAN-based games
• Online games
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17. Convergence
Industry Segments Come Together
Sony
PS2
Microsoft
Xbox
Nintendo
GameCube
Example of convergence: The “Big 3” console makers have either linked
their systems to the online world or have made them multipurpose
entertainment machines (rather than single-purpose game machines).
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18. Summary
•Before the arcades
•Game industry origins
•Arcade phenomenon
•Birth of console games
•Video game slump
•New golden age
•Senate hearings &
video game violence
•Personal computer revolution
•Multiplayer meets the online elite
•Convergence: Industry segments
come together
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19. Thank You
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Editor's Notes
An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games or merchandisers.
undergo a sudden severe or prolonged fall in price, value, or amount.