SlideShare a Scribd company logo
1 of 8
History of
the Anime
(История аниме)
What is the anime?
• The term of an anime came from English
(animation). However, the anime is the
animation made in Japan.
(Термин аниме произошел от англ.
animation – анимация (мультипликация).
Однако, аниме - это анимация,
произведённая именно в Японии.)
• ( Первые эксперименты с анимацией в Японии
начались еще в 1913 году, а первые
анимационные фильмы появились в 1917 году.
Это были маленькие фильмы длиной от одной до
пяти минут, и делались они художниками-
одиночками, пытавшимися воспроизводить
ранние опыты американских и европейских
мультипликаторов.
• В 1920-е годы обычная длина фильма не
превышала 15 минут. Обычно они были
попытками повторения западных сюжетов.)
• The first experiments with animation in Japan
began in 1913, and the first animation movies
appeared in 1917. It were small movies from one to
five minutes long, and they became the loner artists
trying to reproduce early experiences of the
American and European animators.
• In the 1920th years the usual length of the movie
didn't exceed 15 minutes. Usually they were
attempts of repetition of the western plots.
• Osamu Tedzuka who is often called "by god of an
anime and manga" became the founder of
traditions of a modern anime - it laid the
foundation of that later evolved in modern
Anime- series. For example, Tedzuka borrowed
Disney and developed a manner of use of big
eyes of characters for transfer of emotions; under
its management there were first works which can
be referred to early anime.)
(Основоположником традиций современного
аниме стал Осаму Тэдзука, часто называемый
«богом аниме и манги» - он заложил основы
того, что позднее эволюционировало в
современные Аниме-сериалы. Например,
Тэдзука заимствовал у Диснея и развил манеру
использования больших глаз персонажей для
передачи эмоций; именно под его
руководством возникали первые
произведения, которые можно отнести к
ранним аниме.)
• The anime originates from classical Japanese comics –
manga. But the cinema all developed. And, at last, to
directors the thought came to picturize the favorite stories.
However to shoot movies such are long it was where it is
more difficult, than to draw them. As a result, the anime in
Japan costs at one step with a cinema.
• (Свое начало аниме берет от классических японских
комиксов – манги. Но кинематограф все развивался. И,
наконец, режиссерам пришла мысль экранизировать
свои любимые истории. Однако снимать фильмы такой
длинны оказалось куда сложнее, чем нарисовать их. В
итоге, аниме в Японии стоит на одной ступени с
кинематографом.
• But with the advent of a global network,
the hobby an anime was beyond the
country. Now it not simply viewing of
movies, and full-fledged festivals, multi-
day viewings, representations,
competitions.
• Но с появлением глобальной сети,
увлечение аниме вышло за рамки своей
страны. Теперь это не просто просмотр
фильмов, а полноценные фестивали,
многодневные просмотры,
представления, конкурсы.)
• In recent years in development of an anime the next
period of active growth was observed. Output
increases, and often not to the detriment of its quality.
The general level of quality of animation raises, for
creation of an anime and a manga computer
technologies are actively used.
• В последние годы в развитии аниме наблюдался
очередной период активного роста. Объём
выпускаемой продукции возрастает, причём
зачастую не в ущерб её качеству. Повышается
общий уровень качества анимации, для создания
аниме и манги активно используются
компьютерные технологии.
Thanks for

More Related Content

Featured

2024 State of Marketing Report – by Hubspot
2024 State of Marketing Report – by Hubspot2024 State of Marketing Report – by Hubspot
2024 State of Marketing Report – by HubspotMarius Sescu
 
Everything You Need To Know About ChatGPT
Everything You Need To Know About ChatGPTEverything You Need To Know About ChatGPT
Everything You Need To Know About ChatGPTExpeed Software
 
Product Design Trends in 2024 | Teenage Engineerings
Product Design Trends in 2024 | Teenage EngineeringsProduct Design Trends in 2024 | Teenage Engineerings
Product Design Trends in 2024 | Teenage EngineeringsPixeldarts
 
How Race, Age and Gender Shape Attitudes Towards Mental Health
How Race, Age and Gender Shape Attitudes Towards Mental HealthHow Race, Age and Gender Shape Attitudes Towards Mental Health
How Race, Age and Gender Shape Attitudes Towards Mental HealthThinkNow
 
AI Trends in Creative Operations 2024 by Artwork Flow.pdf
AI Trends in Creative Operations 2024 by Artwork Flow.pdfAI Trends in Creative Operations 2024 by Artwork Flow.pdf
AI Trends in Creative Operations 2024 by Artwork Flow.pdfmarketingartwork
 
PEPSICO Presentation to CAGNY Conference Feb 2024
PEPSICO Presentation to CAGNY Conference Feb 2024PEPSICO Presentation to CAGNY Conference Feb 2024
PEPSICO Presentation to CAGNY Conference Feb 2024Neil Kimberley
 
Content Methodology: A Best Practices Report (Webinar)
Content Methodology: A Best Practices Report (Webinar)Content Methodology: A Best Practices Report (Webinar)
Content Methodology: A Best Practices Report (Webinar)contently
 
How to Prepare For a Successful Job Search for 2024
How to Prepare For a Successful Job Search for 2024How to Prepare For a Successful Job Search for 2024
How to Prepare For a Successful Job Search for 2024Albert Qian
 
Social Media Marketing Trends 2024 // The Global Indie Insights
Social Media Marketing Trends 2024 // The Global Indie InsightsSocial Media Marketing Trends 2024 // The Global Indie Insights
Social Media Marketing Trends 2024 // The Global Indie InsightsKurio // The Social Media Age(ncy)
 
Trends In Paid Search: Navigating The Digital Landscape In 2024
Trends In Paid Search: Navigating The Digital Landscape In 2024Trends In Paid Search: Navigating The Digital Landscape In 2024
Trends In Paid Search: Navigating The Digital Landscape In 2024Search Engine Journal
 
5 Public speaking tips from TED - Visualized summary
5 Public speaking tips from TED - Visualized summary5 Public speaking tips from TED - Visualized summary
5 Public speaking tips from TED - Visualized summarySpeakerHub
 
ChatGPT and the Future of Work - Clark Boyd
ChatGPT and the Future of Work - Clark Boyd ChatGPT and the Future of Work - Clark Boyd
ChatGPT and the Future of Work - Clark Boyd Clark Boyd
 
Getting into the tech field. what next
Getting into the tech field. what next Getting into the tech field. what next
Getting into the tech field. what next Tessa Mero
 
Google's Just Not That Into You: Understanding Core Updates & Search Intent
Google's Just Not That Into You: Understanding Core Updates & Search IntentGoogle's Just Not That Into You: Understanding Core Updates & Search Intent
Google's Just Not That Into You: Understanding Core Updates & Search IntentLily Ray
 
Time Management & Productivity - Best Practices
Time Management & Productivity -  Best PracticesTime Management & Productivity -  Best Practices
Time Management & Productivity - Best PracticesVit Horky
 
The six step guide to practical project management
The six step guide to practical project managementThe six step guide to practical project management
The six step guide to practical project managementMindGenius
 
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...RachelPearson36
 

Featured (20)

2024 State of Marketing Report – by Hubspot
2024 State of Marketing Report – by Hubspot2024 State of Marketing Report – by Hubspot
2024 State of Marketing Report – by Hubspot
 
Everything You Need To Know About ChatGPT
Everything You Need To Know About ChatGPTEverything You Need To Know About ChatGPT
Everything You Need To Know About ChatGPT
 
Product Design Trends in 2024 | Teenage Engineerings
Product Design Trends in 2024 | Teenage EngineeringsProduct Design Trends in 2024 | Teenage Engineerings
Product Design Trends in 2024 | Teenage Engineerings
 
How Race, Age and Gender Shape Attitudes Towards Mental Health
How Race, Age and Gender Shape Attitudes Towards Mental HealthHow Race, Age and Gender Shape Attitudes Towards Mental Health
How Race, Age and Gender Shape Attitudes Towards Mental Health
 
AI Trends in Creative Operations 2024 by Artwork Flow.pdf
AI Trends in Creative Operations 2024 by Artwork Flow.pdfAI Trends in Creative Operations 2024 by Artwork Flow.pdf
AI Trends in Creative Operations 2024 by Artwork Flow.pdf
 
Skeleton Culture Code
Skeleton Culture CodeSkeleton Culture Code
Skeleton Culture Code
 
PEPSICO Presentation to CAGNY Conference Feb 2024
PEPSICO Presentation to CAGNY Conference Feb 2024PEPSICO Presentation to CAGNY Conference Feb 2024
PEPSICO Presentation to CAGNY Conference Feb 2024
 
Content Methodology: A Best Practices Report (Webinar)
Content Methodology: A Best Practices Report (Webinar)Content Methodology: A Best Practices Report (Webinar)
Content Methodology: A Best Practices Report (Webinar)
 
How to Prepare For a Successful Job Search for 2024
How to Prepare For a Successful Job Search for 2024How to Prepare For a Successful Job Search for 2024
How to Prepare For a Successful Job Search for 2024
 
Social Media Marketing Trends 2024 // The Global Indie Insights
Social Media Marketing Trends 2024 // The Global Indie InsightsSocial Media Marketing Trends 2024 // The Global Indie Insights
Social Media Marketing Trends 2024 // The Global Indie Insights
 
Trends In Paid Search: Navigating The Digital Landscape In 2024
Trends In Paid Search: Navigating The Digital Landscape In 2024Trends In Paid Search: Navigating The Digital Landscape In 2024
Trends In Paid Search: Navigating The Digital Landscape In 2024
 
5 Public speaking tips from TED - Visualized summary
5 Public speaking tips from TED - Visualized summary5 Public speaking tips from TED - Visualized summary
5 Public speaking tips from TED - Visualized summary
 
ChatGPT and the Future of Work - Clark Boyd
ChatGPT and the Future of Work - Clark Boyd ChatGPT and the Future of Work - Clark Boyd
ChatGPT and the Future of Work - Clark Boyd
 
Getting into the tech field. what next
Getting into the tech field. what next Getting into the tech field. what next
Getting into the tech field. what next
 
Google's Just Not That Into You: Understanding Core Updates & Search Intent
Google's Just Not That Into You: Understanding Core Updates & Search IntentGoogle's Just Not That Into You: Understanding Core Updates & Search Intent
Google's Just Not That Into You: Understanding Core Updates & Search Intent
 
How to have difficult conversations
How to have difficult conversations How to have difficult conversations
How to have difficult conversations
 
Introduction to Data Science
Introduction to Data ScienceIntroduction to Data Science
Introduction to Data Science
 
Time Management & Productivity - Best Practices
Time Management & Productivity -  Best PracticesTime Management & Productivity -  Best Practices
Time Management & Productivity - Best Practices
 
The six step guide to practical project management
The six step guide to practical project managementThe six step guide to practical project management
The six step guide to practical project management
 
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
 

History of the_anime

  • 2. What is the anime? • The term of an anime came from English (animation). However, the anime is the animation made in Japan. (Термин аниме произошел от англ. animation – анимация (мультипликация). Однако, аниме - это анимация, произведённая именно в Японии.)
  • 3. • ( Первые эксперименты с анимацией в Японии начались еще в 1913 году, а первые анимационные фильмы появились в 1917 году. Это были маленькие фильмы длиной от одной до пяти минут, и делались они художниками- одиночками, пытавшимися воспроизводить ранние опыты американских и европейских мультипликаторов. • В 1920-е годы обычная длина фильма не превышала 15 минут. Обычно они были попытками повторения западных сюжетов.) • The first experiments with animation in Japan began in 1913, and the first animation movies appeared in 1917. It were small movies from one to five minutes long, and they became the loner artists trying to reproduce early experiences of the American and European animators. • In the 1920th years the usual length of the movie didn't exceed 15 minutes. Usually they were attempts of repetition of the western plots.
  • 4. • Osamu Tedzuka who is often called "by god of an anime and manga" became the founder of traditions of a modern anime - it laid the foundation of that later evolved in modern Anime- series. For example, Tedzuka borrowed Disney and developed a manner of use of big eyes of characters for transfer of emotions; under its management there were first works which can be referred to early anime.) (Основоположником традиций современного аниме стал Осаму Тэдзука, часто называемый «богом аниме и манги» - он заложил основы того, что позднее эволюционировало в современные Аниме-сериалы. Например, Тэдзука заимствовал у Диснея и развил манеру использования больших глаз персонажей для передачи эмоций; именно под его руководством возникали первые произведения, которые можно отнести к ранним аниме.)
  • 5. • The anime originates from classical Japanese comics – manga. But the cinema all developed. And, at last, to directors the thought came to picturize the favorite stories. However to shoot movies such are long it was where it is more difficult, than to draw them. As a result, the anime in Japan costs at one step with a cinema. • (Свое начало аниме берет от классических японских комиксов – манги. Но кинематограф все развивался. И, наконец, режиссерам пришла мысль экранизировать свои любимые истории. Однако снимать фильмы такой длинны оказалось куда сложнее, чем нарисовать их. В итоге, аниме в Японии стоит на одной ступени с кинематографом.
  • 6. • But with the advent of a global network, the hobby an anime was beyond the country. Now it not simply viewing of movies, and full-fledged festivals, multi- day viewings, representations, competitions. • Но с появлением глобальной сети, увлечение аниме вышло за рамки своей страны. Теперь это не просто просмотр фильмов, а полноценные фестивали, многодневные просмотры, представления, конкурсы.)
  • 7. • In recent years in development of an anime the next period of active growth was observed. Output increases, and often not to the detriment of its quality. The general level of quality of animation raises, for creation of an anime and a manga computer technologies are actively used. • В последние годы в развитии аниме наблюдался очередной период активного роста. Объём выпускаемой продукции возрастает, причём зачастую не в ущерб её качеству. Повышается общий уровень качества анимации, для создания аниме и манги активно используются компьютерные технологии.